fix(fix-system): 移除 GearFollower 调试日志
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@@ -1,4 +1,4 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Rendering.Universal;
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using UnityEngine.VFX;
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@@ -354,9 +354,6 @@ public class GearFollower : MonoBehaviour
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isInTractionMode = false;
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int nearestIndex = FindNearestEdgePointIndex(mousePos, out float dist);
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Debug.Log($"最近边缘点索引: {nearestIndex}, 距离: {dist}");
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Debug.Log($"最近边缘点位置: {edgePoints[nearestIndex]}");
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Debug.Log($"当前snapDistance: {snapDistance}");
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if (dist < snapDistance)
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{
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