Commit Graph
100 Commits
Author SHA1 Message Date
dingyuntian 41e02d48d8 fix(chapter): 章节调整 2026-07-01 19:14:15 +08:00
dingyuntian 3b96003c03 Merge branch 'develop' into feature/UI更新 2026-07-01 19:09:45 +08:00
dingyuntianandCursor f4ee41c522 scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:03:38 +08:00
dingyuntianandCursor 024202b19e feat(ui): 添加 TerminalPanel 统一终端 UI 导航并移除旧面板
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:03:14 +08:00
dingyuntianandCursor 4deb565882 refactor(ui): 重构 SelectItem 与 SliderItem 适配 Terminal 设置页
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:02:49 +08:00
dingyuntian 603dc9dad3 chore(plugin): 删除没有用到的UI插件 2026-07-01 14:27:37 +08:00
dingyuntianandCursor a05d5d476c feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 12:06:11 +08:00
dingyuntianandCursor da436479db fix(scene-mgmt): 修复场景加载后立即开对话的时序问题
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 12:05:46 +08:00
dingyuntian 93a5076369 feat(open): 气泡和相机设置迁移 2026-07-01 12:01:56 +08:00
dingyuntian e50e2f1cd5 art(UI): 初始界面素材 2026-07-01 12:00:48 +08:00
dingyuntian cf016ecc93 fix(font): 字体集缺字 2026-07-01 11:56:23 +08:00
dingyuntian 39cf031761 Merge branch '佩佩记忆部分优化' into 'develop'
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质

See merge request aibis-dream/aibis-dream!718
2026-06-30 13:23:23 +00:00
dingyuntian e6b24556b5 Merge branch 'feature/PP1病例分析上传新素材' into 'develop'
Feature/pp1病例分析上传新素材

See merge request aibis-dream/aibis-dream!717
2026-06-30 07:44:53 +00:00
dingyuntian 296ce4d657 Merge branch 'bugfix-showobj更新' into 'develop'
fix(ui): show_obj改进

See merge request aibis-dream/aibis-dream!716
2026-06-29 12:21:11 +00:00
dingyuntian 2389c9ef3e fix(ui): show_obj改进 2026-06-29 20:20:04 +08:00
dingyuntian 7e21d33cdd fix(anima): 动画片段及生成器修正 2026-06-29 20:09:39 +08:00
dingyuntian d2ecd1d846 Merge branch 'bugfix/showobj加上时间控制' into 'develop'
fix: 修正场景加载参数并添加展示隐藏时间控制

See merge request aibis-dream/aibis-dream!715
2026-06-29 11:32:32 +00:00
dingyuntian f25674a043 fix: 修正场景加载参数并添加展示隐藏时间控制 2026-06-29 19:31:48 +08:00
dingyuntian d1eab5612d Merge branch '记忆检查shader优化' into 'develop'
记忆检查shader优化

See merge request aibis-dream/aibis-dream!714
2026-06-29 10:17:34 +00:00
dingyuntian 1e60b0005e Merge branch 'develop' into 记忆检查shader优化 2026-06-29 17:52:47 +08:00
dingyuntian 6d262a8796 Merge branch 'develop' into feature/存档 2026-06-29 17:47:05 +08:00
dingyuntian 32d44b8119 chore(peipei): 整理佩佩场景美术资源目录 2026-06-29 17:45:55 +08:00
dingyuntian 7edda0bd6e art(peipei): 调整剪线像素化资源 2026-06-29 17:45:42 +08:00
dingyuntian 2c9f609616 feat(main-ui): 添加开始界面背景与启动流程调整 2026-06-29 17:45:32 +08:00
dingyuntian c0325b0a35 Merge branch 'D1S流程加锁' into 'develop'
Lock Day1 sleep flow and allow early ring pickup

See merge request aibis-dream/aibis-dream!713
2026-06-29 09:39:53 +00:00
dingyuntian e75bd5e552 Merge branch 'feature/存档' into 'develop'
refactor(save): 合并 SaveSystem 过度拆分的文件

