Commit Graph
2227 Commits
Author SHA1 Message Date
bottlefish aa4246db85 feat(art): 火山销售模块美术资源(灯带、盖子等)
Made-with: Cursor
2026-03-12 17:45:11 +08:00
bottlefish a7f36f5b1c feat(sales): Center 销售流程接入 enter_processor_mode、盖子、unlock 2026-03-12 17:44:54 +08:00
bottlefish 4bfafa9f7d feat(sales): 旋钮盖子开合与环形进度条
Made-with: Cursor
2026-03-12 17:44:38 +08:00
bottlefish 65ba19a55d feat(sales): 新增环形进度条 Shader
Made-with: Cursor
2026-03-12 17:40:09 +08:00
bottlefish 86d66a30ee chore(huoshan): 火山测试流程与场景资源
Center.yarn 测试流程、本地化导出、HuoShanFixScene、deep.anim、火山log释放操作结束 playable。

Made-with: Cursor
2026-03-12 15:26:44 +08:00
bottlefish 8b16db34d8 feat(language): 非目标粒子干扰效果与火山释放 log 淡出
CandidateParticle 添加干扰抖动;LanguageParticleManager 完成时淡出 panel、button、releaseLog 界面。

Made-with: Cursor
2026-03-12 15:26:28 +08:00
bottlefish 17994d4b56 feat(emotionwave): empty 待机态、预设切换过渡、noiseOnlyBlend、渲染优化
empty 改为极弱噪波待机态;增加预设切换 crossfade 与 flash 效果;
noiseOnlyBlend 支持纯噪波渲染;两段式归一化使 fillAmount=1 正确填满;switch_emotion_wave_config 支持 progress 参数。

Made-with: Cursor
2026-03-12 15:26:08 +08:00
bottlefish 0bcdcba8a1 fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。

Made-with: Cursor
2026-03-12 15:24:46 +08:00
bottlefish faa14386f5 fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。

