feat(dream): 终端变形播放 Glitch Timeline 与噪声材质、Addressables

Made-with: Cursor
This commit is contained in:
2026-04-15 19:10:45 +08:00
parent 23b5e48564
commit c46e3d8fb6
11 changed files with 3070 additions and 139 deletions
@@ -53,6 +53,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: f80e799655e3ece439f31458425a752b
m_Address: Timeline/Glitch
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
m_ReadOnly: 0
m_Settings: {fileID: 11400000, guid: 77169ce22e430f64fb36c771815a4a7b, type: 2}
m_SchemaSet:
@@ -27,6 +27,11 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 35dfcf569b00d404bb89ac1d8ae4c37a
m_Address: "Timeline/\u59D0\u59D0\u653E\u624B"
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
m_ReadOnly: 0
m_Settings: {fileID: 11400000, guid: 77169ce22e430f64fb36c771815a4a7b, type: 2}
m_SchemaSet:
+352
View File
@@ -0,0 +1,352 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7273616238501396146
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcae7dc92d05e1e4094e0e448b670355, type: 3}
m_Name: VolumeAsset
m_EditorClassIdentifier:
m_Template:
Weight: 1
m_Volume: {fileID: 11400000, guid: 0af8555a6447b50409db2139400d6ab7, type: 2}
--- !u!114 &-3378792728507138695
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cd3925730e7a59446932e9c8cba28ccf, type: 3}
m_Name: Volume Track (1)
m_EditorClassIdentifier:
m_Version: 3
m_AnimClip: {fileID: 0}
m_Locked: 0
m_Muted: 0
m_CustomPlayableFullTypename:
m_Curves: {fileID: 0}
m_Parent: {fileID: 11400000}
m_Children: []
m_Clips:
- m_Version: 1
m_Start: 0
m_ClipIn: 0
m_Asset: {fileID: 7967868333749088964}
m_Duration: 1
m_TimeScale: 1
m_ParentTrack: {fileID: -3378792728507138695}
m_EaseInDuration: 0.1
m_EaseOutDuration: 0.6
m_BlendInDuration: -1
m_BlendOutDuration: -1
m_MixInCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_MixOutCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_BlendInCurveMode: 0
m_BlendOutCurveMode: 0
m_ExposedParameterNames: []
m_AnimationCurves: {fileID: 0}
m_Recordable: 0
m_PostExtrapolationMode: 0
m_PreExtrapolationMode: 0
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 0
m_DisplayName: VolumeAsset
m_Markers:
m_Objects: []
m_Layer: 0
m_Priority: 0
--- !u!114 &-3117513502812618692
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cd3925730e7a59446932e9c8cba28ccf, type: 3}
m_Name: Volume Track
m_EditorClassIdentifier:
m_Version: 3
m_AnimClip: {fileID: 0}
m_Locked: 0
m_Muted: 1
m_CustomPlayableFullTypename:
m_Curves: {fileID: 0}
m_Parent: {fileID: 11400000}
m_Children: []
m_Clips:
- m_Version: 1
m_Start: 0
m_ClipIn: 0
m_Asset: {fileID: -7273616238501396146}
m_Duration: 1
m_TimeScale: 1
m_ParentTrack: {fileID: -3117513502812618692}
m_EaseInDuration: 0.1
m_EaseOutDuration: 0.6
m_BlendInDuration: -1
m_BlendOutDuration: -1
m_MixInCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_MixOutCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_BlendInCurveMode: 0
m_BlendOutCurveMode: 0
m_ExposedParameterNames: []
m_AnimationCurves: {fileID: 0}
m_Recordable: 0
m_PostExtrapolationMode: 0
m_PreExtrapolationMode: 0
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 0
m_DisplayName: VolumeAsset
m_Markers:
m_Objects: []
m_Layer: 0
m_Priority: 0
--- !u!114 &-2955631063214815081
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cd3925730e7a59446932e9c8cba28ccf, type: 3}
m_Name: Volume Track (2)
m_EditorClassIdentifier:
m_Version: 3
m_AnimClip: {fileID: 0}
m_Locked: 0
m_Muted: 0
m_CustomPlayableFullTypename:
m_Curves: {fileID: 0}
m_Parent: {fileID: 11400000}
m_Children: []
m_Clips:
- m_Version: 1
m_Start: 0
m_ClipIn: 0
m_Asset: {fileID: -1361877534822022742}
m_Duration: 1
m_TimeScale: 1
m_ParentTrack: {fileID: -2955631063214815081}
m_EaseInDuration: 0.1
m_EaseOutDuration: 0.6
m_BlendInDuration: -1