See merge request aibis-dream/aibis-dream!712
2026-06-29 08:03:26 +00:00
dingyuntian 05855e2a9f scene(demo): 调整 Day1_night 初始场景 2026-06-29 16:00:24 +08:00
dingyuntian f188f4c1fc yarn(dialog): 调整 FP 流程节点标签与存档边界 2026-06-29 16:00:08 +08:00
dingyuntian 870bf96c0f docs(save): 更新存档系统 README 与设计方案 2026-06-29 15:59:50 +08:00
dingyuntian 67f3abd825 test(save): 更新验证窗口模拟 OnNodeStart 自动档判定 2026-06-29 15:59:35 +08:00
dingyuntian 3775aed368 feat(save): 支持无节点 anchor 恢复与延迟屏幕遮罩应用 2026-06-29 15:59:21 +08:00
dingyuntian 08b8f34bde fix(timeline-kit): 避免未播放 Timeline 读档时被 Reset 2026-06-29 15:59:05 +08:00
dingyuntian e41756d0f0 fix(camera): 修复立即切换相机时 CustomBlend 仍生效 2026-06-29 15:58:51 +08:00
dingyuntian 2d43af4827 feat(fix-system): 支持 Fix 系统任务面板与身体模块状态读档恢复 2026-06-29 15:58:35 +08:00
dingyuntian 0f681b518e feat(save): 添加 Yarn 节点 InProgress 跟踪与 detour 续跑去重 2026-06-29 15:58:15 +08:00
dingyuntian 382b784605 feat(save): 扩展快照 DTO 支持任务面板与模块状态 2026-06-29 15:57:59 +08:00
dingyuntian a5aa37ffcc refactor(prefab): 移除 ActorAnimaEx 废弃 actorData 字段 2026-06-24 22:45:42 +08:00
dingyuntian 009776eb32 docs(save): 更新存档规范与 Yarn 节点类型文档 2026-06-24 22:45:32 +08:00
dingyuntian b1fdec64e1 yarn(fp-day1): 调整节点标签与场景切换结构,适配存档边界 2026-06-24 22:45:21 +08:00
dingyuntian 43c3f8531d feat(editor): 新增 SaveSystem 测试窗口并更新验证工具读档入口 2026-06-24 22:45:11 +08:00
dingyuntian 5a0b7a047b feat(save-system): 新增 Yarn <<save>> 显式存档与测试归档模式 2026-06-24 22:45:00 +08:00
dingyuntian e90da7bab7 fix(save-system): 修复读档时 UI 与游戏状态未对齐 2026-06-24 22:44:43 +08:00
dingyuntian b53a3f45b7 refactor(fix-system): 移除 IFixSceneCue.SetArgs,改用 Director 与 Transition 传参 2026-06-24 22:44:01 +08:00
dingyuntian e4ec8fce57 refactor(save-system): EyeSystem 与 PunchTape 迁移为显式 DTO 快照 2026-06-24 22:43:49 +08:00
dingyuntian d780ff59ee refactor(fix-system): FixPanel 与 Cable 迁移为显式快照 2026-06-24 22:43:39 +08:00
dingyuntian 57b03aeb08 refactor(fix-system): BodyModule 持久化从 IData 改为显式快照 2026-06-24 22:43:28 +08:00
dingyuntian b7bfa28fd7 refactor(actor-kit): SubwayCenter 迁移为显式快照 2026-06-24 22:43:17 +08:00
dingyuntian 2a0c34fd7a refactor(actor-kit): Actor 体系迁移为 DTO 快照与异步恢复 2026-06-24 22:43:08 +08:00
dingyuntian 3746f4aeb6 feat(save-system): 新增维修与场景子模块快照 DTO 与 Provider 2026-06-24 22:42:56 +08:00
dingyuntian 5cae227fec feat(framework): 状态机与 AnimatorKit 支持读档即时恢复 2026-06-24 22:34:57 +08:00
dingyuntian d88f794759 refactor(save-system): 移除旧存档基础设施 DeepRepair、IData 与 LoadIndex 2026-06-24 22:34:47 +08:00
dingyuntian 67968b0102 scene: 同步场景与 Prefab 的导演、气泡和相机配置 2026-06-22 19:03:12 +08:00
dingyuntian d2c7837a74 refactor(timeline-kit): 清理 DirectorHandler 自动绑定冗余日志 2026-06-22 19:02:58 +08:00
dingyuntian 07850fcf1c feat: 添加 BubbleSlotKit 与 VirtualCamRegistry 集中管理气泡槽位和虚拟相机 2026-06-22 19:02:52 +08:00
