yarn: 佩佩2表情替换(待全量检查)

This commit is contained in:
2026-07-17 22:20:22 +08:00
parent 686c32738d
commit 91c3f509e1
20 changed files with 263 additions and 424 deletions
@@ -37,6 +37,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 26105571c9644aa4194f2b981ee33a58
m_Address: "FrameAnimation/\u4F69\u4F69"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
m_ReadOnly: 0
m_Settings: {fileID: 11400000, guid: 77169ce22e430f64fb36c771815a4a7b, type: 2}
m_SchemaSet:
@@ -2260,7 +2260,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 4c9e0458642034545b44454bbadcf059, type: 3}
m_Name: PeipeiGraph
m_EditorClassIdentifier:
id:
id: "\u4F69\u4F69"
displayName: "\u4F69\u4F69\u89D2\u8272\u52A8\u753B"
clips:
- {fileID: -6395813161982734351}
@@ -2424,7 +2424,7 @@ MonoBehaviour:
defaultNewClipEndBehavior: 0
lastSourceHash: a787c4efdb41da2eb0d631b2306eb2541f9c9d71eeeaafc80fa4516506479a05
settings:
defaultPlayableId:
defaultPlayableId: default
newManualClipDefaultEndBehavior: 0
editorData:
nodeEditorData: []
@@ -1,5 +1,5 @@
title: Start
tags:
tags: start
group: 入口
position: 250,-26
---
@@ -59,7 +59,7 @@ me: 今天又迟到了么。 #line:09a568c
title: 地铁结尾
tags:
tags: end
colorID: 8
position: 0,400
---
+8 -1
View File
@@ -1,5 +1,5 @@
title: Start
tags:
tags: start
colorID: 8
position: 205,-53
---
@@ -50,6 +50,13 @@ position: 205,-53
// hs: 连被注意的价值也没有… #line:0b8e398
// hs: 直到最后英理被带走了,也没人告诉我该停下来。 #line:02dacb4
// hs: 我就像个垃圾一样被遗忘在那个房间里…… #line:0d73e06
===
title: 对话
tags: content
colorID: 8
position: 205,-53
---
火山摘下帽子,擦了擦,在手上悠悠地转了起来。 #line:08954c9
+24 -16
View File
@@ -1,29 +1,34 @@
title: Start
tags:
tags: start
colorID: 8
position: 205,-53
---
<<if $global_isPeipeiBE == true>>
<<detour BE_init>>
<<jump BE>>
<<else>>
<<detour HE_init_Func>>
<<jump HE>>
<<endif>>
===
title: HE
tags:
colorID: 8
position: 205,-53
title: HE_init_Func
tags: function
---
<<stop_music event:/Music/mus_peipei>>
<<set_time_of_day "Evening">>
<<fade_out 1>>
<<wait 1>>
===
title: HE
tags: content
colorID: 8
position: 205,-53
---
[character name="me" role="Aside" /]佩佩? #line:094b927
[character name="me" role="Aside" /]跑到哪里去了…… #line:034968b
@@ -114,13 +119,8 @@ peipei: 一会…一会见。 #line:01ff340
<<jump 结束>>
===
title: BE
tags:
colorID: 8
position: 205,-53
title: BE_init_Func
tags: function
---
<<hide_dialog>>
<<fade_in 1>>
@@ -130,6 +130,14 @@ position: 205,-53
<<fade_in_actor "诊室外佩佩" 0.1>>
<<fade_out 1>>
<<wait 1>>
===
title: BE
tags: content
colorID: 8
position: 205,-53
---
佩佩双手撑在栏杆上,呆呆地望着远方。 #line:09402c5
<<hide_dialog>>
@@ -219,7 +227,7 @@ peipei: 这是我们的职责。 #line:080c8a0
title: 结束
tags:
tags: content
colorID: 8
position: 205,-53
---
@@ -1,7 +1,7 @@
title: Start
color: blue
cluster: Day2_Entry
tags: demo
tags: demo start
position: 1,-422
---
+16 -16
View File
@@ -1,5 +1,5 @@
title: 系统发热
tags: 待编辑
title: 系统发热
tags: event
colorID: 8
position: 240,-2640
---
@@ -7,7 +7,7 @@ position: 240,-2640
===
title: 降温成功
tags:
tags: event
colorID: 6
position: 1332,-1465
---
@@ -21,7 +21,7 @@ position: 1332,-1465
===
title: 降温失败
tags:
tags: event
colorID: 6
position: 1697,-1468
---
@@ -29,7 +29,7 @@ position: 1697,-1468
===
title: EmoPlugIn
tags: 待编辑
tags: event
colorID: 8
position: -2,-3039
---
@@ -37,7 +37,7 @@ position: -2,-3039
===
title: SpeakPlugIn
tags: 待编辑
tags: event
colorID: 8
position: 240,-2640
---
@@ -46,7 +46,7 @@ position: 240,-2640
===
title: LogicPlugIn
tags: 待编辑
tags: event
colorID: 8
position: 480,-3040
---
@@ -54,7 +54,7 @@ position: 480,-3040
===
title: ColorPlugIn
tags: 待编辑
tags: event
colorID: 8
position: 240,-2840
---
@@ -62,7 +62,7 @@ position: 240,-2840
===
title: MemoryPlugIn
tags: 待编辑
tags: event
colorID: 8
position: 240,-3040
---
@@ -78,7 +78,7 @@ position: 240,-3040
===
title: UFPlugIn
tags: 待编辑
tags: event
colorID: 8
position: 0,-2840
---
@@ -90,7 +90,7 @@ position: 0,-2840
===
title: EyePlugIn
tags: 待编辑
tags: event
colorID: 8
position: 480,-2840
---
@@ -101,7 +101,7 @@ position: 480,-2840
===
title: IntoEyeView
tags:
tags: event
group:视觉检查
colorID: 6
position: 244,271
@@ -116,7 +116,7 @@ position: 244,271
===
title: UFDeepIn
tags:
tags: event
---
<<if $gameStage=="身体检查">>
<<jump UF深入失败>>
@@ -128,21 +128,21 @@ tags:
===
title: MemoryDeepIn
tags:
tags: event
---
<<switch_fix_system_to Memory>>
<<jump 记忆初始化深度>>
===
title: EyeDeepIn
tags:
tags: event
position: -9,21
---
<<switch_fix_system_to Eye>>
===
title: 重复看同一个目标
tags:
tags: event
position: -9,21
---
<<jump UF检查_目标重复>>
@@ -1,8 +1,18 @@
title: 进入术前谈话2
tags:
tags: start
colorID: 3
position: -545,-709
---
<<fade_in 1>>
//<<clear_tasks>>