m_BlendOutDuration: -1
m_MixInCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_MixOutCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_BlendInCurveMode: 0
m_BlendOutCurveMode: 0
m_ExposedParameterNames: []
m_AnimationCurves: {fileID: 0}
m_Recordable: 0
m_PostExtrapolationMode: 0
m_PreExtrapolationMode: 0
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 0
m_DisplayName: VolumeAsset
m_Markers:
m_Objects: []
m_Layer: 0
m_Priority: 0
--- !u!114 &-1361877534822022742
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcae7dc92d05e1e4094e0e448b670355, type: 3}
m_Name: VolumeAsset
m_EditorClassIdentifier:
m_Template:
Weight: 1
m_Volume: {fileID: 11400000, guid: d594e8f18761dda45b0e346f3b3ea1b8, type: 2}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfda56da833e2384a9677cd3c976a436, type: 3}
m_Name: Glitch
m_EditorClassIdentifier:
m_Version: 0
m_Tracks:
- {fileID: -3117513502812618692}
- {fileID: -3378792728507138695}
- {fileID: -2955631063214815081}
m_FixedDuration: 0
m_EditorSettings:
m_Framerate: 60
m_ScenePreview: 1
m_DurationMode: 0
m_MarkerTrack: {fileID: 0}
--- !u!114 &7967868333749088964
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcae7dc92d05e1e4094e0e448b670355, type: 3}
m_Name: VolumeAsset
m_EditorClassIdentifier:
m_Template:
Weight: 1
m_Volume: {fileID: 11400000, guid: 841479fd6ffe3ee40a88ee41bd395f09, type: 2}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f80e799655e3ece439f31458425a752b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
+11 -11
View File
@@ -29,19 +29,19 @@ Material:
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BlockSize: 12
- _BlockSize: 28.8
- _ChromaticShift: 0.04
- _DisplaceStrength: 0.15
- _DropoutSize: 0.15
- _FlickerStrength: 0.4
- _GlitchIntensity: 0
- _NoiseBrightness: 1
- _NoiseDensity: 0.053
- _NoiseScale: 132
- _ScanlineCount: 80
- _ScanlineStrength: 0.3
- _Speed: 5
- _TearStrength: 0.3
- _DropoutSize: 0.058
- _FlickerStrength: 0.839
- _GlitchIntensity: 0.111
- _NoiseBrightness: 0.5
- _NoiseDensity: 0.022
- _NoiseScale: 335
- _ScanlineCount: 40
- _ScanlineStrength: 0.4
- _Speed: 4
- _TearStrength: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
@@ -0,0 +1,203 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: Dreamglitch
m_EditorClassIdentifier:
components:
- {fileID: 7629179917683502109}
--- !u!114 &7629179917683502109
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2aebac967aa993140ab1982d43b8450a, type: 3}
m_Name: GlitchVol
m_EditorClassIdentifier:
active: 1
_weight:
m_OverrideState: 1
m_Value: 1
_power:
m_OverrideState: 1
m_Value: 0.307
_scale:
m_OverrideState: 1
m_Value: 0.77
_dispersion:
m_OverrideState: 1
m_Value: 0.114
_period:
m_OverrideState: 1
m_Value: 0
_color:
m_OverrideState: 0
m_Value:
_grad:
serializedVersion: 2
key0: {r: 0.773, g: 0.693, b: 1, a: 1}
key1: {r: 0, g: 0.98, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 0
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
_pixels:
- {r: 0.773, g: 0.693, b: 1, a: 1}
- {r: 0.7480645, g: 0.7022581, b: 1, a: 1}
- {r: 0.72312903, g: 0.71151614, b: 1, a: 1}
- {r: 0.69819355, g: 0.72077423, b: 1, a: 1}
- {r: 0.67325807, g: 0.73003227, b: 1, a: 1}
- {r: 0.6483226, g: 0.73929036, b: 1, a: 1}
- {r: 0.6233871, g: 0.7485484, b: 1, a: 1}
- {r: 0.5984516, g: 0.7578065, b: 1, a: 1}
- {r: 0.57351613, g: 0.7670645, b: 1, a: 1}
- {r: 0.54858065, g: 0.7763226, b: 1, a: 1}
- {r: 0.52364516, g: 0.78558064, b: 1, a: 1}
- {r: 0.49870968, g: 0.7948387, b: 1, a: 1}
- {r: 0.4737742, g: 0.8040968, b: 1, a: 1}
- {r: 0.4488387, g: 0.81335485, b: 1, a: 1}
- {r: 0.42390323, g: 0.8226129, b: 1, a: 1}
- {r: 0.39896774, g: 0.831871, b: 1, a: 1}
- {r: 0.37403226, g: 0.84112906, b: 1, a: 1}
- {r: 0.34909678, g: 0.8503871, b: 1, a: 1}
- {r: 0.3241613, g: 0.8596452, b: 1, a: 1}
