dingyuntian
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fc4b1c8805
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fix(peipei): 切割线完成后跳转到新事件节点
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2026-06-17 12:51:02 +08:00 |
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dingyuntian
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29e698c370
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yarn(fp): 规范化维修流程节点标签
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2026-06-17 12:50:52 +08:00 |
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dingyuntian
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b30010a459
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scene(save): 配置 Persistence 场景存档系统组件
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2026-06-17 12:50:12 +08:00 |
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dingyuntian
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181eeb679b
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test(save): 添加存档系统编辑器验证工具
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2026-06-17 12:50:03 +08:00 |
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dingyuntian
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a633b47d5b
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fix(save): 快照捕获增加管理器单例空值保护
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2026-06-17 12:49:55 +08:00 |
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dingyuntian
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c55220d739
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feat(save): 槽位元数据增加节点名记录
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2026-06-17 12:49:46 +08:00 |
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dingyuntian
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2796f96215
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chore(save): 彻底废弃 auto_save Yarn 命令
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2026-06-12 19:58:28 +08:00 |
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dingyuntian
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e01c8af449
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feat(save): 添加可存点判定器与节点事件触发机制
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2026-06-12 19:58:20 +08:00 |
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dingyuntian
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748c875e93
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fix(save): 修复 SlotManager 云存档命名空间引用
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2026-06-12 19:58:14 +08:00 |
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dingyuntian
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afd062bda2
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docs(save): 更新 SaveSystem README
同步 README 目录结构:
- 反映已合并的 P1 文件(SaveSnapshotSummary、SnapshotBootstrap 等)
- 补充 P2 新增文件(SlotTypes、SlotFileSystem、SlotManager、CloudSave)
- 更新 Provider 注册与 section 反序列化指引
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2026-06-12 17:41:23 +08:00 |
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dingyuntian
|
d6912fb1a6
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feat(save): 迁移存读档入口到槽位系统
将游戏流程接入 P2 槽位层:
- SaveRestoreOrchestrator:SaveToAutoSlot / CreateManualSlot / RestoreFromSlot
- GameManager:<<auto_save>> 调用新入口,新增 StartWithSlot 读档入口
保留 RestoreFromFile 旧档兼容路径。
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2026-06-12 17:41:10 +08:00 |
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dingyuntian
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6fcf340230
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feat(save): 添加槽位类型与云存档扩展层
实现 P2 槽位/落盘层核心:
- SlotTypes:槽位常量、sidecar 元数据、UI 视图模型
- SlotFileSystem:槽位路径工具与原子写
- SlotManager:自动档、手动档、读档、继续游戏、P1 迁移
- SlotThumbnailCapture:存档截图 helper
- CloudSave:Steam/TapTap 云存档适配器接口与协调器
在 ConstRef 中补充槽位、截图、文件名常量。
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2026-06-12 17:40:57 +08:00 |
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dingyuntian
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cc3e1dd138
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refactor(save): 合并 SaveSystem 过度拆分的文件
将以下小文件合并到相关核心类中,减少文件数量并保持职责清晰:
- SaveSnapshotSummary -> SaveSnapshot
- SnapshotProviderIds + SnapshotBootstrap -> SnapshotRegistry
- SnapshotSectionDeserializer -> SnapshotRestore
- SnapshotSerializer -> SnapshotPersistence
同步更新 SnapshotService 与 YarnVariableStorage 的调用点。
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2026-06-12 17:40:36 +08:00 |
|
dingyuntian
|
