dingyuntian
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1065e2b8b9
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feat(scene-mgmt): 为场景管理与音频系统添加快照支持
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2026-06-03 19:58:02 +08:00 |
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dingyuntian
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8e5346da46
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feat(fix-system): 修复系统迁移到 DeepRepairDataRegistry
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2026-06-03 19:57:46 +08:00 |
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dingyuntian
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2c89feec9d
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feat(save): 移除旧 StorageSystem 并适配 Game Loop
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2026-06-03 19:57:29 +08:00 |
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dingyuntian
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a33d6a9fe1
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feat(dialog): 拆分 Yarn 变量存储为独立单例
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2026-06-03 19:57:12 +08:00 |
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dingyuntian
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33a028f071
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feat(save): 添加快照存档系统核心框架
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2026-06-03 19:56:45 +08:00 |
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dingyuntian
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570961251c
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feat(dialog): 实现选项已探索追踪与视觉反馈
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2026-05-26 15:49:05 +08:00 |
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dingyuntian
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db5fbb0cb8
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feat(dialog): 重构选项已选状态视觉表现
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2026-05-25 18:43:23 +08:00 |
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dingyuntian
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7e579a2eb0
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fix(ui): 修复时间流转动画重叠和泄漏问题
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2026-05-25 18:43:10 +08:00 |
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dingyuntian
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dcf5bf6e09
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fix(dialog): 移除重复对话推进调用并清理命名空间引用
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2026-05-01 16:46:11 +08:00 |
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dingyuntian
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4ef236274d
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Merge branch 'feature/升级Yarn3.2' into feature/Yarn3.0升级合入
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2026-04-30 16:15:49 +08:00 |
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dingyuntian
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aa926afa29
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fix(game-loop): 修复存档章节名解析逻辑
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2026-04-30 14:41:59 +08:00 |
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dingyuntian
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bb043aed2b
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fix(dialog): 修复本地化参数替换方法调用
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2026-04-30 14:41:45 +08:00 |
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dingyuntian
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9faff272cf
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feat(localization): 新增日语本地化支持
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2026-04-30 14:40:35 +08:00 |
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dingyuntian
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2a83fc5afe
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fix: 屏幕适应重构,现在宽屏窄屏均可正常处理
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2026-04-29 15:30:44 +08:00 |
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dingyuntian
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44f001361e
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fix: 修复章节加载顺序错乱问题
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2026-04-28 17:33:16 +08:00 |
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dingyuntian
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166ec647b4
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Merge branch 'feature/章节管理' into feature/章节管理合入
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2026-04-28 15:53:30 +08:00 |
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dingyuntian
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26ffa8d016
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fix: Windows上实际上没有最大化窗口,反而会造成bug
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2026-04-27 22:36:52 +08:00 |
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dingyuntian
|
71e2f915b9
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fix(dialog): 缩短缺失本地化时的错误提示文本
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2026-04-27 22:22:26 +08:00 |
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dingyuntian
|
c6caae6078
|
fix(ui): 修复面板暂停时机和背景淡入效果
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2026-04-27 21:22:23 +08:00 |
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dingyuntian
|
030124a0c7
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fix(dialog): 重构对话推进模式为响应式状态绑定
