Merge branch 'develop' into 7.3春优化

This commit is contained in:
2026-07-09 14:19:28 +08:00
114 changed files with 7469 additions and 3185 deletions
@@ -47,6 +47,11 @@ MonoBehaviour:
- Locale-en
- Locale-ja-JP
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 7ea8c68fdc624de4c86434963c06ec55
m_Address: Assets/Language/ChapterInfo/ChapterInfo Shared Data.asset
m_ReadOnly: 1
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
m_ReadOnly: 1
m_Settings: {fileID: 11400000, guid: 77169ce22e430f64fb36c771815a4a7b, type: 2}
m_SchemaSet:
@@ -29,6 +29,12 @@ MonoBehaviour:
m_SerializedLabels:
- Locale-zh-Hans
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: bdf8ad79a9f707b45805e23c25ccdadb
m_Address: ChapterInfo_zh-Hans
m_ReadOnly: 1
m_SerializedLabels:
- Locale-zh-Hans
FlaggedDuringContentUpdateRestriction: 0
m_ReadOnly: 1
m_Settings: {fileID: 11400000, guid: 77169ce22e430f64fb36c771815a4a7b, type: 2}
m_SchemaSet:
@@ -29,6 +29,12 @@ MonoBehaviour:
m_SerializedLabels:
- Locale-en
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 8906df9235e52fb41b11fe8776a77032
m_Address: ChapterInfo_en
m_ReadOnly: 1
m_SerializedLabels:
- Locale-en
FlaggedDuringContentUpdateRestriction: 0
m_ReadOnly: 1
m_Settings: {fileID: 11400000, guid: 77169ce22e430f64fb36c771815a4a7b, type: 2}
m_SchemaSet:
@@ -29,6 +29,12 @@ MonoBehaviour:
m_SerializedLabels:
- Locale-ja-JP
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 9d8accfdeabc8034c986233920a17184
m_Address: ChapterInfo_ja-JP
m_ReadOnly: 1
m_SerializedLabels:
- Locale-ja-JP
FlaggedDuringContentUpdateRestriction: 0
m_ReadOnly: 1
m_Settings: {fileID: 11400000, guid: 77169ce22e430f64fb36c771815a4a7b, type: 2}
m_SchemaSet:
@@ -17,6 +17,7 @@ namespace AibisDream.SystemEditor
EditorGUILayout.Space();
EditorGUILayout.LabelField("显示信息", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(serializedObject.FindProperty("title"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("titleKey"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("description"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("coverPic"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("chapter"));
@@ -2,6 +2,7 @@ using System;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;
public class VersionIncrementer : IPreprocessBuildWithReport
{
@@ -23,5 +24,12 @@ public class VersionIncrementer : IPreprocessBuildWithReport
// 更新版本号
string date = DateTime.Now.ToString("yyyyMMdd-HHmmss");
PlayerSettings.bundleVersion = $"{major}.{minor}.{revision}.{build + 1}-{date}";
if (report.summary.platform == BuildTarget.Android)
{
int versionCode = PlayerSettings.Android.bundleVersionCode;
PlayerSettings.Android.bundleVersionCode = versionCode + 1;
Debug.Log($"[VersionIncrementer] Android versionCode: {versionCode} -> {versionCode + 1}");
}
}
}
@@ -74,8 +74,6 @@ namespace AibisDream.SystemEditor
public AsepriteSize size;
public string scale;
public List<AsepriteFrameTag> frameTags;
public List<object> layers;
public List<object> slices;
}
// Aseprite JSON的包装类(因为Unity JsonUtility不支持Dictionary
@@ -2,6 +2,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using UnityEditor;
using UnityEditor.U2D.Sprites;
using UnityEngine;
@@ -57,8 +58,7 @@ namespace AibisDream.SystemEditor
int metaBraceEnd = FindMatchingBrace(jsonContent, metaBraceStart);
string metaJson = jsonContent.Substring(metaBraceStart, metaBraceEnd - metaBraceStart + 1);
// 移除可能的尾随逗号
metaJson = metaJson.TrimEnd(',', ' ', '\n', '\r');
metaJson = SanitizeJsonForUnity(metaJson);
AsepriteMeta meta = JsonUtility.FromJson<AsepriteMeta>(metaJson);
@@ -173,7 +173,7 @@ namespace AibisDream.SystemEditor
try
{
AsepriteFrameInfo frameInfo = JsonUtility.FromJson<AsepriteFrameInfo>(frameDataJson);
AsepriteFrameInfo frameInfo = JsonUtility.FromJson<AsepriteFrameInfo>(SanitizeJsonForUnity(frameDataJson));
if (frameInfo.frame != null)
{
frames.Add(new FrameData
@@ -215,6 +215,14 @@ namespace AibisDream.SystemEditor
return int.MaxValue; // 如果无法解析,放在最后
}
/// <summary>
/// Unity JsonUtility 不支持尾随逗号,Aseprite 导出时偶尔会带上。
/// </summary>
private static string SanitizeJsonForUnity(string json)
{
return Regex.Replace(json, @",(\s*[}\]])", "$1");
}
private static int FindMatchingBrace(string str, int startIndex)
{
if (startIndex < 0 || startIndex >= str.Length) return -1;
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3fe2278382cb87e4993d86ca5ed00e5f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,101 @@
using System;
using System.Collections.Generic;
namespace AibisDream.YarnLocalizationValidation.Editor
{
public enum YarnL10nIssueType
{
MissingLocalization,
OrphanLocalization,
SourceTextChanged,
CompileError,
UntaggedLine,
CsvMissing,
InvalidProject,
NoLocalizationConfigured,
}
[Serializable]
public sealed class YarnL10nIssue
{
public YarnL10nIssueType Type;
public string Language;
public string LineId;
public string SourceText;
public string LocText;
public string YarnFile;
public string YarnLineNumber;
public string CsvFile;
public string ChapterFolder;
public string Message;
public string IssueTypeLabel => GetDisplayType();
public string GetDisplayType()
{
return Type switch
{
YarnL10nIssueType.MissingLocalization => $"缺少本地化-{Language}",
YarnL10nIssueType.OrphanLocalization => $"找不到原文-{Language}",
YarnL10nIssueType.SourceTextChanged => $"原文已变更-{Language}",
YarnL10nIssueType.CompileError => "编译错误",
YarnL10nIssueType.UntaggedLine => "未打line标签",
YarnL10nIssueType.CsvMissing => $"CSV缺失-{Language}",
YarnL10nIssueType.InvalidProject => "项目无效",
YarnL10nIssueType.NoLocalizationConfigured => "未配置本地化",
_ => Type.ToString(),
};
}
}
[Serializable]
public sealed class YarnL10nChapterSummary
{
public string ChapterFolder;
public string YarnProjectPath;
public int SourceLineCount;
public Dictionary<string, YarnL10nLocaleSummary> Locales = new();
public int IssueCount;
}
[Serializable]
public sealed class YarnL10nLocaleSummary
{
public string Language;
public int MissingCount;
public int OrphanCount;
public int SourceChangedCount;
}
[Serializable]
public sealed class YarnL10nValidationResult
{
public List<YarnL10nIssue> Issues = new();
public List<YarnL10nChapterSummary> Chapters = new();