<<hide_actor 佩佩>>
<<switch_fix_system_to Clinic>>
// <<init_actor 佩佩>>
<<change_actor_state 1BrowupUB>>
// //TODO: <<switch_character_state 默认扬眉闭眼I>>
// <<show_actor 佩佩>>
<<fade_out 1>>
<<jump 谈话>>
===
@@ -10,6 +20,7 @@ position: -545,-709
title: 结束术前谈话2
tags: end
position: -268,422
---
<<set $gameStage = "手术">>
@@ -24,16 +35,7 @@ tags:
colorID: 1
position: -544,-442
---
<<fade_in 1>>
//<<clear_tasks>>
<<hide_actor 佩佩>>
<<switch_fix_system_to Clinic>>
// <<init_actor 佩佩>>
//1BrowupUB
// //TODO: <<switch_character_state 默认扬眉闭眼I>>
// <<show_actor 佩佩>>
<<fade_out 1>>
me: 我不应该提出这个什么“停止想象的”…我早就知道这不会有好结果。 #line:0e06541
me: 想象力这种东西……看来不是那么容易被停止的。 #line:05e9941
<<hide_dialog>>
@@ -56,16 +58,7 @@ peipei: 我好像在飘一样。 #line:07066a9
<<hide_dialog>>
//TODO:注册为D2S10-1
//TODO: <<switch_character_state 默认扬眉闭眼>>
<<wait 1>>
//TODO: <<switch_character_state 默认闭眼I>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认蓝眼无神I>>
<<wait 1>>
//TODO: <<switch_character_state 默认闭眼I>>
//1BlueeyeU
<<change_actor_state 1BlueeyeU>>
//TODO: <<switch_character_state 默认蓝眼无神I>>
//TODO:目前只是蓝眼不是无神
@@ -75,20 +68,9 @@ peipei: 发热?为什么?…… #line:053d4f8
<<hide_dialog>>
<<wait 0.5>>
//TODO:目前只是蓝眼不是无神
//TODO:注册为D2S10-2
//TODO: <<switch_character_state 默认闭眼I>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认蓝眼无神I>>
<<wait 1.5>>
//TODO: <<switch_character_state 默认蓝眼A>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认蓝眼流汗A>>
<<wait 2.5>>
//TODO:目前只是蓝眼不是无神
//1SweatBlueblankeyeSmile
//TODO: <<switch_character_state 默认蓝眼流汗无神微笑>>
<<change_actor_state 1SweatBlueblankeyeSmile>>
<<wait 0.7>>
peipei: 我失败了,是吗? #line:0a04301
@@ -102,25 +84,22 @@ peipei: 也就是…没有想象力,是么? #line:0897069
<<hide_dialog>>
<<wait 1>>
me: 嗯。也就是…把色彩从你的记忆里抹掉。 #line:061f820
//1B
<<change_actor_state 1B>>
//TODO: <<switch_character_state 默认闭眼>>
peipei: …… #line:0404bf2
peipei: 有那么一刻,我以为我真的要离开这里了。 #line:01e065e
//1SmileB
<<change_actor_state 1SmileB>>
//TODO: <<switch_character_state 默认闭眼微笑>>
peipei: 哈哈…… #line:0e1fa9a
<<hide_dialog>>
//1BlueblankeyeSmile
//TODO: <<switch_character_state 默认蓝眼无神微笑>>
<<change_actor_state 1BlueblankeyeSmile>>
<<wait 2.3>>
//1BrowupUB
//TODO: <<switch_character_state 默认扬眉闭眼A>>
<<change_actor_state 1BrowupUB>>
<<wait 0.2>>
peipei: 呼…… #line:041679f
//2BrowupAB
//TODO: <<switch_character_state 低头扬眉张嘴闭眼>>
<<change_actor_state 2BrowupAB>>//TODO: <<switch_character_state 低头扬眉张嘴闭眼>>
peipei: …… #line:05c6b2a
<<hide_dialog>>
<<wait 1>>
@@ -128,7 +107,7 @@ me: 你怎么了?又感觉不舒服吗? #line:02ac2a8
<<hide_dialog>>
<<wait 1>>
//2SmileB
<<change_actor_state 2SmileB>>
//TODO: <<switch_character_state 低头微笑闭眼>>
<<wait 0.5>>
@@ -142,21 +121,13 @@ peipei: 这已经有多久了? #line:080cf8d
<<hide_dialog>>
<<wait 1>>
//2BlueeyeSmile
<<change_actor_state 2BlueeyeSmile>>
//TODO: <<switch_character_state 低头蓝眼微笑>>
<<wait 1.5>>
peipei: 我竟然一直…没有感觉到吗?还是说…<br>已经太久了,我忘记了不痛是什么感觉了? #line:0a408e5
//TODO:注册为D2S10-3
<<hide_dialog>>
//TODO: <<switch_character_state 低头闭眼微笑>>
<<wait 0.1>>
//TODO: <<switch_character_state 低头蓝眼微笑>>
<<wait 0.8>>
//TODO: <<switch_character_state 低头蓝眼>>
//2Bluesideeye
<<change_actor_state 2Bluesideeye>>
//TODO: <<switch_character_state 低头蓝眼侧目>>
<<wait 1>>
@@ -164,7 +135,7 @@ peipei: 医生,我是不是…你遇到过最没用的机体?<br>我是不
<<hide_dialog>>
<<wait 0.5>>
me: 我无权评价…佩佩。我只是个医生,是一个按照指令工作的机体。 #line:003d290
//2B
<<change_actor_state 2B>>
//TODO: <<switch_character_state 低头闭眼>>
me: 但是…这不是你的错。 #line:0c1d15f
me: 有一些东西出问题了,UF没办法正常工作。这不是你做错了什么,所有机体都会生病。 #line:00c2e54
@@ -177,28 +148,22 @@ me: 只要你是我的病人,我就要把你治好。这是公司给我的指
<<hide_dialog>>
<<wait 1>>
//TODO:目前只是蓝眼不是无神
//TODO:注册为D2S10-4
//TODO: <<switch_character_state 默认微笑闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认蓝眼无神微笑>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认蓝眼微笑>>
//1BlueeyeSmile
<<change_actor_state 1BlueeyeSmile>>
//TODO: <<switch_character_state 默认微笑闭眼>>
<<wait 0.9>>
peipei: 医生…… #line:0444567
peipei: 我有一个请求。 #line:0d75f0d
me: 什么? #line:0606193
//1SmileB
//TODO: <<switch_character_state 默认微笑闭眼>>
<<change_actor_state 1SmileB>>
peipei: 你说过,UF里面有我的色彩晶圆,对吧? #line:02e1a86
peipei: 既然已经拆除了UF… #line:0f19759
<<hide_dialog>>
<<wait 0.5>>
//1BlueeyeSmile
<<change_actor_state 1BlueeyeSmile>>
//TODO: <<switch_character_state 默认蓝眼微笑>>
peipei: 就请再帮我把我的晶圆装到它原本应该在的地方吧。 #line:06d0be4
@@ -211,37 +176,37 @@ peipei: 别担心…这只是暂时的,我最后会回来做色彩抹除的。
me: 也就是说…你想重新装上一段时间色觉晶圆,<br>然后在附近转转,然后回来重新拿下来,<br>抹除记忆色彩,装上UF。对吧? #line:0672b14
me: 你没有打算装上之后就跑掉,然后找个地方躲起来,以为自己真的能逃避公司的惩罚,对吧? #line:052ed7b
<<hide_dialog>>
//1UB
<<change_actor_state 1UB>>
//TODO: <<switch_character_state 默认闭眼I>>
<<wait 1>>
peipei: 我只是想重新看看这个世界……就…只是看看。 #line:0bcf0e2
