dingyuntian
3f4fa30b1d
Merge branch 'build' into 'develop'
...
Build
See merge request aibis-dream/aibis-dream!835
2026-08-03 07:10:49 +00:00
dingyuntian
dd2e09f12e
chore: 本地化
2026-08-03 15:10:14 +08:00
dingyuntian
9fdb91c8b1
feat: yarn调整
2026-08-03 15:10:02 +08:00
dingyuntian
5794245a98
Merge branch 'feature/本地化&勘误' into 'develop'
...
Feature/本地化&勘误
See merge request aibis-dream/aibis-dream!833
2026-08-03 06:55:41 +00:00
dingyuntian
5e16404d98
Merge branch 'bugfix/本地化最后一波' into 'develop'
...
Bugfix/本地化最后一波
See merge request aibis-dream/aibis-dream!834
2026-08-03 06:54:56 +00:00
dingyuntian
6f1bead4ab
chore: 版本号升级
2026-08-03 14:54:32 +08:00
dingyuntian
89def8621c
feat: 本地化文本更新
2026-08-03 14:48:16 +08:00
dingyuntian
ce860ca734
art: 诊所外佩佩尺寸问题
2026-08-03 14:47:53 +08:00
dingyuntian
899f803796
feat: 缩略图更新
2026-08-03 14:47:34 +08:00
Ovid
5cbbbdf03e
+UF内部说话人
2026-08-03 10:28:41 +08:00
Ovid
ef47709301
commit
2026-08-03 10:28:26 +08:00
dingyuntian
7d5e1301a0
Merge branch 'bugfix/本地化最后一波' into 'develop'
...
Bugfix/本地化最后一波
See merge request aibis-dream/aibis-dream!832
2026-08-02 20:06:45 +00:00
dingyuntian
44ac9ace0a
fix: 垃圾测试
2026-08-03 04:05:31 +08:00
dingyuntian
2cb37a09a7
feat: 火山病历本地化
2026-08-03 03:49:00 +08:00
dingyuntian
7867e501b8
fix: 冒号和中括号加转义
2026-08-03 02:07:17 +08:00
dingyuntian
1ed7b7c881
fix: 版本号规则更新
2026-08-03 01:33:51 +08:00
dingyuntian
708786e788
feat: 佩佩病历本地化
2026-08-03 01:21:14 +08:00
dingyuntian
d0cd0b00b5
fix: 社群链接调整
2026-08-02 23:50:41 +08:00
dingyuntian
0e2e61a83b
Merge branch 'bugfix/问题修复' into 'develop'
...
Bugfix/问题修复
See merge request aibis-dream/aibis-dream!831
2026-08-02 13:46:09 +00:00
dingyuntian
5fa324de6c
fix: 切割锯子接入EventTrigger
2026-08-02 21:45:36 +08:00
dingyuntian
93501dddaf
feat: 增加本地化图片播放
2026-08-02 21:20:05 +08:00
dingyuntian
e6c3148764
fix: 梦境行加长
2026-08-02 19:49:44 +08:00
dingyuntian
4739e14d8d
fix: 佩佩外出动画替换
2026-08-02 19:49:22 +08:00
dingyuntian
a088531224
Merge branch 'bugfix/火山本地化问题' into 'develop'
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fix: 火山玩法本地化问题
See merge request aibis-dream/aibis-dream!830
2026-08-02 11:27:23 +00:00
dingyuntian
2fa3eb8024
fix: 火山玩法本地化问题
2026-08-02 19:26:56 +08:00
dingyuntian
6c46874e44
Merge branch 'feature/Steam愿望单' into 'develop'
...
Feature/steam愿望单
See merge request aibis-dream/aibis-dream!829
2026-08-02 09:56:07 +00:00
dingyuntian
398bdf18de
art: 检索Timeline
2026-08-02 17:55:42 +08:00
dingyuntian
be4e820aa5
feat: 愿望单按钮
2026-08-02 17:55:26 +08:00
dingyuntian
e8aea1e83d
feat: 本地化表调整
2026-08-02 17:54:33 +08:00
dingyuntian
fad170c673
Merge branch 'feature/d2nMus' into 'develop'
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d2nMus
See merge request aibis-dream/aibis-dream!827
2026-08-02 09:49:26 +00:00
Ovid
ba5960b4e7
d2nMusDebug&错字
2026-08-02 16:54:22 +08:00
dingyuntian
48b1ed4ec9
Merge branch 'feature/Steam愿望单' into 'develop'
...
Feature/steam愿望单
See merge request aibis-dream/aibis-dream!828
2026-08-02 06:29:44 +00:00
dingyuntian
3b1a551a04
fix: 本地化问题微调
2026-08-02 14:07:16 +08:00
dingyuntian
658aa1889b
Merge branch 'bugfix/火山玩法回归' into feature/Steam愿望单
2026-08-02 13:44:53 +08:00
dingyuntian
56337c5173
fix: 火山玩法回退
2026-08-02 13:43:06 +08:00
Ovid
3d61fa5944
d2nMus
2026-08-02 02:33:04 +08:00
dingyuntian
64c7245d9e
feat: 帧动画Timeline问题处理
2026-08-02 02:22:46 +08:00
dingyuntian
20a458ec78
feat: 字体兼容相关调整
2026-08-02 01:22:59 +08:00
dingyuntian
3adb04ebb3
feat: 本地化字体兼容
2026-08-02 01:22:40 +08:00
dingyuntian
3bff294130
chore: 去除无用资源
2026-08-02 01:20:27 +08:00
dingyuntian
b0ae7233e0
fix: 本地化小调整
2026-08-02 01:18:50 +08:00
dingyuntian
4e2231ef01
art: 字体重新引入
2026-08-02 01:18:08 +08:00
dingyuntian
c77306af0c
feat: 本地化导入完成
2026-08-01 17:04:50 +08:00
dingyuntian
ee08eab9b0
chore: 自动测试重构及规范
2026-08-01 13:57:45 +08:00
dingyuntian
24c5169a10
fix: 调整Character语言回退逻辑
2026-07-31 23:13:56 +08:00
dingyuntian
48dcc9ec3a
Merge branch 'develop' into feature/Steam愿望单
2026-07-31 22:44:07 +08:00
dingyuntian
d675cd1338
Merge branch 'feature/梦境问题' into 'develop'
...
Feature/梦境问题
See merge request aibis-dream/aibis-dream!826
2026-07-31 14:43:17 +00:00
dingyuntian
bd39c27c1d
feat: 添加打开Steam商店页功能
2026-07-31 18:22:55 +08:00
dingyuntian
01cc5036d3
chore: UnityTest清理
2026-07-31 18:22:08 +08:00
dingyuntian
de8d4a5037
fix: 问题修复
2026-07-31 16:41:05 +08:00
dingyuntian
8bff84640a
Merge branch 'develop' into feature/梦境问题
2026-07-31 15:17:23 +08:00
dingyuntian
62e05968b7
feat: 本地化扩展
2026-07-30 21:25:36 +08:00
dingyuntian
0749df3eb2
Merge branch 'feature/梦境问题' into 'develop'
...
fix: 打包问题
See merge request aibis-dream/aibis-dream!825
2026-07-30 12:19:54 +00:00
dingyuntian
f113c979a2
fix: 打包问题
2026-07-30 20:11:44 +08:00
dingyuntian
d9d61be09a
Merge branch 'feature/梦境问题' into 'develop'
...
Revert "feat: 梦境问题处理"
See merge request aibis-dream/aibis-dream!824
2026-07-29 17:09:42 +00:00
dingyuntian
daa30de7f3
Revert "feat: 梦境问题处理"
...
This reverts commit 6b46fe3faa .
2026-07-30 01:09:04 +08:00
dingyuntian
6cc19f3d7b
feat: 升版本
2026-07-30 01:01:31 +08:00
dingyuntian
1df4188994
Merge branch 'develop' into feature/梦境gengx
2026-07-30 00:48:50 +08:00
dingyuntian
6b46fe3faa
feat: 梦境问题处理
2026-07-30 00:48:41 +08:00
dingyuntian
b211f674d7
Merge branch 'feature/D2SdEBUG' into 'develop'
...
COMMIT;
See merge request aibis-dream/aibis-dream!823
2026-07-29 16:22:03 +00:00
Ovid
497ddd45e3
COMMIT;
2026-07-30 00:16:54 +08:00
dingyuntian
7502638281
Merge branch 'feature/本地化正式' into 'develop'
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feat: 火山玩法本地化
See merge request aibis-dream/aibis-dream!821
2026-07-29 15:37:19 +00:00
dingyuntian
61a2e779df
feat: 指针问题
2026-07-29 20:35:25 +08:00
dingyuntian
61fb8820a3
feat: 梦境dos界面
2026-07-29 15:57:44 +08:00
dingyuntian
ac0b20a3a8
art: 资源迁移
2026-07-29 14:12:47 +08:00
dingyuntian
8f2ee603d5
feat: 火山表达维修粒子字符池拆分
2026-07-29 13:00:59 +08:00
dingyuntian
99338a04cc
Merge branch 'feature/musfix-PP2删除记忆音乐改无版权' into 'develop'
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替换PP2音乐
See merge request aibis-dream/aibis-dream!818
2026-07-28 15:43:35 +00:00
Ovid
38fce43283
替换PP2音乐
2026-07-28 23:33:52 +08:00
dingyuntian
a48e4babd4
feat: 硬编码本地化
2026-07-28 21:34:42 +08:00
dingyuntian
ca5b714124
feat: 火山玩法本地化
...
仍有硬编码残留,待处理
2026-07-28 19:13:53 +08:00
dingyuntian
c735f3084e
Merge branch 'feature/章节名' into 'develop'
...
章节名
See merge request aibis-dream/aibis-dream!817
2026-07-28 10:16:00 +00:00
Ovid
e881c9e710
章节名
2026-07-28 17:52:03 +08:00
dingyuntian
3de3f1a2e2
feat: 添加本地化语言设置
2026-07-28 17:15:03 +08:00
dingyuntian
fe11a89b2d
Merge branch 'feature/本地化' into 'develop'
...
yarn: 本地化
See merge request aibis-dream/aibis-dream!816
2026-07-28 09:14:26 +00:00
dingyuntian
5b02636572
yarn: 本地化
2026-07-28 17:12:12 +08:00
dingyuntian
9386af3155
Merge branch 'feature/本地化' into 'develop'
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yarn: 添加行号
See merge request aibis-dream/aibis-dream!815
2026-07-28 09:03:35 +00:00
dingyuntian
62586a2ec9
yarn: 错误行
2026-07-28 17:03:08 +08:00
dingyuntian
a498fcb7f0
yarn: 添加行号
2026-07-28 17:00:54 +08:00
dingyuntian
ddeeeebf25
Merge branch 'feature/musfix' into 'develop'
...
Feature/musfix
See merge request aibis-dream/aibis-dream!814
2026-07-28 08:10:27 +00:00
Ovid
c4f3e79c23
debug
2026-07-28 16:04:04 +08:00
Ovid
b091cf0d15
musfix
2026-07-28 16:03:22 +08:00
dingyuntian
0466649aa4
Merge branch '7.28补充' into 'develop'
...
修复问题
See merge request aibis-dream/aibis-dream!813
2026-07-27 20:33:52 +00:00
bottlefish
114b90eaca
修复问题
2026-07-28 04:33:07 +08:00
dingyuntian
6a4401b3f7
Merge branch 'bugfix7.28' into 'develop'
...
sfx命令修复
See merge request aibis-dream/aibis-dream!812
2026-07-27 19:47:43 +00:00
bottlefish
f1a0e4fe0e
sfx命令修复
2026-07-28 03:47:00 +08:00
dingyuntian
39ab86fd05
Merge branch 'feature/bnkFix' into 'develop'
...
Update Environment.bank
See merge request aibis-dream/aibis-dream!811
2026-07-27 19:46:49 +00:00
Ovid
4d0f6954ab
Update Environment.bank
2026-07-28 03:46:05 +08:00
dingyuntian
008817269f
Merge branch 'feature/bnkFix' into 'develop'
...
rebd
See merge request aibis-dream/aibis-dream!810
2026-07-27 18:56:06 +00:00
Ovid
5fa12aee74
rebd
2026-07-28 02:55:04 +08:00
dingyuntian
2fce9d4c8d
Merge branch '7.27night春晖优化' into 'develop'
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feat(tarot): 添加悬停与选牌音效
See merge request aibis-dream/aibis-dream!807
2026-07-27 18:43:07 +00:00
dingyuntian
9bfa990e33
Merge branch 'bugfix/结尾' into 'develop'
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fix: 结尾
See merge request aibis-dream/aibis-dream!808
2026-07-27 18:34:29 +00:00
dingyuntian
03d9631ce4
fix: 结尾
2026-07-28 02:34:06 +08:00
dingyuntian
7371848889
Merge branch 'feature/0727SFXdebug' into 'develop'
...
Feature/0727 sf xdebug
See merge request aibis-dream/aibis-dream!806
2026-07-27 18:28:21 +00:00
Ovid
1eeb2eb6d9
PP2MUS
2026-07-28 02:20:53 +08:00
bottlefish and Cursor
4605fc3215
yarn(peipei): 更新停止想象任务提示文案
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 02:02:07 +08:00
bottlefish and Cursor
85c7e54f53
yarn(huoshan): 调整火山关于留下与赢的台词
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 02:01:58 +08:00
bottlefish and Cursor
218b3939ff
yarn: 缩短地铁安慰段落等待时间
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 02:01:48 +08:00
bottlefish and Cursor
a9063726a9
feat(tarot): 添加悬停与选牌音效
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 02:01:06 +08:00
dingyuntian
71043c108c
Merge branch 'bugfix/存档功能过严' into 'develop'
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art: 佩佩动画更新
See merge request aibis-dream/aibis-dream!805
2026-07-27 17:50:42 +00:00
dingyuntian
e803f9f8b6
art: 佩佩动画更新
2026-07-28 01:47:12 +08:00
Ovid
90c1c34d68
debug
2026-07-28 01:42:21 +08:00
Ovid
093ce6886d
PP1mus
2026-07-28 01:31:47 +08:00
dingyuntian
7961ebbd79
Merge branch 'bugfix/存档功能过严' into 'develop'
...
Bugfix/存档功能过严
See merge request aibis-dream/aibis-dream!804
2026-07-27 17:30:56 +00:00
dingyuntian
738f112a1d
yarn: 音效已合入Timeline
2026-07-28 01:29:49 +08:00
dingyuntian
9904e91145
art: 火山插孔排列
2026-07-28 01:28:12 +08:00
dingyuntian
e1c8ba4677
Merge branch 'bugfix/存档功能过严' into 'develop'
...
Bugfix/存档功能过严
See merge request aibis-dream/aibis-dream!803
2026-07-27 17:19:08 +00:00
dingyuntian
07bfd9020a
Merge branch 'develop' into bugfix/存档功能过严
2026-07-28 01:18:48 +08:00
dingyuntian
608d87725f
Merge branch '7.27night春晖优化' into 'develop'
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fix(fix-system): 修正线盘松弛预判朝向与绷紧判定
See merge request aibis-dream/aibis-dream!801
2026-07-27 17:16:14 +00:00
dingyuntian
b013ced409
Merge branch 'feature/音频参数补全' into 'develop'
...
Feature/音频参数补全
See merge request aibis-dream/aibis-dream!802
2026-07-27 17:13:09 +00:00
dingyuntian
22a0d7377d
feat: 音频参数保存功能
2026-07-28 01:12:22 +08:00
dingyuntian
2902c554a6
feat: 修改存档和结果路径
2026-07-28 01:11:46 +08:00
bottlefish and Cursor
21592b3c73
scene: 精简 Renderer2Dtest 后处理特效
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 01:10:30 +08:00
bottlefish and Cursor
3b49326762
yarn: 天台窗户按 gameStage 分支文案
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 01:10:23 +08:00
bottlefish and Cursor
3155b9b9f9
yarn(huoshan): 火山彩带段落补玩笑 BGM
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 01:09:57 +08:00
dingyuntian
80e965b274
art: 色觉芯片更新
2026-07-28 01:02:24 +08:00
dingyuntian
8dc27144c6
art: 角色动画更新
2026-07-28 00:58:45 +08:00
bottlefish and Cursor
5b4d6e3d42
fix(bar): 修正喝醉状态过渡到 loop
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 00:45:50 +08:00
bottlefish and Cursor
17f07006fa
fix(huoshan): 校准步进模式滑片起始角防跳位
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 00:45:40 +08:00
bottlefish and Cursor
76c8db7f62
art(huoshan): 更新步进模式滑片切图
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-28 00:45:29 +08:00
Ovid
4c4888b14c
上传一波声音
2026-07-27 23:52:29 +08:00
bottlefish and Cursor
53f0019205
scene(fix-system): 修正维修面板 Layer 并同步维修场景
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 23:14:46 +08:00
bottlefish and Cursor
35bac7c59b
scene: 下调 Bloom 强度并扩展模糊滤波核
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 23:14:20 +08:00
bottlefish and Cursor
064d6f83c6
chore: 更新 bundleVersion 至 0.6.1.2
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 22:48:43 +08:00
bottlefish and Cursor
37048c1206
yarn(peipei): 调整开场对话演员状态切换时机
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 22:48:34 +08:00
bottlefish and Cursor
b242c05e06
fix(peipei): 修复未上色目标换目标时未失焦
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 22:48:26 +08:00
bottlefish and Cursor
223bcc8c61
fix(huoshan): 修复完成态文字粒子贴边出屏
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 22:48:18 +08:00
bottlefish and Cursor
65735dec52
fix(fix-system): 修正线盘松弛预判朝向与绷紧判定
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 22:48:10 +08:00
Ovid
a7a8d082e3
增加了一些声音
2026-07-27 21:37:26 +08:00
dingyuntian
d1a332e9c8
fix: 火山插孔
2026-07-27 20:55:45 +08:00
dingyuntian
45fb678f39
Merge branch 'develop' into bugfix/存档功能过严
2026-07-27 20:24:37 +08:00
dingyuntian
9f509a2a66
fix: 设置和记录重叠问题
2026-07-27 20:05:42 +08:00
dingyuntian
f608fec8ca
fix: 扩大按钮选择范围
2026-07-27 19:50:08 +08:00
dingyuntian
1fb2e63866
audio: 彩带音频并入Timeline
2026-07-27 19:49:50 +08:00
dingyuntian
f8fc8bd597
art: 美术资源调整
2026-07-27 19:48:26 +08:00
dingyuntian
bc4475ae66
Merge branch 'bugfix7.27' into 'develop'
...