- {r: 0.2992258, g: 0.8689033, b: 1, a: 1}
- {r: 0.27429032, g: 0.8781613, b: 1, a: 1}
- {r: 0.24935484, g: 0.88741934, b: 1, a: 1}
- {r: 0.22441936, g: 0.89667743, b: 1, a: 1}
- {r: 0.19948387, g: 0.9059355, b: 1, a: 1}
- {r: 0.17454839, g: 0.91519356, b: 1, a: 1}
- {r: 0.1496129, g: 0.92445165, b: 1, a: 1}
- {r: 0.12467742, g: 0.9337097, b: 1, a: 1}
- {r: 0.099741936, g: 0.9429678, b: 1, a: 1}
- {r: 0.07480645, g: 0.9522258, b: 1, a: 1}
- {r: 0.049870968, g: 0.9614839, b: 1, a: 1}
- {r: 0.024935484, g: 0.970742, b: 1, a: 1}
- {r: 0, g: 0.98, b: 1, a: 1}
_chaotic:
m_OverrideState: 1
m_Value: 0
_noLockNoise:
m_OverrideState: 0
m_Value: 0
_density:
m_OverrideState: 1
m_Value: 0
_lock:
m_OverrideState: 0
m_Value: 0
_sharpen:
m_OverrideState: 0
m_Value: 0
_crush:
m_OverrideState: 0
m_Value: 0
_grid:
m_OverrideState: 0
m_Value: 0
_bleed:
m_OverrideState: 0
m_Value:
_grad:
serializedVersion: 2
key0: {r: 0.37, g: 0.29, b: 0.25, a: 0}
key1: {r: 1, g: 0.94, b: 0.5, a: 0}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 0
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
_pixels:
- {r: 0.37, g: 0.29, b: 0.25, a: 0}
- {r: 0.3903226, g: 0.31096774, b: 0.2580645, a: 0}
- {r: 0.41064516, g: 0.33193547, b: 0.26612902, a: 0}
- {r: 0.43096775, g: 0.35290322, b: 0.27419356, a: 0}
- {r: 0.4512903, g: 0.37387097, b: 0.28225806, a: 0}
- {r: 0.4716129, g: 0.3948387, b: 0.29032257, a: 0}
- {r: 0.4919355, g: 0.4158064, b: 0.2983871, a: 0}
- {r: 0.51225805, g: 0.4367742, b: 0.30645162, a: 0}
- {r: 0.5325806, g: 0.45774192, b: 0.31451613, a: 0}
- {r: 0.55290323, g: 0.47870964, b: 0.32258064, a: 0}
- {r: 0.5732258, g: 0.4996774, b: 0.33064514, a: 0}
- {r: 0.5935484, g: 0.52064514, b: 0.33870968, a: 0}
- {r: 0.613871, g: 0.54161286, b: 0.3467742, a: 0}
- {r: 0.63419354, g: 0.5625806, b: 0.3548387, a: 0}
- {r: 0.6545161, g: 0.58354837, b: 0.36290324, a: 0}
- {r: 0.67483866, g: 0.6045161, b: 0.37096775, a: 0}
- {r: 0.6951613, g: 0.6254839, b: 0.37903225, a: 0}
- {r: 0.7154839, g: 0.6464516, b: 0.38709676, a: 0}
- {r: 0.73580647, g: 0.6674193, b: 0.39516127, a: 0}
- {r: 0.756129, g: 0.6883871, b: 0.4032258, a: 0}
- {r: 0.7764516, g: 0.70935476, b: 0.41129032, a: 0}
- {r: 0.7967742, g: 0.7303226, b: 0.41935486, a: 0}
- {r: 0.81709677, g: 0.7512903, b: 0.42741936, a: 0}
- {r: 0.8374194, g: 0.77225804, b: 0.43548387, a: 0}
- {r: 0.85774195, g: 0.79322577, b: 0.44354838, a: 0}
- {r: 0.8780645, g: 0.8141935, b: 0.4516129, a: 0}
- {r: 0.8983871, g: 0.8351612, b: 0.4596774, a: 0}
- {r: 0.9187097, g: 0.85612905, b: 0.46774194, a: 0}
- {r: 0.93903226, g: 0.8770968, b: 0.47580644, a: 0}
- {r: 0.9593548, g: 0.8980645, b: 0.48387098, a: 0}
- {r: 0.9796774, g: 0.9190322, b: 0.4919355, a: 0}
- {r: 1, g: 0.93999994, b: 0.5, a: 0}
_screen:
m_OverrideState: 0
m_Value: 0
_noLock:
m_OverrideState: 0
m_Value: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d594e8f18761dda45b0e346f3b3ea1b8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
+474 -114
View File
@@ -207,6 +207,112 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &107192782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 107192783}
- component: {fileID: 107192785}
- component: {fileID: 107192784}
m_Layer: 0
m_Name: "\u68A6\u5883\u5168\u5C4F\u56FE\u7247 (1)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &107192783
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107192782}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1293802952}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &107192784
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107192782}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!212 &107192785
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107192782}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 844151739
