bottlefish
|
aef6474361
|
fix(narrative): Day1闪回等待与场景微调
- Day1_begin 地铁闪回前增加 wait 1 改善节奏
- 地铁医生控制器状态位置微调
- Persistence 场景主摄像机位置归零修正
Made-with: Cursor
|
2026-04-11 21:27:18 +08:00 |
|
bottlefish
|
66e12063b9
|
art(peipei): 接入佩佩剪线CG动画与Timeline
- 新增佩佩剪线动画片段和特写CG素材
- Stage7_手术.yarn 中插入 play_timeline 佩佩剪线CG
Made-with: Cursor
|
2026-04-11 21:26:58 +08:00 |
|
bottlefish
|
05d6f0ba86
|
art(clinicout): 重组诊室外动画资源并更新控制器引用
- 将 animator/animatorRaw 迁移至 animation/animationRaw
- 新增外出医生动画(13个动作片段)和小佩佩天桥动画
- 更新外出医生动画控制器的 GUID 引用
- 调整旋转叶柄 playable 时间参数
- ClinicOut 场景位置与 Addressable 配置更新
Made-with: Cursor
|
2026-04-11 21:26:38 +08:00 |
|
bottlefish
|
6ce636855f
|
Merge branch '4.11优化和修复' into 'develop'
chore(assets): 诊室外动画迁出至 GameContent/Scene_ClincOut
See merge request aibis-dream/aibis-dream!670
|
2026-04-11 10:28:28 +00:00 |
|
bottlefish
|
d379dbaeb0
|
chore(l10n): 同步对话本地化表
Made-with: Cursor
|
2026-04-11 18:18:16 +08:00 |
|
bottlefish
|
d808ae35d2
|
fix(scenes): HuoShan、佩佩与梦境场景引用更新
Made-with: Cursor
|
2026-04-11 18:18:05 +08:00 |
|
bottlefish
|
074224341e
|
fix(narrative): Day1、火山与佩佩剧情节奏与节点
Made-with: Cursor
|
2026-04-11 18:17:54 +08:00 |
|
bottlefish
|
438a4f4ea9
|
fix(peipei): 眼睛特效依赖材质的校验与错误提示
Made-with: Cursor
|
2026-04-11 18:17:31 +08:00 |
|
bottlefish
|
534475c0f7
|
fix(huoshan): 销售旋钮与发条交互高亮及辉光曲线
Made-with: Cursor
|
2026-04-11 18:17:14 +08:00 |
|
bottlefish
|
1d63bdbc4f
|
content(dream): 平静醒来 Timeline 与梦境素材及 Addressable 注册
Made-with: Cursor
|
2026-04-11 18:16:41 +08:00 |
|
bottlefish
|
2c7b831c03
|
refactor(scene-bridge): 天桥动画资源目录由 Animator 迁至 Animation
Made-with: Cursor
|
2026-04-11 18:15:51 +08:00 |
|
bottlefish
|
7ca283a7c6
|
fix(scene): ClinicOut 天桥佩佩挥手排序与位置
Made-with: Cursor
|
2026-04-11 15:18:34 +08:00 |
|
bottlefish
|
df71f7cf9b
|
chore(assets): 诊室外动画迁出至 GameContent/Scene_ClincOut
Made-with: Cursor
|
2026-04-11 15:18:21 +08:00 |
|
bottlefish
|
7b9a564f8d
|
chore(localization): 同步对话框本地化表与相关资源
|
2026-04-11 14:45:16 +08:00 |
|
bottlefish
|
c0b0ef9b22
|
scene(peipei-fix): 更新佩佩修复场景与持久化场景
|
2026-04-11 14:45:01 +08:00 |
|
bottlefish
|
ed5b06b9e8
|
fix(fix-system): 调整热力图温度插值与区间逻辑
|
2026-04-11 14:44:49 +08:00 |
|
bottlefish
|
ef7fc8d697
|
Merge branch '4.4美术接入' into 'develop'
feat(assets): 热图模块渐变纹理与 UF 资源
See merge request aibis-dream/aibis-dream!669
|
2026-04-10 12:24:26 +00:00 |
|
bottlefish
|
4cdd7f0e78
|
chore(scene-mgmt): 添加 AnimatorYarnCommand 文档 meta
Made-with: Cursor
|
2026-04-10 20:22:08 +08:00 |
|
bottlefish
|
0b8eb52ab7
|
scene(huoshan): 更新 HuoShanFixScene 场景配置
Made-with: Cursor
|
2026-04-10 20:21:59 +08:00 |
|
bottlefish
|
2faffcadc9
|
scene(bridge): 更新天桥、诊所外与持久化场景
Made-with: Cursor
|
2026-04-10 20:21:49 +08:00 |
|
bottlefish
|
df754f6e68
|
feat(scene-mgmt): 重命名 Prologue 为 Day0 并更新 SceneSO 章节信息
Made-with: Cursor
|
2026-04-10 20:21:41 +08:00 |
|
bottlefish
|
0fc2214f11
|
dialog(localization): 更新 FP_Day2_night 与 FP_Peipei2 本地化表
Made-with: Cursor
|
2026-04-10 20:21:32 +08:00 |
|
bottlefish
|
3b62447ce0
|
yarn(story): 更新 FP 与 Fiction 多段对话剧本
Made-with: Cursor
|
2026-04-10 20:21:23 +08:00 |
|
bottlefish
|
3edff2e001
|
feat(content): 添加诊所外场景 GameContent 资源
Made-with: Cursor
|
2026-04-10 20:21:15 +08:00 |
|
bottlefish
|
3f51b39795
|
art(assets): 更新章节封面与梦境楼梯间美术资源
Made-with: Cursor
|
2026-04-10 20:21:03 +08:00 |
|
bottlefish
|
05a17ed0f6
|
art(bridge): 更新天桥 Timeline 与接树叶动画
Made-with: Cursor
|
2026-04-10 20:20:52 +08:00 |
|
bottlefish
|
3cbd668fc7
|
fix(fix-system): 调整火山热图温度映射区间
Made-with: Cursor
|
2026-04-10 20:19:04 +08:00 |
|
bottlefish
|
61690f85d7
|
Merge branch 'develop' into 4.4美术接入
|
2026-04-10 13:50:03 +08:00 |
|
bottlefish
|
fafc3aa460
|
chore(addressables): Bridge/HuoshanFix 资源组
Made-with: Cursor
|
2026-04-10 13:35:52 +08:00 |
|
bottlefish
|
60b0060239
|
feat(scene): 场景与 SceneSO 调整
Made-with: Cursor
|
2026-04-10 13:35:41 +08:00 |
|
bottlefish
|
cd8d2cb360
|
feat(art): 天桥/梦境/火山美术资源
Made-with: Cursor
|
2026-04-10 13:35:25 +08:00 |
|
bottlefish
|
713c2ea076
|
feat(anim): 火山头疼 Timeline 资源
Made-with: Cursor
|
2026-04-10 13:35:14 +08:00 |
|
bottlefish
|
35f3248381
|
feat(locale): 本地化与 Yarn 同步
Made-with: Cursor
|
2026-04-10 13:35:05 +08:00 |
|
bottlefish
|
73d32404da
|
feat(dialog): 多剧本 Yarn 更新
Made-with: Cursor
|
2026-04-10 13:34:54 +08:00 |
|
bottlefish
|
164edcb9cf
|
chore(render): glitch 后处理权重微调
Made-with: Cursor
|
2026-04-10 13:34:37 +08:00 |
|
bottlefish
|
5da5c11058
|
fix(gameplay): 热图降温目标与火山表情淡入强度
Made-with: Cursor
|
2026-04-10 13:34:18 +08:00 |
|
bottlefish
|
7b3cf9bf61
|
feat(heat): Test.mat 热图材质绑定新纹理
Made-with: Cursor
|
2026-04-10 13:33:46 +08:00 |
|
bottlefish
|
1543a151a7
|
feat(assets): 热图模块渐变纹理与 UF 资源
Made-with: Cursor
|
2026-04-10 13:31:03 +08:00 |
|
bottlefish
|
a1643efb32
|
Merge branch 'develop' into 4.4美术接入
|
2026-04-09 12:04:36 +08:00 |
|
bottlefish
|
4c54061e87
|
演出接入
|
2026-04-08 22:16:16 +08:00 |
|
bottlefish
|
c2a9a44d42
|
Merge branch 'develop' into 4.4美术接入
|
2026-04-08 18:29:37 +08:00 |
|
bottlefish
|
7f2d12b5a5
|
美术合入
|
2026-04-08 18:28:27 +08:00 |
|
bottlefish
|
79997281c0
|
合入美术表现
|
2026-04-07 20:27:51 +08:00 |
|
bottlefish
|
3665f617f4
|
动画接入
|
2026-04-04 21:48:59 +08:00 |
|
bottlefish
|
b0bb0cdeda
|
Merge branch 'feature/day2梦境接通' into 'develop'
Feature/day2梦境接通
See merge request aibis-dream/aibis-dream!663
|
2026-04-03 08:37:57 +00:00 |
|
bottlefish
|
6c4eacd9bb
|
串通
|
2026-04-03 16:36:36 +08:00 |
|
bottlefish
|
948b9a335b
|
完善梦境脚本
|
2026-04-02 11:52:27 +08:00 |
|
bottlefish
|
cf98c34a9f
|
Merge branch 'bugfix/修复佩佩视觉索引丢失' into 'develop'
修复佩佩视觉索引丢失
See merge request aibis-dream/aibis-dream!660
|
2026-03-30 11:16:11 +00:00 |
|
bottlefish
|
7cf804b4ca
|
修复佩佩视觉索引丢失
|
2026-03-30 19:15:37 +08:00 |
|
bottlefish
|
d013cc4329
|
Merge branch '3.28全流程拉通' into 'develop'
feat: 梦境门、热力图、身体模块与终端 UI 全流程逻辑
See merge request aibis-dream/aibis-dream!658
|
2026-03-30 07:54:19 +00:00 |
|
bottlefish
|
9535894eac
|
修复一些初始化勾选
|
2026-03-30 15:53:26 +08:00 |
|
bottlefish
|
e15c7c5c19
|
Merge branch 'develop' into 3.28全流程拉通
|
2026-03-30 14:28:45 +08:00 |
|
bottlefish
|
e1562b749f
|
修复错误
|
2026-03-28 21:33:11 +08:00 |
|
bottlefish
|
2db9679a9e
|
scene: 更新 Bridge、Persistence、梦境场景与 Day3 中段 SceneSO
Made-with: Cursor
|
2026-03-28 19:38:49 +08:00 |
|
bottlefish
|
3d18fa48d4
|
art: 梦境图片 D2S meta 更新与新增剧情立绘资源
Made-with: Cursor
|
2026-03-28 19:38:35 +08:00 |
|
bottlefish
|
2df0eee31e
|
art: 调整高亮材质参数
Made-with: Cursor
|
2026-03-28 19:38:24 +08:00 |
|
bottlefish
|
248f622e12
|
loc: 同步对话字符串表与 Addressable 分组(含梦境场景组)
Made-with: Cursor
|
2026-03-28 19:38:16 +08:00 |
|
bottlefish
|
38f92d9a36
|
content(yarn): 更新 Day2 睡眠、Day3 中段与佩佩2 开场对话脚本
Made-with: Cursor
|
2026-03-28 19:38:05 +08:00 |
|
bottlefish
|
fc03cfdd4a
|
feat: 梦境门、热力图、身体模块与终端 UI 全流程逻辑
Made-with: Cursor
|
2026-03-28 19:37:52 +08:00 |
|
bottlefish
|
215725d2a0
|
Merge remote-tracking branch 'origin/feature/FP_D2S' into 3.28全流程拉通
|
2026-03-28 15:58:35 +08:00 |
|
bottlefish
|
188397cd40
|
拉通
|
2026-03-28 15:57:34 +08:00 |
|
bottlefish