yarn(day1): 将塔罗描述卡牌改为卡面
See merge request aibis-dream/aibis-dream!799
2026-07-27 08:04:02 +00:00
dingyuntian
bb11478605
Merge branch 'bugfix/存档功能过严' into 'develop'
...
fix: 存档功能修理
See merge request aibis-dream/aibis-dream!800
2026-07-27 08:01:21 +00:00
dingyuntian
31e6ae87be
fix: 存档功能修理
2026-07-27 16:00:30 +08:00
bottlefish and Cursor
9bfe9ca231
chore: 更新 bundleVersion 至 0.6.0.9
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 15:16:52 +08:00
bottlefish and Cursor
1a6184dc82
yarn(prologue): 修正切割流程两处错字
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 15:16:42 +08:00
bottlefish and Cursor
ca345a51c6
yarn(huoshan): 修正 Stage5 临时改造台词说话人
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 15:16:34 +08:00
bottlefish and Cursor
b38343e427
yarn(day2): 修正 VERIFYING 拼写与多处文案
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 15:16:26 +08:00
bottlefish and Cursor
aa2b2d2e65
yarn(day1): 将塔罗描述卡牌改为卡面
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 15:16:17 +08:00
dingyuntian
3e6fab9762
Merge branch '7.27早春晖bugfix' into 'develop'
...
yarn(peipei): 手术入口淡出后跳转到手术准备
See merge request aibis-dream/aibis-dream!797
2026-07-27 06:42:53 +00:00
dingyuntian
c0e7f2ddb4
Merge branch 'bugfix/美术问题调整' into 'develop'
...
fix: 跳转和位置修复
See merge request aibis-dream/aibis-dream!798
2026-07-27 06:42:42 +00:00
dingyuntian
05df341bcd
fix: 跳转和位置修复
2026-07-27 14:42:18 +08:00
bottlefish and Cursor
1bdcacd2ff
yarn(prologue): 调整切割台词与切换工具的顺序
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 14:37:32 +08:00
bottlefish and Cursor
ec8246a193
yarn(peipei): 手术入口淡出后跳转到手术准备
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 14:37:01 +08:00
dingyuntian
1b87f400ae
Merge branch '7.27早春晖bugfix' into 'develop'
...
yarn(huoshan): 将 Center 初始 gameStage 重置为 1
See merge request aibis-dream/aibis-dream!796
2026-07-27 06:23:30 +00:00
bottlefish and Cursor
f28fc76bb1
chore: 更新 bundleVersion 至 0.6.0.8
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 14:22:09 +08:00
bottlefish and Cursor
f91579ba8a
yarn(huoshan): 将 Center 初始 gameStage 重置为 1
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 14:22:01 +08:00
dingyuntian
7fe63f77f3
Merge branch 'feature/d2sSFX' into 'develop'
...
Feature/d2s sfx
See merge request aibis-dream/aibis-dream!795
2026-07-27 05:20:28 +00:00
Yuntien
55ffaf494f
Merge branch 'develop' into feature/d2sSFX
2026-07-27 13:19:16 +08:00
dingyuntian
206018e8e6
Merge branch '7.27春fix' into 'develop'
...
art(clinic): 更新检索 Timeline 图集资源
See merge request aibis-dream/aibis-dream!794
2026-07-27 05:06:27 +00:00
Ovid
90601ac6a2
debug
2026-07-27 07:53:54 +08:00
Ovid
0ef54b04cb
HS1上传
2026-07-27 07:51:30 +08:00
Ovid
f0e85493d7
debug
2026-07-27 04:28:04 +08:00
Ovid
81b0828ba9
D2S debug
2026-07-27 04:12:43 +08:00
bottlefish and Cursor
63c884b591
chore(dialog): 挂接叙事文本样式配置
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 02:12:29 +08:00
bottlefish and Cursor
0c6575b4d3
scene(peipei): 调整维修场景演出与交互参数
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 02:12:23 +08:00
bottlefish and Cursor
af36da918c
yarn(huoshan): 修复维修阶段跳转与任务流程
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 02:12:10 +08:00
bottlefish and Cursor
615963e535
art(clinic): 更新检索 Timeline 图集资源
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-27 02:06:42 +08:00
Ovid
a98d230e05
sfxUpdate
2026-07-27 01:46:26 +08:00
dingyuntian
8b7a4b7bf2
Merge branch 'feature/增加结尾保存节点' into 'develop'
...
fix: 插孔问题修复
See merge request aibis-dream/aibis-dream!793
2026-07-26 17:05:44 +00:00
dingyuntian
bae1d0473b
fix: 插孔问题修复
2026-07-27 01:04:22 +08:00
dingyuntian
1e56201ce8
Merge branch 'feature/增加结尾保存节点' into 'develop'
...
yarn: 给维修过程打标签
See merge request aibis-dream/aibis-dream!792
2026-07-26 16:58:23 +00:00
dingyuntian
4b7887cd17
Merge branch 'develop' into feature/增加结尾保存节点
2026-07-27 00:57:05 +08:00
dingyuntian
784801b500
yarn: 给维修过程打标签
2026-07-27 00:49:59 +08:00
Ovid
e8940ca7da
Merge branch 'develop' into feature/d2sSFX
2026-07-27 00:22:27 +08:00
Ovid
90f075d51f
D2SMUS
2026-07-27 00:12:34 +08:00
dingyuntian
ae5ba2c913
Merge branch 'feature/增加结尾保存节点' into 'develop'
...
art: 天桥佩佩更新
See merge request aibis-dream/aibis-dream!791
2026-07-26 16:03:52 +00:00
dingyuntian
d4673bf851
Merge branch 'develop' into 'feature/增加结尾保存节点'
...
# Conflicts:
# Assets/Yarn/FP/FP_Day2_night/FP_Day2_night.yarn
2026-07-26 16:03:46 +00:00
dingyuntian
f78da1de4d
fix: 冲突处理
2026-07-27 00:03:14 +08:00
dingyuntian
8c4c99aecf
art: 天桥佩佩更新
2026-07-27 00:01:02 +08:00
dingyuntian
71a771d56c
Merge branch '7.26春表现优化' into 'develop'
...
[ide-config] chore(配置): 添加 Yarn 文本审校命令
See merge request aibis-dream/aibis-dream!790
2026-07-26 15:50:57 +00:00
dingyuntian
6591001416
Merge branch 'develop' into '7.26春表现优化'
...
# Conflicts:
# Assets/Yarn/FP/FP_Peipei2/Stage6_分析.yarn
2026-07-26 15:50:44 +00:00
bottlefish and Cursor
d4c8b8db64
yarn(dialog): 修正佩佩分析对话空行与命令拼写
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:49:58 +08:00
bottlefish and Cursor
76055e8554
chore: 更新 bundleVersion
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:45:11 +08:00
bottlefish and Cursor
45d71a2d40
docs(huoshan): 补充 Stage6 本地化实施计划
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:45:02 +08:00
bottlefish and Cursor
95a1a86b71
art: 更新对话字体与 Fallback
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:44:54 +08:00
bottlefish and Cursor
305d6a71f2
fix(fix-system): 修复拖拽 UI 跳位
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:44:10 +08:00
bottlefish and Cursor
add9891934
feat(peipei): 支持 Eye/UF 演出倍速与音效 pitch
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:44:00 +08:00
bottlefish and Cursor
9dab57ab87
yarn(dialog): 为对话加入语义标记与停顿
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:43:47 +08:00
bottlefish and Cursor
046f262b11
feat(dialog): 支持叙事文本语义样式展开
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:43:37 +08:00
bottlefish and Cursor
75de932ea0
feat(tools): 添加 Yarn 文本审校脚本
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:43:04 +08:00
bottlefish and Cursor
b578ea45cf
[ide-config] chore(配置): 添加 Yarn 文本审校命令
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:42:31 +08:00
dingyuntian
5f83618c3a
Merge branch 'feature/增加结尾保存节点' into 'develop'
...
feat(save): 为存档锚点增加显式恢复标记并加固退出档
See merge request aibis-dream/aibis-dream!789
2026-07-26 15:39:41 +00:00
dingyuntian and Cursor
c57a2d2950
test: 隔离帧动画导入测试临时目录
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:38:41 +08:00
dingyuntian and Cursor
cd3343457b
feat(dialog): 允许梦境选项提示语跨节点保留
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:38:40 +08:00
dingyuntian and Cursor
efe9c5baaa
yarn: 添加 Day2 sleep 重构剧本草稿
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:38:27 +08:00
dingyuntian and Cursor
d582e26a83
art: 添加天桥佩佩动作源文件
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:38:27 +08:00
dingyuntian and Cursor
02967a5468
art(huoshan): 更新火山像素版动画并同步状态名
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:38:14 +08:00
dingyuntian and Cursor
d06a67bcb1
yarn(peipei): 将维修入口改为 interaction 退出存档
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:38:01 +08:00
dingyuntian and Cursor
a9bc442bc8
feat(save): 为存档锚点增加显式恢复标记并加固退出档
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 23:37:47 +08:00
dingyuntian
a177fc8b16
Merge branch 'develop' into feature/增加结尾保存节点
2026-07-26 20:00:11 +08:00
dingyuntian
82c15e8f48
feat: 存档系统增加退出节点保存时机
2026-07-26 19:59:56 +08:00
dingyuntian
ee7cfaa1c1
Merge branch 'bugfix/问题修复' into 'develop'
...
fix: 任务面板重构
See merge request aibis-dream/aibis-dream!788
2026-07-26 10:09:09 +00:00
dingyuntian
bb207573b2
Merge branch '表现优化春' into 'develop'
...
fix(day2sleep): 修复大图虚焦清零后贴图变白
See merge request aibis-dream/aibis-dream!787
2026-07-26 10:08:12 +00:00
dingyuntian
3cdedb155c
fix: 任务面板重构
2026-07-26 18:07:34 +08:00
bottlefish
05e074b19a
yarn(dialog): 调整火山结尾屏幕特效顺序
2026-07-26 17:36:15 +08:00
bottlefish
196c4e5c07
scene(fix-system): 调整维修场景表现参数
2026-07-26 17:35:56 +08:00
bottlefish
0e0cc66546
feat(fix-system): 优化线缆收起动画
2026-07-26 17:35:40 +08:00
dingyuntian
4caf70b554
Merge branch 'bugfix/问题修复' into 'develop'
...
fix: 部分QA问题处理
See merge request aibis-dream/aibis-dream!786
2026-07-26 08:40:27 +00:00
dingyuntian
0a1adf1558
fix: 部分QA问题处理
...
1. 返回主菜单闪烁
2. 对话隐藏
3. 历史记录宽度调整
2026-07-26 16:36:51 +08:00
bottlefish
681ac01eb9
Merge branch 'develop' into 表现优化春
2026-07-26 16:28:58 +08:00
bottlefish
528d683929
build(config): 更新项目构建版本号
2026-07-26 15:47:12 +08:00
bottlefish
630d9627b3
art(ui): 更新方正黑体简体 SDF 字体资源
2026-07-26 15:46:48 +08:00
bottlefish
4be8b0ece7
scene(fix-system): 调整维修面板日志模式界面
2026-07-26 15:46:03 +08:00
bottlefish
3506fa9f2b
scene(huoshan): 添加 BloomText 后处理配置
2026-07-26 15:45:47 +08:00
bottlefish and Cursor
29b02c57b1
yarn(huoshan): 调整 Stage6 真相收束时序
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 14:33:36 +08:00
bottlefish and Cursor
2dafeb8432
feat(huoshan): 校准表达屏布局与状态文字
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-26 14:30:56 +08:00
bottlefish
52fe5c9485
fix(huoshan): 优化攻击段愤怒红屏反馈
2026-07-26 14:16:53 +08:00
bottlefish
0aae59262a
feat(huoshan): 接入表达界面序列帧与本地化文字
2026-07-26 13:06:25 +08:00
bottlefish
3c27b0ef03
fix(day2sleep): 修复风筝坠落与文本表现不一致
2026-07-26 13:05:24 +08:00
bottlefish
cd1fbe4e02
fix(fix-system): 修复线盘底座旋转未生效
2026-07-26 13:04:50 +08:00
bottlefish
6eaa4545bb
fix(fix-system): 扩大热力图拖拽命中范围
2026-07-26 13:04:39 +08:00
bottlefish
6a029bfeb4
fix(huoshan): 重构记忆放映失真效果
2026-07-26 13:03:58 +08:00
bottlefish
3ed8999bbb
fix(fix-system): 优化线缆收起的复位与拉回表现
2026-07-26 13:03:39 +08:00
bottlefish
56eab46b0c
fix(fix-system): 修复线缆未跟随环境光变色
2026-07-26 13:03:10 +08:00
bottlefish and Cursor
d5c0842fd9
fix(huoshan): 收紧辉光管绘制区域避免轻微溢出
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 23:28:32 +08:00
bottlefish and Cursor
c16e9d06ee
fix(huoshan): 修复记忆淡入被noise遮挡并恢复材质失真交接
...
进记忆前保留 glitch_transition noise,begin 时透明淡出并改由 HuoshanMemory 材质承接轻微失真;记忆渲染进 HuoshanScreen 以进入 VolFx 合成。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 23:26:56 +08:00
dingyuntian
cd63b44ed6
Merge branch 'feature/voUpdate' into 'develop'
...
更新VO和说话人
See merge request aibis-dream/aibis-dream!785
2026-07-25 13:58:46 +00:00
Ovid
5f14efe12a
更新VO和说话人
2026-07-25 21:44:37 +08:00
bottlefish and Cursor
aa912c045c
fix(day2sleep): 补全 SetAlpha 扩展方法引用以修复编译错误
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 21:36:32 +08:00
bottlefish and Cursor
d81c1ea76d
fix(dreamdoor): 优化终端变形顿挫并提高跳字速度
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 21:26:08 +08:00
bottlefish and Cursor
0e1604d18b
fix(dreamdoor): 修复星空默认开启导致变门穿帮
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 21:25:46 +08:00
bottlefish and Cursor
166b0ac4af
fix(dreamdoor): 近景门框改大图并修复 closeup 残留
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 21:24:56 +08:00
bottlefish and Cursor
08594fae10
fix(day2sleep): 修复大图虚焦清零后贴图变白
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 21:24:32 +08:00
dingyuntian
3951e06bc1
Merge branch '7.25春优化' into 'develop'
...
art(open): 新增带不带记忆模块电击闪烁图
See merge request aibis-dream/aibis-dream!784
2026-07-25 12:03:16 +00:00
bottlefish and Cursor
abfe710985
build: 更新版本号至0.6.0.3-20260725
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 19:49:44 +08:00
bottlefish and Cursor
d091c47b5a
perf(day2sleep): 提高轱辘拉拽动画倍速
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 19:48:31 +08:00
bottlefish and Cursor
f37f24ccd0
art: 更新D2S轱辘风筝层贴图
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 19:48:22 +08:00
bottlefish and Cursor
be1ab7ed80
chore(huoshan): 移除表达开发预览与调试快捷键残留
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 19:48:06 +08:00
bottlefish and Cursor
0d40b8db14
feat(open): 支持按记忆模块切换电击闪烁图
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 19:47:57 +08:00
bottlefish and Cursor
783ef340f5
art(open): 新增带不带记忆模块电击闪烁图
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 19:47:48 +08:00
dingyuntian
2d0c45f2e7
Merge branch '火山log释放迭代' into 'develop'
...
art(huoshan): 添加记忆演出贴图与材质着色器
See merge request aibis-dream/aibis-dream!783
2026-07-25 10:41:45 +00:00
bottlefish
dae9aa100e
Merge branch 'develop' into 火山log释放迭代
2026-07-25 18:33:50 +08:00
bottlefish and Cursor
e9792776a9
docs(huoshan): 同步屏幕配平与头痛3说明
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 18:30:10 +08:00
bottlefish and Cursor
d62124d72b
yarn(huoshan): 收紧LOG释放节奏并改用头痛3
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 18:30:01 +08:00
bottlefish and Cursor
971b106c81
art(huoshan): 新增LOG3短头痛Timeline
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 18:29:40 +08:00
bottlefish and Cursor
dd1e2b1d94
scene(huoshan): 拆分Canvas与postCanvas后处理层
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 18:29:13 +08:00
bottlefish and Cursor
d4429deddc
art(huoshan): 压低高档雪花并保留故障底
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 18:29:01 +08:00
bottlefish and Cursor
2db69b1cff
docs(huoshan): 同步屏幕stress与pulse命令文档
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 17:28:54 +08:00
bottlefish and Cursor
78d01dfe8f
yarn(huoshan): Stage6改用屏幕蓄压与冲击命令
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 17:28:48 +08:00
bottlefish and Cursor
84cfe459de
feat(huoshan): 屏幕蓄压冲击并删除聚焦干扰
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 17:28:41 +08:00
bottlefish and Cursor
cfacff9943
art(huoshan): 屏幕glitch改荧光体并支持愤怒红
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 17:28:35 +08:00
dingyuntian
0a489b1250
Merge branch 'bugfix/场景小问题微调' into 'develop'
...
fix: 场景微调
See merge request aibis-dream/aibis-dream!782
2026-07-25 08:23:18 +00:00
dingyuntian
2808535688
fix: 场景微调
2026-07-25 16:22:38 +08:00
bottlefish and Cursor
a1afc021f1
art(huoshan): 重做屏幕glitch为坏电视故障语汇
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 16:06:09 +08:00
bottlefish and Cursor
b0c6068ea8
docs(huoshan): 同步log释放Yarn命令文档
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 15:57:30 +08:00
bottlefish and Cursor
1017ff4e90
yarn(huoshan): 更新Stage6与Day1开场对话
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 15:57:24 +08:00
bottlefish and Cursor
6977aca95d
scene(huoshan): 同步场景与后处理渲染配置
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 15:57:18 +08:00
bottlefish and Cursor
042785e3dc
art(huoshan): 调整记忆shader表现
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 15:57:10 +08:00
bottlefish and Cursor
2c6ac3e142
feat(huoshan): 扩展辉光管与旋钮表现
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 15:57:03 +08:00
bottlefish and Cursor
bee4e0c796
feat(huoshan): 迭代log释放演出与Yarn命令
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 15:56:53 +08:00
bottlefish and Cursor
e2461ff0e5
feat(huoshan): 新增屏幕glitch shader与强度驱动
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 15:56:41 +08:00
bottlefish and Cursor
1620c25f82
yarn(huoshan): 改用固定红并细化LOG3攻击节奏
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 02:42:43 +08:00
bottlefish and Cursor
ed19d28a9c
scene(huoshan): 同步愤怒红与后处理Bloom参数
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 02:42:34 +08:00
bottlefish and Cursor
5f7986bb82
feat(huoshan): 统一愤怒红并改屏幕Bloom提亮
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 02:42:22 +08:00
bottlefish and Cursor
26f917bba5
art(huoshan): 收紧log释放字体材质发光
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 02:42:16 +08:00
bottlefish and Cursor
fc530e77b4
yarn(huoshan): 改写Stage6演出并恢复Stage8出口
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 02:00:27 +08:00
bottlefish and Cursor
f557f10b02
scene(huoshan): 调低log释放后处理Bloom强度
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 02:00:07 +08:00
bottlefish and Cursor
5fb5e51992
feat(huoshan): 添加真话失稳并增强聚焦彩虹干扰
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 01:59:35 +08:00
dingyuntian
b315bf144b
Merge branch 'feature/音乐介入' into 'develop'
...
