bottlefish
|
65ba19a55d
|
feat(sales): 新增环形进度条 Shader
Made-with: Cursor
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2026-03-12 17:40:09 +08:00 |
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bottlefish
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86d66a30ee
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chore(huoshan): 火山测试流程与场景资源
Center.yarn 测试流程、本地化导出、HuoShanFixScene、deep.anim、火山log释放操作结束 playable。
Made-with: Cursor
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2026-03-12 15:26:44 +08:00 |
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bottlefish
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8b16db34d8
|
feat(language): 非目标粒子干扰效果与火山释放 log 淡出
CandidateParticle 添加干扰抖动;LanguageParticleManager 完成时淡出 panel、button、releaseLog 界面。
Made-with: Cursor
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2026-03-12 15:26:28 +08:00 |
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bottlefish
|
17994d4b56
|
feat(emotionwave): empty 待机态、预设切换过渡、noiseOnlyBlend、渲染优化
empty 改为极弱噪波待机态;增加预设切换 crossfade 与 flash 效果;
noiseOnlyBlend 支持纯噪波渲染;两段式归一化使 fillAmount=1 正确填满;switch_emotion_wave_config 支持 progress 参数。
Made-with: Cursor
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2026-03-12 15:26:08 +08:00 |
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bottlefish
|
0bcdcba8a1
|
fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。
Made-with: Cursor
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2026-03-12 15:24:46 +08:00 |
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bottlefish
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faa14386f5
|
fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。
Made-with: Cursor
|
2026-03-12 15:22:39 +08:00 |
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bottlefish
|
ad3e927b0d
|
fix(persistence): 修正 testTalkSo 引用与 Transform
Made-with: Cursor
|
2026-03-11 20:12:44 +08:00 |
|
bottlefish
|
66b9c7b52b
|
chore(l10n): Yarn 本地化导出更新
Made-with: Cursor
|
2026-03-11 20:12:35 +08:00 |
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bottlefish
|
37e1e9f4fe
|
feat(yarn): 火山剧情对话与 start_expression 适配
Made-with: Cursor
|
2026-03-11 20:12:23 +08:00 |
|
bottlefish
|
3ae25ec362
|
feat(scene): 火山表达 UI 与 HuoShanFixScene 布局
Made-with: Cursor
|
2026-03-11 20:12:16 +08:00 |
|
bottlefish
|
1f8f3be86e
|
feat(fix): 表达流程中插入火山表达深入 Timeline
Made-with: Cursor
|
2026-03-11 20:12:05 +08:00 |
|
bottlefish
|
725c841895
|
feat(expression): 表达系统目标/非目标解绑与干扰短句逻辑
Made-with: Cursor
|
2026-03-11 20:11:52 +08:00 |
|
bottlefish
|
f04c02337d
|
chore(addressable): 将火山表达 Timeline 加入 Addressables
Made-with: Cursor
|
2026-03-11 20:11:43 +08:00 |
|
bottlefish
|
0758bb5c93
|
feat(asset): 新增火山表达 Timeline 与美术资源
Made-with: Cursor
|
2026-03-11 20:11:21 +08:00 |
|
Ovid
|
6cc567a2a6
|
Merge branch '火山美术合入2.11' of http://114.67.212.218:8011/aibis-dream/aibis-dream into 火山美术合入2.11
|
2026-03-09 18:08:14 +08:00 |
|
Ovid
|
649a8aef2c
|
补传
|
2026-03-09 18:07:16 +08:00 |
|
bottlefish
|
8c9d360434
|
调整Dream终端typewriter速度
|
2026-03-09 16:37:14 +08:00 |
|
Ovid
|
c238dc67ca
|
重构火山文本
|
2026-03-09 05:32:01 +08:00 |
|
bottlefish
|
508eddee47
|
梦境表现跑通
|
2026-03-06 22:38:17 +08:00 |
|
bottlefish
|
3fdca23cd3
|
跑通一个版本
|
2026-03-06 18:09:15 +08:00 |
|
bottlefish
|
0275ecea18
|
梦境制作存档
|
2026-03-06 16:45:02 +08:00 |
|
bottlefish
|
c22162ce8b
|
修改波形动画,新增波形这里的空状态
|
