fix(cutline): 剪线后立即禁用避免重复触发

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-07-21 17:42:59 +08:00
co-authored by Cursor
parent 597e97c5d7
commit cffb99a52c
@@ -50,9 +50,10 @@ public class LineInteraction : MonoBehaviour
{
scissorSpriteRenderer.sprite = openScissorSprite;
cutLineSpriteRenderer.enabled = true;
// 检查玩家交互(例如按下鼠标左键)
// 检查玩家交互(例如按下鼠标左键);剪一次后立即禁用,避免重复剪线/音效
if (Input.GetMouseButtonDown(0))
{
isActive = false;
ContinueTimeline();
}
}