m_SortingLayer: 1
m_SortingOrder: 6
m_Sprite: {fileID: 21300000, guid: 600a47142dbbcf845a843e8ea332e951, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17.860466, y: 10.046512}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &132823522
GameObject:
m_ObjectHideFlags: 0
@@ -542,6 +648,7 @@ MonoBehaviour:
blackoutAlpha: 1
blackoutFadeInDuration: 0.08
blackoutFadeOutDuration: 0.12
morphStartTimelineName: "\u59D0\u59D0/\u5934\u75DB"
--- !u!1 &450371654
GameObject:
m_ObjectHideFlags: 0
@@ -570,13 +677,13 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1195418929}
- {fileID: 8430224}
- {fileID: 1373573735}
- {fileID: 1847534533}
- {fileID: 308098824}
- {fileID: 871445756458438719}
- {fileID: 1798110989954288715}
- {fileID: 1195418929}
m_Father: {fileID: 383939068}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
@@ -885,6 +992,7 @@ GameObject:
m_Component:
- component: {fileID: 762853993}
- component: {fileID: 762853994}
- component: {fileID: 762853995}
m_Layer: 0
m_Name: "\u68A6\u5883\u5168\u5C4F\u56FE\u7247"
m_TagString: Untagged
@@ -948,7 +1056,7 @@ SpriteRenderer:
m_SortingLayerID: 844151739
m_SortingLayer: 1
m_SortingOrder: 5
m_Sprite: {fileID: 21300000, guid: 049c598df4bf3fd4d866c2ffe6a5b137, type: 3}
m_Sprite: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@@ -956,9 +1064,30 @@ SpriteRenderer:
m_Size: {x: 17.860466, y: 10.046512}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!95 &762853995
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 762853992}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &861686054
GameObject:
m_ObjectHideFlags: 0
@@ -1097,6 +1226,112 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1105998401
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1105998402}
- component: {fileID: 1105998404}
- component: {fileID: 1105998403}
m_Layer: 0
m_Name: "\u68A6\u5883\u5168\u5C4F\u56FE\u7247 (2)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1105998402
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1105998401}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.6, y: 0.6, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1293802952}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1105998403
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1105998401}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!212 &1105998404
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1105998401}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 844151739
m_SortingLayer: 1
m_SortingOrder: 6
m_Sprite: {fileID: 21300000, guid: 600a47142dbbcf845a843e8ea332e951, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17.860466, y: 10.046512}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1195418927
GameObject:
m_ObjectHideFlags: 0
@@ -1233,7 +1468,10 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 1519587506}
- {fileID: 107192783}
- {fileID: 1105998402}
- {fileID: 1744493532}
- {fileID: 1929789143}
m_Father: {fileID: 861686055}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1293802953
@@ -1248,7 +1486,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 07d657d6b80509b4eb04f59afaa9aa2d, type: 3}
m_Name:
m_EditorClassIdentifier:
timelineName: "\u661F\u7A7A\u5230\u6D77\u6D6A"
timelineName: "\u59D0\u59D0"
director: {fileID: 1293802955}
autoBindCinemachineBrain: 0
resetToStartWhenFinished: 0
@@ -1283,7 +1521,7 @@ PlayableDirector:
m_GameObject: {fileID: 1293802951}
m_Enabled: 1
serializedVersion: 3
m_PlayableAsset: {fileID: 11400000, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
m_PlayableAsset: {fileID: 11400000, guid: f80e799655e3ece439f31458425a752b, type: 2}
m_InitialState: 0
m_WrapMode: 2
m_DirectorUpdateMode: 1
@@ -1291,8 +1529,24 @@ PlayableDirector:
m_SceneBindings:
