dingyuntian
|
9745c8d054
|
feat(timeline-kit): 添加Timeline资源引用常量类
|
2026-03-06 18:31:29 +08:00 |
|
bottlefish
|
3fdca23cd3
|
跑通一个版本
|
2026-03-06 18:09:15 +08:00 |
|
dingyuntian
|
b2b959fe24
|
Merge branch 'develop' into feature/石头流程跑通
|
2026-03-06 16:56:44 +08:00 |
|
dingyuntian
|
23d363463c
|
feat(scene-mgmt): 添加全屏图片展示功能
新增全屏/大图展示功能,支持 Yarn 命令控制:
- ShowLargeObj: 显示大图并淡入
- HideLargeObj: 隐藏大图并淡出
- HideAll: 同时隐藏大小图
- 实现大小图互斥切换逻辑
- 重构 HideObj 方法支持可选强制隐藏参数
在梦境场景中配置了大图渲染器和游戏对象,
添加相关 Yarn 命令绑定到 Dialog System。
Made-with: Cursor
|
2026-03-06 16:49:23 +08:00 |
|
dingyuntian
|
f7c29ed260
|
feat(fix-system): 添加维修面板系统启动协调与灯光同步
Made-with: Cursor
|
2026-03-06 15:30:32 +08:00 |
|
dingyuntian
|
a5cbbc3dc3
|
refactor(fix-system): 移除 Engine 拉绳小游戏系统
Made-with: Cursor
|
2026-03-06 15:27:35 +08:00 |
|
dingyuntian
|
c6e9053da5
|
refactor(fix-system): 将 Cable 线缆系统迁移至 FixSystemNew
Made-with: Cursor
|
2026-03-06 15:27:03 +08:00 |
|
dingyuntian
|
62d8945832
|
refactor(fix-system): 移除 Gear 齿轮小游戏系统
Made-with: Cursor
|
2026-03-06 15:24:06 +08:00 |
|
dingyuntian
|
bc369bd86e
|
feat(fix-system): 整合维修面板灯光系统并重构面板结构
Made-with: Cursor
|
2026-03-05 19:11:12 +08:00 |
|
dingyuntian
|
cbe1655105
|
refactor(ui): 优化 SpriteProgressBar 编辑器预览实现
Made-with: Cursor
|
2026-03-05 19:10:54 +08:00 |
|
dingyuntian
|
1e04c80549
|
fix(ui): 修复 TerminalText Clear 逻辑并移除调试代码
Made-with: Cursor
|
2026-03-05 19:10:49 +08:00 |
|
dingyuntian
|
cc30d17058
|
chore(dialog): 移除 LineRunner 调试日志
Made-with: Cursor
|
2026-03-05 19:10:36 +08:00 |
|
dingyuntian
|
617c6573b8
|
refactor: 重构 BlockPuzzle 迷你游戏系统
Made-with: Cursor
|
2026-03-03 21:46:24 +08:00 |
|
dingyuntian
|
62f39cd591
|
feat: 扩展 Framework 核心事件系统功能
Made-with: Cursor
|
2026-03-03 21:46:10 +08:00 |
|
dingyuntian
|
e20beb8207
|
fix: 修复 FixStateMachine、ShockSystem 和 PhysicCable
Made-with: Cursor
|
2026-03-03 21:45:54 +08:00 |
|
dingyuntian
|
d89bba279b
|
feat: 完善 Screen System 屏幕面板系统功能
Made-with: Cursor
|
2026-03-03 21:45:21 +08:00 |
|
dingyuntian
|
fa0672445b
|
refactor: 优化 BodyModule 身体模块系统
Made-with: Cursor
|
2026-03-03 21:45:09 +08:00 |
|
dingyuntian
|
9d5fccf39d
|
feat: 新增 CablePanel 电缆面板组件
Made-with: Cursor
|
2026-03-03 21:44:57 +08:00 |
|
dingyuntian
|
4ae3304adf
|
fix(timeline-kit): 修复 Director 加载资产后需重建图表
Made-with: Cursor
|
2026-03-02 20:02:18 +08:00 |
|
dingyuntian
|
e1e9cf081f
|
feat(blockpuzzle): 优化方块拼图长按拖拽抖动手感
Made-with: Cursor
|
2026-03-02 20:02:10 +08:00 |
|
dingyuntian
|
5794c49a39
|
refactor(fix-system): 重构维修侧边栏面板架构并整合方块拼图
Made-with: Cursor
|
2026-03-02 20:00:18 +08:00 |
|
bottlefish
|
c22162ce8b
|
修改波形动画,新增波形这里的空状态
|
2026-03-02 17:22:57 +08:00 |
|
bottlefish
|
d4bc913b97
|
增加表达表达模块完成时的火山形象,透镜动画修复错误
|
2026-03-02 11:59:55 +08:00 |
|
bottlefish
|
138ecc7f40
|
波形屏幕相关表现完善,表达深入修改过程中
|