public int TotalIssueCount;
public bool HasIssues => TotalIssueCount > 0;
public bool HasBlockingIssues
{
get
{
foreach (var issue in Issues)
{
switch (issue.Type)
{
case YarnL10nIssueType.MissingLocalization:
case YarnL10nIssueType.OrphanLocalization:
case YarnL10nIssueType.SourceTextChanged:
case YarnL10nIssueType.CompileError:
case YarnL10nIssueType.CsvMissing:
case YarnL10nIssueType.InvalidProject:
return true;
}
}
return false;
}
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 340d8f4fbf1fb8a458b87a164afd827b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,57 @@
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace AibisDream.YarnLocalizationValidation.Editor
{
public static class YarnL10nReportExporter
{
public static void ExportToCsv(YarnL10nValidationResult result, string outputPath)
{
var directory = Path.GetDirectoryName(outputPath);
if (!string.IsNullOrEmpty(directory))
{
Directory.CreateDirectory(directory);
}
var builder = new StringBuilder();
builder.AppendLine("issueType,language,lineId,sourceText,locText,yarnFile,yarnLineNumber,csvFile,chapterFolder,message");
foreach (var issue in result.Issues)
{
builder.AppendLine(string.Join(",",
Escape(issue.GetDisplayType()),
Escape(issue.Language),
Escape(issue.LineId),
Escape(issue.SourceText),
Escape(issue.LocText),
Escape(issue.YarnFile),
Escape(issue.YarnLineNumber),
Escape(issue.CsvFile),
Escape(issue.ChapterFolder),
Escape(issue.Message)));
}
File.WriteAllText(outputPath, builder.ToString(), new UTF8Encoding(encoderShouldEmitUTF8Identifier: true));
}
public static string BuildDefaultExportFileName(string chapterFolder)
{
var chapterName = string.IsNullOrEmpty(chapterFolder)
? "yarn_l10n"
: Path.GetFileName(chapterFolder.Replace('/', Path.DirectorySeparatorChar));
return $"{chapterName}_l10n_report_{System.DateTime.Now:yyyyMMdd_HHmmss}.csv";
}
private static string Escape(string value)
{
value ??= string.Empty;
if (value.Contains('"') || value.Contains(',') || value.Contains('\n') || value.Contains('\r'))
{
return $"\"{value.Replace("\"", "\"\"")}\"";
}
return value;
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7ab3c79927b366e459587175b8325dd6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,471 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEditorInternal;
using UnityEngine;
namespace AibisDream.YarnLocalizationValidation.Editor
{
public class YarnL10nValidationWindow : EditorWindow
{
private const string MenuPath = "AIBIS/Yarn 本地化校验";
private const string WindowTitle = "Yarn Localization Validator";
private const string FolderPathPrefKey = "AibisDream.YarnL10nValidation.FolderPath";
private const string ScanSubdirsPrefKey = "AibisDream.YarnL10nValidation.ScanSubdirs";
private string _folderPath = "Assets/Yarn/FP/FP_Day1_mid";
private DefaultAsset _folderAsset;
private bool _scanSubdirectories;
private Vector2 _scrollPosition;
private YarnL10nValidationResult _lastResult;
private string _filterType = "全部";
private string _filterLanguage = "全部";
private string _searchText = string.Empty;
private string[] _typeOptions = { "全部" };
private string[] _languageOptions = { "全部" };
private int _filterTypeIndex;
private int _filterLanguageIndex;
[MenuItem(MenuPath)]
public static void Open()
{
var window = GetWindow<YarnL10nValidationWindow>(WindowTitle);
window.minSize = new Vector2(640, 480);
}
private void OnEnable()
{
_folderPath = EditorPrefs.GetString(FolderPathPrefKey, _folderPath);
_scanSubdirectories = EditorPrefs.GetBool(ScanSubdirsPrefKey, false);
SyncFolderAssetFromPath();
}
private void OnGUI()
{
EditorGUILayout.LabelField("Yarn 本地化校验", EditorStyles.boldLabel);
EditorGUILayout.Space(4);
DrawFolderSelector();
EditorGUILayout.Space(4);
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("校验", GUILayout.Height(28)))
{
RunValidation();
}
using (new EditorGUI.DisabledScope(_lastResult == null || _lastResult.Issues.Count == 0))
{
if (GUILayout.Button("导出 CSV", GUILayout.Height(28)))
{
ExportReport();
}
}
if (GUILayout.Button("定位文件夹", GUILayout.Height(28)))
{
PingFolder();
}
EditorGUILayout.EndHorizontal();
_scanSubdirectories = EditorGUILayout.ToggleLeft("扫描子目录(批量)", _scanSubdirectories);
if (GUI.changed)
{
EditorPrefs.SetBool(ScanSubdirsPrefKey, _scanSubdirectories);
}
EditorGUILayout.Space(6);
DrawSummary();
DrawFilters();
DrawIssueList();
}
private void DrawFolderSelector()
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("章节文件夹", GUILayout.Width(80));
var newAsset = (DefaultAsset)EditorGUILayout.ObjectField(_folderAsset, typeof(DefaultAsset), false);
if (newAsset != _folderAsset)
{
_folderAsset = newAsset;
if (_folderAsset != null)
{
_folderPath = AssetDatabase.GetAssetPath(_folderAsset);
SaveFolderPreferences();
}
}
var newPath = EditorGUILayout.TextField(_folderPath);
if (!string.Equals(newPath, _folderPath, StringComparison.Ordinal))
{
_folderPath = newPath;
SyncFolderAssetFromPath();
SaveFolderPreferences();
}
if (GUILayout.Button("浏览", GUILayout.Width(60)))
{
var startDirectory = GetBrowseStartDirectory();
var selected = EditorUtility.OpenFolderPanel("选择 Yarn 章节文件夹", startDirectory, string.Empty);
if (!string.IsNullOrEmpty(selected))
{
_folderPath = YarnL10nValidator.NormalizeProjectRelativePath(selected);
SyncFolderAssetFromPath();
SaveFolderPreferences();
}
}
EditorGUILayout.EndHorizontal();
}
private void SaveFolderPreferences()
{
EditorPrefs.SetString(FolderPathPrefKey, _folderPath);
}
private string GetBrowseStartDirectory()
{
var absolutePath = YarnL10nValidator.ToAbsolutePath(_folderPath);
if (!string.IsNullOrEmpty(absolutePath) && !IsFilesystemRoot(absolutePath))
{
var parent = Directory.GetParent(absolutePath);
if (parent != null)
{
return parent.FullName;
}
}
if (!string.IsNullOrEmpty(absolutePath) && Directory.Exists(absolutePath))
{
return absolutePath;
}
var assetsPath = Application.dataPath;
return Directory.Exists(assetsPath) ? assetsPath : Environment.CurrentDirectory;
}
private static bool IsFilesystemRoot(string absolutePath)
{
var normalized = Path.GetFullPath(absolutePath)
.TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
var root = Path.GetPathRoot(normalized)?
.TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
return !string.IsNullOrEmpty(root) &&
string.Equals(normalized, root, StringComparison.OrdinalIgnoreCase);
}
private void SyncFolderAssetFromPath()
{
_folderAsset = AssetDatabase.LoadAssetAtPath<DefaultAsset>(_folderPath);
}
private void RunValidation()
{
SaveFolderPreferences();
_lastResult = _scanSubdirectories
? YarnL10nValidator.ValidateScanAll(_folderPath)
: YarnL10nValidator.ValidateFolder(_folderPath);
RefreshFilterOptions();
Repaint();
}
private void RefreshFilterOptions()
{
if (_lastResult == null || _lastResult.Issues.Count == 0)
{
_typeOptions = new[] { "全部" };
_languageOptions = new[] { "全部" };
}
else
{
var types = _lastResult.Issues
.Select(issue => issue.IssueTypeLabel)
.Where(label => !string.IsNullOrEmpty(label))
.Distinct(StringComparer.OrdinalIgnoreCase)
.OrderBy(label => label, StringComparer.OrdinalIgnoreCase)
.ToList();
types.Insert(0, "全部");
_typeOptions = types.ToArray();
var languages = _lastResult.Issues
.Select(issue => issue.Language)
.Where(language => !string.IsNullOrEmpty(language))
.Distinct(StringComparer.OrdinalIgnoreCase)
.OrderBy(language => language, StringComparer.OrdinalIgnoreCase)
.ToList();
languages.Insert(0, "全部");
_languageOptions = languages.ToArray();
}
_filterTypeIndex = ClampFilterIndex(_filterType, _typeOptions, ref _filterType);
_filterLanguageIndex = ClampFilterIndex(_filterLanguage, _languageOptions, ref _filterLanguage);
}
private static int ClampFilterIndex(string currentValue, string[] options, ref string selectedValue)
{
if (options.Length == 0)
{
selectedValue = "全部";
return 0;
}
for (var i = 0; i < options.Length; i++)
{
if (string.Equals(options[i], currentValue, StringComparison.OrdinalIgnoreCase))
{
selectedValue = options[i];
return i;
}
}
selectedValue = options[0];
return 0;
}
private void ExportReport()
{
var defaultName = YarnL10nReportExporter.BuildDefaultExportFileName(_folderPath);
var savePath = EditorUtility.SaveFilePanel("导出校验报告", Application.dataPath, defaultName, "csv");
if (string.IsNullOrEmpty(savePath))
{
return;
}
YarnL10nReportExporter.ExportToCsv(_lastResult, savePath);
EditorUtility.RevealInFinder(savePath);
}
private void PingFolder()
{
SyncFolderAssetFromPath();
if (_folderAsset == null)
{
EditorUtility.DisplayDialog("Yarn 本地化校验", "无法定位文件夹,请检查路径。", "确定");
return;
}
EditorGUIUtility.PingObject(_folderAsset);
Selection.activeObject = _folderAsset;
}
private void DrawSummary()
{
EditorGUILayout.LabelField("摘要", EditorStyles.boldLabel);
using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
{
if (_lastResult == null)
{
EditorGUILayout.LabelField("尚未执行校验。");
return;
}
EditorGUILayout.LabelField($"Issue 总数: {_lastResult.TotalIssueCount}");
EditorGUILayout.LabelField($"章节数: {_lastResult.Chapters.Count}");
foreach (var chapter in _lastResult.Chapters)
{
var localeParts = chapter.Locales.Values
.Select(locale => $"{locale.Language}: 缺 {locale.MissingCount} / 多余 {locale.OrphanCount} / 变更 {locale.SourceChangedCount}")
.ToArray();
var localeSummary = localeParts.Length > 0 ? string.Join(" | ", localeParts) : "无翻译语言";
EditorGUILayout.LabelField($"{chapter.ChapterFolder} — 原文 {chapter.SourceLineCount} 行 | {localeSummary}");
}
}
EditorGUILayout.Space(6);
}
private void DrawFilters()
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("类型", GUILayout.Width(40));
_filterTypeIndex = EditorGUILayout.Popup(_filterTypeIndex, _typeOptions, GUILayout.Width(180));
_filterType = _typeOptions[_filterTypeIndex];
EditorGUILayout.LabelField("语言", GUILayout.Width(40));
_filterLanguageIndex = EditorGUILayout.Popup(_filterLanguageIndex, _languageOptions, GUILayout.Width(100));
_filterLanguage = _languageOptions[_filterLanguageIndex];
EditorGUILayout.LabelField("搜索", GUILayout.Width(40));
_searchText = EditorGUILayout.TextField(_searchText);
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space(4);
}
private void DrawIssueList()
{
EditorGUILayout.LabelField("结果列表", EditorStyles.boldLabel);
_scrollPosition = EditorGUILayout.BeginScrollView(_scrollPosition, GUILayout.ExpandHeight(true));
if (_lastResult == null || _lastResult.Issues.Count == 0)
{
EditorGUILayout.LabelField(_lastResult == null ? "无结果。" : "未发现 issue。");
}
else
{
var index = 0;
foreach (var issue in FilterIssues(_lastResult.Issues))
{
DrawIssueRow(issue, index);
index++;
}
}
EditorGUILayout.EndScrollView();
}
private IEnumerable<YarnL10nIssue> FilterIssues(IEnumerable<YarnL10nIssue> issues)
{
foreach (var issue in issues)
{
if (!MatchesFilter(issue))
{
continue;
}
yield return issue;
}
}
private bool MatchesFilter(YarnL10nIssue issue)
{
if (!string.IsNullOrWhiteSpace(_filterType) &&
!string.Equals(_filterType, "全部", StringComparison.OrdinalIgnoreCase) &&
!string.Equals(issue.IssueTypeLabel, _filterType, StringComparison.OrdinalIgnoreCase))
{
return false;
}
if (!string.IsNullOrWhiteSpace(_filterLanguage) &&
!string.Equals(_filterLanguage, "全部", StringComparison.OrdinalIgnoreCase) &&
!string.Equals(issue.Language, _filterLanguage, StringComparison.OrdinalIgnoreCase))
{
return false;
}
if (string.IsNullOrWhiteSpace(_searchText))
{
return true;
}
var haystack = string.Join(" ",
issue.GetDisplayType(),
issue.Language,
issue.LineId,
issue.SourceText,
issue.LocText,
issue.YarnFile,
issue.ChapterFolder,
issue.Message);
return haystack.IndexOf(_searchText, StringComparison.OrdinalIgnoreCase) >= 0;
}
private void DrawIssueRow(YarnL10nIssue issue, int index)
{
using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
{
EditorGUILayout.LabelField($"{issue.GetDisplayType()} | {issue.Language} | {issue.LineId}", EditorStyles.boldLabel);
if (!string.IsNullOrEmpty(issue.ChapterFolder))
{
EditorGUILayout.LabelField("章节", issue.ChapterFolder);
}
if (!string.IsNullOrEmpty(issue.YarnFile))
{
EditorGUILayout.LabelField("源文件", $"{issue.YarnFile}:{issue.YarnLineNumber}");
}
if (!string.IsNullOrEmpty(issue.CsvFile))
{
EditorGUILayout.LabelField("CSV", issue.CsvFile);
}
if (!string.IsNullOrEmpty(issue.SourceText))
{
EditorGUILayout.LabelField("原文", issue.SourceText);
}
if (!string.IsNullOrEmpty(issue.LocText))
{
EditorGUILayout.LabelField("翻译", issue.LocText);
}
if (!string.IsNullOrEmpty(issue.Message))
{
EditorGUILayout.LabelField("说明", issue.Message);
}
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("定位", GUILayout.Width(80)))
{
PingIssue(issue);
}
EditorGUILayout.EndHorizontal();
}
}
private void PingIssue(YarnL10nIssue issue)
{
if (issue.Type == YarnL10nIssueType.OrphanLocalization && !string.IsNullOrEmpty(issue.CsvFile))
{
var csvAsset = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(issue.CsvFile);
if (csvAsset != null)
{
EditorGUIUtility.PingObject(csvAsset);
Selection.activeObject = csvAsset;
return;
}
}
if (!string.IsNullOrEmpty(issue.YarnFile))
{
var yarnPath = ResolveYarnAssetPath(issue);
var yarnAsset = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(yarnPath);
if (yarnAsset != null)
{
