feat(tarot): 添加悬停与选牌音效

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-07-28 02:01:06 +08:00
co-authored by Cursor
parent 21592b3c73
commit a9063726a9
2 changed files with 5 additions and 0 deletions
@@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using AibisDream.Kit;
using DG.Tweening;
using UnityEngine;
@@ -376,6 +377,8 @@ namespace AibisDream.MiniGame.Tarot
_hoveredCard = card;
KillHoverTween(card);
AudioManager.Instance?.PlaySfx("event:/Scriptal/cardPick");
if (!_fanPositions.TryGetValue(card, out var basePos)) return;
Vector3 pushDir = GetFanRadialOutDirection(basePos);
@@ -2,6 +2,7 @@ using System.Collections;
using AibisDream;
using AibisDream.FixSystem;
using AibisDream.Framework;
using AibisDream.Kit;
using DG.Tweening;
using UnityEngine;
@@ -179,6 +180,7 @@ namespace AibisDream.MiniGame.Tarot
_isCardSelected = true;
_selectedIndex = card.Index;
YarnVariableStorage.Instance?.SetValue("$tarotSelectedIndex", (float)card.Index);
AudioManager.Instance?.PlaySfx("event:/Scriptal/cardDraw");
}
private void OnDestroy()