Commit Graph
2969 Commits
Author SHA1 Message Date
dingyuntian b2174985ed feat(localization): 添加终端界面本地化文本 2026-07-02 02:44:55 +08:00
dingyuntian 5e64ab4c30 scene(ui): 配置终端面板场景实例 2026-07-02 02:44:37 +08:00
dingyuntian cb557c14cf art(ui): 更新终端界面美术资源与预制体 2026-07-02 02:44:28 +08:00
dingyuntian 3e2d1e931a feat(ui): 重构终端面板,拆分主菜单与局内终端 2026-07-02 02:44:02 +08:00
dingyuntian 73e6b86579 fix(android): 安卓兼容 2026-07-01 19:48:33 +08:00
dingyuntian 107a2411e3 Merge branch 'feature/UI更新' into 'develop'
fix(scene-mgmt): 修复场景加载后立即开对话的时序问题

See merge request aibis-dream/aibis-dream!719
2026-07-01 11:14:35 +00:00
dingyuntian 41e02d48d8 fix(chapter): 章节调整 2026-07-01 19:14:15 +08:00
dingyuntian 3b96003c03 Merge branch 'develop' into feature/UI更新 2026-07-01 19:09:45 +08:00
dingyuntianandCursor f4ee41c522 scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:03:38 +08:00
dingyuntianandCursor 024202b19e feat(ui): 添加 TerminalPanel 统一终端 UI 导航并移除旧面板
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:03:14 +08:00
dingyuntianandCursor 4deb565882 refactor(ui): 重构 SelectItem 与 SliderItem 适配 Terminal 设置页
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:02:49 +08:00
dingyuntian 603dc9dad3 chore(plugin): 删除没有用到的UI插件 2026-07-01 14:27:37 +08:00
dingyuntianandCursor a05d5d476c feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 12:06:11 +08:00
dingyuntianandCursor da436479db fix(scene-mgmt): 修复场景加载后立即开对话的时序问题
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 12:05:46 +08:00
dingyuntian 93a5076369 feat(open): 气泡和相机设置迁移 2026-07-01 12:01:56 +08:00
dingyuntian e50e2f1cd5 art(UI): 初始界面素材 2026-07-01 12:00:48 +08:00
dingyuntian cf016ecc93 fix(font): 字体集缺字 2026-07-01 11:56:23 +08:00
dingyuntian 39cf031761 Merge branch '佩佩记忆部分优化' into 'develop'
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质