peipei: 现在几点了?我能赶上夕阳吗? #line:06fa4b4
<<hide_dialog>>
<<wait 1>>
//1BlueeyeSmile
<<change_actor_state 1BlueeyeSmile>>
//TODO: <<switch_character_state 默认蓝眼微笑>>
me: …… #line:0b10ec4
peipei: 我不会走远的…… #line:0a9d7a7
<<hide_dialog>>
<<wait 1>>
//1BlueblankeyeSmile
<<change_actor_state 1BlueblankeyeSmile>>
//TODO: <<switch_character_state 默认蓝眼无神微笑>>
<<wait 1.2>>
//1BlueblankeyeE
<<change_actor_state 1BlueblankeyeE>>
//TODO: <<switch_character_state 默认蓝眼无神A>>
peipei: 幸福市太小了…你知道我们走不掉。 #line:0c94e8d
//1BlueblankeyeSmile
<<change_actor_state 1BlueblankeyeSmile>>
//TODO: <<switch_character_state 默认蓝眼无神微笑>>
->CenterOption:建议直接进行色彩抹除 #line:0a4fbc1
me: 你不会想这么做的。 #line:0b0c56d
me: 况且…你刚刚发生了排异反应,这已经足够让我头疼了…… #line:0a6ed8e
me: 我不知道这会不会诱发什么更复杂的问题。 #line:083fa16
//1Blueblankeye
<<change_actor_state 1Blueblankeye>>
//TODO: <<switch_character_state 默认蓝眼无神>>
me: 你是我的病人,我不能把我的病人置于任何危险之中。 #line:033d698
peipei: 对不起…医生。 #line:0851d68
@@ -249,13 +214,8 @@ peipei: 幸福市太小了…你知道我们走不掉。 #line:0c94e8d
//TODO:注册为D2S10-5
//TODO:只有蓝色没有无神
//TODO: <<switch_character_state 默认闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认蓝眼无神>>
<<wait 0.7>>
//TODO: <<switch_character_state 默认蓝眼无神I>>
//1B
<<change_actor_state 1B>>
//TODO: <<switch_character_state 默认闭眼>>
<<wait 0.2>>
peipei: 但我还是… #line:090f58a
@@ -275,10 +235,10 @@ position: -265,-201
---
peipei: 医生…… #line:0afcc12
<<if $peipeiCry==false>>
//1BlueeyeE
<<change_actor_state 1BlueeyeE>>
//TODO: <<switch_character_state 默认蓝眼E>>
<<else>>
//1BlueeyeWeep
<<change_actor_state 1BlueeyeWeep>>
<<wait 1.8>>
<<endif>>
peipei: 如果你离开这里…你会去哪里? #line:097852e
@@ -288,10 +248,10 @@ me: 我不知道。 #line:06684f6
me: 我好像…无处可去。 #line:07cdea4
<<hide_dialog>>
<<if $peipeiCry==false>>
//1BlueeyeSmile
<<change_actor_state 1BlueeyeSmile>>
//TODO: <<switch_character_state 默认蓝眼微笑>>
<<else>>
//1BlueeyeWeepSmile
<<change_actor_state 1BlueeyeWeepSmile>>
//TODO: <<switch_character_state 默认蓝眼流泪微笑>>
<<endif>>
<<wait 0.5>>
@@ -301,10 +261,10 @@ peipei: 我的家在很远很远的南方……<br>但是那个地方已经早
peipei: 我所拥有的…也就只有那些记忆罢了。<br>我能去的只有幸福市…只有这个罐头厂。 #line:0bda4cb
peipei: 所以,我不可能离开的。医生。 #line:0b3e014
<<if $peipeiCry==false>>
//1B
<<change_actor_state 1B>>
//TODO: <<switch_character_state 默认闭眼>>
<<else>>
//1WeepB
<<change_actor_state 1WeepB>>
//TODO: <<switch_character_state 默认流泪闭眼>>
<<endif>>
peipei: 求求你了,帮我把晶圆装上去吧。 #line:04fd046
@@ -314,30 +274,26 @@ me: 如果我的患者要变成那个样子了…我想它应该也至少享有
me: 再说了,这是你自己的选择…… #line:058d556
<<hide_dialog>>
<<wait 1>>
<<if $peipeiCry==false>>
//TODO:注册为D2S10-6
//TODO: <<switch_character_state 默认闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认微笑闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认蓝眼无神微笑>>
//TODO: <<switch_character_state 默认流泪闭眼>>
// <<if $peipeiCry==false>>
// //TODO:注册为D2S10-6
// //TODO: <<switch_character_state 默认闭眼>>
// <<wait 0.1>>
// //TODO: <<switch_character_state 默认微笑闭眼>>
// <<wait 0.1>>
// //TODO: <<switch_character_state 默认蓝眼无神微笑>>
// //TODO: <<switch_character_state 默认流泪闭眼>>
<<endif>>
//TODO:注册为D2S10-7
//TODO: <<switch_character_state 默认微笑流泪闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认蓝眼流泪无神微笑>>
// <<endif>>
//1BlueeyeWeepSmile
<<change_actor_state 1BlueeyeWeepSmile>>
//TODO: <<switch_character_state 默认蓝眼流泪无神E>>
peipei: 太好了!谢谢你! #line:037c7c1
peipei: 谢谢你,谢谢你……医生! #line:0cf6f92
me: …… #line:0813d06
me: 我们去治疗室吧。 #line:0d7c713
//1WeepSmileB
<<change_actor_state 1WeepSmileB>>
//TODO: <<switch_character_state 默认蓝眼流泪无神微笑>>
<<set $global_isPeipeiBE=false>>
// <<switch_fix_system_to BodyModule>>
@@ -361,10 +317,10 @@ position: -739,-206
me: 对不起,这风险太大了…<br>不符合最优化操作指令。 #line:0daba58
<<hide_dialog>>
<<wait 1>>
//2B
<<change_actor_state 2B>>
//TODO: <<switch_character_state 低头闭眼>>
<<wait 2>>
//2WeepB
<<change_actor_state 2WeepB>>
//TODO: <<switch_character_state 低头流泪闭眼>>
<<set $peipeiCry=true>>
<<wait 1>>
@@ -373,7 +329,7 @@ position: -739,-206
peipei: 我不要那样… #line:01ae3d1
<<hide_dialog>>
<<wait 1>>
//2BlueeyeWeepA
<<change_actor_state 2BlueeyeWeepA>>
//TODO: <<switch_character_state 低头蓝眼流泪张嘴>>
<<wait 1>>
peipei: 我不要忘掉那些色彩…… #line:088343e
@@ -412,7 +368,7 @@ position: -733,301
me: 佩佩,你是我的患者…<br>我必须要对我的患者负责任。 #line:06abc3e
<<hide_dialog>>
<<wait 2>>
//2WeepAB
<<change_actor_state 2WeepAB>>
//TODO: <<switch_character_state 低头流泪张嘴闭眼>>
<<wait 1>>
me: 而且…你知道你逃不掉的,对吧? #line:02a0526
@@ -429,23 +385,15 @@ me: 那很危险,我不能将你置于危险之中。 #line:085eee8
peipei:……… #line:08c24ef
<<hide_dialog>>
<<wait 2>>
//TODO:注册为D2S10-8
//TODO: <<switch_character_state 低头蓝眼流泪>>
<<wait 0.1>>
//TODO: <<switch_character_state 低头流泪闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 低头蓝眼流泪>>