EditorGUIUtility.PingObject(yarnAsset);
Selection.activeObject = yarnAsset;
if (int.TryParse(issue.YarnLineNumber, out var lineNumber) && lineNumber > 0)
{
var absolutePath = YarnL10nValidator.ToAbsolutePath(yarnPath);
InternalEditorUtility.OpenFileAtLineExternal(absolutePath, lineNumber);
}
return;
}
}
if (!string.IsNullOrEmpty(issue.ChapterFolder))
{
var folderAsset = AssetDatabase.LoadAssetAtPath<DefaultAsset>(issue.ChapterFolder);
if (folderAsset != null)
{
EditorGUIUtility.PingObject(folderAsset);
Selection.activeObject = folderAsset;
}
}
}
private static string ResolveYarnAssetPath(YarnL10nIssue issue)
{
if (issue.YarnFile.StartsWith("Assets/", StringComparison.OrdinalIgnoreCase))
{
return issue.YarnFile;
}
if (!string.IsNullOrEmpty(issue.ChapterFolder))
{
return $"{issue.ChapterFolder}/{issue.YarnFile}";
}
return issue.YarnFile;
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fe514a9bb460dd74e8b0ec7e1ae7cf98
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,412 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Yarn.Compiler;
using Yarn.Unity;
using Yarn.Unity.Editor;
namespace AibisDream.YarnLocalizationValidation.Editor
{
public static class YarnL10nValidator
{
public static YarnL10nValidationResult ValidateFolder(string folderPath)
{
var result = new YarnL10nValidationResult();
if (string.IsNullOrWhiteSpace(folderPath))
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.InvalidProject,
chapterFolder: folderPath,
message: "章节文件夹路径为空。"));
FinalizeResult(result);
return result;
}
var normalizedFolder = NormalizeProjectRelativePath(folderPath);
var absoluteFolder = ToAbsolutePath(normalizedFolder);
if (!Directory.Exists(absoluteFolder))
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.InvalidProject,
chapterFolder: normalizedFolder,
message: $"文件夹不存在: {normalizedFolder}"));
FinalizeResult(result);
return result;
}
var yarnProjects = Directory.GetFiles(absoluteFolder, "*.yarnproject", SearchOption.TopDirectoryOnly);
if (yarnProjects.Length == 0)
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.InvalidProject,
chapterFolder: normalizedFolder,
message: "文件夹内未找到 .yarnproject 文件。"));
FinalizeResult(result);
return result;
}
if (yarnProjects.Length > 1)
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.InvalidProject,
chapterFolder: normalizedFolder,
message: $"文件夹内存在多个 .yarnproject{yarnProjects.Length} 个)。"));
FinalizeResult(result);
return result;
}
ValidateYarnProjectFile(yarnProjects[0], result);
FinalizeResult(result);
return result;
}
public static YarnL10nValidationResult ValidateScanAll(string rootPath)
{
var result = new YarnL10nValidationResult();
var normalizedRoot = NormalizeProjectRelativePath(rootPath);
var absoluteRoot = ToAbsolutePath(normalizedRoot);
if (!Directory.Exists(absoluteRoot))
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.InvalidProject,
chapterFolder: normalizedRoot,
message: $"扫描根目录不存在: {normalizedRoot}"));
FinalizeResult(result);
return result;
}
var yarnProjectFiles = Directory.GetFiles(absoluteRoot, "*.yarnproject", SearchOption.AllDirectories);
if (yarnProjectFiles.Length == 0)
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.InvalidProject,
chapterFolder: normalizedRoot,
message: "扫描范围内未找到任何 .yarnproject。"));
FinalizeResult(result);
return result;
}
foreach (var yarnProjectFile in yarnProjectFiles.OrderBy(path => path, StringComparer.OrdinalIgnoreCase))
{
ValidateYarnProjectFile(yarnProjectFile, result);
}
FinalizeResult(result);
return result;
}
private static void ValidateYarnProjectFile(string yarnProjectAbsolutePath, YarnL10nValidationResult result)
{
var chapterFolder = NormalizeProjectRelativePath(Path.GetDirectoryName(yarnProjectAbsolutePath));
var yarnProjectRelativePath = NormalizeProjectRelativePath(yarnProjectAbsolutePath);
Project project;
try
{
project = Project.LoadFromFile(yarnProjectAbsolutePath);
}
catch (Exception ex)
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.InvalidProject,
chapterFolder: chapterFolder,
message: $"无法解析 .yarnproject: {ex.Message}"));
return;
}
var chapterSummary = new YarnL10nChapterSummary
{
ChapterFolder = chapterFolder,
YarnProjectPath = yarnProjectRelativePath,
};
var issueStartIndex = result.Issues.Count;
if (project.Localisation == null || project.Localisation.Count == 0)
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.NoLocalizationConfigured,
chapterFolder: chapterFolder,
message: "yarnproject 未配置 localisation。"));
result.Chapters.Add(chapterSummary);
return;
}
var sourceFiles = project.SourceFiles?.ToList() ?? new List<string>();
if (sourceFiles.Count == 0)
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.InvalidProject,
chapterFolder: chapterFolder,
message: "yarnproject 未包含任何 .yarn 源文件。"));
result.Chapters.Add(chapterSummary);
return;
}
var job = CompilationJob.CreateFromFiles(sourceFiles);
job.CompilationType = CompilationJob.Type.StringsOnly;
var compilationResult = Compiler.Compile(job);
foreach (var diagnostic in compilationResult.Diagnostics.Where(d => d.Severity == Diagnostic.DiagnosticSeverity.Error))
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.CompileError,
chapterFolder: chapterFolder,
message: diagnostic.Message));
}
if (compilationResult.ContainsErrors)
{
result.Chapters.Add(chapterSummary);
return;
}
if (compilationResult.ContainsImplicitStringTags)
{
foreach (var pair in compilationResult.StringTable.Where(entry => entry.Value.isImplicitTag))
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.UntaggedLine,
chapterFolder: chapterFolder,
lineId: pair.Key,
yarnFile: pair.Value.fileName,
yarnLineNumber: pair.Value.lineNumber.ToString(),
message: "存在未打 #line: 标签的可本地化行。"));
}
}
var baseEntries = BuildBaseEntries(project, compilationResult);
chapterSummary.SourceLineCount = baseEntries.Count;
foreach (var localePair in project.Localisation)
{
var language = localePair.Key;
if (string.Equals(language, project.BaseLanguage, StringComparison.OrdinalIgnoreCase))
{
continue;
}
if (string.IsNullOrEmpty(localePair.Value.Strings))
{
continue;
}
if (localePair.Value.Strings.StartsWith("unity:", StringComparison.Ordinal))
{
continue;
}
var localeSummary = new YarnL10nLocaleSummary { Language = language };
chapterSummary.Locales[language] = localeSummary;
if (!project.TryGetStringsPath(language, out var csvRelativePath) ||
string.IsNullOrEmpty(csvRelativePath))
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.CsvMissing,
chapterFolder: chapterFolder,
language: language,
message: $"未找到语言 {language} 的 CSV 路径。"));
continue;
}
var csvAbsolutePath = ToAbsolutePath(csvRelativePath);
if (!File.Exists(csvAbsolutePath))
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.CsvMissing,
chapterFolder: chapterFolder,
language: language,
csvFile: csvRelativePath,
message: $"本地化 CSV 不存在: {csvRelativePath}"));
continue;
}
IEnumerable<StringTableEntry> translatedEntries;
try
{
translatedEntries = StringTableEntry.ParseFromCSV(File.ReadAllText(csvAbsolutePath));
