dingyuntian
|
a3dadd4d88
|
scene(peipei): 调整佩佩修复场景排序与线缆位置
|
2026-07-02 19:16:20 +08:00 |
|
dingyuntian
|
39ce23d5f3
|
yarn(dialog): 调整佩佩与序章节点保存标签及本地化
|
2026-07-02 19:16:14 +08:00 |
|
dingyuntian
|
b98681acab
|
fix(audio-kit): 修复 OpenFixScene 环境音状态
|
2026-07-02 19:15:52 +08:00 |
|
dingyuntian
|
37e9127260
|
feat(ui): 添加终端继续游戏入口
|
2026-07-02 19:15:32 +08:00 |
|
dingyuntian
|
c5c90eb5a3
|
feat(localization): 支持设置语言跟随系统语言
|
2026-07-02 19:15:21 +08:00 |
|
dingyuntian
|
517a03bbc3
|
perf(save): 优化存档写入性能并支持关闭缩略图
|
2026-07-02 19:15:11 +08:00 |
|
dingyuntian
|
784e1e8f0d
|
fix(bloom):bloom问题修复
|
2026-07-02 14:55:23 +08:00 |
|
dingyuntian
|
76d620d8c3
|
build(android): 更新版本号与图标
|
2026-07-02 14:53:09 +08:00 |
|
dingyuntian
|
1918c8c53b
|
chore(config): 修改默认窗口模式为全屏
|
2026-07-02 14:53:07 +08:00 |
|
dingyuntian
|
07f1e3f5bc
|
yarn(dialog): 更新序章与 Day1/Day2 环境音切换及节点标签
|
2026-07-02 14:53:05 +08:00 |
|
dingyuntian
|
fe8b4ea3c5
|
chore(scene-so): 更新场景章节与出口名称配置
|
2026-07-02 14:53:03 +08:00 |
|
dingyuntian
|
a1767fc6d3
|
scene(persistence): 调整持久化场景 UI 布局
|
2026-07-02 14:53:00 +08:00 |
|
dingyuntian
|
49a51b6ccb
|
chore(render): 清理测试渲染器 VHS 后效
|
2026-07-02 14:52:58 +08:00 |
|
dingyuntian
|
08d09bf31d
|
art(common): 添加通用 LOGO 资源
|
2026-07-02 14:52:56 +08:00 |
|
dingyuntian
|
4e6c6dac6e
|
art(ui): 替换功能 UI 资源并调整终端章节卡
|
2026-07-02 14:52:54 +08:00 |
|
dingyuntian
|
a603ad928f
|
refactor(ui): 移除 BoolButton 本地化文本依赖
|
2026-07-02 14:52:51 +08:00 |
|
dingyuntian
|
bde1040c9d
|
feat(audio-kit): 添加主菜单环境音状态
|
2026-07-02 14:52:49 +08:00 |
|
dingyuntian
|
fcd0955ae7
|
fix(fix-system): 修正线缆连接点与火花 VFX 参数
|
2026-07-02 14:52:44 +08:00 |
|
dingyuntian
|
7c15663bf2
|
Merge branch 'develop' into feature/UI更新&安卓适配
|
2026-07-02 10:49:12 +08:00 |
|
dingyuntian
|
9f5ea54813
|
fix(audio): 修正 FMOD Android 平台导入设置
|
2026-07-02 02:45:41 +08:00 |
|
dingyuntian
|
63d755ee05
|
build(android): 配置 Android 构建模板、包名与密钥库
|
2026-07-02 02:45:30 +08:00 |
|
dingyuntian
|
29267659b9
|
fix(android): 移动端隐藏自定义光标
|
2026-07-02 02:45:20 +08:00 |
|
dingyuntian
|
c912ac89c5
|
chore(ui): 删除终端旧版构建工具与Timeline
|
2026-07-02 02:45:10 +08:00 |
|
dingyuntian
|
b2174985ed
|
feat(localization): 添加终端界面本地化文本
|
2026-07-02 02:44:55 +08:00 |
|
dingyuntian
|
5e64ab4c30
|
scene(ui): 配置终端面板场景实例
|
2026-07-02 02:44:37 +08:00 |
|
dingyuntian
|
cb557c14cf
|
art(ui): 更新终端界面美术资源与预制体
|
2026-07-02 02:44:28 +08:00 |
|
dingyuntian
|
3e2d1e931a
|
feat(ui): 重构终端面板,拆分主菜单与局内终端
|
2026-07-02 02:44:02 +08:00 |
|
dingyuntian
|
742125c112
|
Merge branch 'feature/全文捉虫' into 'develop'
Feature/全文捉虫
See merge request aibis-dream/aibis-dream!721
|
2026-07-01 18:41:32 +00:00 |
|
dingyuntian
|
2ef0cff2f1
|
Merge branch '7.1春细节优化' into 'develop'
fix(eye): 修复视口遮罩不可见并避免遮挡系统 UI