<<wait 1>>
//TODO: <<switch_character_state 低头蓝眼侧目流泪>>
//2BluesideeyeWeepA
<<change_actor_state 2BluesideeyeWeepA>>
//TODO: <<switch_character_state 低头蓝眼侧目流泪张嘴>>
peipei: 我会记得我曾经有过那些彩色的记忆吗? #line:06061a8
me: 你只会记得你曾经有一些记忆… #line:0e756f6
me: 但不再记得它们是什么了。 #line:0fce558
me: 就像梦一样。 #line:0571d47
peipei: 就像梦一样… #line:0949ad0
//1WeepB
<<change_actor_state 1WeepB>>
//TODO: <<switch_character_state 低头流泪闭眼>>
peipei: 医生…… #line:0db0142
peipei: 请把它们清除得干净一些。 #line:04d55a7
@@ -1,5 +1,5 @@
title: 进入手术
tags:
tags: start
colorID: 3
position: 246,-866
---
@@ -33,7 +33,7 @@ position: 246,-866
===
title: 记忆初始化深度
tags:
tags: content no_save
colorID: 1
position: 33,-552
---
@@ -104,7 +104,7 @@ position: 33,-552
===
title: 进行色彩回复后插入视觉
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: 395,-3195
@@ -131,7 +131,7 @@ EyeModule: 已与视觉模块建立连接! #line:0f3996e
===
title: 色彩校准测试
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: 395,-3195
@@ -144,7 +144,7 @@ position: 395,-3195
===
title: 选择记忆清除后插记忆模块的对话
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: 395,-3195
@@ -178,7 +178,7 @@ me: …… #line:0218d93
===
title: 选择给色彩晶圆后插记忆模块的对话
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: 395,-3195
@@ -200,7 +200,7 @@ MemModule: 未检测到可查看的记忆卡带。 #line:00d2cb0
===
title: RecoverColor
tags:
tags: content no_save
colorID: 8
position: 481,-570
---
@@ -240,6 +240,7 @@ me: 好了,佩佩。 #line:06dd1eb
===
title: 结束手术
tags: end
position: 275,-222
---
<<set $gameStage = "结束对话">>
@@ -20,16 +20,16 @@ position: 275,-222
---
<<set_music_param music peipeiEmo 0>>
// <<init_actor 佩佩>>
//1Blankeye
<<change_actor_state 1Blankeye>>
//TODO: <<switch_character_state 默认闭眼>>
// <<show_actor 佩佩>>
<<fade_out 1>>
<<wait 1>>
//1Blankeye
<<change_actor_state 1Blankeye>>
//TODO: <<switch_character_state 默认无神>>
<<wait 1>>
//1BlankeyeSmile
<<change_actor_state 1BlankeyeSmile>>
//TODO: <<switch_character_state 默认无神微笑>>
peipei: …我这是怎么了?<br>明明早就已经看不见了。 #line:08da87a
<<hide_dialog>>
@@ -37,17 +37,17 @@ peipei: …我这是怎么了?<br>明明早就已经看不见了。 #line:08da
peipei: 怎么还这么优柔寡断的。 #line:0e9a491
<<hide_dialog>>
<<wait 1>>
//1BrowupSmileB
<<change_actor_state 1BrowupSmileB>>
//TODO: <<switch_character_state 默认扬眉微笑闭眼>>
<<wait 1.5>>
//1BrowupBlankeyeE
<<change_actor_state 1BrowupBlankeyeE>>
//TODO: <<switch_character_state 默认扬眉无神E>>
peipei: 像一场梦一样。 #line:0961262
<<hide_dialog>>
<<wait 1>>
me: 眼睛还会痛吗? #line:0657e0f
//1BrowupBlankeyeSmile
<<change_actor_state 1BrowupBlankeyeSmile>>
//TODO: <<switch_character_state 默认扬眉无神微笑>>
peipei: 不痛了。脑袋还有点晕,但我想应该是正常的,对吧? #line:0b2e3d4
me: 记忆经过这么大程度的修改…<br>是的,感觉晕眩是正常的。很快就会恢复。 #line:0093ff3
@@ -61,7 +61,7 @@ me: 你还能…感受到那个念头吗?<br>那个…念头。 #line:0baf4ab
//TODO: <<switch_character_state 默认无神微笑>>
//1PBlankeyeSmile
<<change_actor_state 1PBlankeyeSmile>>
//TODO: <<switch_character_state 画画无神微笑>>
peipei:来吧,医生,我们测一下。<br>罐头广告?美人鱼…? #line:0be0ca8
@@ -70,7 +70,7 @@ pp: 我真蠢啊。 #line:0fd82b8
<<hide_dialog>>
<<wait 1>>
//1PB
<<change_actor_state 1PB>>
//TODO: <<switch_character_state 画画闭眼>>
<<wait 3>>
<<show_obj 美人鱼正确>>
@@ -82,13 +82,13 @@ me: 正确…算是吧。 #line:03c7a69
peipei: 很好。 #line:058a645
<<wait 1>>
<<hide_obj>>
//1BrowupB
<<change_actor_state 1BrowupB>>
//TODO: <<switch_character_state 默认扬眉无神闭眼>>
peipei: 好…还有很多事情等着我去做。 #line:013285e
<<hide_dialog>>
<<wait 2>>
//1BlankeyeSmile
<<change_actor_state 1BlankeyeSmile>>
//TODO: <<switch_character_state 默认扬眉无神微笑>>
<<wait 1>>
@@ -115,19 +115,13 @@ position: 275,-222
---
<<hide_dialog>>
// <<init_character "佩佩最新">>
//1B
<<change_actor_state 1B>>
// //TODO: <<switch_character_state 默认闭眼>>
// <<show_character>>
<<fade_out 1>>
<<wait 1>>
//TODO:注册为D2S12-H1
//TODO: <<switch_character_state 默认蓝眼无神>>
<<wait 1.4>>
//TODO: <<switch_character_state 默认蓝眼无神I>>
<<wait 0.6>>
//TODO: <<switch_character_state 默认闭眼I>>
//1BrowupBlueeyeI
<<change_actor_state 1BrowupBlueeyeI>>
//TODO: <<switch_character_state 默认蓝眼扬眉I>>
<<wait 1>>
peipei: 好美。 #line:00b9359
@@ -135,12 +129,8 @@ me: 是吧。<br>…好好看看吧。 #line:09f8ed2
<<hide_dialog>>
<<wait 1>>
//TODO:注册为D2S12-H2
//TODO: <<switch_character_state 默认扬眉闭眼I>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认蓝眼扬眉I>>
//1BrowupBlueeye
<<change_actor_state 1BrowupBlueeye>>
//TODO: <<switch_character_state 默认蓝眼扬眉>>
<<wait 1>>
@@ -149,10 +139,10 @@ me: 我的?我的眼睛?…有…什么好看的… #line:05e5e20
<<hide_dialog>>
<<wait 1>>
//1B
<<change_actor_state 1B>>
//TODO: <<switch_character_state 默认闭眼>>
<<wait 0.1>>
//1BlueblankeyeSmile
<<change_actor_state 1BlueblankeyeSmile>>
//TODO: <<switch_character_state 默认蓝眼无神微笑>>
<<wait 1>>
@@ -166,7 +156,7 @@ me: 好了…别看我的眼睛了。<br>你不是说要赶上夕阳么? #line