}
catch (Exception ex)
{
AddIssue(result, CreateIssue(
YarnL10nIssueType.InvalidProject,
chapterFolder: chapterFolder,
language: language,
csvFile: csvRelativePath,
message: $"无法解析 CSV: {ex.Message}"));
continue;
}
var translatedDictionary = translatedEntries
.Where(entry => !string.IsNullOrEmpty(entry.ID))
.GroupBy(entry => entry.ID)
.ToDictionary(group => group.Key, group => group.First());
var baseIds = baseEntries.Keys.ToHashSet();
var translatedIds = translatedDictionary.Keys.ToHashSet();
foreach (var missingId in baseIds.Except(translatedIds).OrderBy(id => id, StringComparer.Ordinal))
{
var baseEntry = baseEntries[missingId];
localeSummary.MissingCount++;
AddIssue(result, CreateIssue(
YarnL10nIssueType.MissingLocalization,
chapterFolder: chapterFolder,
language: language,
lineId: missingId,
sourceText: baseEntry.Text,
yarnFile: baseEntry.File,
yarnLineNumber: baseEntry.LineNumber));
}
foreach (var orphanId in translatedIds.Except(baseIds).OrderBy(id => id, StringComparer.Ordinal))
{
var translatedEntry = translatedDictionary[orphanId];
localeSummary.OrphanCount++;
AddIssue(result, CreateIssue(
YarnL10nIssueType.OrphanLocalization,
chapterFolder: chapterFolder,
language: language,
lineId: orphanId,
locText: translatedEntry.Text,
csvFile: csvRelativePath));
}
foreach (var sharedId in baseIds.Intersect(translatedIds))
{
var baseEntry = baseEntries[sharedId];
var translatedEntry = translatedDictionary[sharedId];
if (string.IsNullOrEmpty(baseEntry.Lock) || string.IsNullOrEmpty(translatedEntry.Lock))
{
continue;
}
if (baseEntry.Lock == translatedEntry.Lock)
{
continue;
}
localeSummary.SourceChangedCount++;
AddIssue(result, CreateIssue(
YarnL10nIssueType.SourceTextChanged,
chapterFolder: chapterFolder,
language: language,
lineId: sharedId,
sourceText: baseEntry.Text,
locText: translatedEntry.Text,
yarnFile: baseEntry.File,
yarnLineNumber: baseEntry.LineNumber,
csvFile: csvRelativePath,
message: "原文 Lock 与翻译 CSV 不一致,翻译可能已过期。"));
}
}
chapterSummary.IssueCount = result.Issues.Count - issueStartIndex;
result.Chapters.Add(chapterSummary);
}
private static Dictionary<string, StringTableEntry> BuildBaseEntries(Project project, CompilationResult compilationResult)
{
var entries = new Dictionary<string, StringTableEntry>(StringComparer.Ordinal);
foreach (var pair in compilationResult.StringTable.Where(entry => entry.Value.text != null))
{
var entry = new StringTableEntry
{
ID = pair.Key,
Language = project.BaseLanguage ?? "zh-Hans",
Text = pair.Value.text,
File = pair.Value.fileName,
Node = pair.Value.nodeName,
LineNumber = pair.Value.lineNumber.ToString(),
Lock = YarnImporter.GetHashString(pair.Value.text!, 8),
};
entries[pair.Key] = entry;
}
return entries;
}
private static YarnL10nIssue CreateIssue(
YarnL10nIssueType type,
string chapterFolder = "",
string language = "",
string lineId = "",
string sourceText = "",
string locText = "",
string yarnFile = "",
string yarnLineNumber = "",
string csvFile = "",
string message = "")
{
return new YarnL10nIssue
{
Type = type,
ChapterFolder = chapterFolder ?? string.Empty,
Language = language ?? string.Empty,
LineId = lineId ?? string.Empty,
SourceText = sourceText ?? string.Empty,
LocText = locText ?? string.Empty,
YarnFile = yarnFile ?? string.Empty,
YarnLineNumber = yarnLineNumber ?? string.Empty,
CsvFile = csvFile ?? string.Empty,
Message = message ?? string.Empty,
};
}
private static void AddIssue(YarnL10nValidationResult result, YarnL10nIssue issue)
{
result.Issues.Add(issue);
}
private static void FinalizeResult(YarnL10nValidationResult result)
{
result.TotalIssueCount = result.Issues.Count;
}
public static string NormalizeProjectRelativePath(string path)
{
if (string.IsNullOrWhiteSpace(path))
{
return string.Empty;
}
var normalized = path.Replace('\\', '/').Trim();
var projectRoot = GetProjectRootPath().Replace('\\', '/');
if (Path.IsPathRooted(normalized))
{
var absolute = Path.GetFullPath(normalized).Replace('\\', '/');
if (absolute.StartsWith(projectRoot, StringComparison.OrdinalIgnoreCase))
{
normalized = absolute.Substring(projectRoot.Length).TrimStart('/');
}
else
{
normalized = absolute;
}
}
return normalized.TrimEnd('/');
}
public static string ToAbsolutePath(string projectRelativeOrAbsolutePath)
{
if (string.IsNullOrWhiteSpace(projectRelativeOrAbsolutePath))
{
return GetProjectRootPath();
}
if (Path.IsPathRooted(projectRelativeOrAbsolutePath))
{
return Path.GetFullPath(projectRelativeOrAbsolutePath);
}
return Path.GetFullPath(Path.Combine(GetProjectRootPath(), projectRelativeOrAbsolutePath));
}
private static string GetProjectRootPath()
{
return Path.GetFullPath(Path.Combine(UnityEngine.Application.dataPath, ".."));
}
}
}
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using System;
using System.IO;
using Newtonsoft.Json;
using UnityEditor;
using UnityEngine;
namespace AibisDream.YarnLocalizationValidation.Editor
{
public static class YarnL10nValidatorCli
{
private const string JsonBeginMarker = "YARN_L10N_JSON_BEGIN";
private const string JsonEndMarker = "YARN_L10N_JSON_END";
public static void Run()
{
try
{
var args = Environment.GetCommandLineArgs();
var path = GetArgumentValue(args, "-yarnL10nPath");
var scanAll = HasFlag(args, "-yarnL10nScanAll");
var exportPath = GetArgumentValue(args, "-yarnL10nExport");
var outputPath = GetArgumentValue(args, "-yarnL10nOutput");
if (string.IsNullOrWhiteSpace(outputPath))
{
outputPath = "Build/yarn_l10n_result.json";
}
if (string.IsNullOrWhiteSpace(path))
{
WriteFailure("缺少参数 -yarnL10nPath。", 2);
return;
}
var validationResult = scanAll
? YarnL10nValidator.ValidateScanAll(path)
: YarnL10nValidator.ValidateFolder(path);
var json = JsonConvert.SerializeObject(validationResult, Formatting.Indented);
WriteJson(json, outputPath);
if (!string.IsNullOrWhiteSpace(exportPath))
{
var absoluteExportPath = YarnL10nValidator.ToAbsolutePath(exportPath);
YarnL10nReportExporter.ExportToCsv(validationResult, absoluteExportPath);
}
var exitCode = validationResult.HasBlockingIssues ? 1 : 0;
Debug.Log($"[YarnL10nValidatorCli] Completed with exit code {exitCode}, issues={validationResult.TotalIssueCount}");
EditorApplication.Exit(exitCode);
}
catch (Exception ex)
{
WriteFailure(ex.ToString(), 3);
}
}
private static void WriteJson(string json, string outputPath)
{
Console.WriteLine(JsonBeginMarker);
Console.WriteLine(json);
Console.WriteLine(JsonEndMarker);
if (!string.IsNullOrWhiteSpace(outputPath))
{
var absoluteOutputPath = YarnL10nValidator.ToAbsolutePath(outputPath);
var directory = Path.GetDirectoryName(absoluteOutputPath);
if (!string.IsNullOrEmpty(directory))
{
Directory.CreateDirectory(directory);
}
File.WriteAllText(absoluteOutputPath, json, new System.Text.UTF8Encoding(encoderShouldEmitUTF8Identifier: false));
Debug.Log($"[YarnL10nValidatorCli] Wrote JSON to {absoluteOutputPath}");
}
}
private static void WriteFailure(string message, int exitCode)
{
Debug.LogError($"[YarnL10nValidatorCli] {message}");
