Commit Graph
2903 Commits
Author SHA1 Message Date
dingyuntian cf016ecc93 fix(font): 字体集缺字 2026-07-01 11:56:23 +08:00
dingyuntian 7e21d33cdd fix(anima): 动画片段及生成器修正 2026-06-29 20:09:39 +08:00
dingyuntian 6d262a8796 Merge branch 'develop' into feature/存档 2026-06-29 17:47:05 +08:00
dingyuntian 32d44b8119 chore(peipei): 整理佩佩场景美术资源目录 2026-06-29 17:45:55 +08:00
dingyuntian 7edda0bd6e art(peipei): 调整剪线像素化资源 2026-06-29 17:45:42 +08:00
dingyuntian 2c9f609616 feat(main-ui): 添加开始界面背景与启动流程调整 2026-06-29 17:45:32 +08:00
dingyuntian c0325b0a35 Merge branch 'D1S流程加锁' into 'develop'
Lock Day1 sleep flow and allow early ring pickup

See merge request aibis-dream/aibis-dream!713
2026-06-29 09:39:53 +00:00
bottlefish 228f91e8ab Lock Day1 sleep flow and allow early ring pickup 2026-06-29 17:04:21 +08:00
dingyuntian e75bd5e552 Merge branch 'feature/存档' into 'develop'
refactor(save): 合并 SaveSystem 过度拆分的文件

See merge request aibis-dream/aibis-dream!712
2026-06-29 08:03:26 +00:00
dingyuntian 05855e2a9f scene(demo): 调整 Day1_night 初始场景 2026-06-29 16:00:24 +08:00
dingyuntian f188f4c1fc yarn(dialog): 调整 FP 流程节点标签与存档边界 2026-06-29 16:00:08 +08:00
dingyuntian 870bf96c0f docs(save): 更新存档系统 README 与设计方案 2026-06-29 15:59:50 +08:00
dingyuntian 67f3abd825 test(save): 更新验证窗口模拟 OnNodeStart 自动档判定 2026-06-29 15:59:35 +08:00
dingyuntian 3775aed368 feat(save): 支持无节点 anchor 恢复与延迟屏幕遮罩应用 2026-06-29 15:59:21 +08:00
dingyuntian 08b8f34bde fix(timeline-kit): 避免未播放 Timeline 读档时被 Reset 2026-06-29 15:59:05 +08:00
dingyuntian e41756d0f0 fix(camera): 修复立即切换相机时 CustomBlend 仍生效 2026-06-29 15:58:51 +08:00
dingyuntian 2d43af4827 feat(fix-system): 支持 Fix 系统任务面板与身体模块状态读档恢复 2026-06-29 15:58:35 +08:00
dingyuntian 0f681b518e feat(save): 添加 Yarn 节点 InProgress 跟踪与 detour 续跑去重 2026-06-29 15:58:15 +08:00
dingyuntian 382b784605 feat(save): 扩展快照 DTO 支持任务面板与模块状态 2026-06-29 15:57:59 +08:00
dingyuntian a5aa37ffcc refactor(prefab): 移除 ActorAnimaEx 废弃 actorData 字段 2026-06-24 22:45:42 +08:00
dingyuntian 009776eb32 docs(save): 更新存档规范与 Yarn 节点类型文档 2026-06-24 22:45:32 +08:00
dingyuntian b1fdec64e1 yarn(fp-day1): 调整节点标签与场景切换结构,适配存档边界 2026-06-24 22:45:21 +08:00
dingyuntian 43c3f8531d feat(editor): 新增 SaveSystem 测试窗口并更新验证工具读档入口 2026-06-24 22:45:11 +08:00
dingyuntian 5a0b7a047b feat(save-system): 新增 Yarn <<save>> 显式存档与测试归档模式 2026-06-24 22:45:00 +08:00
dingyuntian e90da7bab7 fix(save-system): 修复读档时 UI 与游戏状态未对齐 2026-06-24 22:44:43 +08:00
dingyuntian b53a3f45b7 refactor(fix-system): 移除 IFixSceneCue.SetArgs,改用 Director 与 Transition 传参 2026-06-24 22:44:01 +08:00
