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+2218
-2218
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@@ -13,7 +13,7 @@ position: 0,-80
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<<declare $h = 0>> //风筝高度
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<<declare $gameStage = 1>>
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// <<jump Test>>
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<<jump Test>>
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jg: 数据溢出:未知来源的记忆… #line:08064ea
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jg: VERYFYING…bool seaExists = false; waiting for imput… #autonext #line:06668da
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【场景由全黑闪变为全白】 #line:02921d4
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+804
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@@ -9709,7 +9709,7 @@ Transform:
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m_GameObject: {fileID: 519420028}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.009999275, y: 0, z: -10}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -12434,7 +12434,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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runMode: 1
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firstTalkSo: {fileID: 11400000, guid: 8ce86974047bb404c9096e70a606355a, type: 2}
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testTalkSo: {fileID: 11400000, guid: 8ce86974047bb404c9096e70a606355a, type: 2}
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testTalkSo: {fileID: 11400000, guid: aaef579ad8bdda542b503b40ce6773a8, type: 2}
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saveFileName: "20250901_204445_PeipeiDay1_\u8BB0\u5FC6\u68C0\u67E5"
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--- !u!1 &719273460
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GameObject:
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@@ -313,7 +313,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!4 &218986883
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Transform:
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m_ObjectHideFlags: 0
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@@ -370,7 +370,7 @@ SpriteRenderer:
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m_SortingLayerID: 844151739
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m_SortingLayer: 1
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m_SortingOrder: 4
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m_Sprite: {fileID: 21300000, guid: cce9c17d47c59574e800c74224f152a1, type: 3}
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m_Sprite: {fileID: 21300000, guid: 05cb55786a66c624593dca22c3dda14d, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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