Console.Error.WriteLine(message);
EditorApplication.Exit(exitCode);
}
private static bool HasFlag(string[] args, string flag)
{
foreach (var arg in args)
{
if (string.Equals(arg, flag, StringComparison.OrdinalIgnoreCase))
{
return true;
}
}
return false;
}
private static string GetArgumentValue(string[] args, string key)
{
for (var i = 0; i < args.Length; i++)
{
var arg = args[i];
if (arg.StartsWith(key + "=", StringComparison.OrdinalIgnoreCase))
{
return arg.Substring(key.Length + 1).Trim('"');
}
if (string.Equals(arg, key, StringComparison.OrdinalIgnoreCase) && i + 1 < args.Length)
{
return args[i + 1].Trim('"');
}
}
return string.Empty;
}
}
}
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#region
public const string UITextTable = "UIText";
public const string ChapterInfoTable = "ChapterInfo";
#endregion
@@ -152,16 +152,17 @@ namespace AibisDream.FixSystem
{
if (!CameraKit.Instance.EqualToCameraState(CameraEnum.DreamCamera))
{
yield return CameraKit.Instance.SwitchCamera(CameraEnum.DreamCamera);
yield return CameraKit.Instance.SwitchCamera(CameraEnum.DreamCamera, true);
}
yield return null;
BubbleSlotKit.Instance.LoadBubbles(BubbleSlotEnum.Open);
}
public IEnumerator EnterImmediate(FixTransition transition)
{
yield return CameraKit.Instance.SwitchCamera(CameraEnum.DreamCamera, true);
yield return null;
BubbleSlotKit.Instance.LoadBubbles(BubbleSlotEnum.Open);
}
@@ -17,6 +17,7 @@
Bar,
Dream,
MainMenu,
Empty
Empty,
PauseMenu
}
}
@@ -1,9 +1,11 @@
using System;
using System.Collections;
using System.Collections.Generic;
using AibisDream;
using AibisDream.FixSystem;
using AibisDream.Framework;
using AibisDream.SaveSystem;
using AibisDream.UI;
using FMOD;
using FMOD.Studio;
using FMODUnity;
@@ -16,6 +18,7 @@ namespace AibisDream.Kit
public class AudioManager : Singleton<AudioManager>
{
private const string AmbStateName = "scene";
private const string MainMenuStageParamName = "mainMenuStage";
public EventReference ambEvent;
@@ -28,6 +31,10 @@ namespace AibisDream.Kit
[Tooltip("Maximum volume in dB when slider is at 1")]
[SerializeField] private float maxDecibels = 0f;
[Header("Terminal UI")]
[SerializeField] private string terminalHoverSfx = "event:/ActionFB/menu_hover";
[SerializeField] private string terminalClickSfx = "event:/ActionFB/menu_click";
#region Event实例
@@ -42,6 +49,9 @@ namespace AibisDream.Kit
private List<IUnRegister> _removeTrigger = new();
private AmbState _currentAmbState = AmbState.Main;
private AmbState? _ambStateBeforePauseMenu;
public AmbState CurrentAmbState => _currentAmbState;
#endregion
@@ -65,7 +75,16 @@ namespace AibisDream.Kit
_removeTrigger.Add(EnumEventSystem.Global.Register<EventEnum, FixSceneMode>(EventEnum.FixSceneModeChanged, OnFixSceneModeChange));
// 主菜单 / 退出局内
_removeTrigger.Add(EnumEventSystem.Global.Register(GameLoopEnum.AppStart, OnAppStart));
_removeTrigger.Add(EnumEventSystem.Global.Register(GameLoopEnum.GameStart, OnGameStart));
_removeTrigger.Add(EnumEventSystem.Global.Register(GameLoopEnum.GameQuit, OnGameQuit));
_removeTrigger.Add(EnumEventSystem.Global.Register<TerminalUIEvent, TerminalMainMenuPhase>(
TerminalUIEvent.MainMenuPhase, OnMainMenuPhase));
_removeTrigger.Add(EnumEventSystem.Global.Register(TerminalUIEvent.PauseMenuAmbEnter, OnPauseMenuAmbEnter));
_removeTrigger.Add(EnumEventSystem.Global.Register<TerminalUIEvent, bool>(
TerminalUIEvent.PauseMenuAmbExit, OnPauseMenuAmbExit));
SingleCastEventSystem.Global.Register<TerminalUIAudioEnum>(TerminalUIAudioEnum.Hover, OnTerminalUIHover);
SingleCastEventSystem.Global.Register<TerminalUIAudioEnum>(TerminalUIAudioEnum.Click, OnTerminalUIClick);
}
public override void OnSingletonDestroy()
@@ -80,13 +99,30 @@ namespace AibisDream.Kit
trigger.UnRegister();
}
_removeTrigger.Clear();
SingleCastEventSystem.Global.Unregister(TerminalUIAudioEnum.Hover);
SingleCastEventSystem.Global.Unregister(TerminalUIAudioEnum.Click);
}
private void OnTerminalUIHover()
{
PlaySfx(terminalHoverSfx);
}
private void OnTerminalUIClick()
{
PlaySfx(terminalClickSfx);
}
public AudioSnapshotDto CaptureSnapshot()
{
var ambState = _currentAmbState == AmbState.PauseMenu && _ambStateBeforePauseMenu.HasValue
? _ambStateBeforePauseMenu.Value
: _currentAmbState;
var dto = new AudioSnapshotDto
{
ambState = _currentAmbState.ToString()
ambState = ambState.ToString()
};
foreach (var pair in _musicDict)
@@ -181,16 +217,57 @@ namespace AibisDream.Kit
RuntimeManager.StudioSystem.setParameterByName(AmbStateName, (float)state);
}
private void OnPauseMenuAmbEnter()
{
if (_currentAmbState == AmbState.PauseMenu)
{
return;
}
_ambStateBeforePauseMenu = _currentAmbState;
ChangeAmb(AmbState.PauseMenu);
}
private void OnPauseMenuAmbExit(bool restorePrevious)
{
if (!_ambStateBeforePauseMenu.HasValue)
{
return;
}
if (restorePrevious)
{
ChangeAmb(_ambStateBeforePauseMenu.Value);
}
_ambStateBeforePauseMenu = null;
}
public void SetGlobalParam(string paramName, float value)
{
RuntimeManager.StudioSystem.setParameterByName(paramName, value);
}
public void SetMainMenuStage(int stage)
{
SetGlobalParam(MainMenuStageParamName, stage);
}
private void OnAppStart()
{
ChangeAmb(menuAmbState);
}
private void OnMainMenuPhase(TerminalMainMenuPhase phase)
{
SetMainMenuStage((int)phase);
}
private void OnGameStart()
{
SetMainMenuStage(3);
}
private void OnSceneLoad(string loadingScene)
{
// 场景加载时切换AMB
@@ -34,6 +34,7 @@ namespace AibisDream
{
chapterSo = chapterSo,
title = chapterSo.title,
titleKey = chapterSo.titleKey,
chapter = chapterSo.chapter,
desc = chapterSo.description,
pic = chapterSo.coverPic,
@@ -122,6 +123,7 @@ namespace AibisDream
public struct ChapterVo
{
public string title;
public string titleKey;
public string chapter;
public string desc;
public Sprite pic;
+13
View File
@@ -85,4 +85,17 @@ namespace AibisDream
TextSpeed,
LocaleChanged
}
public enum TerminalUIAudioEnum
{
Hover,
Click,
}
public enum TerminalUIEvent
{
MainMenuPhase,
PauseMenuAmbEnter,
PauseMenuAmbExit,
}
}
+4
View File
@@ -31,6 +31,10 @@ namespace AibisDream
#region
public string title;
[Tooltip("章节面板显示用本地化 Key,对应 ChapterInfo 表条目;为空则回退 title")]
public string titleKey;
public string description;
public Sprite coverPic;
public string chapter;
@@ -284,8 +284,8 @@ namespace AibisDream.SaveSystem
var ui = UIManager.Instance;
if (ui != null)
{
ui.HideTerminal();
ui.GetPanel<InGameTerminalPanel>()?.Close();
ui.HidePanel<TerminalPanel>();
ui.HidePanel<InGameTerminalPanel>();
ui.ShowPanel<MainPanel>();
ui.HidePanel<SavesPanel>();
ui.HidePanel<EndPanel>();
+2 -1
View File
@@ -14,7 +14,8 @@ namespace AibisDream
{
if (!gameObject.activeInHierarchy)
return;
base.DoStateTransition(state, instant);
onStateTransition?.Invoke(TransStateToType(state), instant);
}
+10
View File
@@ -1,4 +1,5 @@
using System;
using AibisDream.UI;
using AibisDream.Utility;
using TMPro;
using UnityEngine;
@@ -37,6 +38,7 @@ namespace AibisDream
private int _curIdx;
private Action<string, string> _onValueChanged;