Feature/音乐介入
See merge request aibis-dream/aibis-dream!781
2026-07-24 17:12:58 +00:00
bottlefish and Cursor
886ed05ab0
yarn(huoshan): 改写Stage6 LOG1与LOG2演出流程
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 01:12:49 +08:00
bottlefish and Cursor
7e037bbe9b
scene(huoshan): 配置log释放后处理与场景挂接
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 01:12:42 +08:00
bottlefish and Cursor
11384d763b
feat(huoshan): 迭代粒子视觉并添加聚焦干扰与真话攻击
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 01:12:33 +08:00
bottlefish and Cursor
3e445e9977
art(huoshan): 添加log释放字体材质与脑部特写
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-25 01:11:53 +08:00
dingyuntian
da7821cde5
Merge branch 'bugfix/去除测试快捷键' into 'develop'
...
Bugfix/去除测试快捷键
See merge request aibis-dream/aibis-dream!780
2026-07-24 17:09:11 +00:00
Ovid
cfd8cda709
debug
2026-07-25 01:07:25 +08:00
dingyuntian
96796f6b80
fix: 动画错误
2026-07-25 01:04:49 +08:00
Ovid
5faa81c3c2
debug
2026-07-25 01:00:21 +08:00
Ovid
dfdb75f833
Merge branch 'develop' into feature/音乐介入
2026-07-25 00:39:36 +08:00
Ovid
c368ff416d
debug
2026-07-25 00:38:04 +08:00
Ovid
1e56b83e06
音乐接入
2026-07-25 00:30:36 +08:00
dingyuntian
9c30561ed8
fix: 配角色表
2026-07-25 00:21:25 +08:00
dingyuntian
ce8486c1eb
fix: 去掉语言测试相关功能
2026-07-25 00:13:27 +08:00
dingyuntian
f679985369
Merge branch 'feature/美术资源替换' into 'develop'
...
Feature/美术资源替换
See merge request aibis-dream/aibis-dream!779
2026-07-24 15:46:52 +00:00
dingyuntian
43bd3ece5b
art: 地铁微调
2026-07-24 23:43:06 +08:00
dingyuntian
4cf8febec2
art: 地铁美术和更新
2026-07-24 23:01:32 +08:00
dingyuntian
2384ef80f2
art: 插孔和按钮
2026-07-24 19:55:12 +08:00
dingyuntian
dcfd013db8
Merge branch 'feature/开发模式' into 'develop'
...
Feature/开发模式
See merge request aibis-dream/aibis-dream!778
2026-07-24 08:41:26 +00:00
dingyuntian
c6bcd0b798
yarn: 节点调整
2026-07-24 16:40:43 +08:00
dingyuntian
d0904efc20
fix: 部分存档问题修复
2026-07-24 16:40:20 +08:00
dingyuntian
1072b65a00
fix: 移除Timer
2026-07-24 16:39:39 +08:00
dingyuntian
7f087d89b6
fix: 开发模式调整
2026-07-24 16:39:15 +08:00
dingyuntian
590c1576e2
Merge branch 'develop' into feature/开发模式
2026-07-24 13:50:49 +08:00
dingyuntian
94e27b4d11
Merge branch '0723火山表情添加1' into 'develop'
...
上传
See merge request aibis-dream/aibis-dream!777
2026-07-24 05:24:27 +00:00
dingyuntian
f3cff824ce
fix: 解析时自动去前后空格
2026-07-24 13:23:16 +08:00
dingyuntian
e6ae903c03
feat: 测试存档功能
2026-07-24 13:16:03 +08:00
bottlefish and Cursor
a3f3fadaba
docs(huoshan): 补充 log 释放真假争夺命令说明
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 23:56:18 +08:00
bottlefish and Cursor
ce468ea9cc
yarn(huoshan): 改写 Stage6 LOG1 真假争夺演出
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 23:50:56 +08:00
bottlefish and Cursor
aac0fd87a4
scene(huoshan): 配置 log 释放演出颜色与红屏引用
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 23:49:18 +08:00
bottlefish and Cursor
84f5cf2346
feat(huoshan): 添加真话聚合与真假闪切演出命令
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 23:48:15 +08:00
bottlefish and Cursor
377271a5d5
art(huoshan): 添加火山脑部红屏特写贴图
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 23:47:55 +08:00
NeologismWu
8a68e0676b
1
...
11
2026-07-23 22:09:58 +08:00
dingyuntian
2cec5dd66c
Merge branch 'bugfix/问题修复' into 'develop'
...
Bugfix/问题修复
See merge request aibis-dream/aibis-dream!776
2026-07-23 13:38:03 +00:00
dingyuntian
15f5c34db5
audio: 增加音频项
2026-07-23 21:36:37 +08:00
dingyuntian
13d7c305c8
art: 佩佩美术更新
2026-07-23 21:36:05 +08:00
dingyuntian
03a71b4ba3
fix: show_large_sprite闪烁问题
2026-07-23 20:46:13 +08:00
bottlefish and Cursor
63820cae8d
feat(devsave): 支持launchNode并添加火山测试存档
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 18:55:01 +08:00
bottlefish and Cursor
1113e5707b
test(huoshan): 添加Log释放演出编辑器测试
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 18:54:53 +08:00
bottlefish and Cursor
075d978b4d
docs(huoshan): 补充Log释放Yarn命令说明
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 18:54:46 +08:00
bottlefish and Cursor
2d3cef3875
yarn(huoshan): 更新Stage6 Log释放演出流程
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 18:54:39 +08:00
bottlefish and Cursor
e3a69ea0f5
feat(huoshan): 实现Log释放演出控制器与场景挂接
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 18:54:29 +08:00
bottlefish and Cursor
f55cd31f6f
feat(effects): 为噪点Glitch增加透明叠加合成模式
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 18:54:08 +08:00
bottlefish and Cursor
5a59d6c876
art(huoshan): 添加记忆演出贴图与材质着色器
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-23 18:53:35 +08:00
dingyuntian
2ef6db54da
feat: 开发面板调整
2026-07-23 16:57:58 +08:00
dingyuntian
4a9f487db9
fix: 处理一下编辑器编译错误
2026-07-23 16:57:34 +08:00
dingyuntian
360293941a
chore: 编辑器分类清理
2026-07-23 16:25:45 +08:00
dingyuntian
28e4214413
feat: 清除几个旧的混用测试存档功能
2026-07-23 15:42:21 +08:00
dingyuntian
33ec00ddb8
Merge branch 'feature/PPaseprite多余的删除' into 'develop'
...
删除多余资源
See merge request aibis-dream/aibis-dream!775
2026-07-23 06:34:09 +00:00
Ovid
07f60c29c4
删除多余资源
2026-07-23 14:24:00 +08:00
dingyuntian
cd2c7f6406
Merge branch 'develop' into feature/开发模式
2026-07-23 13:47:17 +08:00
dingyuntian
7e89b2cb3e
Merge branch 'feature/pp-aseprite修改' into 'develop'
...
Update 佩佩像素版-通用动画.aseprite
See merge request aibis-dream/aibis-dream!774
2026-07-23 04:50:44 +00:00
zhouziqian
1ba1a007a8
Update 佩佩像素版-通用动画.aseprite
2026-07-23 12:47:59 +08:00
NeologismWu
132098f70c
上传
...
上传
2026-07-23 10:47:34 +08:00
dingyuntian
5ef26b6259
Merge branch 'feature/demo脚本改动0722' into 'develop'
...
D2S开头去掉
See merge request aibis-dream/aibis-dream!773
2026-07-22 17:03:15 +00:00
Ovid
a4fec41afb
D2S开头去掉
2026-07-23 01:00:47 +08:00
dingyuntian
c254d39fd7
Merge branch 'feature/demo脚本改动0722' into 'develop'
...
Feature/demo脚本改动0722
See merge request aibis-dream/aibis-dream!772
2026-07-22 16:34:27 +00:00
Ovid
d7e2e8e690
乌鸦改金色背景
2026-07-23 00:31:19 +08:00
Ovid
e4697e2462
Merge branch 'develop' into feature/demo脚本改动0722
2026-07-23 00:27:00 +08:00
Ovid
9a3cb3f054
结尾!
2026-07-23 00:26:47 +08:00
dingyuntian
2c74e7d5e0
Merge branch 'feature/帧动画编辑器重构' into 'develop'
...
Feature/帧动画编辑器重构
See merge request aibis-dream/aibis-dream!771
2026-07-22 14:30:43 +00:00
dingyuntian
8722c92706
feat: 帧动画编辑器及相关文档
2026-07-22 22:30:10 +08:00
dingyuntian
1fdca74bfb
Merge branch 'develop' into feature/帧动画编辑器重构
2026-07-22 21:59:35 +08:00
dingyuntian
d82a4a3606
Merge branch 'bugfix/美术素材填充' into 'develop'
...
Bugfix/美术素材填充
See merge request aibis-dream/aibis-dream!770
2026-07-22 13:57:49 +00:00
dingyuntian
0825204666
Merge branch 'develop' into bugfix/美术素材填充
2026-07-22 21:55:45 +08:00
dingyuntian
1af6f0b47d
yarn: 改错别字
2026-07-22 21:50:44 +08:00
dingyuntian
0e0ed2ff7a
art: 素材修改
2026-07-22 21:19:10 +08:00
dingyuntian
2ae6f712a4
fix: 修正文字速度修改不生效的问题
2026-07-22 21:17:16 +08:00
dingyuntian
b20b936966
Merge branch 'feature/demo脚本改动0722' into 'develop'
...
Feature/demo脚本改动0722
See merge request aibis-dream/aibis-dream!769
2026-07-22 12:19:02 +00:00
Ovid
4a0e3ba0b9
debug
2026-07-22 20:18:29 +08:00
dingyuntian
2a1cfbc208
Merge branch 'feature/demo脚本改动0722' into 'develop'
...
Feature/demo脚本改动0722
See merge request aibis-dream/aibis-dream!768
2026-07-22 10:40:12 +00:00
Ovid
e3762e5462
Merge branch 'develop' into feature/demo脚本改动0722
2026-07-22 17:55:35 +08:00
dingyuntian
5029a4b9b5
Merge branch '7.22春优化' into 'develop'
...
fix(fixsystem): 修复线缆收放状态与阶段切换竞态
See merge request aibis-dream/aibis-dream!767
2026-07-22 08:33:58 +00:00
bottlefish and Cursor
3debdb39e4
merge: 合并 develop 到 7.22春优化
...
保留 PullUpCable 线缆收起逻辑,并接入 develop 的 BodyModule 退出清屏。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-22 16:30:10 +08:00
bottlefish and Cursor
04edf9b355
chore(devsave): 清理 Huoshan1 开发存档快照
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-22 16:26:01 +08:00
bottlefish and Cursor
6854679bcb
yarn(peipei): 补充阶段切换时的放线指令
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-22 16:25:50 +08:00
bottlefish and Cursor
515f57e28c
yarn(huoshan): 重构任务面板流程并移除 Stage7 插线检查
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-22 16:25:36 +08:00
bottlefish and Cursor
97ef0972fd
art(fixsystem): 调整物理线缆色阶与高光参数
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-22 16:25:17 +08:00
bottlefish and Cursor
2fb32c44e8
fix(fixsystem): 修复发条归零时充能状态未重置
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-22 16:25:05 +08:00
bottlefish and Cursor
3d65941b03
fix(fixsystem): 修复线缆收放状态与阶段切换竞态
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-22 16:24:52 +08:00
Ovid
5091851ead
结尾调整进行中
2026-07-22 04:23:37 +08:00
dingyuntian
34d2ac40eb
fix: 修复初次show_obj的延迟
2026-07-22 04:16:10 +08:00
dingyuntian
4411bfa4b6
Merge branch 'bugfix/美术素材填充' into 'develop'
...
fix: 保证离开BodyModule一定清屏
See merge request aibis-dream/aibis-dream!766
2026-07-21 20:06:30 +00:00
dingyuntian
02d3fc04e6
fix: 保证离开BodyModule一定清屏
2026-07-22 04:05:46 +08:00
dingyuntian
ef3c14d3de
Merge branch 'bugfix/美术素材填充' into 'develop'
...
Bugfix/美术素材填充
See merge request aibis-dream/aibis-dream!765
2026-07-21 20:02:51 +00:00
dingyuntian
b7fdcf97fe
fix: 插头不拔出屏幕不刷新
2026-07-22 04:01:52 +08:00
dingyuntian
ba0ce38c11
art: 美术素材问题
2026-07-22 03:17:40 +08:00
dingyuntian
3b5d05260e
Merge branch 'bugfix/已知问题修复' into 'develop'
...
Bugfix/已知问题修复
See merge request aibis-dream/aibis-dream!764
2026-07-21 18:33:48 +00:00
dingyuntian
f4488a68d0
feat: 检索及彩带Timeline
2026-07-22 02:32:42 +08:00
dingyuntian
c6c76666ef
feat: 帧动画系统Timeline兼容
2026-07-22 02:32:04 +08:00
Ovid
d655887a02
debug一些
2026-07-22 02:25:43 +08:00
Ovid
adbcd89918
Merge branch 'develop' into feature/demo脚本改动0722
2026-07-22 02:10:50 +08:00
dingyuntian
9b2caf64c9
art: 部分图像配置与按钮更新
2026-07-22 01:53:07 +08:00
dingyuntian
82b20a8fab
art: 火山彩带资源
2026-07-22 01:46:39 +08:00
dingyuntian
0f06041fa2
Merge branch '0720-振彤火山文本迭代' into 'develop'
...
火山stage8和第二天中午文本
See merge request aibis-dream/aibis-dream!763
2026-07-21 17:26:30 +00:00
dingyuntian
8a5d83d888
Merge branch 'develop' into '0720-振彤火山文本迭代'
...
# Conflicts:
# Assets/Yarn/FP/FP_Day2_mid/Day2_mid.yarn
2026-07-21 17:26:22 +00:00
Ovid
71a803fd72
Merge branch 'develop' into feature/demo脚本改动0722
2026-07-22 01:25:08 +08:00
Ovid
672d554b40
PP2调整上传
2026-07-22 01:23:01 +08:00
NeologismWu
4259306e1f
0722提交
...
0722提交
2026-07-22 01:21:10 +08:00
dingyuntian
8b16aebc6b
Merge branch '7.21春优化' into 'develop'
...
7.21春优化
See merge request aibis-dream/aibis-dream!762
2026-07-21 16:56:47 +00:00
bottlefish
52db661484
fix(dialog): 修复D2 Sleep换图与门观察表现
2026-07-22 00:50:59 +08:00
bottlefish
aed9998d1a
refactor: 拆分D2 Sleep表现并接入快照
2026-07-22 00:50:16 +08:00
dingyuntian
3919ea9a75
fix: 气泡时序问题
2026-07-22 00:07:54 +08:00
dingyuntian
3891b6bd37
editor: 编辑器微调
2026-07-22 00:06:59 +08:00
dingyuntian
9f61f53b7f
art: 地铁火山更新
2026-07-22 00:06:10 +08:00
dingyuntian
6dc0983961
Merge branch 'bugfix/已知问题修复' into 'develop'
...
Bugfix/已知问题修复
See merge request aibis-dream/aibis-dream!761
2026-07-21 14:29:31 +00:00
dingyuntian
9627586130
Merge branch 'develop' into bugfix/已知问题修复
2026-07-21 22:28:53 +08:00
dingyuntian
28cc1127f5
fix: 部分小问题修复
2026-07-21 22:27:51 +08:00
dingyuntian
532d9fb320
Merge branch '7.20春优化' into 'develop'
...
revert(huoshan): 将释放log表现回退至6月版本
See merge request aibis-dream/aibis-dream!760
2026-07-21 14:25:04 +00:00
bottlefish and Cursor
0d59e7d91e
chore(devsave): 移除 Day2Sleep 开发存档条目
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 22:16:56 +08:00
bottlefish and Cursor
859d780b78
yarn(FP_Day2_sleep): 简化风筝放手与推门演出并更新梦境素材
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 22:16:46 +08:00
bottlefish and Cursor
7ee6cba2ae
fix(yarn): 修正 Stage6 hide_full_screen 拼写
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 22:16:46 +08:00
bottlefish and Cursor
6159704116
feat(cable): 线缆暖色配色与拉紧驱动线盘转动
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 22:16:41 +08:00
bottlefish and Cursor
74f5989802
fix(memory): 调整记忆播放结束复位时序
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 22:16:34 +08:00
bottlefish and Cursor
0b848d8040
fix(peipei): 收紧 Eye 聚焦平移边界与视口计算
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 22:13:22 +08:00
bottlefish and Cursor
96b309992c
refactor(save): 移除 Showcase 快照持久化
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 22:13:11 +08:00
bottlefish
1547055cc2
Revert "scene(peipei): 添加Bloom并调整维修场景布局"
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This reverts commit 9ef6bc9bff .
