Commit Graph
2558 Commits
Author SHA1 Message Date
dingyuntian 626c789384 style(fix-system): 修正属性命名规范 2026-04-15 22:23:08 +08:00
dingyuntian 5ce289a687 fix(game-loop): 修复分辨率切换后视口未正确更新问题 2026-04-15 22:23:01 +08:00
dingyuntian ed3a394049 refactor(camera-kit): 清理废弃透视相机代码并增强健壮性 2026-04-15 22:22:53 +08:00
dingyuntian 778529e745 refactor(fix-system): 重构 MemoryProcess 并提取 MemorySlider 组件 2026-04-15 22:22:39 +08:00
dingyuntian 7290bbab1e feat(fix-system): 打孔带收藏夹改为固定3槽位布局 2026-04-15 22:22:30 +08:00
dingyuntian 2f1ee81f6c chore: 迁移记忆系统资源到 Feature_Memory 目录 2026-04-15 22:22:21 +08:00
dingyuntian af8ca0ae6b chore: 重命名 Dream/Peipei 资源目录为 Scene_ 前缀 2026-04-15 22:22:11 +08:00
dingyuntian 0fdf9faad4 Merge branch 'develop' into feature/存档重构 2026-04-14 20:17:57 +08:00
bottlefish c4c2807b30 Merge branch '4.13优化' into 'develop'
修复day1begin多余字符

See merge request aibis-dream/aibis-dream!672
2026-04-13 06:40:54 +00:00
bottlefish d2a847326c 修复day1begin多余字符 2026-04-13 14:40:01 +08:00
bottlefish cc62d4d73f Merge branch '美术接入' into 'develop'
art(clinicout): 重组诊室外动画资源并更新控制器引用

See merge request aibis-dream/aibis-dream!671
2026-04-11 13:40:13 +00:00
bottlefish aef6474361 fix(narrative): Day1闪回等待与场景微调
- Day1_begin 地铁闪回前增加 wait 1 改善节奏
- 地铁医生控制器状态位置微调
- Persistence 场景主摄像机位置归零修正

Made-with: Cursor
2026-04-11 21:27:18 +08:00
bottlefish 66e12063b9 art(peipei): 接入佩佩剪线CG动画与Timeline
- 新增佩佩剪线动画片段和特写CG素材
- Stage7_手术.yarn 中插入 play_timeline 佩佩剪线CG

Made-with: Cursor
2026-04-11 21:26:58 +08:00
bottlefish 05d6f0ba86 art(clinicout): 重组诊室外动画资源并更新控制器引用
- 将 animator/animatorRaw 迁移至 animation/animationRaw
- 新增外出医生动画(13个动作片段)和小佩佩天桥动画
- 更新外出医生动画控制器的 GUID 引用
- 调整旋转叶柄 playable 时间参数
- ClinicOut 场景位置与 Addressable 配置更新

Made-with: Cursor
2026-04-11 21:26:38 +08:00
bottlefish 6ce636855f Merge branch '4.11优化和修复' into 'develop'
chore(assets): 诊室外动画迁出至 GameContent/Scene_ClincOut

See merge request aibis-dream/aibis-dream!670
2026-04-11 10:28:28 +00:00
bottlefish d379dbaeb0 chore(l10n): 同步对话本地化表
Made-with: Cursor
2026-04-11 18:18:16 +08:00
bottlefish d808ae35d2 fix(scenes): HuoShan、佩佩与梦境场景引用更新
Made-with: Cursor
2026-04-11 18:18:05 +08:00
bottlefish 074224341e fix(narrative): Day1、火山与佩佩剧情节奏与节点
Made-with: Cursor
2026-04-11 18:17:54 +08:00
bottlefish 438a4f4ea9 fix(peipei): 眼睛特效依赖材质的校验与错误提示
Made-with: Cursor
2026-04-11 18:17:31 +08:00
bottlefish 534475c0f7 fix(huoshan): 销售旋钮与发条交互高亮及辉光曲线
Made-with: Cursor
2026-04-11 18:17:14 +08:00
bottlefish 1d63bdbc4f content(dream): 平静醒来 Timeline 与梦境素材及 Addressable 注册
Made-with: Cursor
2026-04-11 18:16:41 +08:00
bottlefish 2c7b831c03 refactor(scene-bridge): 天桥动画资源目录由 Animator 迁至 Animation
Made-with: Cursor
2026-04-11 18:15:51 +08:00
bottlefish 7ca283a7c6 fix(scene): ClinicOut 天桥佩佩挥手排序与位置
Made-with: Cursor
2026-04-11 15:18:34 +08:00
bottlefish df71f7cf9b chore(assets): 诊室外动画迁出至 GameContent/Scene_ClincOut
Made-with: Cursor
2026-04-11 15:18:21 +08:00
bottlefish 7b9a564f8d chore(localization): 同步对话框本地化表与相关资源 2026-04-11 14:45:16 +08:00
bottlefish c0b0ef9b22 scene(peipei-fix): 更新佩佩修复场景与持久化场景 2026-04-11 14:45:01 +08:00
bottlefish ed5b06b9e8 fix(fix-system): 调整热力图温度插值与区间逻辑 2026-04-11 14:44:49 +08:00
bottlefish ef7fc8d697 Merge branch '4.4美术接入' into 'develop'
feat(assets): 热图模块渐变纹理与 UF 资源