private bool _isListening;
private bool _isHovered;
private ColorBlock _darkRowButtonColors;
private void Awake()
@@ -58,11 +60,18 @@ namespace AibisDream
public void OnPointerEnter(PointerEventData eventData)
{
if (!_isHovered)
{
_isHovered = true;
TerminalUIAudio.NotifyHover();
}
SetHovered(true);
}
public void OnPointerExit(PointerEventData eventData)
{
_isHovered = false;
SetHovered(false);
}
@@ -167,6 +176,7 @@ namespace AibisDream
_curIdx = CommonUtil.LoopStep(_curIdx, 0, _options.Length - 1, offset);
RefreshValue();
_onValueChanged?.Invoke(_propName, _options[_curIdx].prop);
TerminalUIAudio.NotifyClick();
}
private void RefreshValue()
+9
View File
@@ -1,5 +1,6 @@
using System;
using System.Globalization;
using AibisDream.UI;
using AibisDream.Utility;
using TMPro;
using UnityEngine;
@@ -24,6 +25,7 @@ namespace AibisDream
private string _propName;
private Action<string, string> _onValueChanged;
private bool _isListening;
private bool _isHovered;
private void Awake()
{
@@ -38,11 +40,18 @@ namespace AibisDream
public void OnPointerEnter(PointerEventData eventData)
{
if (!_isHovered)
{
_isHovered = true;
TerminalUIAudio.NotifyHover();
}
SetHovered(true);
}
public void OnPointerExit(PointerEventData eventData)
{
_isHovered = false;
SetHovered(false);
}
+2 -2
View File
@@ -91,12 +91,12 @@ namespace AibisDream.UI
private void OpenSettingPanel()
{
UIManager.Instance.ShowTerminalSetting();
UIManager.Instance.GetPanel<InGameTerminalPanel>()?.Open(InGameTerminalPage.Setting);
}
private void OpenRecordPanel()
{
UIManager.Instance.ShowTerminalRecord();
UIManager.Instance.GetPanel<InGameTerminalPanel>()?.Open(InGameTerminalPage.Record);
}
}
}
@@ -26,7 +26,7 @@ namespace AibisDream.UI
private bool _pausedByPanel;
public bool IsOpen => gameObject.activeSelf && _currentPage != InGameTerminalPage.None;
public bool IsCloseable => true;
public bool IsCloseable => false;
public InGameTerminalPage CurrentPage => _currentPage;
public bool IsInGameContext => true;
@@ -38,6 +38,12 @@ namespace AibisDream.UI
settingPage?.SetOwner(this);
recordPage?.SetOwner(this);
if (!HasRequiredPages())
{
Debug.LogError("[InGameTerminalPanel] Missing required pages. Assign TerminalSettingPanel and TerminalRecordPanel on the in-game shell.");
}
Close();
}
@@ -123,17 +129,22 @@ namespace AibisDream.UI
}
public void Close()
{
Close(restoreAmb: true);
}
public void Close(bool restoreAmb)
{
HideAllPages();
_backStack.Clear();
_currentPage = InGameTerminalPage.None;
ContinueIfPaused();
ContinueIfPaused(restoreAmb);
gameObject.SetActive(false);
}
public void CloseToMainMenu()
{
Close();
Close(restoreAmb: false);
GameManager.Instance.QuitGame();
}
@@ -160,10 +171,11 @@ namespace AibisDream.UI
}
GameManager.Instance.PauseGame();
TerminalUIAudio.NotifyPauseMenuAmbEnter();
_pausedByPanel = true;
}
private void ContinueIfPaused()
private void ContinueIfPaused(bool restoreAmb = true)
{
if (!_pausedByPanel)
{
@@ -171,6 +183,7 @@ namespace AibisDream.UI
}
GameManager.Instance.ContinueGame();
TerminalUIAudio.NotifyPauseMenuAmbExit(restoreAmb);
_pausedByPanel = false;
}
@@ -36,6 +36,8 @@ namespace AibisDream.UI
public BaseButton Button => button != null ? button : (button = GetComponent<BaseButton>());
private SelectionType _prevSelectionState = SelectionType.Normal;
private void Awake()
{
button = GetComponent<BaseButton>();
@@ -50,6 +52,7 @@ namespace AibisDream.UI
}
button.onStateTransition.AddListener(OnStateTransition);
button.onClick.AddListener(OnClick);
if (!string.IsNullOrEmpty(defaultLabel))
{
@@ -70,6 +73,7 @@ namespace AibisDream.UI
if (button != null)
{
button.onStateTransition.RemoveListener(OnStateTransition);
button.onClick.RemoveListener(OnClick);
}
}
@@ -96,6 +100,15 @@ namespace AibisDream.UI
private void OnStateTransition(SelectionType state, bool instant)
{
if (button.interactable
&& state == SelectionType.Highlighted
&& _prevSelectionState == SelectionType.Normal)
{
TerminalUIAudio.NotifyHover();
}
_prevSelectionState = state;
switch (state)
{
case SelectionType.Disabled:
@@ -136,6 +149,14 @@ namespace AibisDream.UI
}
}
private void OnClick()
{
if (button != null && button.interactable)
{
TerminalUIAudio.NotifyClick();
}
}
private static bool IsLocalizationKey(string value)
{
return !string.IsNullOrEmpty(value) && value.Contains("_", StringComparison.Ordinal);
@@ -1,7 +1,10 @@
using System;
using System.Collections.Generic;
using AibisDream;
using AibisDream.Utility;
using TMPro;
using UnityEngine;
using UnityEngine.Localization.Components;
using UnityEngine.UI;
namespace AibisDream.UI
@@ -14,6 +17,7 @@ namespace AibisDream.UI
[SerializeField] private TerminalChapterItemView rightPreview;
[SerializeField] private TMP_Text emptyText;
[SerializeField] private TMP_Text selectedTitleText;
[SerializeField] private LocalizeStringEvent selectedTitleLocalize;
[SerializeField] private Button previousButton;
[SerializeField] private Button nextButton;
[SerializeField] private Button restartButton;
@@ -32,6 +36,11 @@ namespace AibisDream.UI
private void Awake()
{
if (selectedTitleLocalize == null && selectedTitleText != null)
{
selectedTitleLocalize = selectedTitleText.GetComponent<LocalizeStringEvent>();
}
previousButton?.onClick.AddListener(Previous);
nextButton?.onClick.AddListener(Next);
restartButton?.onClick.AddListener(Restart);
@@ -109,10 +118,7 @@ namespace AibisDream.UI
if (!hasChapters)
{
if (selectedTitleText != null)
{
selectedTitleText.text = "NO CHAPTER DATA";
}
SetSelectedTitle(null, "NO CHAPTER DATA");
restartButton?.gameObject.SetActive(false);
UpdateNavigationButtons(false);
@@ -132,10 +138,7 @@ namespace AibisDream.UI
rightPreview?.Init(_chapters[_currentIndex + 1], selected: false, preview: true);
}
if (selectedTitleText != null)
{
selectedTitleText.text = current.title;
}
SetSelectedTitle(current.titleKey, current.title);
restartButton?.gameObject.SetActive(true);
UpdateNavigationButtons(true);
@@ -162,6 +165,27 @@ namespace AibisDream.UI
}
}
private void SetSelectedTitle(string titleKey, string fallbackTitle)
{
if (!string.IsNullOrEmpty(titleKey) && selectedTitleLocalize != null)
{
selectedTitleLocalize.enabled = true;
selectedTitleLocalize.SetTable(ConstRef.ChapterInfoTable);
selectedTitleLocalize.SetEntry(titleKey);
return;
}
if (selectedTitleLocalize != null)
{
selectedTitleLocalize.enabled = false;
}
if (selectedTitleText != null)
{
selectedTitleText.text = fallbackTitle;
}
}
private void Previous()
{
if (_chapters.Count == 0 || _currentIndex <= 0)
@@ -26,6 +26,7 @@ namespace AibisDream.UI
private CanvasGroup _canvasGroup;
private bool _isDanger;
private bool _isSelected;
private SelectionType _prevSelectionState = SelectionType.Normal;
public event Action<TerminalMenuItemView> Clicked;
public event Action<TerminalMenuItemView> Hovered;
@@ -122,11 +123,25 @@ namespace AibisDream.UI
private void HandleClick()
{
if (_button != null && _button.interactable)
{
TerminalUIAudio.NotifyClick();
}