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2026-04-27 21:22:10 +08:00 |
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dingyuntian
|
93012f5f7c
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feat(chapter): 重构章节系统为多出口图结构
- TalkSceneSO 引入 SceneExit 多出口列表与 displayOrder 排序
- GameManager.NextSceneSo 与 Yarn NextYarn 支持 exitName 跳转
- ChapterController 改用 GameManager 全局 SceneSO 列表
- SceneSO 资源迁移至 Archive/Demo/Fiction/Test 子目录
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2026-04-25 20:13:29 +08:00 |
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dingyuntian
|
39b9ed487c
|
fix: 修复对话中仍能与插头交互的问题
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2026-04-23 21:25:35 +08:00 |
|
dingyuntian
|
dd9420dbc7
|
refactor(ui): 删除废弃的 CircularProgress 和 LocalizedText 组件
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2026-04-23 19:49:10 +08:00 |
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dingyuntian
|
bec825ce89
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fix(dialog): 适配本地化架构变更自动同步对话语言
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2026-04-23 19:49:05 +08:00 |
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dingyuntian
|
461fd18191
|
refactor(localization): 迁移本地化为 CSV 驱动并支持多语言角色名
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2026-04-23 19:49:00 +08:00 |
|
bottlefish
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42d1f431b6
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fix(storage): Yarn 全局变量前缀改为 $global_
Made-with: Cursor
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2026-04-23 16:31:35 +08:00 |
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dingyuntian
|
70e820195e
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style(peipei): 移除UFSystem未使用引用
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2026-04-23 11:56:22 +08:00 |
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dingyuntian
|
92f4d463b3
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refactor(fix-system): 清理PunchTapeInteraction未使用事件
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2026-04-23 11:56:11 +08:00 |
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dingyuntian
|
98fa5e5474
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fix: 移除废弃YarnCommand适配YarnSpinner 3.2
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2026-04-23 11:56:01 +08:00 |
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dingyuntian
|
b447d4784c
|
feat(dialog): 升级Dialog系统到YarnSpinner 3.2
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2026-04-23 11:55:43 +08:00 |
|
dingyuntian
|
140b8584bc
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fix(fix-system): 移除 GearFollower 调试日志
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2026-04-21 14:11:14 +08:00 |
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dingyuntian
|
0137d54271
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fix(scene-mgmt): 修复相机切换 blend 时间计算
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2026-04-21 14:11:08 +08:00 |
|
dingyuntian
|
487ee0a991
|
feat(scene-mgmt): 添加随机动画播放系统和 Yarn 指令
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2026-04-21 14:10:44 +08:00 |
|
dingyuntian
|
dbd2fed24a
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fix: 隐藏options功能
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2026-04-19 16:20:43 +08:00 |
|
dingyuntian
|
fcf5b94472
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fix(yarn): 修正 Yarn 对话中 Timeline 调用路径并更新指令
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2026-04-19 14:59:58 +08:00 |
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dingyuntian
|
442e419f80
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fix(fix-system): 修复记忆修复滑条交互与 Timeline 状态冲突
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2026-04-19 14:59:16 +08:00 |
|
dingyuntian
|
83acdeaecc
|
fix(camera-kit): 修复相机震动叠加导致无法回归原点
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2026-04-19 14:58:54 +08:00 |
|
dingyuntian
|
d324ec3aa1
|
fix(timeline-kit): 修复 Timeline 重复播放无法从头开始
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2026-04-19 14:58:35 +08:00 |
|
dingyuntian
|
078b61c1a3
|
fix(ui): 修复 DreamTerminalUI 编辑器编译错误
Made-with: Cursor
|
2026-04-16 20:03:21 +08:00 |
|
dingyuntian
|
f9b38aaba8
|
feat(scene-mgmt): 添加地铁场景新闻图片切换功能
Made-with: Cursor
|
2026-04-16 14:14:49 +08:00 |
|
dingyuntian
|
7bafeb6278
|
Merge branch 'develop' into feature/存档重构
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2026-04-16 00:19:06 +08:00 |
|
dingyuntian
|
0c7d4952a6
|
chore: 删除废弃的测试脚本
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2026-04-15 22:23:36 +08:00 |
|
dingyuntian
|
905cf7d680
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chore(config): 统一存档路径为发布版本格式
|
2026-04-15 22:23:16 +08:00 |
|
dingyuntian
|
626c789384
|
style(fix-system): 修正属性命名规范
|
2026-04-15 22:23:08 +08:00 |
|
dingyuntian
|
5ce289a687
|
fix(game-loop): 修复分辨率切换后视口未正确更新问题
|
2026-04-15 22:23:01 +08:00 |
|
dingyuntian
|
ed3a394049
|
refactor(camera-kit): 清理废弃透视相机代码并增强健壮性
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2026-04-15 22:22:53 +08:00 |
|
dingyuntian
|
778529e745
|
refactor(fix-system): 重构 MemoryProcess 并提取 MemorySlider 组件
|
2026-04-15 22:22:39 +08:00 |
|
dingyuntian
|
7290bbab1e
|
feat(fix-system): 打孔带收藏夹改为固定3槽位布局
|
2026-04-15 22:22:30 +08:00 |
|
dingyuntian
|
2f1ee81f6c
|
chore: 迁移记忆系统资源到 Feature_Memory 目录
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2026-04-15 22:22:21 +08:00 |
|
bottlefish
|
c46e3d8fb6
|
feat(dream): 终端变形播放 Glitch Timeline 与噪声材质、Addressables
Made-with: Cursor
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2026-04-15 19:10:45 +08:00 |
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