789ca207bd
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docs(save): 更新存档系统设计与 README
|
2026-06-11 21:49:37 +08:00 |
|
dingyuntian
|
4bb0215f3d
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feat(fix-system): 为读档添加状态机即时切换与快照支持
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2026-06-11 21:49:18 +08:00 |
|
dingyuntian
|
c67d988365
|
feat(save): 重构快照结构并添加 Fix 场景支持
|
2026-06-11 21:48:50 +08:00 |
|
dingyuntian
|
13e51a86e6
|
chore: 补充 SaveSystem 目录 meta 文件
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2026-06-03 19:59:17 +08:00 |
|
dingyuntian
|
2cd3a1a7df
|
docs: 补充存档系统设计文档并更新 CLAUDE.md
|
2026-06-03 19:58:49 +08:00 |
|
dingyuntian
|
2c1e5d8fa7
|
chore: 清理旧节点 Prefab 资源
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2026-06-03 19:58:36 +08:00 |
|
dingyuntian
|
1065e2b8b9
|
feat(scene-mgmt): 为场景管理与音频系统添加快照支持
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2026-06-03 19:58:02 +08:00 |
|
dingyuntian
|
8e5346da46
|
feat(fix-system): 修复系统迁移到 DeepRepairDataRegistry
|
2026-06-03 19:57:46 +08:00 |
|
dingyuntian
|
2c89feec9d
|
feat(save): 移除旧 StorageSystem 并适配 Game Loop
|
2026-06-03 19:57:29 +08:00 |
|
dingyuntian
|
a33d6a9fe1
|
feat(dialog): 拆分 Yarn 变量存储为独立单例
|
2026-06-03 19:57:12 +08:00 |
|
dingyuntian
|
33a028f071
|
feat(save): 添加快照存档系统核心框架
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2026-06-03 19:56:45 +08:00 |
|
dingyuntian
|
c845af68b9
|
Merge branch 'feature/石头换碟动画' into 'develop'
石头换碟的动画
See merge request aibis-dream/aibis-dream!711
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2026-05-26 07:58:19 +00:00 |
|
dingyuntian
|
874abf66e0
|
Merge branch 'feature/海浪动画调整' into 'develop'
Feature/海浪动画调整
See merge request aibis-dream/aibis-dream!710
|
2026-05-26 07:51:08 +00:00 |
|
dingyuntian
|
f759c8cfde
|
docs: 添加选项已探索追踪设计讨论
|
2026-05-26 15:49:16 +08:00 |
|
dingyuntian
|
570961251c
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feat(dialog): 实现选项已探索追踪与视觉反馈
|
2026-05-26 15:49:05 +08:00 |
|
dingyuntian
|
0794c5751d
|
docs: 添加 Yarn 节点类型规范文档
|
2026-05-25 18:44:42 +08:00 |
|
dingyuntian
|
038c624163
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chore: 升级 Yarn Project 配置并同步本地化资源
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2026-05-25 18:44:30 +08:00 |
|
dingyuntian
|
e72d14ed8d
|
yarn(dialog): 调整石头剧情事件节点
|
2026-05-25 18:43:47 +08:00 |
|
dingyuntian
|
5c56551d79
|
yarn(dialog): 重构 Day1 睡觉对话节点结构
|
2026-05-25 18:43:36 +08:00 |
|
dingyuntian
|
db5fbb0cb8
|
feat(dialog): 重构选项已选状态视觉表现
|
2026-05-25 18:43:23 +08:00 |
|
dingyuntian
|
7e579a2eb0
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fix(ui): 修复时间流转动画重叠和泄漏问题
|
2026-05-25 18:43:10 +08:00 |
|
zhouziqian
|
03d96c8694
|
石头换碟的动画
|
2026-05-14 19:00:09 +08:00 |
|
dingyuntian
|
cf7b0fc67d
|
Merge branch 'feature/海浪动画调整' into 'develop'
Feature/海浪动画调整
See merge request aibis-dream/aibis-dream!709
|
2026-05-12 12:25:32 +00:00 |
|
dingyuntian
|
342a854a33
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feat: 石头唱片机演示
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2026-05-12 20:24:45 +08:00 |
|
dingyuntian
|
6ea5a6cb0e
|
chore: 石头相关资产按规范迁移
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2026-05-12 20:24:15 +08:00 |
|
dingyuntian
|
70b69c2302
|
art: 海浪动画调整
|
2026-05-12 14:27:05 +08:00 |
|
dingyuntian
|
fb00d3ad8e
|
Merge branch 'feature/Yarn3.0升级合入' into 'develop'
chore: yarn项目升级并重新分类
See merge request aibis-dream/aibis-dream!708
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2026-05-01 10:57:21 +00:00 |
|
dingyuntian
|
b7712f7df8
|
fix: 本地化索引添加
|
2026-05-01 18:50:45 +08:00 |
|
dingyuntian
|
c84b56df6f
|
feat(yarn): 补充 FP_Huoshan1 Yarn 项目 meta 文件
|
2026-05-01 18:44:35 +08:00 |
|
dingyuntian
|
35e61146b6
|
scene: 更新场景配置与 SceneSO YarnProject 引用
|
2026-05-01 18:43:44 +08:00 |
|
dingyuntian
|
09372b482b
|
feat(yarn): 升级 FP 章节 Yarn 项目配置并添加本地化导出
|
2026-05-01 18:43:24 +08:00 |
|
dingyuntian
|
ff7cb41c47
|
feat(localization): 注册 Params 本地化表并更新 Addressables 配置
|
2026-05-01 16:46:51 +08:00 |
|
dingyuntian
|
6679cc1fbd
|
feat(localization): 补充角色名与参数日文翻译
|
2026-05-01 16:46:24 +08:00 |
|
dingyuntian
|
dcf5bf6e09
|
fix(dialog): 移除重复对话推进调用并清理命名空间引用
|
2026-05-01 16:46:11 +08:00 |
|
dingyuntian
|
4ef236274d
|
Merge branch 'feature/升级Yarn3.2' into feature/Yarn3.0升级合入
|
2026-04-30 16:15:49 +08:00 |
|
dingyuntian
|
deb3d5182a
|
feat: 添加日语本地化支持
|
2026-04-30 15:40:08 +08:00 |
|
dingyuntian
|
e23185b11d
|
Merge branch 'feature/本地化内容导入' into 'develop'
Feature/本地化内容导入
See merge request aibis-dream/aibis-dream!707
|
2026-04-30 06:44:40 +00:00 |
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