2026-07-21 18:51:48 +08:00
bottlefish and Cursor
3d119dcd92
refactor(knob): 移除旋钮旋转光标交互逻辑
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 18:50:57 +08:00
bottlefish and Cursor
c4ef30b151
style(screen): 调整维修面板标题与日志文本配色
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 18:50:48 +08:00
bottlefish and Cursor
12c5735466
feat(ui): 添加 TerminalText 正文颜色设置方法
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 18:50:03 +08:00
bottlefish and Cursor
35451363a5
scene(yingli): 调整场景物件位置
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:48:30 +08:00
bottlefish and Cursor
9ef6bc9bff
scene(peipei): 添加Bloom并调整维修场景布局
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:48:27 +08:00
bottlefish and Cursor
97f0fabd3c
scene(clinic): 调整英里初登场等待与Timeline
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:44:26 +08:00
bottlefish and Cursor
018e9d3b52
fix(bar): 修复醉酒状态切换抽搐并收紧过渡
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:44:17 +08:00
bottlefish and Cursor
c0e58d56b4
feat(scene-mgmt): 调整轱辘拉锯为发力微颤
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:43:00 +08:00
bottlefish and Cursor
cffb99a52c
fix(cutline): 剪线后立即禁用避免重复触发
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:42:59 +08:00
bottlefish and Cursor
597e97c5d7
fix(bodymodule): 切割入场同步全部模块CutText
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:42:58 +08:00
bottlefish and Cursor
7a8f7dbbd7
fix(cable): 强制收线改用运动学收拢避免甩鞭
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:42:50 +08:00
bottlefish and Cursor
8fee89db36
fix(heatmap): 按Sprite几何中心旋转风扇避免散架
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:42:44 +08:00
bottlefish and Cursor
046b1a9efb
fix(memory): 优化彩色褪色扫光并复位拉杆视觉
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 17:41:46 +08:00
bottlefish and Cursor
c7c0e96110
scene(open): 固定Emergency气泡Timeline时长
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:41:40 +08:00
bottlefish
f6f87c3109
Merge branch 'develop' into 7.20春优化
2026-07-21 01:39:29 +08:00
bottlefish and Cursor
98dfb644c5
feat(scene-mgmt): 放缓轱辘拉锯幅度与节奏
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:20:13 +08:00
bottlefish and Cursor
845f46b924
fix(memory): 记忆结束增加短闪雪花过渡
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:20:04 +08:00
bottlefish and Cursor
5f31cd5635
fix(peipei-uf): 重绑垂手脸图并加固faceIn
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:19:16 +08:00
bottlefish and Cursor
1e8ec2e64f
feat(eye): 眨眼仅用于想象上色并关闭自动眨眼
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:18:46 +08:00
bottlefish and Cursor
e7a0089a46
feat(cutline): Timeline黑场交接UI避免剪线露头
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:18:16 +08:00
bottlefish and Cursor
2ac0b4695d
feat(fix-panel): Warning回落增加闪烁淡出并对齐等待
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:18:03 +08:00
bottlefish and Cursor
ecfefa5b87
fix(bodymodule): 切割时按舱外状态同步CutText
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:17:52 +08:00
bottlefish and Cursor
3164fd7d8c
feat(shock): 拉杆接入EventTriggerEx并统一光标
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:17:41 +08:00
bottlefish and Cursor
dc0488f085
fix(eventsystem): 修复锁定时松手未清理导致光标卡住
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 01:16:57 +08:00
bottlefish and Cursor
164e3dd50e
revert(huoshan): 将释放log表现回退至6月版本
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保留 Stage6 当前台词,仅恢复粒子与完成表现及 start_expression 参数。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-21 00:03:31 +08:00
dingyuntian
c985cc2843
Merge branch 'bugfix/已知问题修复' into 'develop'
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fix: 佩佩场景部分位置
See merge request aibis-dream/aibis-dream!759
2026-07-20 15:26:38 +00:00
dingyuntian
b0ee02c62c
fix: 佩佩场景部分位置
2026-07-20 23:26:01 +08:00
dingyuntian
a043f27035
Merge branch 'bugfix/已知问题修复' into 'develop'
...
Bugfix/已知问题修复
See merge request aibis-dream/aibis-dream!758
2026-07-20 15:16:29 +00:00
dingyuntian
a9f58fc683
fix: 已知问题修复
2026-07-20 23:15:34 +08:00
dingyuntian
94823354b5
feat: 延时auto_next
2026-07-20 22:34:23 +08:00
dingyuntian
982a1eedbe
feat: 帧动画编辑器美化
2026-07-20 22:04:32 +08:00
dingyuntian
a5ec4bb413
Merge branch 'develop' into feature/开发模式
2026-07-20 18:15:05 +08:00
dingyuntian
4ec5e0b442
Merge branch 'feature/振彤Yarn提交' into 'develop'
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Feature/振彤yarn提交
See merge request aibis-dream/aibis-dream!757
2026-07-20 10:14:24 +00:00
dingyuntian
4d44ca387e
docs: 新增Demo QA测试说明文档
2026-07-20 18:12:56 +08:00
dingyuntian
1171ad9e87
build: 更新版本号至0.6.0.1-20260720
2026-07-20 18:12:32 +08:00
dingyuntian
1318636bee
yarn: 补Day2_mid节点跳转对话
2026-07-20 18:11:26 +08:00
dingyuntian
f17a8ab8dd
scene(peipei): 调整冷色特效参数与线缆位置
2026-07-20 18:11:05 +08:00
dingyuntian
b70f2614af
art: 移动光标贴图至Common并更新
2026-07-20 18:10:42 +08:00
dingyuntian
517f4d956a
refactor(savesystem): 正式存档目录更名为demo_saves
2026-07-20 18:09:54 +08:00
dingyuntian
46c47ea4be
Merge branch 'feature/振彤Yarn提交' into 'develop'
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yarn: 文本修改
See merge request aibis-dream/aibis-dream!756
2026-07-20 07:01:25 +00:00
dingyuntian
41d3e07a55
yarn: 文本修改
2026-07-20 14:41:08 +08:00
dingyuntian
d10dfc1892
feat: 开发模式
2026-07-20 14:29:47 +08:00
dingyuntian
2cd0ae92be
Merge branch 'feature/demo调整0719true' into 'develop'
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Feature/demo调整0719true
See merge request aibis-dream/aibis-dream!755
2026-07-19 19:59:47 +00:00
dingyuntian
3491367bd9
Merge branch '7.19春优化' into 'develop'
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fix(heatmap): 低温段改为蓝色噪点并保留发热色带
See merge request aibis-dream/aibis-dream!754
2026-07-19 19:55:33 +00:00
bottlefish
dc6fe93afb
提交结尾场景为天桥
2026-07-20 03:53:07 +08:00
Ovid
ff89ffe552
GTS幽灵音量+大
2026-07-20 03:52:09 +08:00
bottlefish
bd30cdabd0
Merge branch 'develop' into 7.19春优化
2026-07-20 03:50:37 +08:00
Ovid
6ff260150d
HS1病例补充动态
2026-07-20 03:50:00 +08:00
bottlefish and Cursor
32d2fcc0a2
yarn(dream): 优化 Day2 梦境演出与放手流程
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 03:47:13 +08:00
bottlefish and Cursor
cca5404f0c
feat(scene-mgmt): 支持无线轱辘分层与加速晃动
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 03:47:05 +08:00
bottlefish and Cursor
6e5e5d5790
art(dream): 添加 Day2 梦境 aseprite 源文件
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 03:46:54 +08:00
bottlefish and Cursor
ad759a6e83
art(dream): 新增 Day2 梦境演出贴图并更新素材
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 03:46:33 +08:00
bottlefish and Cursor
65205e2552
yarn(huoshan): 简化 Stage7 直接回诊室流程
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 03:46:11 +08:00
dingyuntian
cb255f8ca5
Merge branch 'bugfix/佩佩动画迁移' into 'develop'
...
Bugfix/佩佩动画迁移
See merge request aibis-dream/aibis-dream!753
2026-07-19 19:39:32 +00:00
dingyuntian
5f30f356ec
fix: 章节本地化
2026-07-20 03:38:59 +08:00
dingyuntian
3c789cbd65
art: 火山动画及行人动画
2026-07-20 03:38:47 +08:00
Ovid
fabef0145d
+上没有女孩的椅子
2026-07-20 03:34:03 +08:00
Ovid
785add905d
HS1病例上传
2026-07-20 03:20:15 +08:00
Ovid
2fe558846b
PP2分析上传
2026-07-20 03:10:49 +08:00
dingyuntian
1fa96151d6
Merge branch 'bugfix/佩佩动画迁移' into 'develop'
...
Bugfix/佩佩动画迁移
See merge request aibis-dream/aibis-dream!752
2026-07-19 19:01:06 +00:00
dingyuntian
c8830d9346
yarn: 多余fadeout
2026-07-20 03:00:19 +08:00
dingyuntian
ecf75ae6a6
art: 光标更新
2026-07-20 03:00:04 +08:00
dingyuntian
5f2f6e6365
art: 清除背景残留
2026-07-20 02:59:24 +08:00
dingyuntian
153d36f884
art: 清理废弃资源
2026-07-20 02:59:06 +08:00
NeologismWu
6481858017
Update Day2_mid.yarn
2026-07-20 02:33:35 +08:00
NeologismWu
c9ca07a0b3
火山stage8和第二天中午文本
...
111
2026-07-20 02:29:02 +08:00
Ovid
cb1f5b90a7
恢复病历图界面缺失的图层
2026-07-20 02:27:36 +08:00
Ovid
9f4c473fac
序章调整
2026-07-20 02:22:07 +08:00
dingyuntian
4eb72911e1
Merge branch 'bugfix/佩佩动画迁移' into 'develop'
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Bugfix/佩佩动画迁移
See merge request aibis-dream/aibis-dream!751
2026-07-19 18:13:56 +00:00
dingyuntian
5f4f9c1721
art(ui): 调整对话气泡图片透明度
2026-07-20 02:10:25 +08:00
dingyuntian
202cdb4c29
feat(peipei): 佩佩动画状态迁移到Flow图
2026-07-20 02:10:25 +08:00
dingyuntian
1ade595f9d
yarn(dialog): generate_PunchTape命令改用定义ID参数
2026-07-20 02:10:24 +08:00
dingyuntian
3ed84f79b1
refactor(punchtape): 打孔带数据改为Catalog定义驱动并迁移脚本目录
2026-07-20 02:10:24 +08:00
bottlefish and Cursor
1444e43449
chore(scene): 调整 Playtest 结束流程
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 01:27:30 +08:00
bottlefish and Cursor
6e7bb3f637
art(bridge): 更新下雪序列帧并接入天桥场景
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 01:22:04 +08:00
bottlefish and Cursor
5ab204b476
fix(yarn): 修正 Day2 night BE detour 节点名
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 01:21:55 +08:00
bottlefish and Cursor
84192cb7c4
yarn(dialog): 优化 Day2 梦境 Bloom 与全屏演出流程
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 01:21:48 +08:00
bottlefish and Cursor
c98644c723
art(dream): 新增 Day2 梦境天花板风扇与星图素材
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 01:21:23 +08:00
bottlefish and Cursor
15aba8e805
feat(dialog): 新增全屏序列帧与模糊 Yarn 指令
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 01:21:07 +08:00
bottlefish and Cursor
90c75d1f45
feat(scene-mgmt): 全屏图柔焦模糊与序列帧播放
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 01:20:52 +08:00
bottlefish and Cursor
f8821b1b3e
fix(fix-system): 切割进入时支持 Cut Text 闪烁
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 01:20:25 +08:00
bottlefish and Cursor
41ca1927a0
fix(heatmap): 低温段改为蓝色噪点并保留发热色带
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-20 01:20:12 +08:00
dingyuntian
6bf967e8b3
Merge branch 'feature/demo脚本调整0719' into 'develop'
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Feature/demo脚本调整0719
See merge request aibis-dream/aibis-dream!750
2026-07-19 15:47:28 +00:00
dingyuntian
2514eb0a8d
Merge branch 'bugfix/小问题修复' into 'develop'
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Bugfix/小问题修复
See merge request aibis-dream/aibis-dream!749
2026-07-19 15:44:28 +00:00
dingyuntian
f444978717
fix: 火山表情修复
2026-07-19 23:43:53 +08:00
Ovid
554de790c1
Merge branch 'develop' into feature/demo脚本调整0719
2026-07-19 23:08:02 +08:00
Ovid
1764714cb5
PP2部分调整
2026-07-19 23:07:33 +08:00
dingyuntian
a6d541383b
Merge branch 'develop' into bugfix/小问题修复
2026-07-19 23:04:53 +08:00
dingyuntian
00b5646b44
feat: 打孔带更新
2026-07-19 23:04:04 +08:00
dingyuntian
9403bd9623
Merge branch '7.17春优化' into 'develop'
...
7.17春优化
See merge request aibis-dream/aibis-dream!748
2026-07-19 15:00:09 +00:00
bottlefish
14fd64e7bd
fix(dialog): 修复 Day2 梦境终端过渡异常
2026-07-19 22:39:19 +08:00
bottlefish
5a37f529ab
fix(dialog): 修复快进时后处理渐变回写
2026-07-19 22:36:45 +08:00
bottlefish
06d6127c69
chore(merge): 合并 develop 并整合 Day2 梦境剧情与演出
2026-07-19 21:25:30 +08:00
Ovid
53587c413e
D1S手账串接
2026-07-19 20:50:22 +08:00
bottlefish
5408fd5320
build(config): 改用本地 Unity MCP 包
2026-07-19 20:42:51 +08:00
bottlefish
1f6208a094
yarn(dialog): 调整 Day2 天桥后处理权重
2026-07-19 20:42:19 +08:00
bottlefish
772a6bbbe8
yarn(dialog): 优化 Day2 梦境演出流程
2026-07-19 20:41:35 +08:00
bottlefish
bfc61a0097
feat(scene-mgmt): 重构梦境门海浪切换演出
2026-07-19 20:40:20 +08:00
bottlefish
bfbfe494c4
art(scene-mgmt): 更新梦境门框与海浪动画资源
2026-07-19 20:38:28 +08:00
bottlefish
297075e0f0
feat(dialog): 添加后处理参数 Yarn 指令
2026-07-19 20:37:32 +08:00
dingyuntian
71d248c2e6
Merge branch '0718-振彤优化' into 'develop'
...
Update Day2_mid.yarn
See merge request aibis-dream/aibis-dream!745
2026-07-19 12:37:31 +00:00
bottlefish
7034b82aa4
perf(scene-mgmt): 优化星空失焦模糊效果
2026-07-19 20:36:06 +08:00
bottlefish
eb127371f1
fix(localization): 补充终端特殊字符字形
2026-07-19 20:32:48 +08:00
bottlefish
cec2dae5e0
yarn(dialog): 为火山头冷台词添加振动演出
2026-07-19 20:32:09 +08:00
bottlefish
ba19c2eff5
feat(scene-mgmt): 添加角色立绘持续振动指令
2026-07-19 20:31:16 +08:00
bottlefish
7fa12e3d46
style(ui): 调整任务条目文字颜色
2026-07-19 20:30:29 +08:00
bottlefish
bb6b3dd599
feat(fix-system): 区分维修终端错误提示颜色
2026-07-19 20:30:05 +08:00
bottlefish
d7030f36d2
feat(fix-system): 优化低温热力图视觉表现
2026-07-19 20:29:30 +08:00
bottlefish
94a817f5fa
feat(tarot): 添加塔罗展示背景压暗
2026-07-19 20:29:01 +08:00
bottlefish
bfdcb41116
art(tarot): 更新塔罗牌面资源
2026-07-19 20:28:25 +08:00
bottlefish
6ace48dba2
art(scene-bar): 修正酒吧角色动画表现
2026-07-19 20:27:00 +08:00
dingyuntian
2999f753f7
fix: 进入记忆界面相关修改
2026-07-19 19:41:13 +08:00
dingyuntian
c3da27d07c
fix: 梦境对话跳Warning
2026-07-19 19:05:06 +08:00
dingyuntian
05fe1ebb60
Merge branch 'feature/demo脚本调整' into bugfix/小问题修复
2026-07-19 18:15:58 +08:00
dingyuntian
ad5111a206
fix: 字符缺失问题
2026-07-19 18:14:17 +08:00
dingyuntian
592d3a36dd
art: 音量条
2026-07-19 17:23:55 +08:00
dingyuntian
3e2a24421f
Merge branch 'feature/demo脚本调整' into 'develop'
...
