dingyuntian
|
a434ffd7e0
|
docs(SaveSystem): 更新 P4 读档编排文档
|
2026-06-22 14:49:09 +08:00 |
|
dingyuntian
|
a080f507d1
|
yarn(FP_Peipei1): 删除 Stage5 分析废弃节点
|
2026-06-22 14:48:55 +08:00 |
|
dingyuntian
|
50566a1d42
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fix(timeline-kit): Addressable Timeline 恢复改为可等待协程
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2026-06-22 14:48:43 +08:00 |
|
dingyuntian
|
67668f18e0
|
feat(SaveSystem): 读档编排 Phase+Barrier 与自动存档抑制
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2026-06-22 14:48:30 +08:00 |
|
dingyuntian
|
e2bdd8e0fa
|
refactor: 同步化 Actor/Environment/Audio 快照还原接口
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2026-06-22 14:48:14 +08:00 |
|
dingyuntian
|
6a289e0255
|
refactor(SaveSystem): 拆分 Provider 还原契约为 sync/async 接口
|
2026-06-22 14:47:59 +08:00 |
|
dingyuntian
|
1fe4c44f0c
|
refactor(FixSystemNew): 拆分状态类到 States 目录
|
2026-06-22 14:47:43 +08:00 |
|
 dingyuntianandCursor
|
3cee30f099
|
chore: 配置 Yarn Spinner 的 cSpell 忽略规则
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:35:03 +08:00 |
|
 dingyuntianandCursor
|
4d8707cf4e
|
docs(save): 补充瞬跳节点与存档边界设计说明
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:35:03 +08:00 |
|
 dingyuntianandCursor
|
fbb9e65338
|
yarn(dialog): 调整佩佩 FP 维修脚本存档边界 tag
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:34:42 +08:00 |
|
 dingyuntianandCursor
|
0b0d22d009
|
feat(save): 验证工具增加运行时自动存档历史
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:34:29 +08:00 |
|
 dingyuntianandCursor
|
0a6e892504
|
feat(save): 实现 Yarn tag 自动存档判定与异步写盘
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-18 14:34:19 +08:00 |
|
dingyuntian
|
de671ff94c
|
docs(yarn): 更新节点类型规范并新增维修流程规范
|
2026-06-17 12:51:10 +08:00 |
|
dingyuntian
|
fc4b1c8805
|
fix(peipei): 切割线完成后跳转到新事件节点
|
2026-06-17 12:51:02 +08:00 |
|
dingyuntian
|
29e698c370
|
yarn(fp): 规范化维修流程节点标签
|
2026-06-17 12:50:52 +08:00 |
|
dingyuntian
|
b30010a459
|
scene(save): 配置 Persistence 场景存档系统组件
|
2026-06-17 12:50:12 +08:00 |
|
dingyuntian
|
181eeb679b
|
test(save): 添加存档系统编辑器验证工具
|
2026-06-17 12:50:03 +08:00 |
|
dingyuntian
|
a633b47d5b
|
fix(save): 快照捕获增加管理器单例空值保护
|
2026-06-17 12:49:55 +08:00 |
|
dingyuntian
|
c55220d739
|
feat(save): 槽位元数据增加节点名记录
|
2026-06-17 12:49:46 +08:00 |
|
dingyuntian
|
2796f96215
|
chore(save): 彻底废弃 auto_save Yarn 命令
|
2026-06-12 19:58:28 +08:00 |
|
dingyuntian
|
e01c8af449
|
feat(save): 添加可存点判定器与节点事件触发机制
|
2026-06-12 19:58:20 +08:00 |
|
dingyuntian
|
748c875e93
|
fix(save): 修复 SlotManager 云存档命名空间引用
|
2026-06-12 19:58:14 +08:00 |
|
dingyuntian
|
afd062bda2
|
docs(save): 更新 SaveSystem README
同步 README 目录结构:
- 反映已合并的 P1 文件(SaveSnapshotSummary、SnapshotBootstrap 等)
- 补充 P2 新增文件(SlotTypes、SlotFileSystem、SlotManager、CloudSave)
- 更新 Provider 注册与 section 反序列化指引
|
2026-06-12 17:41:23 +08:00 |
|
dingyuntian
|
d6912fb1a6
|
feat(save): 迁移存读档入口到槽位系统
将游戏流程接入 P2 槽位层:
- SaveRestoreOrchestrator:SaveToAutoSlot / CreateManualSlot / RestoreFromSlot
- GameManager:<<auto_save>> 调用新入口,新增 StartWithSlot 读档入口
保留 RestoreFromFile 旧档兼容路径。
|
2026-06-12 17:41:10 +08:00 |