- key: {fileID: 7041169268558108886, guid: d7558eafbbdcbe843b3ffa9adc4f86b9, type: 2}
value: {fileID: 1293802954}
- key: {fileID: 2220708070549814384, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 1519587507}
- key: {fileID: 6860913810534064657, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 107192784}
- key: {fileID: 925480189906883788, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 1105998403}
- key: {fileID: -6043534231364005581, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 1744493533}
- key: {fileID: -1265324172909397072, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 107192782}
- key: {fileID: 1212424688005809521, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 1105998401}
- key: {fileID: -4916799464593482171, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 1744493531}
- key: {fileID: -791291479991119055, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 1929789142}
- key: {fileID: 8508836912861924163, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 1929789144}
- key: {fileID: -1107654643058364015, guid: 35dfcf569b00d404bb89ac1d8ae4c37a, type: 2}
value: {fileID: 762853995}
m_ExposedReferences:
m_References: []
--- !u!1 &1373573733
@@ -1737,112 +1991,6 @@ Transform:
m_Children: []
m_Father: {fileID: 132823523}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1519587505
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1519587506}
- component: {fileID: 1519587508}
- component: {fileID: 1519587507}
m_Layer: 0
m_Name: "\u5168\u5C4F\u56FE\u7247"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1519587506
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1519587505}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1293802952}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1519587507
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1519587505}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!212 &1519587508
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1519587505}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 844151739
m_SortingLayer: 1
m_SortingOrder: 5
m_Sprite: {fileID: 21300000, guid: 600a47142dbbcf845a843e8ea332e951, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17.860466, y: 10.046512}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!21 &1583441590
Material:
serializedVersion: 8
@@ -1989,6 +2137,112 @@ PlayableDirector:
value: {fileID: 0}
m_ExposedReferences:
m_References: []
--- !u!1 &1744493531
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1744493532}
- component: {fileID: 1744493534}
- component: {fileID: 1744493533}
m_Layer: 0
m_Name: "\u68A6\u5883\u5168\u5C4F\u56FE\u7247 (3)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1744493532
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744493531}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.3, y: 0.3, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1293802952}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1744493533
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744493531}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!212 &1744493534
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744493531}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 844151739
m_SortingLayer: 1
m_SortingOrder: 6
m_Sprite: {fileID: 21300000, guid: 600a47142dbbcf845a843e8ea332e951, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17.860466, y: 10.046512}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1784701441
GameObject:
m_ObjectHideFlags: 0
@@ -2118,6 +2372,112 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1929789142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1929789143}
- component: {fileID: 1929789145}
- component: {fileID: 1929789144}
m_Layer: 0
m_Name: "\u68A6\u5883\u5168\u5C4F\u56FE\u7247 (4)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1929789143
