diff --git a/Assets/Scripts/FixSystem/PunchType/PunchTapeInteraction.cs b/Assets/Scripts/FixSystem/PunchType/PunchTapeInteraction.cs index e71e8e1bd..fd2952fd1 100644 --- a/Assets/Scripts/FixSystem/PunchType/PunchTapeInteraction.cs +++ b/Assets/Scripts/FixSystem/PunchType/PunchTapeInteraction.cs @@ -1,4 +1,4 @@ -using System; +using System; using UnityEngine; using UnityEngine.EventSystems; @@ -18,8 +18,6 @@ namespace AibisDream.FixSystem private CursorMode cursorMode = CursorMode.Auto; - public event Action OnInteraction; - private bool isLocked = false; private bool _favoriteDragActive;