dingyuntian
|
f608fec8ca
|
fix: 扩大按钮选择范围
|
2026-07-27 19:50:08 +08:00 |
|
 bottlefishandCursor
|
63c884b591
|
chore(dialog): 挂接叙事文本样式配置
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-27 02:12:29 +08:00 |
|
bottlefish
|
dae9aa100e
|
Merge branch 'develop' into 火山log释放迭代
|
2026-07-25 18:33:50 +08:00 |
|
 bottlefishandCursor
|
6977aca95d
|
scene(huoshan): 同步场景与后处理渲染配置
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-25 15:57:18 +08:00 |
|
dingyuntian
|
4cf8febec2
|
art: 地铁美术和更新
|
2026-07-24 23:01:32 +08:00 |
|
dingyuntian
|
c6bcd0b798
|
yarn: 节点调整
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2026-07-24 16:40:43 +08:00 |
|
dingyuntian
|
2ef6db54da
|
feat: 开发面板调整
|
2026-07-23 16:57:58 +08:00 |
|
dingyuntian
|
cd2c7f6406
|
Merge branch 'develop' into feature/开发模式
|
2026-07-23 13:47:17 +08:00 |
|
dingyuntian
|
28cc1127f5
|
fix: 部分小问题修复
|
2026-07-21 22:27:51 +08:00 |
|
dingyuntian
|
a9f58fc683
|
fix: 已知问题修复
|
2026-07-20 23:15:34 +08:00 |
|
dingyuntian
|
d10dfc1892
|
feat: 开发模式
|
2026-07-20 14:29:47 +08:00 |
|
dingyuntian
|
ecf75ae6a6
|
art: 光标更新
|
2026-07-20 03:00:04 +08:00 |
|
dingyuntian
|
f444978717
|
fix: 火山表情修复
|
2026-07-19 23:43:53 +08:00 |
|
dingyuntian
|
c751a859ff
|
feat(dialog): 添加梦境选项提示语支持
标记 #option_prompt 的台词不再进入普通台词流程,由 OptionView
暂存并在下一组 Dream Options 出现时显示在选项上方,同时通过
新增 LineHistoryAppend 事件加入对话历史。OnelineOptions 支持
提示语文本与独立选项根节点,并改为按实例追踪销毁按钮。
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2026-07-19 00:00:17 +08:00 |
|
dingyuntian
|
21d51945c3
|
feat: GameManager相关重构
|
2026-07-17 14:24:02 +08:00 |
|
bottlefish
|
cb1ddc1f93
|
Merge branch 'develop' into 7.11春优化
|
2026-07-16 18:42:23 +08:00 |
|
dingyuntian
|
4100232162
|
feat: 添加全局屏幕转场面板
- 新增 ScreenTransitionPanel,支持 fade_in/out、fade_in_white、flash_white、
wipe_in/out、shutter_in/out 等多种转场效果
- 新增 Screen Transition Panel Prefab 并在 Persistence 场景挂载
- UIManager 启动时自动显示该面板
- BaseYarnCommand 新增对应的 Yarn 全局转场指令
|
2026-07-16 17:56:33 +08:00 |
|
bottlefish
|
e0318026d7
|
scene(ui): 调整持久场景终端界面配置
|
2026-07-16 17:54:50 +08:00 |
|
bottlefish
|
8c37a0bd09
|
Merge remote-tracking branch 'origin/feature/demo脚本调整' into 7.11春优化
|
2026-07-15 19:55:59 +08:00 |
|
bottlefish
|
e9e21920f1
|
scene: 调整持久化场景默认对象状态
|
2026-07-15 19:42:30 +08:00 |
|
bottlefish
|
c38c2f75be
|
fix(save): 修复跨章节存档恢复校验
|
2026-07-15 19:27:18 +08:00 |
|
dingyuntian
|
91ffbeb130
|
feat(ui): 添加录制工具面板
新增 RecordingToolPanel,按 Ctrl+R 唤出侧边栏,可独立控制光标、
版本号、Top Bar 与对话视觉的显隐。移除旧的
UIEventEnum.RecordingModeChanged 事件,改为各子系统提供显式
SetVisible API。在 Persistence 场景中配置面板层级与四个开关。
|
2026-07-15 16:51:55 +08:00 |
|
 bottlefishandCursor
|
dd66a52d65
|
scene: 将 Persistence 开场对话切到 Day2_FIRST_HS1
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-15 14:00:48 +08:00 |
|
 bottlefishandCursor
|
6689effb87
|
feat(ui): 为旋钮交互添加旋转光标状态
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-13 14:22:17 +08:00 |