Clicked?.Invoke(this);
}
private void OnButtonStateTransition(SelectionType state, bool instant)
{
if (_button.interactable
&& state == SelectionType.Highlighted
&& _prevSelectionState == SelectionType.Normal)
{
TerminalUIAudio.NotifyHover();
}
_prevSelectionState = state;
if (state is SelectionType.Highlighted or SelectionType.Selected or SelectionType.Pressed)
{
Hovered?.Invoke(this);
+119 -9
View File
@@ -1,7 +1,8 @@
using System;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Playables;
namespace AibisDream.UI
{
@@ -13,8 +14,17 @@ namespace AibisDream.UI
Chapter,
}
enum TerminalBootPhase
{
None,
PressAnyKey,
PlayingIntro,
PostIntroPause,
}
/// <summary>
/// 主菜单终端 Panel 壳:管理 Start / Chapter / Setting 三个 Page。
/// 冷启动时先走 Intro TimelinePress Any Key → 播放 → 停顿 → Start);同 session 内回主菜单跳过 Intro。
/// </summary>
public class TerminalPanel : MonoBehaviour, IUIPanel, ITerminalPanelHost
{
@@ -22,25 +32,33 @@ namespace AibisDream.UI
[SerializeField] private TerminalStartPanel startPage;
[SerializeField] private TerminalSettingPanel settingPage;
[SerializeField] private TerminalChapterPanel chapterPage;
[SerializeField] private PlayableDirector introDirector;
[SerializeField] private float postIntroPause = 0.5f;
[SerializeField] private GameObject menuFrame;
private readonly Stack<TerminalPage> _backStack = new();
private TerminalPage _currentPage = TerminalPage.None;
private bool _introCompletedThisSession;
private TerminalBootPhase _bootPhase = TerminalBootPhase.None;
public bool IsOpen => gameObject.activeSelf && _currentPage != TerminalPage.None;
public bool IsOpen =>
gameObject.activeSelf &&
(_bootPhase != TerminalBootPhase.None || _currentPage != TerminalPage.None);
public bool IsCloseable => false;
public TerminalPage CurrentPage => _currentPage;
public bool IsInGameContext => false;
public void Initialize()
{
var root = transform;
startPage ??= root.GetComponentInChildren<TerminalStartPanel>(true);
settingPage ??= root.GetComponentInChildren<TerminalSettingPanel>(true);
chapterPage ??= root.GetComponentInChildren<TerminalChapterPanel>(true);
startPage?.SetOwner(this);
settingPage?.SetOwner(this);
chapterPage?.SetOwner(this);
if (!HasRequiredPages())
{
Debug.LogError("[TerminalPanel] Missing required pages.");
}
Close();
}
@@ -51,7 +69,23 @@ namespace AibisDream.UI
public void Show()
{
Open(TerminalPage.Start);
if (_introCompletedThisSession)
{
TerminalUIAudio.NotifyMainMenuPhase(TerminalMainMenuPhase.Interactive);
Open(TerminalPage.Start);
return;
}
if (introDirector == null)
{
Debug.LogError("[TerminalPanel] introDirector is not assigned. Opening Start directly.");
_introCompletedThisSession = true;
TerminalUIAudio.NotifyMainMenuPhase(TerminalMainMenuPhase.Interactive);
Open(TerminalPage.Start);
return;
}
BeginBootSequence();
}
public void Hide()
@@ -59,6 +93,66 @@ namespace AibisDream.UI
Close();
}
private void Update()
{
if (_bootPhase != TerminalBootPhase.PressAnyKey)
{
return;
}
if (!TryGetBootInput())
{
return;
}
TerminalUIAudio.NotifyMainMenuPhase(TerminalMainMenuPhase.Interactive);
StartCoroutine(PlayIntroAndRevealStart());
}
private static bool TryGetBootInput()
{
if (Input.GetMouseButtonDown(0))
{
return true;
}
return Input.anyKeyDown;
}
private void BeginBootSequence()
{
gameObject.SetActive(true);
_backStack.Clear();
_currentPage = TerminalPage.None;
HideAllPages();
_bootPhase = TerminalBootPhase.PressAnyKey;
TerminalUIAudio.NotifyMainMenuPhase(TerminalMainMenuPhase.None);
}
private IEnumerator PlayIntroAndRevealStart()
{
_bootPhase = TerminalBootPhase.PlayingIntro;
introDirector.Play();
TerminalUIAudio.NotifyMainMenuPhase(TerminalMainMenuPhase.Boot);
while (introDirector.state == PlayState.Playing)
{
yield return null;
}
_bootPhase = TerminalBootPhase.PostIntroPause;
if (postIntroPause > 0f)
{
yield return new WaitForSecondsRealtime(postIntroPause);
}
_introCompletedThisSession = true;
_bootPhase = TerminalBootPhase.None;
menuFrame.SetActive(true);
Open(TerminalPage.Start);
}
public void Open(TerminalPage page)
{
if (!HasRequiredPages() || page == TerminalPage.None)
@@ -118,7 +212,17 @@ namespace AibisDream.UI
public bool HandleEscape()
{
if (!IsOpen)
if (!gameObject.activeSelf)
{
return false;
}
if (_bootPhase != TerminalBootPhase.None)
{
return true;
}
if (_currentPage == TerminalPage.None)
{
return false;
}
@@ -140,9 +244,15 @@ namespace AibisDream.UI
public void Close()
{
if (introDirector != null)
{
introDirector.Stop();
}
HideAllPages();
_backStack.Clear();
_currentPage = TerminalPage.None;
_bootPhase = TerminalBootPhase.None;
gameObject.SetActive(false);
}
@@ -116,8 +116,9 @@ namespace AibisDream.UI
private System.Collections.IEnumerator DrawRecordsWhenReady()
{
yield return null;
DrawRecords();
yield return null;
ScrollToBottom();
}
private void ConfigureContentRect()
@@ -179,12 +180,22 @@ namespace AibisDream.UI
{
LayoutRebuilder.ForceRebuildLayoutImmediate(contentRect);
}
}
if (scrollRect != null)
private void ScrollToBottom()
{
if (scrollRect == null)
{
Canvas.ForceUpdateCanvases();
scrollRect.verticalNormalizedPosition = 1f;
return;
}
if (recordRoot is RectTransform contentRect)
{
LayoutRebuilder.ForceRebuildLayoutImmediate(contentRect);
}
Canvas.ForceUpdateCanvases();
scrollRect.verticalNormalizedPosition = 0f;
}
private void ClearRecordItems()
@@ -163,12 +163,26 @@ namespace AibisDream.UI
private static void ContinueGame()
{
UIManager.Instance.CloseTerminalThen(() => GameManager.Instance.StartWithSlot(SlotIndex.Auto));
var terminal = UIManager.Instance.GetPanel<TerminalPanel>();
if (terminal != null && terminal.IsOpen)
{
terminal.CloseThen(() => GameManager.Instance.StartWithSlot(SlotIndex.Auto));
return;
}
GameManager.Instance.StartWithSlot(SlotIndex.Auto);
}
private static void StartNewGame()
{
UIManager.Instance.CloseTerminalThen(() => GameManager.Instance.StartNewGame());
var terminal = UIManager.Instance.GetPanel<TerminalPanel>();
if (terminal != null && terminal.IsOpen)
{
terminal.CloseThen(() => GameManager.Instance.StartNewGame());
return;
}
GameManager.Instance.StartNewGame();
}
private void OpenChapter()
@@ -0,0 +1,30 @@
using AibisDream;
using AibisDream.Framework;
namespace AibisDream.UI
{
public enum TerminalMainMenuPhase
{
None = 0,
Boot = 1,
Interactive = 2,
}
public static class TerminalUIAudio
{
public static void NotifyHover() =>
SingleCastEventSystem.Global.Trigger(TerminalUIAudioEnum.Hover);
public static void NotifyClick() =>
SingleCastEventSystem.Global.Trigger(TerminalUIAudioEnum.Click);
public static void NotifyMainMenuPhase(TerminalMainMenuPhase phase) =>
EnumEventSystem.Global.Send(TerminalUIEvent.MainMenuPhase, phase);
public static void NotifyPauseMenuAmbEnter() =>
EnumEventSystem.Global.Send(TerminalUIEvent.PauseMenuAmbEnter);
public static void NotifyPauseMenuAmbExit(bool restorePrevious) =>
EnumEventSystem.Global.Send(TerminalUIEvent.PauseMenuAmbExit, restorePrevious);
}
}

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