yarn(dialog): 调整石头剧情事件节点

This commit is contained in:
2026-05-25 18:43:47 +08:00
parent 5c56551d79
commit e72d14ed8d
2 changed files with 3 additions and 106 deletions
-103
View File
@@ -29,106 +29,3 @@ position: -267,-102
<<jump 检查_胃>>
<<endif>>
===
title: EngineSuccess
position: -1092,115
---
<<if $gameStage == 2>>
<<jump 调速后测速>>
<<elseif $gameStage == 6>>
<<jump 刻录调速>>
<<endif>>
===
title: AllGearsRunning
---
<<if $gameStage == 2 && $gearPopupCount == 1>>
<<jump 齿轮恢复后>>
<<elseif $gameStage == 2 && $gearPopupCount == 2>>
<<jump 齿轮第二次放回>>
<<elseif $gameStage == 2 && $allNewGear>>
<<jump 更换镍铬齿轮>>
<<endif>>
===
title: 插入冷却液
position: -809,327
---
<<if $gameStage == 5>>
<<jump 冷却液介绍>>
<<endif>>
===
title: 泵机运行
position: -1088,330
---
<<if $gameStage == 5>>
<<jump 泵机运行后>>
<<endif>>
===
title: 引擎过速
description: 引擎过速触发
position: -257,110
---
<<if $gameStage == 4>>
<<set $failTime = $failTime + 1 >>
<<if visited("调速popup_过速")==false>>
<<jump 调速popup_过速>>
<<elseif $failTime == 5>>
<<jump 调速popup_失败5次>>
<<elseif $failTime == 10>>
<<jump 调速popup_失败10次>>
<<elseif $failTime == 15>>
<<jump 调速popup_失败15次>>
<<elseif $failTime == 20>>
<<jump 调速popup_失败15次>>
<<elseif $failTime == 25>>
<<jump 调速popup_失败15次>>
<<elseif $failTime == 30>>
<<jump 调速popup_失败15次>>
<<endif>>
<<endif>>
===
title: 引擎掉速
description: 引擎掉速触发
position: -813,115
---
<<if $gameStage == 4>>
<<set $failTime = $failTime + 1 >>
<<if visited("调速popup_掉速")==false>>
<<jump 调速popup_掉速>>
<<elseif $failTime == 5>>
<<if visited("调速popup_过速")==false>>
<<jump 调速popup_失败5次但是都是掉速>>
<<else>>
<<jump 调速popup_失败5次>>
<<endif>>
<<elseif $failTime == 10>>
<<jump 调速popup_失败10次>>
<<elseif $failTime == 15>>
<<jump 调速popup_失败15次>>
<<elseif $failTime == 20>>
<<jump 调速popup_失败15次>>
<<elseif $failTime == 25>>
<<jump 调速popup_失败15次>>
<<elseif $failTime == 30>>
<<jump 调速popup_失败15次>>
<<endif>>
<<endif>>
===
title: 调整进气档位
description: 调整进气档位时触发
position: -532,113
---
<<if $gameStage == 4>>
<<jump 调速popup_调整进气档位>>
<<endif>>
===
+3 -3
View File
@@ -96,9 +96,9 @@ colorID: 1
<<endif>>
// 冷却液处理
<<if $gameStage == 5>>
<<jump 冷却液处理>>
<<endif>>
// <<if $gameStage == 5>>
// <<jump 冷却液处理>>
// <<endif>>
// 结束,进入下一个Yarn
<<if $gameStage >= 6>>