See merge request aibis-dream/aibis-dream!669
2026-04-10 12:24:26 +00:00
bottlefish 4cdd7f0e78 chore(scene-mgmt): 添加 AnimatorYarnCommand 文档 meta
Made-with: Cursor
2026-04-10 20:22:08 +08:00
bottlefish 0b8eb52ab7 scene(huoshan): 更新 HuoShanFixScene 场景配置
Made-with: Cursor
2026-04-10 20:21:59 +08:00
bottlefish 2faffcadc9 scene(bridge): 更新天桥、诊所外与持久化场景
Made-with: Cursor
2026-04-10 20:21:49 +08:00
bottlefish df754f6e68 feat(scene-mgmt): 重命名 Prologue 为 Day0 并更新 SceneSO 章节信息
Made-with: Cursor
2026-04-10 20:21:41 +08:00
bottlefish 0fc2214f11 dialog(localization): 更新 FP_Day2_night 与 FP_Peipei2 本地化表
Made-with: Cursor
2026-04-10 20:21:32 +08:00
bottlefish 3b62447ce0 yarn(story): 更新 FP 与 Fiction 多段对话剧本
Made-with: Cursor
2026-04-10 20:21:23 +08:00
bottlefish 3edff2e001 feat(content): 添加诊所外场景 GameContent 资源
Made-with: Cursor
2026-04-10 20:21:15 +08:00
bottlefish 3f51b39795 art(assets): 更新章节封面与梦境楼梯间美术资源
Made-with: Cursor
2026-04-10 20:21:03 +08:00
bottlefish 05a17ed0f6 art(bridge): 更新天桥 Timeline 与接树叶动画
Made-with: Cursor
2026-04-10 20:20:52 +08:00
bottlefish 3cbd668fc7 fix(fix-system): 调整火山热图温度映射区间
Made-with: Cursor
2026-04-10 20:19:04 +08:00
dingyuntian fb291e899a fix: 修复切除部分没有声音的问题 2026-04-10 19:44:25 +08:00
bottlefish 61690f85d7 Merge branch 'develop' into 4.4美术接入 2026-04-10 13:50:03 +08:00
bottlefish fafc3aa460 chore(addressables): Bridge/HuoshanFix 资源组
Made-with: Cursor
2026-04-10 13:35:52 +08:00
bottlefish 60b0060239 feat(scene): 场景与 SceneSO 调整
Made-with: Cursor
2026-04-10 13:35:41 +08:00
bottlefish cd8d2cb360 feat(art): 天桥/梦境/火山美术资源
Made-with: Cursor
2026-04-10 13:35:25 +08:00
bottlefish 713c2ea076 feat(anim): 火山头疼 Timeline 资源
Made-with: Cursor
2026-04-10 13:35:14 +08:00
bottlefish 35f3248381 feat(locale): 本地化与 Yarn 同步
Made-with: Cursor
2026-04-10 13:35:05 +08:00
bottlefish 73d32404da feat(dialog): 多剧本 Yarn 更新
Made-with: Cursor
2026-04-10 13:34:54 +08:00
bottlefish 164edcb9cf chore(render): glitch 后处理权重微调
Made-with: Cursor
2026-04-10 13:34:37 +08:00
bottlefish 5da5c11058 fix(gameplay): 热图降温目标与火山表情淡入强度
Made-with: Cursor
2026-04-10 13:34:18 +08:00
bottlefish 7b3cf9bf61 feat(heat): Test.mat 热图材质绑定新纹理
Made-with: Cursor
2026-04-10 13:33:46 +08:00
bottlefish 1543a151a7 feat(assets): 热图模块渐变纹理与 UF 资源
Made-with: Cursor
2026-04-10 13:31:03 +08:00