<<hide_dialog>>
<<wait 0.5>>
//1BlueeyeE
<<change_actor_state 1BlueeyeE>>
//TODO: <<switch_character_state 默认蓝眼E>>
<<wait 0.5>>
@@ -199,6 +189,7 @@ me: 一下子就跑掉了… #line:0abfb5c
title: 结束结束对话
tags: end
position: 275,-222
---
<<hide_dialog>>
@@ -1,19 +1,22 @@
title: 进入佩佩开场对话
tags:
title: 进入佩佩开场
tags: start
colorID: 8
position: 272,-1156
---
// <<init_actor 佩佩>>
// <<jump 色彩校准测试>>
<<time_flows_on day day>>
<<init_actor 佩佩>>
<<change_actor_state 2Pouting>>
//TODO: <<switch_character_state 背手黑线张嘴闭眼>>
//2HBlacklineCloseeyeAB
<<init_actor 佩佩 "clinic" "FrameAnimation">>
<<change_actor_state 2HBlacklineCloseeyeAB>>
<<fade_out 1>>
// <<indoor_new 1>>
<<jump 进入佩佩开场对话>>
===
title: 进入佩佩开场对话
tags: content
colorID: 8
position: 272,-1156
---
peipei: 医生… #line:05b09aa
me: …佩佩? #line:0429100
peipei: 我搞砸了…我搞砸了。 #line:0f06882
@@ -38,86 +41,35 @@ peipei: 第二天早上一觉起来,它就又开始变得不正常了。 #line
<<hide_dialog>>
<<wait 1>>
//TODO:注册为D2S1-1
//TODO: <<switch_character_state 低头闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认皱眉闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认皱眉流汗难受>>
<<wait 1>>
//1FrownSweatBlankeye
<<change_actor_state 1FrownSweatBlankeye>>
peipei: 啊…#auto_next #line:0b982b2
//TODO:注册为D2S1-2
//TODO: <<switch_character_state 默认皱眉流泪流汗闭眼I>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认皱眉流泪流汗难受>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认皱眉流泪流汗难受I>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认皱眉流泪流汗闭眼I>>
<<wait 0.2>>
peipei: 头……好痛!又开始了… #line:058cdc3
<<hide_dialog>>
//TODO: <<switch_character_state 默认皱眉流泪流汗闭眼I>>
//1FrownWeepIB
<<change_actor_state 1FrownWeepIB>>
peipei: 一开始还只是不太灵敏了,画的内容不太准确…… #line:07bdc09
peipei: 然后它就变得越来越怪了,一张比一张怪。 #line:0a1eed1
//TODO: <<switch_character_state 低头黑线流泪张嘴闭眼>>
//2BlacklineWeepAB
<<change_actor_state 2BlacklineWeepAB>>
peipei: …这头怎么…痛得停不下来… #line:05019b2
<<hide_dialog>>
<<wait 1.2>>
//TODO:注册为D2S1-3
//TODO: <<switch_character_state 背手黑线流泪>>
<<wait 1>>
//TODO: <<switch_character_state 背手黑线侧目张嘴流泪>>
<<wait 0.1>>
//TODO: <<switch_character_state 背手黑线闭眼张嘴流泪>>
<<wait 0.1>>
//TODO: <<switch_character_state 背手黑线侧目张嘴流泪>>
<<wait 0.8>>
//TODO: <<switch_character_state 背手黑线闭眼张嘴流泪>>
<<wait 0.1>>
//TODO: <<switch_character_state 背手黑线侧目张嘴流泪>>
peipei: 我是不是…修不好了?我是不是要死了? #line:0da1c4f
//TODO: <<switch_character_state 背手黑线闭眼张嘴流泪>>
<<wait 0.1>>
//2BlacklineSideeyeWeepA
//TODO: <<switch_character_state 背手黑线侧目张嘴流泪>>
<<change_actor_state 2BlacklineSideeyeWeepA>>
peipei: 一切都太突然了。我的工作死线就要到了,我还不能死…… #line:0ea6e88
me: 头痛?听起来很严重…最好现在就检查一下。 #line:08ce8c3
//TODO: <<switch_character_state 背手黑线张嘴流泪闭眼>>
//2BlacklineWeepAB
<<change_actor_state 2BlacklineWeepAB>>
peipei: 不…医生!来不及了,先别管什么头痛了,你要先修好我的UF…… #line:0f7937b
<<hide_dialog>>
<<wait 1>>
//TODO:注册为D2S1-4
//TODO: <<switch_character_state 低头黑线流泪闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认皱眉流泪流汗闭眼>>
<<wait 0.5>>
//TODO: <<switch_character_state 默认流泪流汗难受>>
<<wait 1>>
//TODO: <<switch_character_state 画画流泪流汗难受>>
<<wait 0.2>>
//1PLowbrowWeepBlankeyeI
//TODO: <<switch_character_state 画画流泪流汗难受I>>
<<change_actor_state 1PLowbrowWeepBlankeyeI>>
peipei: …你看这个。 #line:03b43d0
<<hide_dialog>>
//1PLowbrowWeepBlankeye
//TODO: <<switch_character_state 画画流泪流汗难受>>
<<change_actor_state 1PLowbrowWeepBlankeye>>
<<wait 1>>
//1PLowbrowWeepBlankeyeB
//TODO: <<switch_character_state 画画流泪流汗闭眼>>
<<change_actor_state 1PLowbrowWeepBlankeyeB>>
<<wait 2>>
<<show_obj "佩佩day2UF之一">>
<<wait 1>>
//3
//TODO: <<switch_character_state 头痛>>
<<change_actor_state "3">>
me: 这是… #line:09198f9
peipei: 嘶…还记得昨天你让我画的图吗? #line:06f0869
me: 这还是那个罐头广告的广告么…<br>可是这个大象是…?<br>罐头又… #line:0215b98
@@ -127,29 +79,23 @@ peipei: 根本没有罐头!对吧? #line:0d6e6d2
<<wait 1>>
me: UF…又出新的问题了? #line:073069b
//1WeepBlankeye
//TODO: <<switch_character_state 默认流泪流汗难受>>
<<change_actor_state 1WeepBlankeye>>
peipei: 何止是新的…你再看这个! #line:05a7164
<<hide_dialog>>
<<hide_obj>>
//1PWeepBlankeye
//TODO: <<switch_character_state 画画流泪流汗难受>>
<<change_actor_state 1PWeepBlankeye>>
<<wait 1>>
//1PFrownWeepB
//TODO: <<switch_character_state 画画皱眉流泪流汗闭眼>>
<<change_actor_state 1PFrownWeepB>>
peipei: 好痛…好痛……#auto_next #line:0322994
//1PWeepB
//TODO: <<switch_character_state 画画流泪流汗闭眼>>
<<change_actor_state 1PWeepB>>
<<wait 2>>
<<show_obj "佩佩day2UF之二">>
//3
//TODO: <<switch_character_state 头痛>>
<<change_actor_state "3">>
<<wait 1>>
me: 这又是…<br>你自己么? #line:004d2d3
//1WeepBlankeye
//TODO: <<switch_character_state 默认流泪流汗难受A>>
<<change_actor_state 1WeepBlankeye>>
peipei: 不是我把自己…不是我,是UF!<br>医生,你忘了吗? #line:058e910
<<hide_dialog>>
