chore(save): 彻底废弃 auto_save Yarn 命令
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@@ -356,15 +356,6 @@ namespace AibisDream
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#endregion
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}
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public static class GameLoopYarnCommand
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{
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[YarnCommand("auto_save")]
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public static void AutoSave()
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{
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SaveRestoreOrchestrator.SaveToAutoSlot();
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}
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}
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public struct GameLoopState
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{
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public bool isInGame;
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@@ -67,7 +67,6 @@ position: 300,200
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colorID: 1
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---
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//每次进入维修界面就自动保存
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<<auto_save>>
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//【【设置gameStage】】
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// Stage1: 诊室开场 - 火山说笑话,发现异常
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@@ -91,7 +91,6 @@ colorID: 1
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---
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// 每次进入维修界面就自动保存
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//1-开场对话;2-UF检查前;3-视觉检查前;4-记忆检查前;5-分析;6-中间对话;7-手术;8-手术后复查;9-结束对话;0-结束
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<<auto_save>>
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<<if $gameStage =="开场对话">>
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<<jump Stage1>>
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<<endif>>
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@@ -102,7 +102,6 @@ position: 205,446
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colorID: 1
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---
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// 每次进入维修界面就自动保存
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<<auto_save>>
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<<if $gameStage =="开场对话">>
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<<jump 进入佩佩开场对话>>
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<<endif>>
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@@ -85,7 +85,6 @@ position: 205,446
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colorID: 1
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---
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// 每次进入维修界面就自动保存
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<<auto_save>>
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<<if $gameStage =="开场对话">>
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<<jump 进入佩佩开场对话>>
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<<endif>>
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@@ -54,7 +54,6 @@ position: 205,446
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colorID: 1
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---
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// 每次进入维修界面就自动保存
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<<auto_save>>
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<<if $gameStage == 1>>
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<<jump Stage1>>
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@@ -70,7 +70,6 @@ position: 205,446
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colorID: 1
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---
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// 每次进入维修界面就自动保存
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<<auto_save>>
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//gamestage:1-引入对话;2-检查;3-检查后对话;4-调速;5-冷却液处理;6-结束
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// 引入对话
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@@ -79,7 +79,6 @@ position: 205,446
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colorID: 1
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---
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// 每次进入维修界面就自动保存
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<<auto_save>>
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//gamestage:1-引入对话;2-头部检查;3-头部检查后对话;4-刻录;5-结束对话;0-BE对话
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// 引入对话
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