dingyuntian 0368374a98 refactor(fix-system): 将 FixStateMachine 重构为 FixSceneDirector 导演模式 2026-06-22 19:01:02 +08:00
dingyuntian 749b9974c0 chore(meta): 添加项目 AI 助手元数据与技能定义 2026-06-22 14:49:23 +08:00
dingyuntian a434ffd7e0 docs(SaveSystem): 更新 P4 读档编排文档 2026-06-22 14:49:09 +08:00
dingyuntian a080f507d1 yarn(FP_Peipei1): 删除 Stage5 分析废弃节点 2026-06-22 14:48:55 +08:00
dingyuntian 50566a1d42 fix(timeline-kit): Addressable Timeline 恢复改为可等待协程 2026-06-22 14:48:43 +08:00
dingyuntian 67668f18e0 feat(SaveSystem): 读档编排 Phase+Barrier 与自动存档抑制 2026-06-22 14:48:30 +08:00
dingyuntian e2bdd8e0fa refactor: 同步化 Actor/Environment/Audio 快照还原接口 2026-06-22 14:48:14 +08:00
dingyuntian 6a289e0255 refactor(SaveSystem): 拆分 Provider 还原契约为 sync/async 接口 2026-06-22 14:47:59 +08:00
dingyuntian 1fe4c44f0c refactor(FixSystemNew): 拆分状态类到 States 目录 2026-06-22 14:47:43 +08:00
dingyuntianandCursor 3cee30f099 chore: 配置 Yarn Spinner 的 cSpell 忽略规则
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-18 14:35:03 +08:00
dingyuntianandCursor 4d8707cf4e docs(save): 补充瞬跳节点与存档边界设计说明
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-18 14:35:03 +08:00
dingyuntianandCursor fbb9e65338 yarn(dialog): 调整佩佩 FP 维修脚本存档边界 tag
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-18 14:34:42 +08:00
dingyuntianandCursor 0b0d22d009 feat(save): 验证工具增加运行时自动存档历史
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-18 14:34:29 +08:00
dingyuntianandCursor 0a6e892504 feat(save): 实现 Yarn tag 自动存档判定与异步写盘
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-18 14:34:19 +08:00
dingyuntian de671ff94c docs(yarn): 更新节点类型规范并新增维修流程规范 2026-06-17 12:51:10 +08:00
dingyuntian fc4b1c8805 fix(peipei): 切割线完成后跳转到新事件节点 2026-06-17 12:51:02 +08:00
dingyuntian 29e698c370 yarn(fp): 规范化维修流程节点标签 2026-06-17 12:50:52 +08:00
dingyuntian b30010a459 scene(save): 配置 Persistence 场景存档系统组件 2026-06-17 12:50:12 +08:00
dingyuntian 181eeb679b test(save): 添加存档系统编辑器验证工具 2026-06-17 12:50:03 +08:00
dingyuntian a633b47d5b fix(save): 快照捕获增加管理器单例空值保护 2026-06-17 12:49:55 +08:00
dingyuntian c55220d739 feat(save): 槽位元数据增加节点名记录 2026-06-17 12:49:46 +08:00
dingyuntian 2796f96215 chore(save): 彻底废弃 auto_save Yarn 命令 2026-06-12 19:58:28 +08:00
dingyuntian e01c8af449 feat(save): 添加可存点判定器与节点事件触发机制 2026-06-12 19:58:20 +08:00
dingyuntian 748c875e93 fix(save): 修复 SlotManager 云存档命名空间引用 2026-06-12 19:58:14 +08:00
dingyuntian afd062bda2 docs(save): 更新 SaveSystem README
同步 README 目录结构:
- 反映已合并的 P1 文件(SaveSnapshotSummary、SnapshotBootstrap 等)
- 补充 P2 新增文件(SlotTypes、SlotFileSystem、SlotManager、CloudSave)
- 更新 Provider 注册与 section 反序列化指引
2026-06-12 17:41:23 +08:00
dingyuntian d6912fb1a6 feat(save): 迁移存读档入口到槽位系统
将游戏流程接入 P2 槽位层:
- SaveRestoreOrchestrator:SaveToAutoSlot / CreateManualSlot / RestoreFromSlot
- GameManager:<<auto_save>> 调用新入口,新增 StartWithSlot 读档入口