@@ -157,25 +103,20 @@ peipei: 不是我把自己…不是我,是UF!<br>医生,你忘了吗? #l
me: 我明白,你别着急。 #line:0d417da
me: 我需要弄清楚UF为什么会把你…#auto_next #line:020ef5d
//1PWeepBlankeye
//TODO: <<switch_character_state 画画流泪流汗难受>>
<<change_actor_state 1PWeepBlankeye>>
peipei: 再看这个!医生…… #line:02b32bb
<<hide_dialog>>
//1PFrownWeepB
//TODO: <<switch_character_state 画画皱眉流泪流汗闭眼>>
<<change_actor_state 1PFrownWeepB>>
<<wait 0.1>>
//1PFrownWeepHalfeye
//TODO: <<switch_character_state 画画皱眉流泪流汗垂眼>>
<<change_actor_state 1PFrownWeepHalfeye>>
<<wait 1>>
peipei: 这真是…痛得快睁不开眼睛了…#auto_next #line:0db3ac6
//1PFrownWeepIB
//TODO: <<switch_character_state 画画皱眉流泪大汗淋漓闭眼I>>
<<change_actor_state 1PFrownWeepIB>>
<<wait 2>>
<<show_obj "佩佩day2UF之三">>
<<hide_dialog>>
//3Weep
//TODO: <<switch_character_state 头痛>>
<<change_actor_state "3Weep">>
<<wait 1>>
me: … #line:09e7196
@@ -183,33 +124,16 @@ me: 这次看起来不只是“颜色错误”了……<br>我先收录下来。
me: …你刚才说的痛是哪里痛?眼睛吗? #line:0b37714
peipei: 别管什么痛了! #line:051d56c
//2BlacklineSideeyeWeepA
//TODO: <<switch_character_state 低头黑线侧目张嘴流泪>>
<<change_actor_state 2BlacklineSideeyeWeepA>>
<<hide_obj>>
<<hide_dialog>>
<<wait 1.7>>
//TODO:注册为D2S1-5
//TODO: <<switch_character_state 低头黑线张嘴流泪>>
<<wait 0.1>>
//TODO: <<switch_character_state 低头黑线张嘴流泪闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 低头黑线张嘴流泪>>
<<wait 1.3>>
//TODO: <<switch_character_state 低头黑线侧目张嘴流泪>>
<<wait 0.2>>
//TODO: <<switch_character_state 低头黑线张嘴流泪闭眼>>
<<wait 0.1>>
//2BlacklineSideeyeWeepA
//TODO: <<switch_character_state 低头黑线侧目张嘴流泪>>
<<wait 1.3>>
<<change_actor_state 2BlacklineSideeyeWeepA>>
peipei: 医生…求求你,我不能没有UF……我必须修好它。 #line:061a35f
me: 好吧…无论如何,先到治疗室来吧。 #line:0d21450
<<hide_dialog>>
//2BlacklineWeepAB
//TODO: <<switch_character_state 低头黑线张嘴流泪闭眼>>
<<change_actor_state 2BlacklineWeepAB>>
<<jump 结束引入对话>>
===
@@ -1,5 +1,5 @@
title: 进入第一次发热
tags:
tags: start
colorID: 3
position: 322,-1030
---
@@ -12,11 +12,11 @@ position: 322,-1030
Task: 检查UF模块 #line:06d0c20
<<fade_out 1>>
<<show_task_panel>>
===
title: 结束第一次发热
tags: end
position: 304,-368
---
<<set $gameStage = "身体检查">>
@@ -24,7 +24,7 @@ position: 304,-368
===
title: 系统发热对话
tags:
tags: content
colorID: 8
position: -32,-873
---
@@ -52,7 +52,7 @@ Error: 当前温度:83.3℃,请恢复至工作温度…… #line:0f2f946
===
title: 第一次降温
tags:
tags: content
colorID: 8
position: -29,-688
---
@@ -1,5 +1,5 @@
title: 进入身体检查
tags:
tags: start
colorID: 8
position: -445,-3182
---
@@ -8,6 +8,7 @@ me: 发热的源头就是这个UF模块…<br>很有可能就是它出问题了
===
title: 身体检查状态
tags: content no_save
position: -464,-2375
---
//退出状态条件
@@ -17,6 +18,7 @@ position: -464,-2375
===
title: 结束身体检查
tags: end
position: -492,-2056
---
<<set $gameStage = "UF拆壳">>
@@ -37,7 +39,7 @@ position: -492,-2056
// ===
title: 检查情绪
tags: 待编辑
tags: content
colorID: 8
group:插线检查
position: -87,-3394
@@ -77,7 +79,7 @@ EmoModule: 已与情绪模块建立连接! #line:043977a
===
title: 检查语言
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: 154,-3032
@@ -116,7 +118,7 @@ SpeakerModule: 已与表达模块建立连接! #line:08e4ff7
===
title: 检查逻辑
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: 388,-3398
@@ -161,7 +163,7 @@ LogicModule: 已与逻辑处理模块建立连接! #line:0c7c186
===
title: 检查色觉
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: 155,-3195
@@ -195,7 +197,7 @@ ChipModule: 已与附加模块建立连接! #line:0e44178
===
title: 检查记忆
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: 155,-3395
@@ -232,7 +234,7 @@ MemModule: 未检测到可查看的记忆卡带。 #line:0cba6c7
===
title: 检查UF_不可检查
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: -79,-3186
@@ -270,7 +272,7 @@ UfModule: 已与*UnstableFusion图像生成模块*建立连接! #line:039f0cf
===
title: 检查视觉
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: 395,-3195
@@ -314,6 +316,7 @@ EyeModule: 已与视觉模块建立连接! #line:0a489b0
===
title: 第二次发热前对话
tags: content no_save
position: 129,-2381
---
<<jump 第二次发热>>
@@ -332,12 +335,14 @@ position: 129,-2381
// <<hide_dialog>>
===
title: 屏幕结束
tags: content no_save
position: -76,-2841
---
<<clear_screen>>
===
title: 第二次发热
tags: content
position: 135,-2155
---
// <<wait 0.1>>
@@ -358,7 +363,7 @@ me: 再坚持一下…佩佩。 #line:01a4f28
===
title: 第二次降温
tags:
tags: content
colorID: 8
position: 114,-2653
---
@@ -371,7 +376,7 @@ me: 发热的症状正在逐渐加重…下次可能不会这么容易了。 #li
===
title: UF深入失败
tags:
tags: content no_save
colorID: 8
position: -478,-2694
---
@@ -1,5 +1,5 @@
title: 进入UF拆壳
tags:
tags: content
position: 43,-97
---
<<hide_dialog>>
@@ -41,7 +41,9 @@ Task: 拆开UF #line:0ef5998
<<return_init_camera>>
<<jump 结束UF拆壳>>
===
title: 结束UF拆壳
tags: end
position: 275,-222
---
<<set $gameStage = "UF检查">>
@@ -1,5 +1,5 @@
title: 进入UF检查
tags:
tags: start
position: 43,-97
---
<<declare $UFCount = 0>>
@@ -14,6 +14,7 @@ me: 好…现在应该可以通过插线访问UF了。 #line:0509a25