|
dingyuntian
|
6fcf340230
|
feat(save): 添加槽位类型与云存档扩展层
实现 P2 槽位/落盘层核心:
- SlotTypes:槽位常量、sidecar 元数据、UI 视图模型
- SlotFileSystem:槽位路径工具与原子写
- SlotManager:自动档、手动档、读档、继续游戏、P1 迁移
- SlotThumbnailCapture:存档截图 helper
- CloudSave:Steam/TapTap 云存档适配器接口与协调器
在 ConstRef 中补充槽位、截图、文件名常量。
|
2026-06-12 17:40:57 +08:00 |
|
dingyuntian
|
cc3e1dd138
|
refactor(save): 合并 SaveSystem 过度拆分的文件
将以下小文件合并到相关核心类中,减少文件数量并保持职责清晰:
- SaveSnapshotSummary -> SaveSnapshot
- SnapshotProviderIds + SnapshotBootstrap -> SnapshotRegistry
- SnapshotSectionDeserializer -> SnapshotRestore
- SnapshotSerializer -> SnapshotPersistence
同步更新 SnapshotService 与 YarnVariableStorage 的调用点。
|
2026-06-12 17:40:36 +08:00 |
|
dingyuntian
|
789ca207bd
|
docs(save): 更新存档系统设计与 README
|
2026-06-11 21:49:37 +08:00 |
|
dingyuntian
|
4bb0215f3d
|
feat(fix-system): 为读档添加状态机即时切换与快照支持
|
2026-06-11 21:49:18 +08:00 |
|
dingyuntian
|
c67d988365
|
feat(save): 重构快照结构并添加 Fix 场景支持
|
2026-06-11 21:48:50 +08:00 |
|
dingyuntian
|
13e51a86e6
|
chore: 补充 SaveSystem 目录 meta 文件
|
2026-06-03 19:59:17 +08:00 |
|
dingyuntian
|
2cd3a1a7df
|
docs: 补充存档系统设计文档并更新 CLAUDE.md
|
2026-06-03 19:58:49 +08:00 |
|
dingyuntian
|
2c1e5d8fa7
|
chore: 清理旧节点 Prefab 资源
|
2026-06-03 19:58:36 +08:00 |
|
dingyuntian
|
1065e2b8b9
|
feat(scene-mgmt): 为场景管理与音频系统添加快照支持
|
2026-06-03 19:58:02 +08:00 |
|
dingyuntian
|
8e5346da46
|
feat(fix-system): 修复系统迁移到 DeepRepairDataRegistry
|
2026-06-03 19:57:46 +08:00 |
|
dingyuntian
|
2c89feec9d
|
feat(save): 移除旧 StorageSystem 并适配 Game Loop
|
2026-06-03 19:57:29 +08:00 |
|
dingyuntian
|
a33d6a9fe1
|
feat(dialog): 拆分 Yarn 变量存储为独立单例
|
2026-06-03 19:57:12 +08:00 |
|
dingyuntian
|
33a028f071
|
feat(save): 添加快照存档系统核心框架
|
2026-06-03 19:56:45 +08:00 |
|
dingyuntian
|
c845af68b9
|
Merge branch 'feature/石头换碟动画' into 'develop'
石头换碟的动画
See merge request aibis-dream/aibis-dream!711
|
2026-05-26 07:58:19 +00:00 |
|
dingyuntian
|
874abf66e0
|
Merge branch 'feature/海浪动画调整' into 'develop'
Feature/海浪动画调整
See merge request aibis-dream/aibis-dream!710
|
2026-05-26 07:51:08 +00:00 |
|
dingyuntian
|
f759c8cfde
|
docs: 添加选项已探索追踪设计讨论
|
2026-05-26 15:49:16 +08:00 |
|
dingyuntian
|
570961251c
|
feat(dialog): 实现选项已探索追踪与视觉反馈
|
2026-05-26 15:49:05 +08:00 |
|
dingyuntian
|
0794c5751d
|
docs: 添加 Yarn 节点类型规范文档
|
2026-05-25 18:44:42 +08:00 |
|
dingyuntian
|
038c624163
|
chore: 升级 Yarn Project 配置并同步本地化资源
|
2026-05-25 18:44:30 +08:00 |
|
dingyuntian
|
e72d14ed8d
|
yarn(dialog): 调整石头剧情事件节点
|
2026-05-25 18:43:47 +08:00 |
|
dingyuntian
|
5c56551d79
|
yarn(dialog): 重构 Day1 睡觉对话节点结构
|
2026-05-25 18:43:36 +08:00 |
|
dingyuntian
|
db5fbb0cb8
|
feat(dialog): 重构选项已选状态视觉表现
|
2026-05-25 18:43:23 +08:00 |
|
dingyuntian
|
7e579a2eb0
|
fix(ui): 修复时间流转动画重叠和泄漏问题
|
2026-05-25 18:43:10 +08:00 |
|
zhouziqian
|
03d96c8694
|
石头换碟的动画
|
2026-05-14 19:00:09 +08:00 |
|
dingyuntian
|
cf7b0fc67d
|
Merge branch 'feature/海浪动画调整' into 'develop'
Feature/海浪动画调整
See merge request aibis-dream/aibis-dream!709
|
2026-05-12 12:25:32 +00:00 |
|
dingyuntian
|
342a854a33
|
feat: 石头唱片机演示
|
2026-05-12 20:24:45 +08:00 |
|