fix(peipei): 切割线完成后跳转到新事件节点
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@@ -90,7 +90,7 @@ public class LineInteraction : MonoBehaviour
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Destroy(gameObject);
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// 调用对话控制器
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DialogController.Instance.StartDialogNode("CutLine");
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DialogController.Instance.StartDialogNode("OnCutLineComplete");
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}
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public void ActivateInteraction()
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