Merge branch '火山美术合入2.11' of http://114.67.212.218:8011/aibis-dream/aibis-dream into 火山美术合入2.11
This commit is contained in:
@@ -19,8 +19,8 @@ colorID: 2
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position: 500,3150
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---
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hs: 都是因为我……都怪我…… #line:0d554c0
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hs: 如果不是我这么没用,她就不用…… #line:0d2443f
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hs: 都是因为我……都怪我……
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hs: 如果不是我这么没用,她就不用……
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hs: 如果我当时在你身边…你也就不会……
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hs: 废物!我是个骗子!我不值得你们看得起…都怪我…都怪我…都怪我!!!!
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hs: 我是个…没用的……东西…………
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+3
-70
@@ -815,74 +815,6 @@ SpriteRenderer:
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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--- !u!1 &1195418927
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GameObject:
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@@ -946,13 +878,15 @@ MonoBehaviour:
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previewMorphProgress: 1
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previewStage: 3
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animatePreviewCursor: 1
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previewInputBuffer: false
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previewInputBuffer: "\u4E0D\u786E\u5B9A"
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previewLines: ">> SYSTEM: Reality_Engine.sys stopped.\n>> SYSTEM: Rendering underlying
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code...\n>> LOADING: Ocean_Simulation.sh ... OK\nroot@sys:~$ print_string(\"\u6D77\u662F\u5B58\u5728\u7684\u5417?\")"
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previewTypingLine:
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maxInputLength: 20
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promptString: '> bit seaExists = '
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onCompleteNode: "\u82CF\u9192"
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typewriterCharDelay: 0.025
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bootSpeedMultiplier: 4
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bootSequence:
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- text: '>> SYSTEM: Reality_Engine.sys stopped.'
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style: 3
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@@ -1776,5 +1710,4 @@ SceneRoots:
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- {fileID: 676277671}
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- {fileID: 1784701442}
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- {fileID: 861686055}
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- {fileID: 383939068}
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@@ -88,6 +88,14 @@ namespace AibisDream.UI
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[SerializeField] private string promptString = "bit seaExists = ";
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[SerializeField] private string onCompleteNode = "苏醒";
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[Header("速度(可调)")]
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[Tooltip("打字机每字延迟(秒),越小越快")]
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[Range(0.005f, 0.15f)]
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[SerializeField] private float typewriterCharDelay = 0.025f;
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[Tooltip("启动日志整体速度倍率,1=正常,2=两倍快,0.5=半速")]
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[Range(0.25f, 4f)]
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[SerializeField] private float bootSpeedMultiplier = 1f;
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[Header("启动日志")]
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[SerializeField] private List<BootLogEntry> bootSequence = new()
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{
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@@ -434,7 +442,7 @@ namespace AibisDream.UI
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string cursorHex = renderRow.showCursor
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? colorHex
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: colorHex[..6] + "00";
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displayText += $"<color=#{cursorHex}>\U+2590</color>";
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displayText += $"<color=#{cursorHex}>{'\u2588'}</color>";
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}
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DrawTextWithGhost(textPos, displayText, c);
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@@ -705,19 +713,21 @@ namespace AibisDream.UI
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private IEnumerator RunBootSequence()
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{
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_phase = TerminalPhase.BootSequence;
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yield return new WaitForSeconds(0.3f);
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float speed = Mathf.Max(0.25f, bootSpeedMultiplier);
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yield return new WaitForSeconds(0.3f / speed);
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foreach (var entry in bootSequence)
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{
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Color c = StyleToColor(entry.style);
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_typewriterCoroutine = StartCoroutine(TypewriterLine(entry.text, c));
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float charDelay = typewriterCharDelay / speed;
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_typewriterCoroutine = StartCoroutine(TypewriterLine(entry.text, c, charDelay));
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yield return WaitForTypewriter();
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if (entry.delayAfter > 0f)
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yield return new WaitForSeconds(entry.delayAfter);
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yield return new WaitForSeconds(entry.delayAfter / speed);
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}
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yield return new WaitForSeconds(0.3f);
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yield return new WaitForSeconds(0.3f / speed);
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EnterInputPhase();
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}
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