See merge request aibis-dream/aibis-dream!720
|
2026-07-01 14:04:29 +00:00 |
|
dingyuntian
|
73e6b86579
|
fix(android): 安卓兼容
|
2026-07-01 19:48:33 +08:00 |
|
dingyuntian
|
107a2411e3
|
Merge branch 'feature/UI更新' into 'develop'
fix(scene-mgmt): 修复场景加载后立即开对话的时序问题
See merge request aibis-dream/aibis-dream!719
|
2026-07-01 11:14:35 +00:00 |
|
dingyuntian
|
41e02d48d8
|
fix(chapter): 章节调整
|
2026-07-01 19:14:15 +08:00 |
|
dingyuntian
|
3b96003c03
|
Merge branch 'develop' into feature/UI更新
|
2026-07-01 19:09:45 +08:00 |
|
 dingyuntianandCursor
|
f4ee41c522
|
scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 19:03:38 +08:00 |
|
 dingyuntianandCursor
|
024202b19e
|
feat(ui): 添加 TerminalPanel 统一终端 UI 导航并移除旧面板
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 19:03:14 +08:00 |
|
 dingyuntianandCursor
|
4deb565882
|
refactor(ui): 重构 SelectItem 与 SliderItem 适配 Terminal 设置页
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 19:02:49 +08:00 |
|
dingyuntian
|
603dc9dad3
|
chore(plugin): 删除没有用到的UI插件
|
2026-07-01 14:27:37 +08:00 |
|
 dingyuntianandCursor
|
a05d5d476c
|
feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 12:06:11 +08:00 |
|
 dingyuntianandCursor
|
da436479db
|
fix(scene-mgmt): 修复场景加载后立即开对话的时序问题
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 12:05:46 +08:00 |
|
dingyuntian
|
93a5076369
|
feat(open): 气泡和相机设置迁移
|
2026-07-01 12:01:56 +08:00 |
|
dingyuntian
|
e50e2f1cd5
|
art(UI): 初始界面素材
|
2026-07-01 12:00:48 +08:00 |
|
dingyuntian
|
cf016ecc93
|
fix(font): 字体集缺字
|
2026-07-01 11:56:23 +08:00 |
|
dingyuntian
|
39cf031761
|
Merge branch '佩佩记忆部分优化' into 'develop'
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质
See merge request aibis-dream/aibis-dream!718
|
2026-06-30 13:23:23 +00:00 |
|
dingyuntian
|
e6b24556b5
|
Merge branch 'feature/PP1病例分析上传新素材' into 'develop'
Feature/pp1病例分析上传新素材
See merge request aibis-dream/aibis-dream!717
|
2026-06-30 07:44:53 +00:00 |
|
dingyuntian
|
296ce4d657
|
Merge branch 'bugfix-showobj更新' into 'develop'
fix(ui): show_obj改进
See merge request aibis-dream/aibis-dream!716
|
2026-06-29 12:21:11 +00:00 |
|
dingyuntian
|
2389c9ef3e
|
fix(ui): show_obj改进
|
2026-06-29 20:20:04 +08:00 |
|
dingyuntian
|
7e21d33cdd
|
fix(anima): 动画片段及生成器修正
|
2026-06-29 20:09:39 +08:00 |
|
dingyuntian
|
d2ecd1d846
|
Merge branch 'bugfix/showobj加上时间控制' into 'develop'
fix: 修正场景加载参数并添加展示隐藏时间控制
See merge request aibis-dream/aibis-dream!715
|
2026-06-29 11:32:32 +00:00 |
|
dingyuntian
|
f25674a043
|
fix: 修正场景加载参数并添加展示隐藏时间控制
|
2026-06-29 19:31:48 +08:00 |
|
dingyuntian
|
d1eab5612d
|
Merge branch '记忆检查shader优化' into 'develop'
记忆检查shader优化
See merge request aibis-dream/aibis-dream!714
|
2026-06-29 10:17:34 +00:00 |
|
dingyuntian
|
1e60b0005e
|
Merge branch 'develop' into 记忆检查shader优化