2026-03-02 17:22:57 +08:00 |
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bottlefish
|
d9e9f64f46
|
增加 dotween 的 ignore
|
2026-03-02 13:53:54 +08:00 |
|
bottlefish
|
d4bc913b97
|
增加表达表达模块完成时的火山形象,透镜动画修复错误
|
2026-03-02 11:59:55 +08:00 |
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bottlefish
|
138ecc7f40
|
波形屏幕相关表现完善,表达深入修改过程中
|
2026-02-28 18:54:00 +08:00 |
|
bottlefish
|
b4eccaa26b
|
修改步进模式进入动画,新增透镜动画
|
2026-02-28 16:51:24 +08:00 |
|
bottlefish
|
c0bf455aa2
|
feat(huoshan): 火山钳子动画与场景更新
Made-with: Cursor
|
2026-02-27 20:58:29 +08:00 |
|
bottlefish
|
415950a30f
|
feat(yarn): Stage3 步进模式 + Center 初始 gameStage 调整
Made-with: Cursor
|
2026-02-27 20:58:11 +08:00 |
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bottlefish
|
f5a0f852d2
|
fix(fixsystem): BodyModule 层级适配 Scalehandler
Made-with: Cursor
|
2026-02-27 20:57:54 +08:00 |
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bottlefish
|
e967c09782
|
chore: 更新 DOTween 并新增 DOTweenPro、DOTweenTimeline、DemiLib
Made-with: Cursor
|
2026-02-27 20:57:43 +08:00 |
|
bottlefish
|
9673bda95b
|
fix(scene): Persistence 微小坐标修正
Made-with: Cursor
|
2026-02-27 19:06:01 +08:00 |
|
bottlefish
|
4c078203b4
|
feat(yarn): Center 流程改为退出到 BodyModule Head
Made-with: Cursor
|
2026-02-27 19:05:52 +08:00 |
|
bottlefish
|
d5b1243437
|
feat(scene): HuoShanFixScene 整合钳子 Timeline
Made-with: Cursor
|
2026-02-27 19:05:42 +08:00 |
|
bottlefish
|
93ac33cd9c
|
chore(art): 火山动画与美术资源(anim/controller/psb)
Made-with: Cursor
|
2026-02-27 19:05:29 +08:00 |
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bottlefish
|
b29d1a7314
|
feat(timeline): 钳子摘/放盖子 Timeline 与 Addressable 配置
Made-with: Cursor
|
2026-02-27 19:05:17 +08:00 |
|
bottlefish
|
d2303e4498
|
fix(timeline): DirectorHandler 等待 Timeline 播放完成
Made-with: Cursor
|
2026-02-27 19:05:05 +08:00 |
|
bottlefish
|
c5341b15bb
|
提交去不掉的dotween modify
|
2026-02-27 15:06:09 +08:00 |
|
bottlefish
|
becc907e51
|
chore: 添加 README_TimelineKit.meta
Made-with: Cursor
|
2026-02-27 15:05:10 +08:00 |
|
bottlefish
|
2e08a54b07
|
chore: 调整 scriptingDefineSymbols 顺序
Made-with: Cursor
|
2026-02-27 15:05:02 +08:00 |
|
bottlefish
|
7d72a1d50d
|
fix: Persistence 场景相机 x 位置微调
Made-with: Cursor
|
2026-02-27 15:04:58 +08:00 |
|
bottlefish
|
03b77ef1bf
|
refactor(huoshan): SliderController 移除波形联动、修正顺时针逻辑、添加 Gizmo
Made-with: Cursor
|
2026-02-27 15:04:50 +08:00 |
|
bottlefish
|
64d127f7fb
|
feat(huoshan): HuoShanFixScene 步进模式场景配置
Made-with: Cursor
|
2026-02-27 15:04:41 +08:00 |
|
bottlefish
|
7078e7880e
|
chore(l10n): 同步 Test_Huoshan 本地化元数据
Made-with: Cursor
|
2026-02-27 15:04:30 +08:00 |
|
bottlefish
|
05c9a29943
|
feat(huoshan): Yarn 接入 enter_step_mode 与流程调整
Made-with: Cursor
|
2026-02-27 15:03:57 +08:00 |
|
bottlefish
|
ad06b005b9
|
feat(huoshan): 步进模式动画流程与释放 Animator 控制权
Made-with: Cursor
|
2026-02-27 15:03:31 +08:00 |
|
bottlefish
|
957cde3ec1
|
feat(huoshan): 添加步进模式 EnterStepMode 动画资源
Made-with: Cursor
|
2026-02-27 15:03:09 +08:00 |
|
bottlefish
|
6af8b3f5ab
|
Merge branch 'develop' into 火山美术合入2.11
|
2026-02-26 19:50:59 +08:00 |
|
dingyuntian
|
2e83515f6d
|
Merge branch 'feature/石头完善' into 'develop'
Feature/石头完善
See merge request aibis-dream/aibis-dream!629
|
2026-02-26 11:04:49 +00:00 |
|
dingyuntian
|
8f24bfce61
|
Update README_TimelineKit.md
|
2026-02-26 19:04:09 +08:00 |
|
dingyuntian
|
1b072f875f
|
timeline工具
|
2026-02-26 19:01:28 +08:00 |
|