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1929789142}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.1, y: 0.1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1293802952}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &1929789144
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1929789142}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!212 &1929789145
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1929789142}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 844151739
m_SortingLayer: 1
m_SortingOrder: 6
m_Sprite: {fileID: 21300000, guid: 600a47142dbbcf845a843e8ea332e951, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17.860466, y: 10.046512}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!212 &444731254618205655
SpriteRenderer:
m_ObjectHideFlags: 0
@@ -45,6 +45,8 @@ namespace AibisDream
[Tooltip("黑场淡入时长(与终端 morph 并行)")]
[SerializeField] private float blackoutFadeInDuration = 0.08f;
[SerializeField] private float blackoutFadeOutDuration = 0.12f;
[Tooltip("变形为终端开始时并行播放的 TimelineTimelineCenter 名称,如 姐姐/头痛;留空则不播)")]
[SerializeField] private string morphStartTimelineName = "姐姐/Glitch";
private Transform _codeSeaTransform;
private Vector3 _codeSeaOriginalScale;
@@ -239,6 +241,9 @@ namespace AibisDream
terminalUI.MorphProgress = v;
}, 1f, 0.82f).SetEase(morphEase);
if (!string.IsNullOrEmpty(morphStartTimelineName))
TimelineCenter.Instance.PlayTimeline(morphStartTimelineName);
if (sceneBlackOverlay != null)
sceneBlackOverlay.DOFade(blackoutAlpha, Mathf.Max(0.01f, blackoutFadeInDuration));
@@ -77,10 +77,10 @@ namespace AibisDream.UI
[SerializeField] private string previewInputBuffer = "false";
[TextArea(3, 8)]
[SerializeField] private string previewLines =
">> WARNING: TRAP DETECTED.\n" +
">> SYSTEM: Reality_Engine.sys stopped.\n" +
">> SYSTEM: Rendering underlying code...\n" +
">> LOADING: Ocean_Simulation.sh ... OK\n" +
// ">> WARNING: TRAP DETECTED.\n" +
// ">> SYSTEM: Reality_Engine.sys stopped.\n" +
// ">> SYSTEM: Rendering underlying code...\n" +
// ">> LOADING: Ocean_Simulation.sh ... OK\n" +
"root@sys:~$ print_string(\"海是存在的吗?\")";
[SerializeField] private string previewTypingLine = "";
@@ -100,11 +100,14 @@ namespace AibisDream.UI
[Header("启动日志")]
[SerializeField] private List<BootLogEntry> bootSequence = new()
{
new BootLogEntry { text = ">> WARNING: TRAP DETECTED.", style = LogStyle.Alert, delayAfter = 0.5f },
new BootLogEntry { text = ">> SYSTEM: Reality_Engine.sys stopped.", style = LogStyle.Dim, delayAfter = 0.2f },
new BootLogEntry { text = ">> SYSTEM: Rendering underlying code...", style = LogStyle.Dim, delayAfter = 0.2f },
new BootLogEntry { text = ">> LOADING: Ocean_Simulation.sh ... OK", style = LogStyle.Dim, delayAfter = 0.8f },
new BootLogEntry { text = "root@sys:~$ print_string(\"海是存在的吗?\")", style = LogStyle.Highlight, delayAfter = 0.5f },
new BootLogEntry { text = "root@sys:~$ ./boot --test", style = LogStyle.Dim, delayAfter = 0.2f },
new BootLogEntry { text = "[ OK ] Test passed.", style = LogStyle.Normal, delayAfter = 0.2f },
new BootLogEntry { text = "root@sys:~$ render --target ocean && aplay sea.wav", style = LogStyle.Dim, delayAfter = 0.2f },
new BootLogEntry { text = "[ OK ] Ocean rendered. Audio stream started.", style = LogStyle.Normal, delayAfter = 0.2f },
new BootLogEntry { text = "root@sys:~$ render --stop", style = LogStyle.Dim, delayAfter = 0.2f },
new BootLogEntry { text = "[ OK ] Render pipeline closed.", style = LogStyle.Normal, delayAfter = 0.2f },
new BootLogEntry { text = "root@sys:~$ showcode", style = LogStyle.Alert, delayAfter = 0.2f },
new BootLogEntry { text = "root@sys:~$ print_string(\"海是存在的吗?\")", style = LogStyle.Highlight, delayAfter = 0.2f },
};
#endregion