|
2026-06-29 17:52:47 +08:00 |
|
dingyuntian
|
6d262a8796
|
Merge branch 'develop' into feature/存档
|
2026-06-29 17:47:05 +08:00 |
|
dingyuntian
|
32d44b8119
|
chore(peipei): 整理佩佩场景美术资源目录
|
2026-06-29 17:45:55 +08:00 |
|
dingyuntian
|
7edda0bd6e
|
art(peipei): 调整剪线像素化资源
|
2026-06-29 17:45:42 +08:00 |
|
dingyuntian
|
2c9f609616
|
feat(main-ui): 添加开始界面背景与启动流程调整
|
2026-06-29 17:45:32 +08:00 |
|
dingyuntian
|
c0325b0a35
|
Merge branch 'D1S流程加锁' into 'develop'
Lock Day1 sleep flow and allow early ring pickup
See merge request aibis-dream/aibis-dream!713
|
2026-06-29 09:39:53 +00:00 |
|
dingyuntian
|
e75bd5e552
|
Merge branch 'feature/存档' into 'develop'
refactor(save): 合并 SaveSystem 过度拆分的文件
See merge request aibis-dream/aibis-dream!712
|
2026-06-29 08:03:26 +00:00 |
|
dingyuntian
|
05855e2a9f
|
scene(demo): 调整 Day1_night 初始场景
|
2026-06-29 16:00:24 +08:00 |
|
dingyuntian
|
f188f4c1fc
|
yarn(dialog): 调整 FP 流程节点标签与存档边界
|
2026-06-29 16:00:08 +08:00 |
|
dingyuntian
|
870bf96c0f
|
docs(save): 更新存档系统 README 与设计方案
|
2026-06-29 15:59:50 +08:00 |
|
dingyuntian
|
67f3abd825
|
test(save): 更新验证窗口模拟 OnNodeStart 自动档判定
|
2026-06-29 15:59:35 +08:00 |
|
dingyuntian
|
3775aed368
|
feat(save): 支持无节点 anchor 恢复与延迟屏幕遮罩应用
|
2026-06-29 15:59:21 +08:00 |
|
dingyuntian
|
08b8f34bde
|
fix(timeline-kit): 避免未播放 Timeline 读档时被 Reset
|
2026-06-29 15:59:05 +08:00 |
|
dingyuntian
|
e41756d0f0
|
fix(camera): 修复立即切换相机时 CustomBlend 仍生效
|
2026-06-29 15:58:51 +08:00 |
|
dingyuntian
|
2d43af4827
|
feat(fix-system): 支持 Fix 系统任务面板与身体模块状态读档恢复
|
2026-06-29 15:58:35 +08:00 |
|
dingyuntian
|
0f681b518e
|
feat(save): 添加 Yarn 节点 InProgress 跟踪与 detour 续跑去重
|
2026-06-29 15:58:15 +08:00 |
|
dingyuntian
|
382b784605
|
feat(save): 扩展快照 DTO 支持任务面板与模块状态
|
2026-06-29 15:57:59 +08:00 |
|
dingyuntian
|
a5aa37ffcc
|
refactor(prefab): 移除 ActorAnimaEx 废弃 actorData 字段
|
2026-06-24 22:45:42 +08:00 |
|
dingyuntian
|
009776eb32
|
docs(save): 更新存档规范与 Yarn 节点类型文档
|
2026-06-24 22:45:32 +08:00 |
|
dingyuntian
|
b1fdec64e1
|
yarn(fp-day1): 调整节点标签与场景切换结构,适配存档边界
|
2026-06-24 22:45:21 +08:00 |
|
dingyuntian
|
43c3f8531d
|
feat(editor): 新增 SaveSystem 测试窗口并更新验证工具读档入口
|
2026-06-24 22:45:11 +08:00 |
|
dingyuntian
|
5a0b7a047b
|
feat(save-system): 新增 Yarn <<save>> 显式存档与测试归档模式
|
2026-06-24 22:45:00 +08:00 |
|
dingyuntian
|
e90da7bab7
|
fix(save-system): 修复读档时 UI 与游戏状态未对齐
|
2026-06-24 22:44:43 +08:00 |
|
dingyuntian
|
b53a3f45b7
|
refactor(fix-system): 移除 IFixSceneCue.SetArgs,改用 Director 与 Transition 传参
|
2026-06-24 22:44:01 +08:00 |
|
dingyuntian
|
e4ec8fce57
|
refactor(save-system): EyeSystem 与 PunchTape 迁移为显式 DTO 快照
|
2026-06-24 22:43:49 +08:00 |
|
dingyuntian
|
d780ff59ee
|
refactor(fix-system): FixPanel 与 Cable 迁移为显式快照
|
2026-06-24 22:43:39 +08:00 |