dingyuntian e4ec8fce57 refactor(save-system): EyeSystem 与 PunchTape 迁移为显式 DTO 快照 2026-06-24 22:43:49 +08:00
dingyuntian d780ff59ee refactor(fix-system): FixPanel 与 Cable 迁移为显式快照 2026-06-24 22:43:39 +08:00
dingyuntian 57b03aeb08 refactor(fix-system): BodyModule 持久化从 IData 改为显式快照 2026-06-24 22:43:28 +08:00
dingyuntian b7bfa28fd7 refactor(actor-kit): SubwayCenter 迁移为显式快照 2026-06-24 22:43:17 +08:00
dingyuntian 2a0c34fd7a refactor(actor-kit): Actor 体系迁移为 DTO 快照与异步恢复 2026-06-24 22:43:08 +08:00
dingyuntian 3746f4aeb6 feat(save-system): 新增维修与场景子模块快照 DTO 与 Provider 2026-06-24 22:42:56 +08:00
dingyuntian 5cae227fec feat(framework): 状态机与 AnimatorKit 支持读档即时恢复 2026-06-24 22:34:57 +08:00
dingyuntian d88f794759 refactor(save-system): 移除旧存档基础设施 DeepRepair、IData 与 LoadIndex 2026-06-24 22:34:47 +08:00
dingyuntian 67968b0102 scene: 同步场景与 Prefab 的导演、气泡和相机配置 2026-06-22 19:03:12 +08:00
dingyuntian d2c7837a74 refactor(timeline-kit): 清理 DirectorHandler 自动绑定冗余日志 2026-06-22 19:02:58 +08:00
dingyuntian 07850fcf1c feat: 添加 BubbleSlotKit 与 VirtualCamRegistry 集中管理气泡槽位和虚拟相机 2026-06-22 19:02:52 +08:00
dingyuntian 0368374a98 refactor(fix-system): 将 FixStateMachine 重构为 FixSceneDirector 导演模式 2026-06-22 19:01:02 +08:00
dingyuntian 749b9974c0 chore(meta): 添加项目 AI 助手元数据与技能定义 2026-06-22 14:49:23 +08:00
dingyuntian a434ffd7e0 docs(SaveSystem): 更新 P4 读档编排文档 2026-06-22 14:49:09 +08:00
dingyuntian a080f507d1 yarn(FP_Peipei1): 删除 Stage5 分析废弃节点 2026-06-22 14:48:55 +08:00
dingyuntian 50566a1d42 fix(timeline-kit): Addressable Timeline 恢复改为可等待协程 2026-06-22 14:48:43 +08:00
dingyuntian 67668f18e0 feat(SaveSystem): 读档编排 Phase+Barrier 与自动存档抑制 2026-06-22 14:48:30 +08:00
dingyuntian e2bdd8e0fa refactor: 同步化 Actor/Environment/Audio 快照还原接口 2026-06-22 14:48:14 +08:00
dingyuntian 6a289e0255 refactor(SaveSystem): 拆分 Provider 还原契约为 sync/async 接口 2026-06-22 14:47:59 +08:00
dingyuntian 1fe4c44f0c refactor(FixSystemNew): 拆分状态类到 States 目录 2026-06-22 14:47:43 +08:00
dingyuntianandCursor 3cee30f099 chore: 配置 Yarn Spinner 的 cSpell 忽略规则
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-18 14:35:03 +08:00
dingyuntianandCursor 4d8707cf4e docs(save): 补充瞬跳节点与存档边界设计说明
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-18 14:35:03 +08:00
dingyuntianandCursor fbb9e65338 yarn(dialog): 调整佩佩 FP 维修脚本存档边界 tag
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-18 14:34:42 +08:00
dingyuntianandCursor 0b0d22d009 feat(save): 验证工具增加运行时自动存档历史
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-18 14:34:29 +08:00