|
 bottlefishandCursor
|
4104de4166
|
scene(persistence): 调整启动对话与单行框状态
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-11 19:41:17 +08:00 |
|
dingyuntian
|
84764d7b6b
|
scene(ui): 清理 Persistence 场景废弃 Loading UI
|
2026-07-05 00:16:16 +08:00 |
|
dingyuntian
|
204b2c43fb
|
fix(ui): 修复终端主菜单启动阶段音频通知时机
|
2026-07-05 00:12:20 +08:00 |
|
dingyuntian
|
5033bf0a3d
|
feat(main-ui): 完善主界面场景与终端设置面板配置
- Persistence 场景绑定 TVOnSignal 并调整倒影 GameObject 参数
- 按任意键开始 Timeline 新增 Signal Track 与 TV 开关机动画关键帧
- 新增 TVOnSignal.signal 资源
- TerminalSettingPanelMini 文本添加本地化组件
|
2026-07-04 23:13:27 +08:00 |
|
dingyuntian
|
aea6483849
|
feat(UI): 首页UI更新
|
2026-07-03 23:30:38 +08:00 |
|
dingyuntian
|
599bb44763
|
fix(tap): 安卓端打包
|
2026-07-02 21:22:48 +08:00 |
|
dingyuntian
|
440979264e
|
Merge branch 'develop' into feature/UI更新&安卓适配
|
2026-07-02 19:32:13 +08:00 |
|
dingyuntian
|
cb4264f26e
|
Merge branch 'feature/mus_0702' into 'develop'
musupdate
See merge request aibis-dream/aibis-dream!724
|
2026-07-02 11:24:21 +00:00 |
|
dingyuntian
|
b98681acab
|
fix(audio-kit): 修复 OpenFixScene 环境音状态
|
2026-07-02 19:15:52 +08:00 |
|
dingyuntian
|
37e9127260
|
feat(ui): 添加终端继续游戏入口
|
2026-07-02 19:15:32 +08:00 |
|
 bottlefishandCursor
|
a5352ed250
|
chore(ui): 持久化场景启用并复位快进按钮布局
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-02 19:03:50 +08:00 |
|
Ovid
|
dfed55acbb
|
主界面audiomanager改到main menu
|
2026-07-02 18:46:02 +08:00 |
|
dingyuntian
|
a1767fc6d3
|
scene(persistence): 调整持久化场景 UI 布局
|
2026-07-02 14:53:00 +08:00 |
|
dingyuntian
|
7c15663bf2
|
Merge branch 'develop' into feature/UI更新&安卓适配
|
2026-07-02 10:49:12 +08:00 |
|
dingyuntian
|
5e64ab4c30
|
scene(ui): 配置终端面板场景实例
|
2026-07-02 02:44:37 +08:00 |
|
Ovid
|
79a4976d42
|
Merge branch 'develop' into feature/全文捉虫
|
2026-07-01 19:16:17 +08:00 |
|
 dingyuntianandCursor
|
f4ee41c522
|
scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 19:03:38 +08:00 |
|
Ovid
|
db73e13bcc
|
Merge branch 'develop' into feature/全文捉虫
|
2026-07-01 18:04:58 +08:00 |
|
Ovid
|
8ddad4fcfc
|
整体串通
|
2026-07-01 18:04:48 +08:00 |
|
 dingyuntianandCursor
|
a05d5d476c
|
feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 12:06:11 +08:00 |
|
dingyuntian
|
39cf031761
|
Merge branch '佩佩记忆部分优化' into 'develop'
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质
See merge request aibis-dream/aibis-dream!718
|
2026-06-30 13:23:23 +00:00 |
|
bottlefish
|
ca3d4cb3cb
|
scene(peipei): 更新佩佩记忆场景配置
|
2026-06-29 22:23:26 +08:00 |
|
dingyuntian
|
2389c9ef3e
|
fix(ui): show_obj改进
|
2026-06-29 20:20:04 +08:00 |
|
dingyuntian
|
7e21d33cdd
|
fix(anima): 动画片段及生成器修正
|
2026-06-29 20:09:39 +08:00 |
|
dingyuntian
|
2c9f609616
|
feat(main-ui): 添加开始界面背景与启动流程调整
|
2026-06-29 17:45:32 +08:00 |
|
dingyuntian
|
b30010a459
|
scene(save): 配置 Persistence 场景存档系统组件
|
2026-06-17 12:50:12 +08:00 |
|