refactor(fix-system): 清理PunchTapeInteraction未使用事件

This commit is contained in:
2026-04-23 11:56:11 +08:00
parent 98fa5e5474
commit 92f4d463b3
@@ -1,4 +1,4 @@
using System;
using System;
using UnityEngine;
using UnityEngine.EventSystems;
@@ -18,8 +18,6 @@ namespace AibisDream.FixSystem
private CursorMode cursorMode = CursorMode.Auto;
public event Action OnInteraction;
private bool isLocked = false;
private bool _favoriteDragActive;