fix: 部分存档问题修复
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections;
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using AibisDream.Framework;
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using AibisDream.UI;
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@@ -33,6 +33,8 @@ namespace AibisDream.FixSystem
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yield return CameraKit.Instance.SwitchCamera(CameraEnum.ExpressionDeep);
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yield return UIManager.Instance.GetPanel<ScreenTransitionPanel>().FadeOutAsync(0.5f);
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yield return TimelineCenter.Instance.PlayTimelineAsync("火山表达模块/火山表达深入");
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BubbleSlotKit.Instance.LoadBubbles(BubbleSlotEnum.Expression);
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}
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public IEnumerator Exit(FixTransition transition)
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@@ -485,11 +485,11 @@ namespace AibisDream
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switch (phase)
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{
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case TimelinePlaybackPhase.AtStart:
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if (entry.hasEverAppliedPlayback)
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{
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Reset();
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}
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// Reset反而容易出现异常
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// if (entry.hasEverAppliedPlayback)
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// {
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// Reset();
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// }
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break;
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case TimelinePlaybackPhase.AtEnd:
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if (!string.IsNullOrEmpty(entry.loadedAddressableKey))
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