scene(persistence): 调整启动对话与单行框状态

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-07-11 19:41:17 +08:00
co-authored by Cursor
parent 425cd1e695
commit 4104de4166
+6 -2
View File
@@ -1750,7 +1750,7 @@ Transform:
m_GameObject: {fileID: 519420028}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalPosition: {x: -0.009999275, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -2445,7 +2445,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: feee73ba51d6e1a4da81ed7f94ab4694, type: 3}
m_Name:
m_EditorClassIdentifier:
firstTalkSo: {fileID: 11400000, guid: 2f763a2c04ecafb4981379b7363f9791, type: 2}
firstTalkSo: {fileID: 11400000, guid: a4dba2e2976607d45a28d4c8cade6b0a, type: 2}
--- !u!1 &749156594
GameObject:
m_ObjectHideFlags: 0
@@ -7070,6 +7070,10 @@ PrefabInstance:
propertyPath: m_Name
value: OnelineBox
objectReference: {fileID: 0}
- target: {fileID: 8352794458094198668, guid: 60f4427b2070be04f90c1486bb86062c, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []