fix(gameplay): 热图降温目标与火山表情淡入强度
Made-with: Cursor
This commit is contained in:
@@ -108,7 +108,7 @@ public class HeatMapController : MonoBehaviour
|
||||
{
|
||||
Debug.Log("降温成功");
|
||||
float duration = 3.5f;
|
||||
SetTemptureSmooth(0, duration);
|
||||
SetTemptureSmooth(0.5f, duration);
|
||||
AudioManager.Instance.PlaySfx("event:/FollowInput/cooler_cooling");
|
||||
yield return new WaitForSeconds(duration);
|
||||
rotationTween.Kill();
|
||||
|
||||
@@ -209,7 +209,7 @@ namespace AibisDream
|
||||
spriteRenderer.color = new Color(1f, 1f, 1f, 0f);
|
||||
spriteRenderer.enabled = true;
|
||||
spriteRenderer.gameObject.SetActive(true);
|
||||
yield return spriteRenderer.DOFade(0.16f, duration).WaitForCompletion();
|
||||
yield return spriteRenderer.DOFade(0.8f, duration).WaitForCompletion();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user