|
26d0c03efa
|
拉通
|
2026-03-28 10:17:18 +08:00 |
|
bottlefish
|
dcd47d26eb
|
Merge branch '3.24火山BUG修复和查漏补缺' into 'develop'
fix(huoshan): 修复多轮表达重叠并支持非目标粒子数配置
See merge request aibis-dream/aibis-dream!654
|
2026-03-27 09:01:14 +00:00 |
|
bottlefish
|
84b3874036
|
尝试下新的highlight
|
2026-03-27 16:56:54 +08:00 |
|
bottlefish
|
3a1f475713
|
scene(huoshan): 更新 HuoShanFixScene 场景配置
Made-with: Cursor
|
2026-03-27 14:28:59 +08:00 |
|
bottlefish
|
32c3635268
|
yarn(dialog): 更新 Test_Huoshan 剧本与表达指令参数
Made-with: Cursor
|
2026-03-27 14:28:53 +08:00 |
|
bottlefish
|
f67641407d
|
fix(huoshan): 修复多轮表达重叠并支持非目标粒子数配置
Made-with: Cursor
|
2026-03-27 14:26:42 +08:00 |
|
bottlefish
|
618a9fc0df
|
Merge branch 'develop' into 3.24火山BUG修复和查漏补缺
|
2026-03-27 11:36:39 +08:00 |
|
bottlefish
|
1d88a9dadf
|
修复高亮指令错误
|
2026-03-27 11:26:10 +08:00 |
|
bottlefish
|
3e7a5de542
|
替换波形屏幕素材
|
2026-03-24 15:55:07 +08:00 |
|
bottlefish
|
cc00cb6b43
|
Merge branch '火山美术合入2.11' into 'develop'
[ide-config] chore(配置): 移除 .claude 配置文件
See merge request aibis-dream/aibis-dream!641
|
2026-03-13 14:31:32 +00:00 |
|
bottlefish
|
3d4d40ca5c
|
修复索引丢失
|
2026-03-13 22:30:15 +08:00 |
|
bottlefish
|
09f5ffb02e
|
Merge branch 'develop' into 火山美术合入2.11
|
2026-03-13 22:10:00 +08:00 |
|
bottlefish
|
c20c8df566
|
chore(huoshan): 添加 Effects 文件夹 meta
Made-with: Cursor
|
2026-03-13 22:08:50 +08:00 |
|
bottlefish
|
4ce8766481
|
docs(huoshan): 更新流程图与资源文档
Made-with: Cursor
|
2026-03-13 22:08:46 +08:00 |
|
bottlefish
|
c8eb1c03a8
|
chore(art): 移除火山脑袋像素图 meta
Made-with: Cursor
|
2026-03-13 22:08:36 +08:00 |
|
bottlefish
|
8264014ba4
|
scene(huoshan): 场景与火山表达 Timeline 配置
Made-with: Cursor
|
2026-03-13 22:08:25 +08:00 |
|
bottlefish
|
82c9c02758
|
chore(localization): 更新 Addressables 与本地化资源
Made-with: Cursor
|
2026-03-13 22:08:07 +08:00 |
|
bottlefish
|
820d6be722
|
yarn(huoshan): 更新 Test_Huoshan 对话剧本
|
2026-03-13 22:07:59 +08:00 |
|
bottlefish
|
e89f8dbe23
|
feat(huoshan): 扩展火山语言系统与表情管理
|
2026-03-13 22:07:52 +08:00 |
|
bottlefish
|
c2f4c0f83b
|
feat(huoshan): 添加 Sprite 噪波 Glitch 效果
Made-with: Cursor
|
2026-03-13 22:07:36 +08:00 |
|
bottlefish
|
421fc9944c
|
Merge branch 'develop' into 火山美术合入2.11
|
2026-03-13 18:33:30 +08:00 |
|
bottlefish
|
b88e48c1aa
|
提交
|
2026-03-13 17:56:58 +08:00 |
|
bottlefish
|
eea12c1728
|
把释放log的序列拆成两部分
|
2026-03-13 13:02:40 +08:00 |
|
bottlefish
|
9da6e74632
|
chore(emotion): EmotionWave 默认配置调整
Made-with: Cursor
|
2026-03-12 17:45:21 +08:00 |
|
bottlefish
|
49976952e1
|
chore(l10n): 火山销售对话与本地化数据更新
Made-with: Cursor
|
2026-03-12 17:45:16 +08:00 |
|
bottlefish
|
5520c358e4
|
chore(scene): HuoShanFix 场景更新
Made-with: Cursor
|
2026-03-12 17:45:15 +08:00 |
|
bottlefish
|
16159f9583
|
chore(art): 步进模式 PSB 导入设置
Made-with: Cursor
|
2026-03-12 17:45:15 +08:00 |
|
bottlefish
|
aa4246db85
|
feat(art): 火山销售模块美术资源(灯带、盖子等)
Made-with: Cursor
|
2026-03-12 17:45:11 +08:00 |
|
bottlefish
|
a7f36f5b1c
|
feat(sales): Center 销售流程接入 enter_processor_mode、盖子、unlock
|
2026-03-12 17:44:54 +08:00 |
|
bottlefish
|
4bfafa9f7d
|
feat(sales): 旋钮盖子开合与环形进度条
Made-with: Cursor
|
2026-03-12 17:44:38 +08:00 |
|
bottlefish
|
65ba19a55d
|
feat(sales): 新增环形进度条 Shader
Made-with: Cursor
|
2026-03-12 17:40:09 +08:00 |
|
bottlefish
|
86d66a30ee
|
chore(huoshan): 火山测试流程与场景资源
Center.yarn 测试流程、本地化导出、HuoShanFixScene、deep.anim、火山log释放操作结束 playable。
Made-with: Cursor
|
2026-03-12 15:26:44 +08:00 |
|
bottlefish
|
8b16db34d8
|
feat(language): 非目标粒子干扰效果与火山释放 log 淡出
CandidateParticle 添加干扰抖动;LanguageParticleManager 完成时淡出 panel、button、releaseLog 界面。
Made-with: Cursor
|
2026-03-12 15:26:28 +08:00 |
|
bottlefish
|
17994d4b56
|
feat(emotionwave): empty 待机态、预设切换过渡、noiseOnlyBlend、渲染优化
empty 改为极弱噪波待机态;增加预设切换 crossfade 与 flash 效果;
noiseOnlyBlend 支持纯噪波渲染;两段式归一化使 fillAmount=1 正确填满;switch_emotion_wave_config 支持 progress 参数。
Made-with: Cursor
|
2026-03-12 15:26:08 +08:00 |
|
bottlefish
|
0bcdcba8a1
|
fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。
Made-with: Cursor
|
2026-03-12 15:24:46 +08:00 |
|
bottlefish
|
faa14386f5
|
fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。
Made-with: Cursor
|
2026-03-12 15:22:39 +08:00 |
|
bottlefish
|
ad3e927b0d
|
fix(persistence): 修正 testTalkSo 引用与 Transform
Made-with: Cursor
|
2026-03-11 20:12:44 +08:00 |
|
bottlefish
|
66b9c7b52b
|
chore(l10n): Yarn 本地化导出更新
Made-with: Cursor
|
2026-03-11 20:12:35 +08:00 |
|
bottlefish
|
37e1e9f4fe
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feat(yarn): 火山剧情对话与 start_expression 适配
Made-with: Cursor
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2026-03-11 20:12:23 +08:00 |
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