See merge request aibis-dream/aibis-dream!718
2026-06-30 13:23:23 +00:00
bottlefishandCursor 6d6184e2de scene(peipei): 同步 EyeViewportOverlay sortingOrder
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 21:21:00 +08:00
bottlefishandCursor 9867c84ccf fix(eye): 视觉模块 overlay 不遮挡系统 UI 与对话框
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 21:20:54 +08:00
bottlefishandCursor e4d7b03a89 scene(peipei): 同步 GameContent 资源迁入后的 PeipeiFixScene 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 21:04:20 +08:00
bottlefishandCursor e5306f2b82 art(peipei): 佩佩维修关美术迁入 Scene_PeipeiFix/Art
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:55:35 +08:00
bottlefishandCursor 46cdbd3dd2 art(peipei): UFSearchMemory 材质迁入 Scene_PeipeiFix
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:55:26 +08:00
bottlefishandCursor 58488547ce refactor(peipei): Eye 材质迁入 Scene_PeipeiFix/Material/Eye
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:55:20 +08:00
bottlefishandCursor 6f8e306fb6 art(memory): maskTexture 迁入 Feature_Memory/Render
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:55:12 +08:00
bottlefishandCursor 4fa3aac335 art(memory): overlay 笔刷迁入 Feature_Memory/Art/Overlay
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:55:04 +08:00
bottlefishandCursor 568e6ff867 refactor(memory): 记忆材质迁入 Feature_Memory/Material
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:54:56 +08:00
bottlefishandCursor eefce92f58 scene(peipei): 配置记忆 overlay 与 MemoryProcess 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:39:50 +08:00
bottlefishandCursor d33d4b9dc4 perf(memory): 调整记忆高斯模糊卷积核
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:39:44 +08:00
bottlefishandCursor c761e9afd7 refactor(memory): 精简 MemoryForFade 材质属性
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:39:36 +08:00
bottlefishandCursor e884f4fb42 art(memory): 新增 MemoryOverlay 材质
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:39:31 +08:00
bottlefishandCursor f35edeabe8 feat(memory): 搜索 overlay 遮罩与调频目标采样优化
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:39:26 +08:00
bottlefishandCursor d001c824a0 feat(memory): 暴露滑条起始值与最大值供目标采样
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:39:08 +08:00
bottlefishandCursor a97b00072a scene(peipei): 更新 PeipeiFixScene Eye/UF 引用
同步 EyeTarget 运行时材质命名与 UF/错色 overlay 场景配置。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 16:14:38 +08:00
bottlefishandCursor 06be1d6eef fix(peipei): UF_spriteIn 从 Yarn 变量解析 EyeTarget
切换 UF 模式后 CurrentTarget 可能为空,回退读取 $currentEyeTarget。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 16:14:33 +08:00
bottlefishandCursor 6dbd6917f9 refactor(peipei): UF 效果改由后处理 Volume 驱动
将 UF 想象/记忆/Ascii 状态从 unified shader weight 迁移至 Volume weight  tween。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 16:14:22 +08:00
bottlefishandCursor 57e20d0dce fix(peipei): UF overlay fade 前激活 Sprite
fade in 时启用 overlay GameObject,fade out 完成后隐藏。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 16:14:16 +08:00
bottlefishandCursor 29a1c7d7cb feat(peipei): 错色 Error overlay 淡入淡出驱动
自动绑定 sibling Error Sprite,并在 WrongColor 状态切换时同步 overlay alpha。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 16:14:10 +08:00
dingyuntian e6b24556b5 Merge branch 'feature/PP1病例分析上传新素材' into 'develop'
Feature/pp1病例分析上传新素材

See merge request aibis-dream/aibis-dream!717
2026-06-30 07:44:53 +00:00
bottlefishandCursor 04b441d977 feat(peipei-eye): 新增视口椭圆遮罩与眨眼效果
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 13:55:57 +08:00
bottlefishandCursor 488149e8d4 fix(peipei-eye): 编辑模式下改用 sharedMaterial 避免材质泄漏
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 13:55:51 +08:00
bottlefishandCursor 7a14cc52e9 scene(peipei): 配置 unified eye 与视觉调参
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 12:54:56 +08:00
bottlefishandCursor cc069b1da3 fix(fix-system): 调整视觉模块进入时 UI 时序
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 12:54:42 +08:00
bottlefishandCursor 2fcb998e6f refactor(peipei-eye): 视觉模块平移改用 Cinemachine 锚点
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 12:54:35 +08:00
bottlefishandCursor 140e05b4d1 feat(peipei-eye): UF 效果迁移到 unified sprite 权重
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 12:54:29 +08:00
bottlefishandCursor 07d330f6db refactor(peipei-eye): 重构 Eye 上色为 unified 驱动并集中调参
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 12:54:23 +08:00
bottlefishandCursor 4f6f5a1ae9 feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 12:54:08 +08:00
bottlefish db73b64980 Merge branch '佩佩记忆部分优化' of http://114.67.212.218:8011/aibis-dream/aibis-dream into 佩佩记忆部分优化 2026-06-29 22:58:45 +08:00
bottlefish ece0d4ed8e scene(peipei): 配置记忆画面UI显示 2026-06-29 22:58:01 +08:00
bottlefish 268bdd19d9 feat(fix-system): 支持记忆画面使用UI显示 2026-06-29 22:57:14 +08:00