|
dingyuntian
|
57b03aeb08
|
refactor(fix-system): BodyModule 持久化从 IData 改为显式快照
|
2026-06-24 22:43:28 +08:00 |
|
dingyuntian
|
b7bfa28fd7
|
refactor(actor-kit): SubwayCenter 迁移为显式快照
|
2026-06-24 22:43:17 +08:00 |
|
dingyuntian
|
2a0c34fd7a
|
refactor(actor-kit): Actor 体系迁移为 DTO 快照与异步恢复
|
2026-06-24 22:43:08 +08:00 |
|
dingyuntian
|
3746f4aeb6
|
feat(save-system): 新增维修与场景子模块快照 DTO 与 Provider
|
2026-06-24 22:42:56 +08:00 |
|
dingyuntian
|
5cae227fec
|
feat(framework): 状态机与 AnimatorKit 支持读档即时恢复
|
2026-06-24 22:34:57 +08:00 |
|
dingyuntian
|
d88f794759
|
refactor(save-system): 移除旧存档基础设施 DeepRepair、IData 与 LoadIndex
|
2026-06-24 22:34:47 +08:00 |
|
dingyuntian
|
67968b0102
|
scene: 同步场景与 Prefab 的导演、气泡和相机配置
|
2026-06-22 19:03:12 +08:00 |
|
dingyuntian
|
d2c7837a74
|
refactor(timeline-kit): 清理 DirectorHandler 自动绑定冗余日志
|
2026-06-22 19:02:58 +08:00 |
|
dingyuntian
|
07850fcf1c
|
feat: 添加 BubbleSlotKit 与 VirtualCamRegistry 集中管理气泡槽位和虚拟相机
|
2026-06-22 19:02:52 +08:00 |
|
dingyuntian
|
0368374a98
|
refactor(fix-system): 将 FixStateMachine 重构为 FixSceneDirector 导演模式
|
2026-06-22 19:01:02 +08:00 |
|
dingyuntian
|
749b9974c0
|
chore(meta): 添加项目 AI 助手元数据与技能定义
|
2026-06-22 14:49:23 +08:00 |
|
dingyuntian
|
a434ffd7e0
|
docs(SaveSystem): 更新 P4 读档编排文档
|
2026-06-22 14:49:09 +08:00 |
|
dingyuntian
|
a080f507d1
|
yarn(FP_Peipei1): 删除 Stage5 分析废弃节点
|
2026-06-22 14:48:55 +08:00 |
|
dingyuntian
|
50566a1d42
|
fix(timeline-kit): Addressable Timeline 恢复改为可等待协程
|
2026-06-22 14:48:43 +08:00 |
|
dingyuntian
|
67668f18e0
|
feat(SaveSystem): 读档编排 Phase+Barrier 与自动存档抑制
|
2026-06-22 14:48:30 +08:00 |
|
dingyuntian
|
e2bdd8e0fa
|
refactor: 同步化 Actor/Environment/Audio 快照还原接口
|
2026-06-22 14:48:14 +08:00 |
|
dingyuntian
|
6a289e0255
|
refactor(SaveSystem): 拆分 Provider 还原契约为 sync/async 接口
|
2026-06-22 14:47:59 +08:00 |
|
dingyuntian
|
1fe4c44f0c
|
refactor(FixSystemNew): 拆分状态类到 States 目录
|
2026-06-22 14:47:43 +08:00 |
|
 dingyuntianandCursor
|
3cee30f099
|
chore: 配置 Yarn Spinner 的 cSpell 忽略规则
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:35:03 +08:00 |
|
 dingyuntianandCursor
|
4d8707cf4e
|
docs(save): 补充瞬跳节点与存档边界设计说明
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:35:03 +08:00 |
|
 dingyuntianandCursor
|
fbb9e65338
|
yarn(dialog): 调整佩佩 FP 维修脚本存档边界 tag
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:34:42 +08:00 |
|
 dingyuntianandCursor
|
0b0d22d009
|
feat(save): 验证工具增加运行时自动存档历史
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:34:29 +08:00 |
|
 dingyuntianandCursor
|
0a6e892504
|
feat(save): 实现 Yarn tag 自动存档判定与异步写盘
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:34:19 +08:00 |
|
dingyuntian
|
de671ff94c
|
docs(yarn): 更新节点类型规范并新增维修流程规范
|
2026-06-17 12:51:10 +08:00 |
|