===
title: 结束UF检查
tags: end
position: 275,-222
---
<<set $gameStage = "分析">>
@@ -21,7 +22,7 @@ position: 275,-222
===
title: 检查UF_拆除安保
tags: 待编辑
tags: content no_save
colorID: 8
group:插线检查
position: -85,-3195
@@ -46,6 +47,7 @@ UfModule: 已与*UnstableFusion图像生成模块*建立连接! #line:0873625
===
title: 第一次进入UF检查
tags: content no_save
position: 275,-222
---
<<clear_screen>>
@@ -58,6 +60,7 @@ me: 哈!总算……让我看看这里边到底有啥东西吧。 #line:0c55bb
===
title: UF检查_目标重复
tags: content no_save
position: 275,-222
---
me: 刚才已经试过这个了…这次选一个不同的目标吧。 #line:0196667
@@ -65,7 +68,7 @@ me: 刚才已经试过这个了…这次选一个不同的目标吧。 #line:019
===
title: UFCheck
tags:
tags: content no_save
colorID: 3
group:视觉检查
position: -2052,-2351
@@ -275,7 +278,7 @@ ULM自训练进程: 检测到进程接管请求!正在识别手动选择的目
===
title: UFCheckEnd
tags:
tags: content no_save
colorID: 3
group:视觉检查
position: -2052,-2351
@@ -284,7 +287,7 @@ position: -2052,-2351
===
title: 退出UF
tags:
tags: content no_save
colorID: 3
group:视觉检查
position: -2052,-2351
@@ -103,6 +103,7 @@ peipei: ……<br>为什么…<br>…… #line:0372b04
title: 结束分析
tags: end
position: 261,-223
---
<<set $gameStage = "术前谈话">>
@@ -1,5 +1,5 @@
title: 进入术前谈话
tags:
tags: start
colorID: 3
position: 251,-1150
---
@@ -7,23 +7,18 @@ position: 251,-1150
<<switch_fix_system_to Clinic>>
// <<init_actor 佩佩>>
// <<show_actor 佩佩>>
//1SweatI
//TODO:注册为D2S7-1
//TODO: <<switch_character_state 默认大汗淋漓I>>
<<change_actor_state 1SweatI>>
<<fade_out 1>>
//TODO: <<switch_character_state 默认大汗淋漓闭眼I>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认大汗淋漓I>>
<<wait 0.1>>
<<hide_dialog>>
//TODO: <<switch_character_state 默认大汗淋漓>>
<<wait 1>>
//TODO: <<switch_character_state 默认大汗淋漓闭眼I>>
<<wait 0.1>>
//1SweatI
//TODO: <<switch_character_state 默认大汗淋漓I>>
<<wait 0.8>>
<<change_actor_state 1SweatI>>
//似乎这里应该有两个情绪点:一个是得知问题所在,一个是得知该怎么办——以及底下还有一个停止想象(停止想象也许可以缩短一些?)——跑跑看会不会长了
<<jump 术前谈话_1>>
===
title: 术前谈话_1
tags: content
position: 251,-1150
---
peipei: 医生…<br>为什么你总是提出这么残忍的方案? #line:0844ca3
<<hide_dialog>>
<<wait 1>>
@@ -34,19 +29,16 @@ me: 只有这样,才能中止UF的排异反应,<br>结束发热和头痛,
<<hide_dialog>>
<<wait 1>>
//2BlacklineSweat
//TODO: <<switch_character_state 低头黑线>>
<<change_actor_state 2BlacklineSweat>>
<<wait 1>>
peipei: 排异反应…? #line:04c5399
me: 你身上的一些模块是来自于你自己的,而一些模块是被塞进来的,比如你的UF。 #line:059a020
me: 成因很复杂,我们还不知道是为什么。 #line:0bc5eb3
me: 总之…出于某些原因,你身体里的“原型”可能不太喜欢这些新来的模块。 #line:0f69a12
//2BlacklineSweatB
//TODO: <<switch_character_state 低头闭眼>>
<<change_actor_state 2BlacklineSweatB>>
<<wait 0.1>>
//2SweatSideeyeA
//TODO: <<switch_character_state 低头侧目张嘴>>
<<change_actor_state 2SweatSideeyeA>>
peipei: 又是原型? #line:088c92a
me: 是的…原型。 #line:087f051
<<wait 1>>
@@ -62,68 +54,42 @@ me: 这也就是为什么…你始终有那个念头。想要去“看见”的
<<hide_dialog>>
<<wait 1>>
//TODO:注册为D2S7-2
//TODO: <<switch_character_state 默认流汗无神>>
<<wait 0.5>>
//TODO: <<switch_character_state 默认流汗闭眼I>>
<<wait 0.1>>
//1SweatI
//TODO: <<switch_character_state 默认流汗I>>
<<wait 0.5>>
<<change_actor_state 1SweatI>>
peipei: 所以…这个“原型”…<br>我脑袋里听到的那个声音…也就是…<br>…我。 #line:02bd758
<<hide_dialog>>
<<wait 1>>
//1Sweat
//TODO: <<switch_character_state 默认流汗>>
<<change_actor_state 1Sweat>>
peipei: 那么是不是…只要我能…只要这个“原型”能看见色彩…… #line:0d553cf
me: …也就不会有到处乱跑的想象力了…… #line:07c095f
<<hide_dialog>>
<<wait 0.5>>
//TODO:注册为D2S7-3
//TODO: <<switch_character_state 默认流汗闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认流汗>>
<<wait 0.5>>
//TODO: <<switch_character_state 默认流汗微笑>>
<<wait 0.1>>
//1SweatLaugh
//TODO: <<switch_character_state 默认流汗E>>
<<change_actor_state 1SweatLaugh>>
<<wait 1>>
peipei: 对吧? #line:0c3ffa2
peipei: 医生?对吧…? #line:06e238e
<<hide_dialog>>
//1SweatSmile
//TODO: <<switch_character_state 默认流汗微笑>>
<<change_actor_state 1SweatSmile>>
<<wait 2.5>>
me: 可是…你只有一个色彩晶圆。要么给你自己的眼睛用…要么给UF用。 #line:068dd1e
//1SweatR
<<change_actor_state 1SweatR>>
<<wait 0.3>>
peipei: 难道…就没有办法弄到额外的色彩晶圆吗? #line:085a1b8
me: 对不起,色彩晶圆是无法量产的……每个机体都只有一个。 #line:0362191
<<hide_dialog>>
<<wait 1>>
//TODO:注册为D2S7-4
//TODO: <<switch_character_state 默认流汗I>>
<<wait 0.1>>
//TODO: <<switch_character_state 默认流汗A>>
//1SweatI
//TODO: <<switch_character_state 默认流汗I>>
<<change_actor_state 1SweatI>>
<<wait 1>>
me: 嗯…不行。<br>还是只有色彩记忆抹除。对不起。 #line:0bd043d
//1SweatB
//TODO: <<switch_character_state 默认流汗闭眼>>
<<change_actor_state 1SweatB>>
<<hide_dialog>>
<<complete_task "line:0e94a4a">>
<<hide_dialog>>
<<wait 1>>
//1SweatBlankeye
<<change_actor_state 1SweatBlankeye>>
<<wait 0.5>>
peipei: 我还以为…只要我能把想象的画面给UF,它就能把我想象的也画出来……又快又好。 #line:0d06cd0
me: 你理解错了。它不能理解你的想象力……也不允许理解你的想象力。 #line:00a8d00
@@ -140,39 +106,17 @@ me: 它只把你当作异类。…尽管它在你的身体里面。 #line:0ceadc
//也许试试不要这段↑
<<hide_dialog>>