2026-02-28 18:54:00 +08:00 |
|
dingyuntian
|
dd994fc912
|
Merge branch 'feature/石头完善' into 'develop'
feat(blockpuzzle): 重构方块交互事件并支持点击拖拽模式切换
See merge request aibis-dream/aibis-dream!630
|
2026-02-28 10:05:32 +00:00 |
|
bottlefish
|
b4eccaa26b
|
修改步进模式进入动画,新增透镜动画
|
2026-02-28 16:51:24 +08:00 |
|
dingyuntian
|
443a1bd0a8
|
chore: 添加拆分提交流程命令并补齐TimelineKit元数据
Made-with: Cursor
|
2026-02-28 15:56:04 +08:00 |
|
dingyuntian
|
19c290091e
|
refactor: 移除SpriteGroupKit并清理诊疗旧指令
Made-with: Cursor
|
2026-02-28 15:55:29 +08:00 |
|
dingyuntian
|
756a04213f
|
feat(blockpuzzle): 重构方块交互事件并支持点击拖拽模式切换
Made-with: Cursor
|
2026-02-28 15:54:26 +08:00 |
|
bottlefish
|
f5a0f852d2
|
fix(fixsystem): BodyModule 层级适配 Scalehandler
Made-with: Cursor
|
2026-02-27 20:57:54 +08:00 |
|
bottlefish
|
b29d1a7314
|
feat(timeline): 钳子摘/放盖子 Timeline 与 Addressable 配置
Made-with: Cursor
|
2026-02-27 19:05:17 +08:00 |
|
bottlefish
|
d2303e4498
|
fix(timeline): DirectorHandler 等待 Timeline 播放完成
Made-with: Cursor
|
2026-02-27 19:05:05 +08:00 |
|
bottlefish
|
becc907e51
|
chore: 添加 README_TimelineKit.meta
Made-with: Cursor
|
2026-02-27 15:05:10 +08:00 |
|
bottlefish
|
03b77ef1bf
|
refactor(huoshan): SliderController 移除波形联动、修正顺时针逻辑、添加 Gizmo
Made-with: Cursor
|
2026-02-27 15:04:50 +08:00 |
|
bottlefish
|
ad06b005b9
|
feat(huoshan): 步进模式动画流程与释放 Animator 控制权
Made-with: Cursor
|
2026-02-27 15:03:31 +08:00 |
|
bottlefish
|
6af8b3f5ab
|
Merge branch 'develop' into 火山美术合入2.11
|
2026-02-26 19:50:59 +08:00 |
|
dingyuntian
|
2e83515f6d
|
Merge branch 'feature/石头完善' into 'develop'
Feature/石头完善
See merge request aibis-dream/aibis-dream!629
|
2026-02-26 11:04:49 +00:00 |
|
dingyuntian
|
8f24bfce61
|
Update README_TimelineKit.md
|
2026-02-26 19:04:09 +08:00 |
|
dingyuntian
|
1b072f875f
|
timeline工具
|
2026-02-26 19:01:28 +08:00 |
|
bottlefish
|
3241fe62ed
|
Merge branch 'develop' into 火山美术合入2.11
|
2026-02-26 17:22:58 +08:00 |
|
bottlefish
|
144cea1efa
|
feat(framework): 增强事件触发器支持交互锁定
|
2026-02-26 17:18:27 +08:00 |
|
bottlefish
|
6ccc6f1569
|
refactor(fix): 优化修复状态机逻辑
|
2026-02-26 17:18:20 +08:00 |
|
bottlefish
|
4041f5d639
|
feat(huoshan): 扩展销售管理器功能和 Yarn 命令
|
2026-02-26 17:17:48 +08:00 |
|
bottlefish
|
8f396419f3
|
refactor(huoshan): 重构旋钮和摇柄控制器交互系统
|
2026-02-26 17:17:42 +08:00 |
|
bottlefish
|
370f79a25a
|
feat(huoshan): 添加销售视图进场动画控制器
|
2026-02-26 17:17:36 +08:00 |
|
bottlefish
|
8d57abfd8c
|
feat(huoshan): 添加销售系统辉光管渲染和特效组件
|
2026-02-26 17:16:05 +08:00 |
|
bottlefish
|
bc2e625a88
|
feat(huoshan): 增强情感波形系统支持多预设配置
|
2026-02-26 17:15:52 +08:00 |
|
dingyuntian
|
8e25d779c8
|
Update EventSystemEx.cs
|
2026-02-26 15:45:58 +08:00 |
|
dingyuntian
|
b6d19e8a8c
|
Timeline工具
|
2026-02-26 15:42:27 +08:00 |
|
dingyuntian
|
67b830b50f
|
资源分组调整
|
2026-02-26 14:14:44 +08:00 |
|