Made-with: Cursor
2026-03-12 15:22:39 +08:00
bottlefish ad3e927b0d fix(persistence): 修正 testTalkSo 引用与 Transform
Made-with: Cursor
2026-03-11 20:12:44 +08:00
bottlefish 66b9c7b52b chore(l10n): Yarn 本地化导出更新
Made-with: Cursor
2026-03-11 20:12:35 +08:00
bottlefish 37e1e9f4fe feat(yarn): 火山剧情对话与 start_expression 适配
Made-with: Cursor
2026-03-11 20:12:23 +08:00
bottlefish 3ae25ec362 feat(scene): 火山表达 UI 与 HuoShanFixScene 布局
Made-with: Cursor
2026-03-11 20:12:16 +08:00
bottlefish 1f8f3be86e feat(fix): 表达流程中插入火山表达深入 Timeline
Made-with: Cursor
2026-03-11 20:12:05 +08:00
bottlefish 725c841895 feat(expression): 表达系统目标/非目标解绑与干扰短句逻辑
Made-with: Cursor
2026-03-11 20:11:52 +08:00
bottlefish f04c02337d chore(addressable): 将火山表达 Timeline 加入 Addressables
Made-with: Cursor
2026-03-11 20:11:43 +08:00
bottlefish 0758bb5c93 feat(asset): 新增火山表达 Timeline 与美术资源
Made-with: Cursor
2026-03-11 20:11:21 +08:00
Ovid 6cc567a2a6 Merge branch '火山美术合入2.11' of http://114.67.212.218:8011/aibis-dream/aibis-dream into 火山美术合入2.11 2026-03-09 18:08:14 +08:00
Ovid 649a8aef2c 补传 2026-03-09 18:07:16 +08:00
bottlefish 8c9d360434 调整Dream终端typewriter速度 2026-03-09 16:37:14 +08:00
Ovid c238dc67ca 重构火山文本 2026-03-09 05:32:01 +08:00
bottlefish 508eddee47 梦境表现跑通 2026-03-06 22:38:17 +08:00
bottlefish 3fdca23cd3 跑通一个版本 2026-03-06 18:09:15 +08:00
bottlefish 0275ecea18 梦境制作存档 2026-03-06 16:45:02 +08:00
bottlefish c22162ce8b 修改波形动画,新增波形这里的空状态 2026-03-02 17:22:57 +08:00
bottlefish d9e9f64f46 增加 dotween 的 ignore 2026-03-02 13:53:54 +08:00
bottlefish d4bc913b97 增加表达表达模块完成时的火山形象,透镜动画修复错误 2026-03-02 11:59:55 +08:00
bottlefish 138ecc7f40 波形屏幕相关表现完善,表达深入修改过程中 2026-02-28 18:54:00 +08:00
bottlefish b4eccaa26b 修改步进模式进入动画,新增透镜动画 2026-02-28 16:51:24 +08:00
bottlefish c0bf455aa2 feat(huoshan): 火山钳子动画与场景更新
Made-with: Cursor
2026-02-27 20:58:29 +08:00
bottlefish 415950a30f feat(yarn): Stage3 步进模式 + Center 初始 gameStage 调整
Made-with: Cursor
2026-02-27 20:58:11 +08:00
bottlefish f5a0f852d2 fix(fixsystem): BodyModule 层级适配 Scalehandler
Made-with: Cursor
2026-02-27 20:57:54 +08:00
bottlefish e967c09782 chore: 更新 DOTween 并新增 DOTweenPro、DOTweenTimeline、DemiLib
Made-with: Cursor
2026-02-27 20:57:43 +08:00
bottlefish 9673bda95b fix(scene): Persistence 微小坐标修正
Made-with: Cursor
2026-02-27 19:06:01 +08:00
bottlefish 4c078203b4 feat(yarn): Center 流程改为退出到 BodyModule Head
Made-with: Cursor
2026-02-27 19:05:52 +08:00
bottlefish d5b1243437 feat(scene): HuoShanFixScene 整合钳子 Timeline
Made-with: Cursor
2026-02-27 19:05:42 +08:00
bottlefish 93ac33cd9c chore(art): 火山动画与美术资源(anim/controller/psb)
Made-with: Cursor
2026-02-27 19:05:29 +08:00
bottlefish b29d1a7314 feat(timeline): 钳子摘/放盖子 Timeline 与 Addressable 配置
Made-with: Cursor
2026-02-27 19:05:17 +08:00
bottlefish d2303e4498 fix(timeline): DirectorHandler 等待 Timeline 播放完成
Made-with: Cursor
2026-02-27 19:05:05 +08:00
bottlefish c5341b15bb 提交去不掉的dotween modify 2026-02-27 15:06:09 +08:00
bottlefish becc907e51 chore: 添加 README_TimelineKit.meta
Made-with: Cursor
2026-02-27 15:05:10 +08:00
bottlefish 2e08a54b07 chore: 调整 scriptingDefineSymbols 顺序
Made-with: Cursor
2026-02-27 15:05:02 +08:00
bottlefish 7d72a1d50d fix: Persistence 场景相机 x 位置微调
Made-with: Cursor
2026-02-27 15:04:58 +08:00
bottlefish 03b77ef1bf refactor(huoshan): SliderController 移除波形联动、修正顺时针逻辑、添加 Gizmo
Made-with: Cursor
2026-02-27 15:04:50 +08:00
bottlefish 64d127f7fb feat(huoshan): HuoShanFixScene 步进模式场景配置
Made-with: Cursor
2026-02-27 15:04:41 +08:00
bottlefish 7078e7880e chore(l10n): 同步 Test_Huoshan 本地化元数据
Made-with: Cursor
2026-02-27 15:04:30 +08:00
bottlefish 05c9a29943 feat(huoshan): Yarn 接入 enter_step_mode 与流程调整
Made-with: Cursor
2026-02-27 15:03:57 +08:00
bottlefish ad06b005b9 feat(huoshan): 步进模式动画流程与释放 Animator 控制权
Made-with: Cursor
2026-02-27 15:03:31 +08:00
bottlefish 957cde3ec1 feat(huoshan): 添加步进模式 EnterStepMode 动画资源
Made-with: Cursor
2026-02-27 15:03:09 +08:00
bottlefish 6af8b3f5ab Merge branch 'develop' into 火山美术合入2.11 2026-02-26 19:50:59 +08:00