chore(config): 统一存档路径为发布版本格式
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@@ -21,11 +21,7 @@ namespace AibisDream.Utility
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public static readonly string TestSaveFilePath = Application.streamingAssetsPath + "/TestSaveFiles";
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#if UnityEditor
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public static readonly string SaveFilePath = Application.persistentDataPath + "/SaveFiles/";
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#else
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public static readonly string SaveFilePath = Path.Combine(Application.persistentDataPath, "AllOurBrokenParts", "saves");
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#endif
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public static readonly string ChapterProgressPath = Path.Combine(Application.persistentDataPath, "AllOurBrokenParts", "Config", "chapter.json");
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