Feature/demo脚本调整
See merge request aibis-dream/aibis-dream!747
2026-07-18 16:14:23 +00:00
dingyuntian
bc85e4d343
Merge branch 'develop' into feature/demo脚本调整
2026-07-19 00:13:36 +08:00
Ovid
551dd6d183
debug
2026-07-19 00:11:25 +08:00
dingyuntian
c9f508bb8e
Merge branch 'feature/GameManager相关重构' into 'develop'
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feat(log-kit): 重构文件日志系统支持异步结构化日志
See merge request aibis-dream/aibis-dream!746
2026-07-18 16:04:06 +00:00
dingyuntian
ba5a9fc2f3
docs(dialog): 添加梦境选项提示语使用文档
2026-07-19 00:00:54 +08:00
dingyuntian
d5c4917a8a
test(dialog): 添加选项提示语元数据测试
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校验 IsOptionPromptLine 仅匹配精确的 option_prompt 元数据。
2026-07-19 00:00:54 +08:00
dingyuntian
c751a859ff
feat(dialog): 添加梦境选项提示语支持
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标记 #option_prompt 的台词不再进入普通台词流程,由 OptionView
暂存并在下一组 Dream Options 出现时显示在选项上方,同时通过
新增 LineHistoryAppend 事件加入对话历史。OnelineOptions 支持
提示语文本与独立选项根节点,并改为按实例追踪销毁按钮。
2026-07-19 00:00:17 +08:00
dingyuntian
081ed0d883
test(save): 添加演出快照契约测试
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校验 showcase/playTool/screen 的 SaveId 与还原顺序,
以及快照 section 的 JSON 序列化往返。
2026-07-19 00:00:01 +08:00
dingyuntian
a5e417eeae
feat(save): 新增梦境演出图与物品图的存档快照
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新增 showcase(order 69) 与 playTool(order 70) 两个快照 section,
分别持久化 SpriteShowcase 小图/大图与 PlayToolPanel 物品图/全屏图
的终态,读档时直接还原静止画面。SpriteShowcase 与 PlayToolPanel
补充快照捕获/还原与立即清理逻辑,GameManager 在卸载场景前清理
演出效果。screen 还原顺序顺延至 80。
2026-07-18 23:59:52 +08:00
dingyuntian
2eea496c4b
feat(ui): 支持在指定面板上点击推进对话
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新增 AllowDialogueAdvanceOnPointer 标记组件,IsPointerOverUI 命中
带该标记的 UI 时不再阻止对话推进;同时缓存 PointerEventData 与
射线结果列表,避免每次检测分配。Play Tool 与 Screen Transition
面板挂上该组件。
2026-07-18 23:59:33 +08:00
dingyuntian
d316922b3a
fix(fix-system): 修复维修中心销毁时的依赖清理异常
...
FixSystemCenter.OnSingletonDestroy 在场景销毁阶段访问的 CameraKit、
BubbleSlotKit 可能已清理,且 Director.QuitCurrentMode 协程依赖的
对象可能已拆除。改为判空访问,并新增 Director.Reset 直接清理状态。
2026-07-18 23:59:19 +08:00
dingyuntian
600fd4cebf
fix: 修复场景卸载句柄自动释放导致的异常
...
UnloadSceneAsync 默认 autoReleaseHandle 为 true,yield 完成后访问
Status 会抛异常。改为手动管理句柄生命周期,并将 FixSystemCenter
与 ResourceSystem 的清理移到卸载成功之后。
2026-07-18 23:58:52 +08:00
bottlefish
ce00539c18
feat(save): 迁移并完善开发跳转存档
2026-07-18 22:15:52 +08:00
NeologismWu
78d5ad33f0
Update Stage6.yarn
2026-07-18 21:48:06 +08:00
NeologismWu
2fec120568
Update Day2_mid.yarn
2026-07-18 20:45:41 +08:00
dingyuntian
4b595fcee9
fix: 对话框底色小改动
2026-07-18 19:24:13 +08:00
dingyuntian
947cfa2fb4
Merge remote-tracking branch 'origin/feature/日志系统翻新' into feature/GameManager相关重构
2026-07-18 17:33:31 +08:00
dingyuntian
0dc1001723
fix: BodyModule可能的注册失败问题
2026-07-18 17:28:06 +08:00
dingyuntian
7476263411
Merge branch 'develop' into feature/GameManager相关重构
2026-07-17 22:21:00 +08:00
dingyuntian
91c3f509e1
yarn: 佩佩2表情替换(待全量检查)
2026-07-17 22:20:22 +08:00
dingyuntian
686c32738d
Merge branch 'develop' into feature/demo脚本调整
2026-07-17 20:24:18 +08:00
dingyuntian
b40f17ea9f
Merge branch 'feature/帧动画系统' into 'develop'
...
Feature/帧动画系统
See merge request aibis-dream/aibis-dream!744
2026-07-17 12:23:38 +00:00
dingyuntian
4b86068bbf
chore: 删除残留 TerminalUI 文件夹 meta
2026-07-17 20:20:25 +08:00
dingyuntian
1077bc551c
docs(frame-animation): 补充共享 Sprite 与 Actor 接入文档
2026-07-17 20:20:16 +08:00
dingyuntian
a4620dacc8
yarn(dialog): 火山初始化改为 FrameAnimation 类型
2026-07-17 20:20:06 +08:00
dingyuntian
2c8bc17174
chore(addressables): 注册帧动画 Prefab 与 Graph 资源
2026-07-17 20:19:56 +08:00
dingyuntian
24f475fe2f
art(frame-animation): 添加帧动画角色 Prefab 与示例素材
2026-07-17 20:19:46 +08:00
dingyuntian
5236066c7b
test(frame-animation): 补充共享 Sprite 与 Actor 集成测试
2026-07-17 20:19:34 +08:00
dingyuntian
447d61f941
feat(frame-animation): 编辑器支持共享 SpriteRect 与 Graph 属性面板
2026-07-17 20:19:24 +08:00
dingyuntian
7646cb4db3
feat(scene-mgmt): 添加 FrameAnimation 角色类型与异步加载
2026-07-17 20:19:14 +08:00
dingyuntian
7c04f507db
feat(frame-animation): 支持运行时 Graph 绑定与终态恢复
2026-07-17 20:19:04 +08:00
Ovid
5549404fe4
蓝眼无神+入
2026-07-17 17:21:35 +08:00
dingyuntian
667425bd2c
feat: 调整日志堆栈等级
2026-07-17 14:25:55 +08:00
dingyuntian
21d51945c3
feat: GameManager相关重构
2026-07-17 14:24:02 +08:00
dingyuntian
2dcfeec938
chore: 去除部分已不再使用的UI代码
2026-07-17 14:22:33 +08:00
Ovid
94130cd97f
PP2表情上传
2026-07-17 05:09:02 +08:00
dingyuntian
c617e44813
Merge branch 'develop' into feature/帧动画系统
2026-07-16 23:43:54 +08:00
dingyuntian
b7ca9ab11f
Merge branch 'develop' into feature/demo脚本调整
2026-07-16 23:13:46 +08:00
dingyuntian
847feed926
Merge branch 'develop' into feature/demo脚本调整
2026-07-16 23:13:31 +08:00
dingyuntian
e20b499492
Merge branch 'bugfix/预览模式问题' into 'develop'
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Bugfix/预览模式问题
See merge request aibis-dream/aibis-dream!743
2026-07-16 15:12:30 +00:00
dingyuntian
5d07012cb6
fix: 预览模式问题
2026-07-16 23:11:36 +08:00
dingyuntian
00a43fcad3
docs: GameManager大重构计划,需要重新审视
2026-07-16 23:07:24 +08:00
dingyuntian
e363c6e4a5
Merge branch 'bugfix/合并问题修复' into 'develop'
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fix: 冲突合并问题,修复线缆相关
See merge request aibis-dream/aibis-dream!742
2026-07-16 15:06:22 +00:00
dingyuntian
1a113dbd25
fix: 冲突合并问题,修复线缆相关
2026-07-16 23:05:46 +08:00
dingyuntian
3959561686
Merge branch 'develop' into feature/帧动画系统
2026-07-16 20:56:53 +08:00
dingyuntian
031ac79b8d
Merge branch 'feature/demo脚本调整' of ssh://114.67.212.218:2222/aibis-dream/aibis-dream into feature/demo脚本调整
2026-07-16 20:24:20 +08:00
Ovid
0db3f75476
D2S结尾调整
2026-07-16 19:39:24 +08:00
dingyuntian
f3e1e421a3
Merge branch 'develop' into feature/demo脚本调整
2026-07-16 19:18:06 +08:00
dingyuntian
23b6d9cf87
Merge branch '7.11春优化' into 'develop'
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fix(heatmap): 优化温度过渡并修复热点尺寸
See merge request aibis-dream/aibis-dream!741
2026-07-16 11:17:04 +00:00
bottlefish
509e0ae169
Merge branch 'develop' into '7.11春优化'
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# Conflicts:
# Assets/Scripts/FixSystemNew/Screen System/FixPanel/CablePanel.cs
2026-07-16 11:11:07 +00:00
dingyuntian
c3c0398905
Merge branch 'bugfix/插孔打开时机问题' into 'develop'
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fix: 插孔打开时机
See merge request aibis-dream/aibis-dream!740
2026-07-16 11:09:39 +00:00
bottlefish
fd79ff9d93
feat(fix-system): 优化线缆松手下坠与插头朝向
2026-07-16 19:09:25 +08:00
bottlefish
8b1fe28edb
fix(fix-system): 移除线缆拖拽的插孔自动吸附
2026-07-16 19:08:31 +08:00
dingyuntian
b4f0cebc1d
fix: 插孔打开时机
2026-07-16 18:50:00 +08:00
dingyuntian
46602803dc
feat: 动画系统第五阶段(未验收)
2026-07-16 18:49:12 +08:00
bottlefish
cb1ddc1f93
Merge branch 'develop' into 7.11春优化
2026-07-16 18:42:23 +08:00
bottlefish
6c75ceaa35
docs(save): 补充严格开发跳转使用说明
2026-07-16 18:41:20 +08:00
bottlefish
cfb4ff96c4
fix(ui): 修复场景卸载后透明遮罩阻塞交互
2026-07-16 18:40:53 +08:00
bottlefish
7dfd87e868
test(save): 添加开发存档清单校验测试
2026-07-16 18:40:14 +08:00
bottlefish
8deff54e48
feat(save): 增强开发存档跳转与严格校验
2026-07-16 18:39:50 +08:00
bottlefish
7b287a6248
test(save): 更新开发跳转测试存档与清单
2026-07-16 18:37:14 +08:00
dingyuntian
9b6d008263
Merge branch 'develop' into feature/帧动画系统
2026-07-16 18:06:01 +08:00
dingyuntian
02d3d80f46
Merge branch 'feature/转场功能更新' into 'develop'
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feat: 添加全局屏幕转场面板
See merge request aibis-dream/aibis-dream!739
2026-07-16 09:58:38 +00:00
dingyuntian
3eea7e9ca6
docs(dialog): 添加 Yarn 全局转场指令表
...
- 列出 fade_in/out、fade_in_white、flash_white、
wipe_in/out、shutter_in/out 等指令的用法与示例
2026-07-16 17:57:06 +08:00
dingyuntian
56045b4bcd
fix(fade-kit): 修复 FadeKit 空引用和零时长异常
...
- 增加 Image 空引用保护
- 处理 duration 小于等于 0 的边界情况
- 动画开始前调用 DOKill 避免冲突
- 使用 DOFade 替代 DOBlendableColor,行为更明确
2026-07-16 17:56:59 +08:00
dingyuntian
f51a670239
refactor: 将淡入淡出迁移到 ScreenTransitionPanel
...
- 将 BaseYarnCommand、FixSystemNew 各状态、GameManager、
SaveSystem、PlayToolPanel 中的 PlayToolPanel 遮罩调用
统一迁移到 ScreenTransitionPanel
- 从 PlayToolPanel 移除 _fadeImage 及相关 fade 方法
- 从 Play Tool Panel Prefab 移除 Fade Image 子对象
2026-07-16 17:56:51 +08:00
dingyuntian
4100232162
feat: 添加全局屏幕转场面板
...
- 新增 ScreenTransitionPanel,支持 fade_in/out、fade_in_white、flash_white、
wipe_in/out、shutter_in/out 等多种转场效果
- 新增 Screen Transition Panel Prefab 并在 Persistence 场景挂载
- UIManager 启动时自动显示该面板
- BaseYarnCommand 新增对应的 Yarn 全局转场指令
2026-07-16 17:56:33 +08:00
bottlefish
51fb062225
build(config): 更新项目构建版本
2026-07-16 17:55:05 +08:00
bottlefish
e0318026d7
scene(ui): 调整持久场景终端界面配置
2026-07-16 17:54:50 +08:00
bottlefish
cc354cb37d
scene(scene-flow): 更新剧情场景流转配置
2026-07-16 17:54:33 +08:00
bottlefish
eaba7ea5ab
fix(dialog): 修正时段初始化与角色气泡
2026-07-16 17:54:06 +08:00
bottlefish
5ab8498be5
art: 更新医生与英里角色资源
2026-07-16 17:53:51 +08:00
bottlefish
fa79a4bed1
art(bar): 更新调酒妹动画与状态机
2026-07-16 17:53:31 +08:00
bottlefish
f0a92553fb
feat(kite): 完善风筝回合动态表现
2026-07-16 17:53:08 +08:00
bottlefish
85de341cd2
fix(ui): 修复梦境终端输入法交互
2026-07-16 17:52:49 +08:00
bottlefish
ea95111f2a
feat(dream): 完善梦境门与星空聚焦演出
2026-07-16 17:52:34 +08:00
bottlefish
0039beb5f9
art(huoshan): 调整火山角色表情动画
2026-07-16 17:51:23 +08:00
bottlefish
96164e1887
feat(huoshan): 重构笑话发生器像素噪点表现
2026-07-16 17:51:01 +08:00
bottlefish
754d03b47d
feat(fix-system): 优化损坏模块火花表现
2026-07-16 17:50:48 +08:00
bottlefish
3be0bf8201
feat(fix-system): 重构序章维修流程与面板启动表现
2026-07-16 17:50:35 +08:00
Ovid
60200afe9b
debug:云的图片名引用错误
2026-07-16 02:15:57 +08:00
Ovid
69315f86f9
添加枯树大图
2026-07-15 22:06:02 +08:00
dingyuntian
8c795f4474
Merge branch 'develop' into feature/新动画系统
2026-07-15 20:21:37 +08:00
bottlefish
8c37a0bd09
Merge remote-tracking branch 'origin/feature/demo脚本调整' into 7.11春优化
2026-07-15 19:55:59 +08:00
bottlefish
e9e21920f1
scene: 调整持久化场景默认对象状态
2026-07-15 19:42:30 +08:00
bottlefish
5c6cc5c4a6
scene(fix-system): 同步维修场景与温控器配置
2026-07-15 19:42:00 +08:00
bottlefish
61e3f52a38
fix(dialog): 修正夜间剧情环境初始化
2026-07-15 19:41:16 +08:00
bottlefish
5639bad84a
yarn(peipei): 清理失效的模块高亮指令
2026-07-15 19:40:44 +08:00
bottlefish
3d86790bd7
yarn(huoshan): 清理模块高亮并修正阶段跳转
2026-07-15 19:40:17 +08:00
bottlefish
fd77b5c248
feat(effects): 优化故障噪声与场景后处理表现
2026-07-15 19:39:43 +08:00
bottlefish
fa66dbc7c9
feat(kite): 优化风筝镜头追赶与双捕捉表现
2026-07-15 19:39:12 +08:00
bottlefish
92087b81ef
feat(dream): 添加梦境数据溢出与虚焦表现
2026-07-15 19:38:42 +08:00
bottlefish
1f931e987f
fix(huoshan): 优化语言粒子布局与状态重置
2026-07-15 19:37:37 +08:00
bottlefish
7ace1f255a
fix(fix-system): 修复维修场景鼠标视差偏移
2026-07-15 19:36:58 +08:00
bottlefish
21321074bf
fix(fix-system): 优化温控器风扇停止流程
2026-07-15 19:36:24 +08:00
bottlefish
89850c75f3
feat(fix-system): 优化线缆与警报灯表现
2026-07-15 19:35:47 +08:00
bottlefish
d075d1e0f8
feat(fix-system): 添加维修模块运行状态表现
2026-07-15 19:34:50 +08:00
bottlefish
161fe6ac7d
test(dev-save): 支持从测试归档恢复阶段存档
2026-07-15 19:27:53 +08:00
bottlefish
c38c2f75be
fix(save): 修复跨章节存档恢复校验
2026-07-15 19:27:18 +08:00
Ovid
52573095f7
Merge branch 'develop' into feature/demo脚本调整
2026-07-15 17:40:59 +08:00
Ovid
ac6ded9f66
脚本调整上传
2026-07-15 17:40:29 +08:00
dingyuntian
8a26091590
Merge branch 'feature/录制模式相关改动' into 'develop'
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fix(dialog): 修复点击 UI 时对话被误推进
See merge request aibis-dream/aibis-dream!738
2026-07-15 08:53:25 +00:00
dingyuntian
06d85d6460
refactor(ui): 移除 InfoPanel 的 I 键变量栏切换
...
删除 Update 中通过 I 键切换 variableBar 显隐的调试代码,
避免与现有输入冲突并保持面板职责单一。
2026-07-15 16:52:08 +08:00
dingyuntian
91ffbeb130
feat(ui): 添加录制工具面板
...
新增 RecordingToolPanel,按 Ctrl+R 唤出侧边栏,可独立控制光标、
版本号、Top Bar 与对话视觉的显隐。移除旧的
UIEventEnum.RecordingModeChanged 事件,改为各子系统提供显式
SetVisible API。在 Persistence 场景中配置面板层级与四个开关。
2026-07-15 16:51:55 +08:00
dingyuntian
b14599d18c
fix(dialog): 修复点击 UI 时对话被误推进
...
