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refactor(memory): 记忆材质迁入 Feature_Memory/Material
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Co-authored-by: Cursor <
cursoragent@cursor.com
>
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bottlefish
2026-06-30 20:54:56 +08:00
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Assets/Materials/MemoryColor.mat → Assets/GameContent/Feature_Memory/Material/MemoryColor.mat
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Assets/Materials/MemoryColor.mat.meta → Assets/GameContent/Feature_Memory/Material/MemoryColor.mat.meta
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Assets/Materials/MemoryFinsihMaterial.mat → Assets/GameContent/Feature_Memory/Material/MemoryFinsihMaterial.mat
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Assets/Materials/MemoryFinsihMaterial.mat.meta → Assets/GameContent/Feature_Memory/Material/MemoryFinsihMaterial.mat.meta
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Assets/Materials/MemoryForFade.mat → Assets/GameContent/Feature_Memory/Material/MemoryForFade.mat
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Assets/Materials/MemoryForFade.mat.meta → Assets/GameContent/Feature_Memory/Material/MemoryForFade.mat.meta
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Assets/Materials/MemoryInEye.mat → Assets/GameContent/Feature_Memory/Material/MemoryInEye.mat
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Assets/Materials/MemoryInEye.mat.meta → Assets/GameContent/Feature_Memory/Material/MemoryInEye.mat.meta
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Assets/Materials/MemoryNoColor.mat → Assets/GameContent/Feature_Memory/Material/MemoryNoColor.mat
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Assets/Materials/MemoryNoColor.mat.meta → Assets/GameContent/Feature_Memory/Material/MemoryNoColor.mat.meta
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Assets/Materials/MemoryOverlay.mat → Assets/GameContent/Feature_Memory/Material/MemoryOverlay.mat
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Assets/Materials/MemoryOverlay.mat.meta → Assets/GameContent/Feature_Memory/Material/MemoryOverlay.mat.meta
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Assets/Materials/MemorySearchScreen.mat → Assets/GameContent/Feature_Memory/Material/MemorySearchScreen.mat
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Assets/Materials/MemorySearchScreen.mat.meta → Assets/GameContent/Feature_Memory/Material/MemorySearchScreen.mat.meta
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Assets/Materials/MemorySearchTest.mat → Assets/GameContent/Feature_Memory/Material/MemorySearchTest.mat
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Assets/Materials/MemorySearchTest.mat.meta → Assets/GameContent/Feature_Memory/Material/MemorySearchTest.mat.meta
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