保留 RestoreFromFile 旧档兼容路径。
2026-06-12 17:41:10 +08:00
dingyuntian 6fcf340230 feat(save): 添加槽位类型与云存档扩展层
实现 P2 槽位/落盘层核心:
- SlotTypes:槽位常量、sidecar 元数据、UI 视图模型
- SlotFileSystem:槽位路径工具与原子写
- SlotManager:自动档、手动档、读档、继续游戏、P1 迁移
- SlotThumbnailCapture:存档截图 helper
- CloudSave:Steam/TapTap 云存档适配器接口与协调器

在 ConstRef 中补充槽位、截图、文件名常量。
2026-06-12 17:40:57 +08:00
dingyuntian cc3e1dd138 refactor(save): 合并 SaveSystem 过度拆分的文件
将以下小文件合并到相关核心类中,减少文件数量并保持职责清晰:
- SaveSnapshotSummary -> SaveSnapshot
- SnapshotProviderIds + SnapshotBootstrap -> SnapshotRegistry
- SnapshotSectionDeserializer -> SnapshotRestore
- SnapshotSerializer -> SnapshotPersistence

同步更新 SnapshotService 与 YarnVariableStorage 的调用点。
2026-06-12 17:40:36 +08:00
dingyuntian 789ca207bd docs(save): 更新存档系统设计与 README 2026-06-11 21:49:37 +08:00
dingyuntian 4bb0215f3d feat(fix-system): 为读档添加状态机即时切换与快照支持 2026-06-11 21:49:18 +08:00
dingyuntian c67d988365 feat(save): 重构快照结构并添加 Fix 场景支持 2026-06-11 21:48:50 +08:00
dingyuntian 13e51a86e6 chore: 补充 SaveSystem 目录 meta 文件 2026-06-03 19:59:17 +08:00
dingyuntian 2cd3a1a7df docs: 补充存档系统设计文档并更新 CLAUDE.md 2026-06-03 19:58:49 +08:00
dingyuntian 2c1e5d8fa7 chore: 清理旧节点 Prefab 资源 2026-06-03 19:58:36 +08:00
dingyuntian 1065e2b8b9 feat(scene-mgmt): 为场景管理与音频系统添加快照支持 2026-06-03 19:58:02 +08:00
dingyuntian 8e5346da46 feat(fix-system): 修复系统迁移到 DeepRepairDataRegistry 2026-06-03 19:57:46 +08:00
dingyuntian 2c89feec9d feat(save): 移除旧 StorageSystem 并适配 Game Loop 2026-06-03 19:57:29 +08:00
dingyuntian a33d6a9fe1 feat(dialog): 拆分 Yarn 变量存储为独立单例 2026-06-03 19:57:12 +08:00
dingyuntian 33a028f071 feat(save): 添加快照存档系统核心框架 2026-06-03 19:56:45 +08:00
dingyuntian c845af68b9 Merge branch 'feature/石头换碟动画' into 'develop'
石头换碟的动画

See merge request aibis-dream/aibis-dream!711
2026-05-26 07:58:19 +00:00
dingyuntian 874abf66e0 Merge branch 'feature/海浪动画调整' into 'develop'
Feature/海浪动画调整

See merge request aibis-dream/aibis-dream!710
2026-05-26 07:51:08 +00:00
dingyuntian f759c8cfde docs: 添加选项已探索追踪设计讨论 2026-05-26 15:49:16 +08:00
dingyuntian 570961251c feat(dialog): 实现选项已探索追踪与视觉反馈 2026-05-26 15:49:05 +08:00
dingyuntian 0794c5751d docs: 添加 Yarn 节点类型规范文档 2026-05-25 18:44:42 +08:00
dingyuntian 038c624163 chore: 升级 Yarn Project 配置并同步本地化资源 2026-05-25 18:44:30 +08:00
dingyuntian e72d14ed8d yarn(dialog): 调整石头剧情事件节点 2026-05-25 18:43:47 +08:00