在 LineAdvanceInput 中通过 UIManager.IsPointerOverUI 判断
鼠标是否位于主 UI Canvas 的射线接收元素上,避免点击录制工具
等 UI 时推进对话。
2026-07-15 16:51:11 +08:00
dingyuntian
53a4fc86c4
feat: 设置修改,方便跑单元测试
2026-07-15 15:14:55 +08:00
dingyuntian
079d57e295
chore: 动画系统原型
2026-07-15 15:14:32 +08:00
dingyuntian
5f8ffb7f78
docs: 动画系统文档
2026-07-15 15:14:18 +08:00
dingyuntian
85a3fc9e14
feat(frameAnima): 动画系统前四个阶段
2026-07-15 15:13:56 +08:00
bottlefish and Cursor
ddb3aba4e5
art: 更新开盖动画资源
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-15 14:04:19 +08:00
bottlefish and Cursor
1ee2a949e9
art(clinicout): 更新外出医生动画
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-15 14:02:38 +08:00
bottlefish and Cursor
dd66a52d65
scene: 将 Persistence 开场对话切到 Day2_FIRST_HS1
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-15 14:00:48 +08:00
bottlefish and Cursor
59bffeab06
test(dev-save): 重建 Huoshan1 阶段存档目录与 catalog
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Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-15 13:58:01 +08:00
bottlefish and Cursor
423a3954dd
feat(dev-save): 强化 Huoshan 阶段存档提升与跳转校验
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-15 13:57:21 +08:00
bottlefish and Cursor
4ab2f83395
yarn(huoshan): 用阶段就绪节点替换中段存档点
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-15 13:55:33 +08:00
Ovid
de85ca2944
录屏版本提交
2026-07-14 13:45:37 +08:00
bottlefish and Cursor
9f6c926dcc
test(dev-save): 按叙事顺序更新 Huoshan1 测试存档
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:55:55 +08:00
bottlefish and Cursor
d101864397
yarn(huoshan): 规范节点标签并在 Stage 入口补存档
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:55:43 +08:00
bottlefish and Cursor
1cc5ac32aa
scene(huoshan): 同步旋钮三态与发条触发角
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:55:27 +08:00
bottlefish and Cursor
431401c52f
fix(huoshan): 修复发条终点判定与越界拖拽
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:55:12 +08:00
bottlefish and Cursor
0ed1253a40
feat(huoshan): 旋钮改为三态切图外观
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:54:58 +08:00
bottlefish and Cursor
4f59e41b03
feat(subway): 添加车厢加速度驱动与扶手摆动
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:54:43 +08:00
bottlefish and Cursor
df6f8c6ec4
yarn: 用 Timeline 替换英里登场与天桥 CG 静图
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:54:15 +08:00
bottlefish and Cursor
d00edd7bb8
scene: 登记叙事 Timeline 并挂入场景
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:53:59 +08:00
bottlefish and Cursor
1be7b12deb
art: 添加英里初登场与天桥夕阳 Timeline 资源
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:53:24 +08:00
bottlefish and Cursor
51b8d86603
fix(dialog): 兼容 load_scene 多余淡入时长参数
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:53:10 +08:00
bottlefish and Cursor
c4dbdc098b
feat(timeline): 添加 wait_timeline 以支持黑屏起播
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 22:52:54 +08:00
dingyuntian
19b6b9c4e2
fix: 章节编辑器问题修复
2026-07-13 22:24:39 +08:00
dingyuntian
92e8cd2f13
docs: 动画文档
2026-07-13 22:24:16 +08:00
bottlefish and Cursor
26cfa5d886
test(dev-save): 添加 Day2Sleep 测试存档与晋升脚本
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 20:57:03 +08:00
bottlefish and Cursor
b98214632e
feat(dream): 实现风筝镜头补偿与虚焦驱动
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 20:56:51 +08:00
bottlefish and Cursor
2c74ec2030
feat(tarot): 优化摊牌缩放与逆位动画节奏
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 20:56:33 +08:00
bottlefish and Cursor
71bfad4dae
scene(huoshan): 同步表达与销售模块场景参数
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 20:56:23 +08:00
bottlefish and Cursor
c601dda9de
fix(huoshan): 调整销售滑片角度并完善发条调试可视化
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 20:56:14 +08:00
bottlefish and Cursor
1422161844
feat(huoshan): 增强表达模块干扰表现与完成释放效果
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 20:56:00 +08:00
Ovid
a494cf99cf
D1S梦境调整
2026-07-13 19:42:33 +08:00
bottlefish and Cursor
ee1d100fb5
chore(render): 启用 ShapesRenderFeature
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 14:25:23 +08:00
bottlefish and Cursor
d0a08986c6
yarn(huoshan): 调整销售模块文案并补充对话节拍
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 14:24:54 +08:00
bottlefish and Cursor
0d04d1a68d
scene(huoshan): 同步发条与平静场场景参数
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 14:24:29 +08:00
bottlefish and Cursor
52e0e9002f
fix(huoshan): 优化发条完成判定并防止销售轮次重复触发
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 14:24:05 +08:00
bottlefish and Cursor
4b3260dfcd
feat(huoshan): 为聚焦文本添加 Glitch 平静场
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 14:23:41 +08:00
bottlefish and Cursor
6689effb87
feat(ui): 为旋钮交互添加旋转光标状态
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 14:22:17 +08:00
bottlefish and Cursor
b062ab4ddc
feat(dev-save): 用通用跳转工具替换佩佩存档跳转
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-13 14:21:51 +08:00
bottlefish and Cursor
4104de4166
scene(persistence): 调整启动对话与单行框状态
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-11 19:41:17 +08:00
bottlefish and Cursor
425cd1e695
chore(tmp): 补充 Fallback 动态字形数据
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-11 19:40:59 +08:00
bottlefish and Cursor
a48a6bf6ad
scene(peipei): 同步后处理材质并调整场景配置
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-11 19:40:45 +08:00
bottlefish and Cursor
98c558e800
feat(render): 配置 VolFx Ascii 后处理通道
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-11 19:40:30 +08:00
bottlefish and Cursor
cd00a524bb
fix(heatmap): 优化温度过渡并修复热点尺寸
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-11 19:40:10 +08:00
dingyuntian
6d12bceb36
yarn: Yarn冲突处理
2026-07-11 16:25:58 +08:00
dingyuntian
52d7656c30
docs: 动画文档未完成版
2026-07-11 16:17:09 +08:00
dingyuntian
bd3988424f
Merge branch 'feature/录制模式' into 'develop'
...
feat(record): 增加录制模式,按ctrl+R
See merge request aibis-dream/aibis-dream!737
2026-07-11 07:29:43 +00:00
dingyuntian
49df75279d
Merge branch '风筝交互优化' into 'develop'
...
art: 添加风筝分层底图与风筝层素材
See merge request aibis-dream/aibis-dream!736
2026-07-11 05:18:01 +00:00
dingyuntian
2a43d0af81
Merge branch '7.3春优化' into 'develop'
...
fix(camera): 场景卸载后重置机位枚举避免读档跳过切换
See merge request aibis-dream/aibis-dream!735
2026-07-11 05:17:39 +00:00
bottlefish and Cursor
66672f5188
docs: 补充风筝命令使用指南
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-11 12:32:17 +08:00
bottlefish and Cursor
0590e755ee
yarn(dialog): 调整 D2S 风筝乱度与高潮表现
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-11 12:31:55 +08:00
bottlefish and Cursor
467dbfdf84
feat(scene-mgmt): 优化风筝与轱辘交互动效
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-11 12:31:30 +08:00
bottlefish
bc14705fb3
yarn(dialog): 优化 D2S 风筝失控表现
2026-07-11 01:08:38 +08:00
bottlefish
6e939d2a72
feat(scene-mgmt): 添加风筝连续表现指令
2026-07-11 01:07:54 +08:00
bottlefish and Cursor
2792d8fafa
fix(ui): 修复单行对话框未激活时空引用
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-10 22:33:28 +08:00
bottlefish and Cursor
024eecb404
yarn: 风筝段落接入精灵动效命令
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-10 22:33:17 +08:00
bottlefish and Cursor
8d1f072d55
feat(dialog): 添加精灵动效 Yarn 命令
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-10 22:33:05 +08:00
bottlefish and Cursor
18d6d970f9
feat(scene-mgmt): 实现风筝精灵分层动效系统
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-10 22:32:52 +08:00
bottlefish and Cursor
a1bfa4c8b8
art: 添加风筝分层底图与风筝层素材
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-10 22:32:38 +08:00
dingyuntian
ea6b75d73d
feat(record): 增加录制模式,按ctrl+R
2026-07-10 18:58:47 +08:00
bottlefish
4eb9aacc47
Merge branch 'develop' into 7.3春优化
2026-07-09 15:30:40 +08:00
dingyuntian
892912e707
Merge branch 'bugfix/火山修复' into 'develop'
...
fix: 火山修复
See merge request aibis-dream/aibis-dream!734
2026-07-09 07:16:55 +00:00
dingyuntian
3fefa18c65
fix: 火山修复
2026-07-09 15:16:17 +08:00
bottlefish
233cedd528
Merge branch 'develop' into 7.3春优化
2026-07-09 14:19:28 +08:00
bottlefish and Cursor
b0ece3e0f1
docs(fixsystem): 补充 PhysicCable 实现说明与渲染方案对比
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-09 14:18:47 +08:00
bottlefish and Cursor
8a7b2d0ed2
feat(cable): 优化插线手感与线缆表现
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-09 14:04:48 +08:00
bottlefish and Cursor
c905eb4625
scene(peipei): 同步佩佩维修场景线缆参数
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-09 12:54:54 +08:00
bottlefish and Cursor
4a66ba766e
fix(cable): 固定插头与线缆排序并移除拖拽切层
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-09 12:54:45 +08:00
bottlefish and Cursor
4ded2b8eab
feat(cable): 线缆改用 Mesh 渲染并优化插接物理
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-09 12:54:36 +08:00
bottlefish and Cursor
f6997e8816
feat(cable): 新增单 Mesh 线缆渲染器
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-09 12:54:28 +08:00
bottlefish and Cursor
6a5e8eecc9
docs(fix-system): 添加线缆物理移植分析文档
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-09 12:54:16 +08:00
bottlefish
d0f4a1cf09
art(prototype): 添加线缆原型截图素材
2026-07-09 00:52:01 +08:00
bottlefish
e1f5484e02
feat(prototype): 更新线缆物理交互原型
2026-07-09 00:51:45 +08:00
bottlefish
2e7c87c886
fix(fix-system): 优化线缆物理拖拽和像素风渲染
2026-07-09 00:51:34 +08:00
bottlefish
f273569e7c
feat(cable): 线缆优化
2026-07-08 22:31:21 +08:00
bottlefish and Cursor
68837581af
chore(prototype): 添加线缆切线锁定 HTML 原型
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-08 20:46:14 +08:00
bottlefish and Cursor
d8056155c1
chore(prototype): 添加 2D 线缆物理交互 HTML 原型
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-08 20:45:58 +08:00
dingyuntian
2a8d82fd2e
art(ui): 更新字体 SDF 资源
...
- 更新 ChillBitmap 16px 与 WenQuanYi Bitmap Song 14px 的 SDF 图集
2026-07-08 15:21:33 +08:00
dingyuntian
558706ee08
scene(render): 清理 Renderer2Dtest 中 VolFx 特性
...
- 移除 VolFx Renderer Feature 及相关引用
2026-07-08 15:21:27 +08:00
dingyuntian
65d895798f
scene(camera): 添加 Dream Camera 镜头混合规则
...
- 新增从任意相机切换到 Dream Camera 的混合配置
2026-07-08 15:21:23 +08:00
dingyuntian
a305e5ef42
scene(open-fix): 调整 OpenFixScene 相机与对象位置
...
- 降低虚拟相机优先级
- 微调 Prefab 本地坐标与路径点位置
2026-07-08 15:21:18 +08:00
dingyuntian
0babb520de
yarn(dialog): 修正火山 Stage2 语言标签与运算符格式
...
- 将 baseLanguage 从 zh-CHS 修正为 zh-Hans
- 补全 $TaskToDo 减法运算符两侧空格
2026-07-08 15:21:13 +08:00
dingyuntian
0265de117a
docs(log-kit): 添加日志系统改进留档
...
- 记录背景、已完成内容、文件格式、平台默认配置
- 说明 GameLog 用法与后续待补足项
2026-07-08 15:21:05 +08:00
dingyuntian
11d88c146c
feat(log-kit): 重构文件日志系统支持异步结构化日志
...
- 使用 ConcurrentQueue + 后台线程批量写入
- 新增 LogLevel、LogCategory、LogEntry、LogFormatter
- 新增 GameLog 业务日志入口
- 新增 LogSettingsProfiles 平台化配置
- 支持按 session 分文件、大小轮转与队列满时低优先级丢弃
2026-07-08 15:20:53 +08:00
bottlefish and Cursor
b5aab4edc1
scene(peipei): 同步佩佩维修场景线缆布局
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-07 22:21:56 +08:00
bottlefish and Cursor
3092c3554b
feat(fix-system): 优化线缆渲染与拖拽排序
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-07 22:21:29 +08:00
bottlefish and Cursor
7d16bfe7bc
test(fix-system): 扩展佩佩开发档读档跳转菜单
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-06 20:22:22 +08:00
bottlefish and Cursor
d9c8e85f2b
fix(save): 读档前恢复 timeScale 并用 unscaledTime 淡入
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-06 20:21:52 +08:00
bottlefish and Cursor
b612a0763d
fix(camera): 场景卸载后重置机位枚举避免读档跳过切换
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-06 20:21:46 +08:00
bottlefish
c7c1571feb
test(fix-system): 添加佩佩记忆跳转测试菜单
2026-07-06 14:50:03 +08:00
bottlefish
6469a6b746
fix(fix-system): 优化记忆调节接近目标视觉反馈
2026-07-06 14:49:42 +08:00
dingyuntian
1fbac2c182
Merge branch 'feature/主界面UI完善' into 'develop'
...
feat(editor): 添加 Yarn 本地化校验工具
See merge request aibis-dream/aibis-dream!733
2026-07-04 17:28:30 +00:00
dingyuntian
ff29142761
chore: 版本号更新
2026-07-05 01:27:40 +08:00
dingyuntian
88dd2c95e8
fix(ui): 修复记录界面滚动问题
2026-07-05 01:27:08 +08:00
dingyuntian
f87dcc687f
feat(ui): 添加终端章节面板标题本地化
2026-07-05 00:16:34 +08:00
dingyuntian
84764d7b6b
scene(ui): 清理 Persistence 场景废弃 Loading UI
2026-07-05 00:16:16 +08:00
dingyuntian
204b2c43fb
fix(ui): 修复终端主菜单启动阶段音频通知时机
2026-07-05 00:12:20 +08:00
dingyuntian
c5c8729704
fix(fix-system): 修复修复系统气泡加载前相机切换问题
2026-07-05 00:11:46 +08:00
dingyuntian
c4ed431753
Merge branch 'develop' into feature/主界面UI完善
2026-07-04 23:24:09 +08:00
dingyuntian
2ff1df2331
Merge branch 'feature/mainMenuSFX' into 'develop'
...
Feature/main menu sfx
See merge request aibis-dream/aibis-dream!732
2026-07-04 15:23:33 +00:00
Ovid
36a1d783fb
拉太大了回来点
2026-07-04 23:22:44 +08:00
Ovid
9a31c71900
拉高hover音量
2026-07-04 23:21:57 +08:00
dingyuntian
5033923042
Merge branch 'develop' into feature/主界面UI完善
2026-07-04 23:14:13 +08:00
dingyuntian
5033bf0a3d
feat(main-ui): 完善主界面场景与终端设置面板配置
...
- Persistence 场景绑定 TVOnSignal 并调整倒影 GameObject 参数
- 按任意键开始 Timeline 新增 Signal Track 与 TV 开关机动画关键帧
- 新增 TVOnSignal.signal 资源
- TerminalSettingPanelMini 文本添加本地化组件
2026-07-04 23:13:27 +08:00
dingyuntian
c75cdc4bdf
art(main-ui): 更新主界面电视界面与倒影动画资源
...
- 新增电视屏幕开关机动画与控制器
- 更新倒影 loop、环境 loop、海浪控制器以适配新资源
- 替换开始电视界面 aseprite 及导出配置
- 删除旧的开始界面倒影控制器与电视倒影资源
2026-07-04 23:13:13 +08:00
dingyuntian
c6539c37b9
yarn(FP): 修复 FP Day1 翻译文本与缺失行
...
- FP_Day1_night 修复首行斜体闭合标签并同步 line id
- FP_Day1_sleep 英日 CSV 新增 Look inside 选项翻译
2026-07-04 23:12:58 +08:00
dingyuntian
e015b756f6
feat(audio-kit): 终端 UI 菜单音效与暂停菜单环境音
...
- 新增 TerminalUIAudio 事件通知与 TerminalUIAudioBehaviour 组件
- TerminalButton/TerminalMenuItemView/SelectItem/SliderItem 接入悬停与点击音效
- AudioManager 监听 TerminalUIEvent 播放 menu_hover/menu_click
- 新增 PauseMenu 环境音状态及恢复逻辑
- 新增 MainMenuStage FMOD 参数控制
- BaseButton 调用基类 DoStateTransition 保证状态事件正确触发
- 为 TerminalChapterPanel Prefab 添加 TerminalUIAudioBehaviour
2026-07-04 23:12:47 +08:00
dingyuntian
04536c4b81
fix(editor): 修复 Aseprite JSON 尾随逗号解析问题
...
- 移除 AsepriteMeta 中未使用的 layers/slices 字段
- 新增 SanitizeJsonForUnity 正则清理尾随逗号
- 修复 Aseprite 导出 JSON 偶发尾随逗号导致 JsonUtility 解析失败
2026-07-04 23:12:30 +08:00
dingyuntian
7d7c8893fc
feat(editor): 添加 Yarn 本地化校验工具
...
- 新增 Editor 窗口:AIBIS → Yarn 本地化校验
- 新增 BatchMode CLI:Tools/validate_yarn_l10n.py
- 新增文档:Docs/本地化校验工具.md
- 校验 Yarn 原文 string table 与各语言 CSV 的 line id 一致性
2026-07-04 23:12:21 +08:00
dingyuntian
d3c6880ce6
Merge branch 'feature/mainMenuSFX' into 'develop'
...
Feature/main menu sfx
See merge request aibis-dream/aibis-dream!731
2026-07-04 15:06:22 +00:00
dingyuntian
82603c304d
Merge branch 'feature/PP1S1本地化补充' into 'develop'
...
自己翻译了一句。善!
See merge request aibis-dream/aibis-dream!730
2026-07-04 15:05:43 +00:00
Ovid
b89a674a28
mainMenu & pauseMenu SFX
2026-07-04 23:00:28 +08:00
Ovid
d5c946d322
自己翻译了一句。善!
2026-07-04 21:20:04 +08:00
dingyuntian
575ebebfaf
feat(build): 安卓打包版本号自增
2026-07-03 23:31:27 +08:00
dingyuntian
aea6483849
feat(UI): 首页UI更新
2026-07-03 23:30:38 +08:00
dingyuntian
1b33124ec1
Merge branch 'feature/mus_0702' into 'develop'
...