//TODO:注册为D2S7-5
<<wait 1.2>>
//TODO: <<switch_character_state 低头黑线闭眼>>
<<wait 0.2>>
//TODO: <<switch_character_state 低头黑线>>
<<wait 1>>
//TODO: <<switch_character_state 低头黑线微笑>>
<<wait 0.1>>
//TODO: <<switch_character_state 低头黑线微笑闭眼>>
//2BlacklineSmile
//TODO: <<switch_character_state 低头黑线微笑>>
<<wait 0.5>>
<<change_actor_state 2BlacklineSmile>>
peipei: 医生……你知道被回收的机体最后都去哪儿了吗? #line:0302afd
//TODO:注册为D2S7-6
//TODO: <<switch_character_state 低头黑线微笑闭眼>>
<<wait 0.1>>
//TODO: <<switch_character_state 低头黑线微笑>>
<<wait 0.1>>
//TODO: <<switch_character_state 低头黑线微笑闭眼>>
//2BlacklineSmile
//TODO: <<switch_character_state 低头黑线微笑>>
<<change_actor_state 2BlacklineSmile>>
me: 老实说,我不知道。它们…最后都没有回来。我不想去想这个问题。 #line:08e0979
peipei: 我开始想,或许这样的生活…也并不值得再继续下去了。 #line:099ac43
//2BlacklineSmile
//TODO: <<switch_character_state 低头黑线微笑闭眼>>
<<wait 0.5>>
<<change_actor_state 2BlacklineSmile>>
peipei: 也许不再回来也挺好的,我想我根本就不适合在这儿。 #line:0e0d945
me: 你应该知道这是什么意思。 #line:027d596
//2BlacklineSmileB
//TODO: <<switch_character_state 低头黑线微笑闭眼>>
<<change_actor_state 2BlacklineSmileB>>
peipei: 我知道这是什么意思。 #line:01692d8
me: …… #line:08403a0
@@ -181,8 +125,7 @@ me: …… #line:08403a0
me: 你刚刚说的…让我在想,也许还有另一种办法…… #line:0856470
me: 停止想象。让那个“声音”不要再想象画面,你的UF也应该能恢复正常。 #line:0ce8234
//2SideeyeA
//TODO: <<switch_character_state 低头侧目张嘴>>
<<change_actor_state 2SideeyeA>>
peipei: 停止…想象?我不明白。怎么做到? #line:03d760c
me: 你是怎么把那些颜色和图像…调用出来的呢? #line:04df8f5
peipei: 调用出来?我不明白…… #line:0e314d4
@@ -191,8 +134,7 @@ me: 好吧…*想象*。我不知道你具体是怎么做到的,但是就像
<<hide_dialog>>
<<wait 1>>
//1SweatBlankeyeI
//TODO: <<switch_character_state 默认流汗无神I>>
<<change_actor_state 1SweatBlankeyeI>>
<<wait 1>>
peipei: 该怎么做才能停止想象?我不明白。 #line:0e54d35
@@ -216,8 +158,7 @@ me: 很好,现在闭上眼睛。 #line:041c698
<<hide_dialog>>
<<wait 1>>
//1SweatB
//TODO: <<switch_character_state 默认流汗闭眼>>
<<change_actor_state 1SweatB>>
<<wait 1>>
peipei: 好。 #line:03343b5
@@ -243,23 +184,19 @@ peipei: 好。 #line:03343b5
me: 是的,那也是你的想象。你什么也看不到。 #line:00b9521
me: 有一个方法来清空你的思绪。 #line:08387b1
me: 如果你无法控制你的大脑活动,试着说“停止”。 #line:09498de
//1SweatIB
//TODO: <<switch_character_state 默认流汗闭眼I>>
<<change_actor_state 1SweatIB>>
peipei: 就……说出来吗? #line:0500219
me: 是的。一旦你意识到这不是你想要去想的东西,就对自己喊“停止”,然后你就会停下来。 #line:0270a9e
peipei: 让我试试…… #line:0f94543
//1SweatB
//TODO: <<switch_character_state 默认流汗闭眼>>
<<change_actor_state 1SweatB>>
->让佩佩保持一段时间 #line:04ed557
peipei: …… #line:02d2685
//1SweatIB
//TODO: <<switch_character_state 默认流汗闭眼I>>
<<change_actor_state 1SweatIB>>
peipei: 停止。 #line:04844f3
me: 很好,就保持这样。 #line:08558b6
peipei: …… #line:022428a
peipei: 停止。很好…… #line:024d62f
//1SweatB
//TODO: <<switch_character_state 默认流汗闭眼>>
<<change_actor_state 1SweatB>>
peipei:…… #line:0a4af03
me: …… #line:00c325c
me: 好了。现在感觉如何? #line:0afd11f
@@ -270,6 +207,7 @@ me: 那我们试试吧。 #line:02363a5
title: 结束术前谈话
tags: end
position: 275,-222
---
<<set $gameStage = "停止想象">>
@@ -1,11 +1,18 @@
title: 进入停止想象
tags:
tags: start
position: 428,-88
---
<<fade_in 1>>
<<switch_fix_system_to BodyModule>>
<<declare $CheckTargetCount=0>>
<<fade_out 1>>
<<jump 停止想象_1>>
===
title: 停止想象_1
tags: content
position: 428,-88
---
me:准备好了么? #line:0eb665d
peipei: 我们来吧,医生。 #line:04a3898
Task: 尝试停止想象 #line:08f5fd5
@@ -13,6 +20,7 @@ Task: 尝试停止想象 #line:08f5fd5
===
title: 结束停止想象
tags: end
position: 259,432
---
<<set $gameStage = "UF拆除">>
@@ -20,6 +28,7 @@ position: 259,432
===
title: 停止想象Check
tags: content no_save
position: 71,-93
---
@@ -349,7 +358,7 @@ ULM自训练进程: 检测到进程接管请求!正在识别手动选择的目
// ===
title: UF停止想象CheckEnd
tags:
tags: content no_save
colorID: 3
group:视觉检查
position: -2052,-2351
@@ -358,6 +367,7 @@ position: -2052,-2351
===
title: 降温失败的对话
tags: content no_save
position: 255,114
---
me: 降不下来…为什么降不下来? #line:0153613
@@ -1,6 +1,6 @@

title: 进入UF拆除
tags:
tags: start
position: 43,-97
---
<<wait 0.5>>
@@ -23,6 +23,7 @@ position: 43,-97
title: 结束UF拆除
tags: end
position: 275,-222
---
<<set $gameStage = "术前谈话2">>
+7 -12
View File
@@ -1,14 +1,15 @@
title: Start
tags:
title: Start
tags: start
colorID: 8
position: 253,-2041
---
<<jump 数据初始化>>
<<detour 数据初始化>>
<<jump Center>>
===
title: 数据初始化
tags:
tags: init
colorID: 4
position: 248,-1739
---
@@ -87,23 +88,17 @@ position: 248,-1739
<<declare $memoryChecked=false>>
<<declare $UfChecked=false>>
<<declare $eyeChecked=false>>
<<jump Center>>
///一些状态初始化
<<Temp_RemoveChip>>
===
title: Center
tags: center
description: 脚本跳转中心,GameStage在此处处理,理论上不在其他地方读取GameStage
position: 205,446
colorID: 1
---
// 每次进入维修界面就自动保存
<<if $gameStage =="开场对话">>
<<jump 进入佩佩开场对话>>
<<jump 进入佩佩开场>>
<<endif>>
<<if $gameStage == "第一次发热">>
<<jump 进入第一次发热>>