去除临时文本
See merge request aibis-dream/aibis-dream!729
2026-07-03 07:12:31 +00:00
Ovid
76302f53c8
去除临时文本
2026-07-03 15:11:25 +08:00
dingyuntian
969bc2756c
Merge branch 'bugfix/72Tap打包' into 'develop'
...
fix(tap): 安卓端打包
See merge request aibis-dream/aibis-dream!728
2026-07-02 13:23:15 +00:00
dingyuntian
599bb44763
fix(tap): 安卓端打包
2026-07-02 21:22:48 +08:00
dingyuntian
78ac7da055
Merge branch 'feature/mus_0702' into 'develop'
...
Feature/mus 0702
See merge request aibis-dream/aibis-dream!727
2026-07-02 11:40:32 +00:00
Ovid
e1240f023d
sfxdebug-D1S结束时海浪fade掉而不是硬关
2026-07-02 19:39:17 +08:00
dingyuntian
5933ae954d
Merge branch 'feature/UI更新&安卓适配' into 'develop'
...
Feature/ui更新&安卓适配
See merge request aibis-dream/aibis-dream!726
2026-07-02 11:35:08 +00:00
dingyuntian
e5a10ea0b7
fix(scene): 海报遮罩范围调整
2026-07-02 19:34:40 +08:00
Ovid
d782a09671
textdebug
2026-07-02 19:34:32 +08:00
dingyuntian
440979264e
Merge branch 'develop' into feature/UI更新&安卓适配
2026-07-02 19:32:13 +08:00
Ovid
39a9eb73bc
textdebug
2026-07-02 19:32:02 +08:00
dingyuntian
cb4264f26e
Merge branch 'feature/mus_0702' into 'develop'
...
musupdate
See merge request aibis-dream/aibis-dream!724
2026-07-02 11:24:21 +00:00
dingyuntian
c67fe1b32d
Merge branch '7.2春优化' into 'develop'
...
fix(ui): 主界面加载前黑屏遮罩,就绪后再淡出
See merge request aibis-dream/aibis-dream!725
2026-07-02 11:23:50 +00:00
Ovid
b8773d968e
textdebug
2026-07-02 19:21:45 +08:00
dingyuntian
4776066cec
build(android): 更新版本号与堆栈跟踪配置
2026-07-02 19:16:41 +08:00
dingyuntian
5305033016
fix(log-kit): 禁用 Android 真机日志写入
2026-07-02 19:16:35 +08:00
dingyuntian
bd70442e45
style(fix-system): 补全 Cable 脚本文件末尾换行
2026-07-02 19:16:28 +08:00
dingyuntian
a3dadd4d88
scene(peipei): 调整佩佩修复场景排序与线缆位置
2026-07-02 19:16:20 +08:00
dingyuntian
39ce23d5f3
yarn(dialog): 调整佩佩与序章节点保存标签及本地化
2026-07-02 19:16:14 +08:00
Ovid
aa0f431955
textdebug
2026-07-02 19:16:06 +08:00
dingyuntian
b98681acab
fix(audio-kit): 修复 OpenFixScene 环境音状态
2026-07-02 19:15:52 +08:00
dingyuntian
37e9127260
feat(ui): 添加终端继续游戏入口
2026-07-02 19:15:32 +08:00
dingyuntian
c5c90eb5a3
feat(localization): 支持设置语言跟随系统语言
2026-07-02 19:15:21 +08:00
dingyuntian
517a03bbc3
perf(save): 优化存档写入性能并支持关闭缩略图
2026-07-02 19:15:11 +08:00
Ovid
cb6658e41a
debug
2026-07-02 19:09:57 +08:00
Ovid
e78d5eba23
新增EMPTYSCENE
2026-07-02 19:09:37 +08:00
bottlefish and Cursor
478f431dd3
chore(ui): 移除移动端强制显示快进按钮
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 19:09:16 +08:00
bottlefish and Cursor
a1d972c074
fix(memory): 放宽调频成功判定阈值
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 19:09:12 +08:00
Ovid
0cf659cc20
破碎坠落时间差处理
2026-07-02 19:04:52 +08:00
bottlefish and Cursor
a5352ed250
chore(ui): 持久化场景启用并复位快进按钮布局
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 19:03:50 +08:00
bottlefish and Cursor
18ab68f841
scene(peipei): 调整剪线特写 PPU 与场景路径坐标
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 19:03:45 +08:00
bottlefish and Cursor
870f914950
fix(memory-shader): 补齐 UI Stencil 并修复 aspect 计算
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 19:03:37 +08:00
bottlefish and Cursor
c08021a2c8
fix(eye-shader): 采样 UV 饱和并统一 half 精度
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 19:03:32 +08:00
bottlefish and Cursor
6ac7fcf9da
fix(eye): 视口遮罩改用屏幕坐标并复用 Canvas 层级
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 19:03:26 +08:00
Ovid
dfed55acbb
主界面audiomanager改到main menu
2026-07-02 18:46:02 +08:00
Ovid
982914f6e7
debug
2026-07-02 18:43:59 +08:00
Ovid
1583b96200
替换新病理分析图
2026-07-02 18:32:03 +08:00
Ovid
3432053239
D2N最后喝醉的时候糊明显一些
2026-07-02 17:59:12 +08:00
bottlefish and Cursor
d054a57e26
build(shader): Memory 与 Eye shader 加入 Always Included
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 17:56:57 +08:00
bottlefish and Cursor
7884812131
fix(eye): 运行时检测 EyeUnifiedSprite 平台支持
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 17:56:51 +08:00
bottlefish and Cursor
33be87215e
fix(eye-shader): 模糊仅混 RGB 保留 alpha 并减移动端采样
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 17:56:50 +08:00
bottlefish and Cursor
f3c3994f5c
fix(memory): 调频 shader 不可用回退 Volume 并绑定场景引用
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 17:56:41 +08:00
bottlefish and Cursor
bd94302714
fix(memory-shader): 修复调频模糊导致 alpha 变透明并优化移动端采样
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 17:56:33 +08:00
Ovid
5031906d70
D1N路斯改成你
2026-07-02 17:50:59 +08:00
Ovid
bef36bb92f
ambBar提升开头音量
2026-07-02 17:49:56 +08:00
Ovid
496ba885af
prologueEnd玻璃声
2026-07-02 17:43:54 +08:00
bottlefish and Cursor
3c7662679c
chore(ui): 移动端临时显示快进按钮
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 17:36:45 +08:00
bottlefish and Cursor
0832e4cac1
fix(eye): 遮罩 shader 失败时跳过全屏黑屏
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 17:36:39 +08:00
Ovid
668b735377
musupdate
2026-07-02 17:35:37 +08:00
bottlefish and Cursor
b26f7d0222
yarn(fp): 移除 Peipei1 模块高亮指令
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 16:38:11 +08:00
bottlefish and Cursor
80d32a73d8
fix(ui): 主界面加载前黑屏遮罩,就绪后再淡出
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-02 16:38:06 +08:00
bottlefish
fa3954bbbb
去除测试文本
2026-07-02 16:23:44 +08:00
dingyuntian
b9167056cf
Merge branch 'feature/UI更新&安卓适配' into 'develop'
...
Feature/ui更新&安卓适配
See merge request aibis-dream/aibis-dream!723
2026-07-02 06:58:20 +00:00
dingyuntian
784e1e8f0d
fix(bloom):bloom问题修复
2026-07-02 14:55:23 +08:00
dingyuntian
76d620d8c3
build(android): 更新版本号与图标
2026-07-02 14:53:09 +08:00
dingyuntian
1918c8c53b
chore(config): 修改默认窗口模式为全屏
2026-07-02 14:53:07 +08:00
dingyuntian
07f1e3f5bc
yarn(dialog): 更新序章与 Day1/Day2 环境音切换及节点标签
2026-07-02 14:53:05 +08:00
dingyuntian
fe8b4ea3c5
chore(scene-so): 更新场景章节与出口名称配置
2026-07-02 14:53:03 +08:00
dingyuntian
a1767fc6d3
scene(persistence): 调整持久化场景 UI 布局
2026-07-02 14:53:00 +08:00
dingyuntian
49a51b6ccb
chore(render): 清理测试渲染器 VHS 后效
2026-07-02 14:52:58 +08:00
dingyuntian
08d09bf31d
art(common): 添加通用 LOGO 资源
2026-07-02 14:52:56 +08:00
dingyuntian
4e6c6dac6e
art(ui): 替换功能 UI 资源并调整终端章节卡
2026-07-02 14:52:54 +08:00
dingyuntian
a603ad928f
refactor(ui): 移除 BoolButton 本地化文本依赖
2026-07-02 14:52:51 +08:00
dingyuntian
bde1040c9d
feat(audio-kit): 添加主菜单环境音状态
2026-07-02 14:52:49 +08:00
dingyuntian
fcd0955ae7
fix(fix-system): 修正线缆连接点与火花 VFX 参数
2026-07-02 14:52:44 +08:00
dingyuntian
b1981431f6
Merge branch 'feature/UI更新&安卓适配' into 'develop'
...
Feature/ui更新&安卓适配
See merge request aibis-dream/aibis-dream!722
2026-07-02 02:54:34 +00:00
dingyuntian
7c15663bf2
Merge branch 'develop' into feature/UI更新&安卓适配
2026-07-02 10:49:12 +08:00
dingyuntian
9f5ea54813
fix(audio): 修正 FMOD Android 平台导入设置
2026-07-02 02:45:41 +08:00
dingyuntian
63d755ee05
build(android): 配置 Android 构建模板、包名与密钥库
2026-07-02 02:45:30 +08:00
dingyuntian
29267659b9
fix(android): 移动端隐藏自定义光标
2026-07-02 02:45:20 +08:00
dingyuntian
c912ac89c5
chore(ui): 删除终端旧版构建工具与Timeline
2026-07-02 02:45:10 +08:00
dingyuntian
b2174985ed
feat(localization): 添加终端界面本地化文本
2026-07-02 02:44:55 +08:00
dingyuntian
5e64ab4c30
scene(ui): 配置终端面板场景实例
2026-07-02 02:44:37 +08:00
dingyuntian
cb557c14cf
art(ui): 更新终端界面美术资源与预制体
2026-07-02 02:44:28 +08:00
dingyuntian
3e2d1e931a
feat(ui): 重构终端面板,拆分主菜单与局内终端
2026-07-02 02:44:02 +08:00
dingyuntian
742125c112
Merge branch 'feature/全文捉虫' into 'develop'
...
Feature/全文捉虫
See merge request aibis-dream/aibis-dream!721
2026-07-01 18:41:32 +00:00
Ovid
a8fcb42f85
Merge branch 'develop' into feature/全文捉虫
2026-07-02 02:40:42 +08:00
Ovid
7ddada9726
musicdebug
2026-07-02 02:38:39 +08:00
Ovid
b89fb35559
music debug
2026-07-02 02:37:25 +08:00
Ovid
f726472d8a
text debug,接音乐
2026-07-02 02:09:15 +08:00
dingyuntian
2ef0cff2f1
Merge branch '7.1春细节优化' into 'develop'
...
fix(eye): 修复视口遮罩不可见并避免遮挡系统 UI
See merge request aibis-dream/aibis-dream!720
2026-07-01 14:04:29 +00:00
bottlefish and Cursor
58068d1a28
art(peipei): 更新佩佩视角屋子导出资源
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 21:13:53 +08:00
bottlefish and Cursor
2f1bd5707e
yarn(eye): 移除重复聚焦与上色命令
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 21:13:42 +08:00
bottlefish and Cursor
af3c39dcb3
fix(eye): 修正视觉聚焦上色流程与 indicator 色值
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 21:13:07 +08:00
bottlefish and Cursor
d6e7afe4b3
fix(memory): 增强记忆调谐清晰度与扭曲表现
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 21:12:51 +08:00
dingyuntian
73e6b86579
fix(android): 安卓兼容
2026-07-01 19:48:33 +08:00
bottlefish
df70089ecc
替换塔罗素材
2026-07-01 19:40:09 +08:00
Ovid
79a4976d42
Merge branch 'develop' into feature/全文捉虫
2026-07-01 19:16:17 +08:00
dingyuntian
107a2411e3
Merge branch 'feature/UI更新' into 'develop'
...
fix(scene-mgmt): 修复场景加载后立即开对话的时序问题
See merge request aibis-dream/aibis-dream!719
2026-07-01 11:14:35 +00:00
dingyuntian
41e02d48d8
fix(chapter): 章节调整
2026-07-01 19:14:15 +08:00
dingyuntian
3b96003c03
Merge branch 'develop' into feature/UI更新
2026-07-01 19:09:45 +08:00
dingyuntian and Cursor
f4ee41c522
scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 19:03:38 +08:00
dingyuntian and Cursor
024202b19e
feat(ui): 添加 TerminalPanel 统一终端 UI 导航并移除旧面板
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 19:03:14 +08:00
dingyuntian and Cursor
4deb565882
refactor(ui): 重构 SelectItem 与 SliderItem 适配 Terminal 设置页
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 19:02:49 +08:00
bottlefish and Cursor
e6dfab3b51
scene(peipei): 同步视觉模块眨眼演出参数
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 18:28:42 +08:00
bottlefish and Cursor
9124a4bd6b
feat(eye): 移动结束后先眨眼再触发聚焦或想象效果
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 18:28:36 +08:00
bottlefish and Cursor
aaf248a0ef
feat(eye): 添加聚焦/想象演出眨眼调参项
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 18:28:31 +08:00
bottlefish and Cursor
7177039f71
feat(eye): 视口遮罩演出眨眼序列与自动眨眼冷却重置
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 18:28:24 +08:00
Ovid
db73e13bcc
Merge branch 'develop' into feature/全文捉虫
2026-07-01 18:04:58 +08:00
Ovid
8ddad4fcfc
整体串通
2026-07-01 18:04:48 +08:00
bottlefish and Cursor
8f6616920c
docs(agent): 添加 AgentBridge 自动化计划草案
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 17:44:37 +08:00
bottlefish and Cursor
660f8e24ee
fix(eye): 修复视口遮罩不可见并避免遮挡系统 UI
...
- 将 overlay Canvas 设到 UI 层以匹配 UI Camera culling mask
- sortingOrder 设为 0,位于 UI Canvas(1) 与 Dialog(3) 之下
- 修正 EnterModule 与 Start 时序,避免模块激活后被误关
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 17:39:24 +08:00
bottlefish
929e6f0086
清理佩佩场景
2026-07-01 17:04:24 +08:00
dingyuntian
603dc9dad3
chore(plugin): 删除没有用到的UI插件
2026-07-01 14:27:37 +08:00
dingyuntian and Cursor
a05d5d476c
feat(ui): 添加 Terminal 风格主界面 UI 系统
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 12:06:11 +08:00
dingyuntian and Cursor
da436479db
fix(scene-mgmt): 修复场景加载后立即开对话的时序问题
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-07-01 12:05:46 +08:00
dingyuntian
93a5076369
feat(open): 气泡和相机设置迁移
2026-07-01 12:01:56 +08:00
dingyuntian
e50e2f1cd5
art(UI): 初始界面素材
2026-07-01 12:00:48 +08:00
dingyuntian
cf016ecc93
fix(font): 字体集缺字
2026-07-01 11:56:23 +08:00
dingyuntian
39cf031761
Merge branch '佩佩记忆部分优化' into 'develop'
...
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质
See merge request aibis-dream/aibis-dream!718
2026-06-30 13:23:23 +00:00
bottlefish and Cursor
6d6184e2de
scene(peipei): 同步 EyeViewportOverlay sortingOrder
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 21:21:00 +08:00
bottlefish and Cursor
9867c84ccf
fix(eye): 视觉模块 overlay 不遮挡系统 UI 与对话框
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 21:20:54 +08:00
bottlefish and Cursor
e4d7b03a89
scene(peipei): 同步 GameContent 资源迁入后的 PeipeiFixScene 引用
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 21:04:20 +08:00
bottlefish and Cursor
e5306f2b82
art(peipei): 佩佩维修关美术迁入 Scene_PeipeiFix/Art
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:55:35 +08:00
bottlefish and Cursor
46cdbd3dd2
art(peipei): UFSearchMemory 材质迁入 Scene_PeipeiFix
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:55:26 +08:00
bottlefish and Cursor
58488547ce
refactor(peipei): Eye 材质迁入 Scene_PeipeiFix/Material/Eye
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:55:20 +08:00
bottlefish and Cursor
6f8e306fb6
art(memory): maskTexture 迁入 Feature_Memory/Render
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:55:12 +08:00
bottlefish and Cursor
4fa3aac335
art(memory): overlay 笔刷迁入 Feature_Memory/Art/Overlay
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:55:04 +08:00
bottlefish and Cursor
568e6ff867
refactor(memory): 记忆材质迁入 Feature_Memory/Material
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:54:56 +08:00
bottlefish and Cursor
eefce92f58
scene(peipei): 配置记忆 overlay 与 MemoryProcess 引用
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:39:50 +08:00
bottlefish and Cursor
d33d4b9dc4
perf(memory): 调整记忆高斯模糊卷积核
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:39:44 +08:00
bottlefish and Cursor
c761e9afd7
refactor(memory): 精简 MemoryForFade 材质属性
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:39:36 +08:00
bottlefish and Cursor
e884f4fb42
art(memory): 新增 MemoryOverlay 材质
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:39:31 +08:00
bottlefish and Cursor
f35edeabe8
feat(memory): 搜索 overlay 遮罩与调频目标采样优化
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:39:26 +08:00
bottlefish and Cursor
d001c824a0
feat(memory): 暴露滑条起始值与最大值供目标采样
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 20:39:08 +08:00
Ovid
d865244a02
+br和waitfor,语病检查
2026-06-30 19:40:51 +08:00
bottlefish and Cursor
a97b00072a
scene(peipei): 更新 PeipeiFixScene Eye/UF 引用
...
同步 EyeTarget 运行时材质命名与 UF/错色 overlay 场景配置。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 16:14:38 +08:00
bottlefish and Cursor
06be1d6eef
fix(peipei): UF_spriteIn 从 Yarn 变量解析 EyeTarget
...
切换 UF 模式后 CurrentTarget 可能为空,回退读取 $currentEyeTarget。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 16:14:33 +08:00
bottlefish and Cursor
6dbd6917f9
refactor(peipei): UF 效果改由后处理 Volume 驱动
...
将 UF 想象/记忆/Ascii 状态从 unified shader weight 迁移至 Volume weight tween。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 16:14:22 +08:00
bottlefish and Cursor
57e20d0dce
fix(peipei): UF overlay fade 前激活 Sprite
...
fade in 时启用 overlay GameObject,fade out 完成后隐藏。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 16:14:16 +08:00
bottlefish and Cursor
29a1c7d7cb
feat(peipei): 错色 Error overlay 淡入淡出驱动
...
自动绑定 sibling Error Sprite,并在 WrongColor 状态切换时同步 overlay alpha。
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 16:14:10 +08:00
dingyuntian
e6b24556b5
Merge branch 'feature/PP1病例分析上传新素材' into 'develop'
...
Feature/pp1病例分析上传新素材
See merge request aibis-dream/aibis-dream!717
2026-06-30 07:44:53 +00:00
bottlefish and Cursor
04b441d977
feat(peipei-eye): 新增视口椭圆遮罩与眨眼效果
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 13:55:57 +08:00
bottlefish and Cursor
488149e8d4
fix(peipei-eye): 编辑模式下改用 sharedMaterial 避免材质泄漏
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 13:55:51 +08:00
bottlefish and Cursor
7a14cc52e9
scene(peipei): 配置 unified eye 与视觉调参
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 12:54:56 +08:00
bottlefish and Cursor
cc069b1da3
fix(fix-system): 调整视觉模块进入时 UI 时序
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 12:54:42 +08:00
bottlefish and Cursor
2fcb998e6f
refactor(peipei-eye): 视觉模块平移改用 Cinemachine 锚点
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 12:54:35 +08:00
bottlefish and Cursor
140e05b4d1
feat(peipei-eye): UF 效果迁移到 unified sprite 权重
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 12:54:29 +08:00
bottlefish and Cursor
07d330f6db
refactor(peipei-eye): 重构 Eye 上色为 unified 驱动并集中调参
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 12:54:23 +08:00
bottlefish and Cursor
4f6f5a1ae9
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-30 12:54:08 +08:00
bottlefish
db73b64980
Merge branch '佩佩记忆部分优化' of http://114.67.212.218:8011/aibis-dream/aibis-dream into 佩佩记忆部分优化
2026-06-29 22:58:45 +08:00
bottlefish
ece0d4ed8e
scene(peipei): 配置记忆画面UI显示
2026-06-29 22:58:01 +08:00
bottlefish
268bdd19d9
feat(fix-system): 支持记忆画面使用UI显示
2026-06-29 22:57:14 +08:00
bottlefish
40358dd8a1
feat(fix-system): 支持记忆画面使用UI显示
2026-06-29 22:56:28 +08:00
bottlefish
f42ec20dc8
art(ui): 更新默认字体备用字形
2026-06-29 22:23:43 +08:00
bottlefish
ca3d4cb3cb
scene(peipei): 更新佩佩记忆场景配置
2026-06-29 22:23:26 +08:00
bottlefish
814b659c39
feat(fix-system): 迁移记忆调频到精灵材质
2026-06-29 22:23:10 +08:00
bottlefish
c392c81d31
build: 切换 Unity MCP 依赖分支
2026-06-29 22:22:10 +08:00
Ovid
681fe5fc98
autonext处理
2026-06-29 21:54:12 +08:00
Ovid
721e82d768
PP1病理分析上传新素材
2026-06-29 21:45:25 +08:00
dingyuntian
296ce4d657
Merge branch 'bugfix-showobj更新' into 'develop'
...
fix(ui): show_obj改进
See merge request aibis-dream/aibis-dream!716
2026-06-29 12:21:11 +00:00
dingyuntian
2389c9ef3e
fix(ui): show_obj改进
2026-06-29 20:20:04 +08:00
dingyuntian
7e21d33cdd
fix(anima): 动画片段及生成器修正
2026-06-29 20:09:39 +08:00
dingyuntian
d2ecd1d846
Merge branch 'bugfix/showobj加上时间控制' into 'develop'
...
fix: 修正场景加载参数并添加展示隐藏时间控制
See merge request aibis-dream/aibis-dream!715
2026-06-29 11:32:32 +00:00
dingyuntian
f25674a043
fix: 修正场景加载参数并添加展示隐藏时间控制
2026-06-29 19:31:48 +08:00
dingyuntian
d1eab5612d
Merge branch '记忆检查shader优化' into 'develop'
...
记忆检查shader优化
See merge request aibis-dream/aibis-dream!714
2026-06-29 10:17:34 +00:00
dingyuntian
1e60b0005e
Merge branch 'develop' into 记忆检查shader优化
2026-06-29 17:52:47 +08:00
dingyuntian
6d262a8796
Merge branch 'develop' into feature/存档
2026-06-29 17:47:05 +08:00
dingyuntian
32d44b8119
chore(peipei): 整理佩佩场景美术资源目录
2026-06-29 17:45:55 +08:00
dingyuntian
7edda0bd6e
art(peipei): 调整剪线像素化资源
2026-06-29 17:45:42 +08:00
dingyuntian
2c9f609616
feat(main-ui): 添加开始界面背景与启动流程调整
2026-06-29 17:45:32 +08:00
dingyuntian
c0325b0a35
Merge branch 'D1S流程加锁' into 'develop'
...
Lock Day1 sleep flow and allow early ring pickup
See merge request aibis-dream/aibis-dream!713
2026-06-29 09:39:53 +00:00
bottlefish
228f91e8ab
Lock Day1 sleep flow and allow early ring pickup
2026-06-29 17:04:21 +08:00
bottlefish
a36dc7c003
Fix mobile render texture black screens
2026-06-29 16:34:26 +08:00
dingyuntian
e75bd5e552
Merge branch 'feature/存档' into 'develop'
...
refactor(save): 合并 SaveSystem 过度拆分的文件
See merge request aibis-dream/aibis-dream!712
2026-06-29 08:03:26 +00:00
dingyuntian
05855e2a9f
scene(demo): 调整 Day1_night 初始场景
2026-06-29 16:00:24 +08:00
dingyuntian
f188f4c1fc
yarn(dialog): 调整 FP 流程节点标签与存档边界
2026-06-29 16:00:08 +08:00
dingyuntian
870bf96c0f
docs(save): 更新存档系统 README 与设计方案
2026-06-29 15:59:50 +08:00
dingyuntian
67f3abd825
test(save): 更新验证窗口模拟 OnNodeStart 自动档判定
2026-06-29 15:59:35 +08:00
dingyuntian
3775aed368
feat(save): 支持无节点 anchor 恢复与延迟屏幕遮罩应用
2026-06-29 15:59:21 +08:00
dingyuntian
08b8f34bde
fix(timeline-kit): 避免未播放 Timeline 读档时被 Reset
2026-06-29 15:59:05 +08:00
dingyuntian
e41756d0f0
fix(camera): 修复立即切换相机时 CustomBlend 仍生效
2026-06-29 15:58:51 +08:00
dingyuntian
2d43af4827
feat(fix-system): 支持 Fix 系统任务面板与身体模块状态读档恢复
2026-06-29 15:58:35 +08:00
dingyuntian
0f681b518e
feat(save): 添加 Yarn 节点 InProgress 跟踪与 detour 续跑去重
2026-06-29 15:58:15 +08:00
dingyuntian
382b784605
feat(save): 扩展快照 DTO 支持任务面板与模块状态
2026-06-29 15:57:59 +08:00
bottlefish
5efb2ff157
fix: guard eye module input initialization
2026-06-27 00:34:25 +08:00
bottlefish
43465e8f34
feat: add memory tuning sprite shader
2026-06-26 23:59:10 +08:00
bottlefish
bf416f604b
fix: handle Yarn initial variable storage fallback
2026-06-26 23:57:38 +08:00
dingyuntian
a5aa37ffcc
refactor(prefab): 移除 ActorAnimaEx 废弃 actorData 字段
2026-06-24 22:45:42 +08:00
dingyuntian
009776eb32
docs(save): 更新存档规范与 Yarn 节点类型文档
2026-06-24 22:45:32 +08:00
dingyuntian
b1fdec64e1
yarn(fp-day1): 调整节点标签与场景切换结构,适配存档边界
2026-06-24 22:45:21 +08:00
dingyuntian
43c3f8531d
feat(editor): 新增 SaveSystem 测试窗口并更新验证工具读档入口
2026-06-24 22:45:11 +08:00
dingyuntian
5a0b7a047b
feat(save-system): 新增 Yarn <<save>> 显式存档与测试归档模式
2026-06-24 22:45:00 +08:00
dingyuntian
e90da7bab7
fix(save-system): 修复读档时 UI 与游戏状态未对齐
2026-06-24 22:44:43 +08:00
dingyuntian
b53a3f45b7
refactor(fix-system): 移除 IFixSceneCue.SetArgs,改用 Director 与 Transition 传参
2026-06-24 22:44:01 +08:00
dingyuntian
e4ec8fce57
refactor(save-system): EyeSystem 与 PunchTape 迁移为显式 DTO 快照
2026-06-24 22:43:49 +08:00
dingyuntian
d780ff59ee
refactor(fix-system): FixPanel 与 Cable 迁移为显式快照
2026-06-24 22:43:39 +08:00
dingyuntian
57b03aeb08
refactor(fix-system): BodyModule 持久化从 IData 改为显式快照
2026-06-24 22:43:28 +08:00
dingyuntian
b7bfa28fd7
refactor(actor-kit): SubwayCenter 迁移为显式快照
2026-06-24 22:43:17 +08:00
dingyuntian
2a0c34fd7a
refactor(actor-kit): Actor 体系迁移为 DTO 快照与异步恢复
2026-06-24 22:43:08 +08:00
dingyuntian
3746f4aeb6
feat(save-system): 新增维修与场景子模块快照 DTO 与 Provider
2026-06-24 22:42:56 +08:00
dingyuntian
5cae227fec
feat(framework): 状态机与 AnimatorKit 支持读档即时恢复
2026-06-24 22:34:57 +08:00
dingyuntian
d88f794759
refactor(save-system): 移除旧存档基础设施 DeepRepair、IData 与 LoadIndex
2026-06-24 22:34:47 +08:00
dingyuntian
67968b0102
scene: 同步场景与 Prefab 的导演、气泡和相机配置
2026-06-22 19:03:12 +08:00
dingyuntian
d2c7837a74
refactor(timeline-kit): 清理 DirectorHandler 自动绑定冗余日志
2026-06-22 19:02:58 +08:00
dingyuntian
07850fcf1c
feat: 添加 BubbleSlotKit 与 VirtualCamRegistry 集中管理气泡槽位和虚拟相机
2026-06-22 19:02:52 +08:00
dingyuntian
0368374a98
refactor(fix-system): 将 FixStateMachine 重构为 FixSceneDirector 导演模式
2026-06-22 19:01:02 +08:00
dingyuntian
749b9974c0
chore(meta): 添加项目 AI 助手元数据与技能定义
2026-06-22 14:49:23 +08:00
dingyuntian
a434ffd7e0
docs(SaveSystem): 更新 P4 读档编排文档
2026-06-22 14:49:09 +08:00
dingyuntian
a080f507d1
yarn(FP_Peipei1): 删除 Stage5 分析废弃节点
2026-06-22 14:48:55 +08:00
dingyuntian
50566a1d42
fix(timeline-kit): Addressable Timeline 恢复改为可等待协程
2026-06-22 14:48:43 +08:00
dingyuntian
67668f18e0
feat(SaveSystem): 读档编排 Phase+Barrier 与自动存档抑制
2026-06-22 14:48:30 +08:00
dingyuntian
e2bdd8e0fa
refactor: 同步化 Actor/Environment/Audio 快照还原接口
2026-06-22 14:48:14 +08:00
dingyuntian
6a289e0255
refactor(SaveSystem): 拆分 Provider 还原契约为 sync/async 接口
2026-06-22 14:47:59 +08:00
dingyuntian
1fe4c44f0c
refactor(FixSystemNew): 拆分状态类到 States 目录
2026-06-22 14:47:43 +08:00
dingyuntian and Cursor
3cee30f099
chore: 配置 Yarn Spinner 的 cSpell 忽略规则
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-18 14:35:03 +08:00
dingyuntian and Cursor
4d8707cf4e
docs(save): 补充瞬跳节点与存档边界设计说明
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-18 14:35:03 +08:00
dingyuntian and Cursor
fbb9e65338
yarn(dialog): 调整佩佩 FP 维修脚本存档边界 tag
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-18 14:34:42 +08:00
dingyuntian and Cursor
0b0d22d009
feat(save): 验证工具增加运行时自动存档历史
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-18 14:34:29 +08:00
dingyuntian and Cursor
0a6e892504
feat(save): 实现 Yarn tag 自动存档判定与异步写盘
...
Co-authored-by: Cursor <cursoragent@cursor.com >
2026-06-18 14:34:19 +08:00
dingyuntian
de671ff94c
docs(yarn): 更新节点类型规范并新增维修流程规范
2026-06-17 12:51:10 +08:00
dingyuntian
fc4b1c8805
fix(peipei): 切割线完成后跳转到新事件节点
2026-06-17 12:51:02 +08:00
dingyuntian
29e698c370
yarn(fp): 规范化维修流程节点标签
2026-06-17 12:50:52 +08:00
dingyuntian
b30010a459
scene(save): 配置 Persistence 场景存档系统组件
2026-06-17 12:50:12 +08:00
dingyuntian
181eeb679b
test(save): 添加存档系统编辑器验证工具
2026-06-17 12:50:03 +08:00
dingyuntian
a633b47d5b
fix(save): 快照捕获增加管理器单例空值保护
2026-06-17 12:49:55 +08:00
dingyuntian
c55220d739
feat(save): 槽位元数据增加节点名记录
2026-06-17 12:49:46 +08:00
dingyuntian
2796f96215
chore(save): 彻底废弃 auto_save Yarn 命令
2026-06-12 19:58:28 +08:00
dingyuntian
e01c8af449
feat(save): 添加可存点判定器与节点事件触发机制
2026-06-12 19:58:20 +08:00
dingyuntian
748c875e93
fix(save): 修复 SlotManager 云存档命名空间引用
2026-06-12 19:58:14 +08:00
dingyuntian
afd062bda2
docs(save): 更新 SaveSystem README
...
同步 README 目录结构:
- 反映已合并的 P1 文件(SaveSnapshotSummary、SnapshotBootstrap 等)
- 补充 P2 新增文件(SlotTypes、SlotFileSystem、SlotManager、CloudSave)
- 更新 Provider 注册与 section 反序列化指引
2026-06-12 17:41:23 +08:00
dingyuntian
d6912fb1a6
feat(save): 迁移存读档入口到槽位系统
...
将游戏流程接入 P2 槽位层:
- SaveRestoreOrchestrator:SaveToAutoSlot / CreateManualSlot / RestoreFromSlot
- GameManager:<<auto_save>> 调用新入口,新增 StartWithSlot 读档入口
保留 RestoreFromFile 旧档兼容路径。
2026-06-12 17:41:10 +08:00
dingyuntian
6fcf340230
feat(save): 添加槽位类型与云存档扩展层
...
实现 P2 槽位/落盘层核心:
- SlotTypes:槽位常量、sidecar 元数据、UI 视图模型
- SlotFileSystem:槽位路径工具与原子写
- SlotManager:自动档、手动档、读档、继续游戏、P1 迁移
- SlotThumbnailCapture:存档截图 helper
- CloudSave:Steam/TapTap 云存档适配器接口与协调器
在 ConstRef 中补充槽位、截图、文件名常量。
2026-06-12 17:40:57 +08:00
dingyuntian
cc3e1dd138
refactor(save): 合并 SaveSystem 过度拆分的文件
...
将以下小文件合并到相关核心类中,减少文件数量并保持职责清晰:
- SaveSnapshotSummary -> SaveSnapshot
- SnapshotProviderIds + SnapshotBootstrap -> SnapshotRegistry
- SnapshotSectionDeserializer -> SnapshotRestore
- SnapshotSerializer -> SnapshotPersistence
同步更新 SnapshotService 与 YarnVariableStorage 的调用点。
2026-06-12 17:40:36 +08:00
dingyuntian
789ca207bd
docs(save): 更新存档系统设计与 README
2026-06-11 21:49:37 +08:00
dingyuntian
4bb0215f3d
feat(fix-system): 为读档添加状态机即时切换与快照支持
2026-06-11 21:49:18 +08:00
dingyuntian
c67d988365
feat(save): 重构快照结构并添加 Fix 场景支持
2026-06-11 21:48:50 +08:00
dingyuntian
13e51a86e6
chore: 补充 SaveSystem 目录 meta 文件
2026-06-03 19:59:17 +08:00
dingyuntian
2cd3a1a7df
docs: 补充存档系统设计文档并更新 CLAUDE.md
2026-06-03 19:58:49 +08:00
dingyuntian
2c1e5d8fa7
chore: 清理旧节点 Prefab 资源
2026-06-03 19:58:36 +08:00
dingyuntian
1065e2b8b9
feat(scene-mgmt): 为场景管理与音频系统添加快照支持
2026-06-03 19:58:02 +08:00
dingyuntian
8e5346da46
feat(fix-system): 修复系统迁移到 DeepRepairDataRegistry
2026-06-03 19:57:46 +08:00
dingyuntian
2c89feec9d
feat(save): 移除旧 StorageSystem 并适配 Game Loop
2026-06-03 19:57:29 +08:00
dingyuntian
a33d6a9fe1
feat(dialog): 拆分 Yarn 变量存储为独立单例
2026-06-03 19:57:12 +08:00
dingyuntian
33a028f071
feat(save): 添加快照存档系统核心框架
2026-06-03 19:56:45 +08:00