dingyuntian
|
4eb72911e1
|
Merge branch 'bugfix/佩佩动画迁移' into 'develop'
Bugfix/佩佩动画迁移
See merge request aibis-dream/aibis-dream!751
|
2026-07-19 18:13:56 +00:00 |
|
dingyuntian
|
5f4f9c1721
|
art(ui): 调整对话气泡图片透明度
|
2026-07-20 02:10:25 +08:00 |
|
dingyuntian
|
202cdb4c29
|
feat(peipei): 佩佩动画状态迁移到Flow图
|
2026-07-20 02:10:25 +08:00 |
|
dingyuntian
|
1ade595f9d
|
yarn(dialog): generate_PunchTape命令改用定义ID参数
|
2026-07-20 02:10:24 +08:00 |
|
dingyuntian
|
3ed84f79b1
|
refactor(punchtape): 打孔带数据改为Catalog定义驱动并迁移脚本目录
|
2026-07-20 02:10:24 +08:00 |
|
dingyuntian
|
6bf967e8b3
|
Merge branch 'feature/demo脚本调整0719' into 'develop'
Feature/demo脚本调整0719
See merge request aibis-dream/aibis-dream!750
|
2026-07-19 15:47:28 +00:00 |
|
dingyuntian
|
2514eb0a8d
|
Merge branch 'bugfix/小问题修复' into 'develop'
Bugfix/小问题修复
See merge request aibis-dream/aibis-dream!749
|
2026-07-19 15:44:28 +00:00 |
|
dingyuntian
|
f444978717
|
fix: 火山表情修复
|
2026-07-19 23:43:53 +08:00 |
|
dingyuntian
|
a6d541383b
|
Merge branch 'develop' into bugfix/小问题修复
|
2026-07-19 23:04:53 +08:00 |
|
dingyuntian
|
00b5646b44
|
feat: 打孔带更新
|
2026-07-19 23:04:04 +08:00 |
|
dingyuntian
|
9403bd9623
|
Merge branch '7.17春优化' into 'develop'
7.17春优化
See merge request aibis-dream/aibis-dream!748
|
2026-07-19 15:00:09 +00:00 |
|
dingyuntian
|
71d248c2e6
|
Merge branch '0718-振彤优化' into 'develop'
Update Day2_mid.yarn
See merge request aibis-dream/aibis-dream!745
|
2026-07-19 12:37:31 +00:00 |
|
dingyuntian
|
2999f753f7
|
fix: 进入记忆界面相关修改
|
2026-07-19 19:41:13 +08:00 |
|
dingyuntian
|
c3da27d07c
|
fix: 梦境对话跳Warning
|
2026-07-19 19:05:06 +08:00 |
|
dingyuntian
|
05fe1ebb60
|
Merge branch 'feature/demo脚本调整' into bugfix/小问题修复
|
2026-07-19 18:15:58 +08:00 |
|
dingyuntian
|
ad5111a206
|
fix: 字符缺失问题
|
2026-07-19 18:14:17 +08:00 |
|
dingyuntian
|
592d3a36dd
|
art: 音量条
|
2026-07-19 17:23:55 +08:00 |
|
dingyuntian
|
3e2a24421f
|
Merge branch 'feature/demo脚本调整' into 'develop'
Feature/demo脚本调整
See merge request aibis-dream/aibis-dream!747
|
2026-07-18 16:14:23 +00:00 |
|
dingyuntian
|
bc85e4d343
|
Merge branch 'develop' into feature/demo脚本调整
|
2026-07-19 00:13:36 +08:00 |
|
dingyuntian
|
c9f508bb8e
|
Merge branch 'feature/GameManager相关重构' into 'develop'
feat(log-kit): 重构文件日志系统支持异步结构化日志
See merge request aibis-dream/aibis-dream!746
|
2026-07-18 16:04:06 +00:00 |
|
dingyuntian
|
ba5a9fc2f3
|
docs(dialog): 添加梦境选项提示语使用文档
|
2026-07-19 00:00:54 +08:00 |
|
dingyuntian
|
d5c4917a8a
|
test(dialog): 添加选项提示语元数据测试
校验 IsOptionPromptLine 仅匹配精确的 option_prompt 元数据。
|
2026-07-19 00:00:54 +08:00 |
|
dingyuntian
|
c751a859ff
|
feat(dialog): 添加梦境选项提示语支持
标记 #option_prompt 的台词不再进入普通台词流程,由 OptionView
暂存并在下一组 Dream Options 出现时显示在选项上方,同时通过
新增 LineHistoryAppend 事件加入对话历史。OnelineOptions 支持
提示语文本与独立选项根节点,并改为按实例追踪销毁按钮。
|
2026-07-19 00:00:17 +08:00 |
|
dingyuntian
|
081ed0d883
|
test(save): 添加演出快照契约测试
校验 showcase/playTool/screen 的 SaveId 与还原顺序,
以及快照 section 的 JSON 序列化往返。
|
2026-07-19 00:00:01 +08:00 |
|
dingyuntian
|
a5e417eeae
|
feat(save): 新增梦境演出图与物品图的存档快照
新增 showcase(order 69) 与 playTool(order 70) 两个快照 section,
分别持久化 SpriteShowcase 小图/大图与 PlayToolPanel 物品图/全屏图
的终态,读档时直接还原静止画面。SpriteShowcase 与 PlayToolPanel
补充快照捕获/还原与立即清理逻辑,GameManager 在卸载场景前清理
演出效果。screen 还原顺序顺延至 80。
|
2026-07-18 23:59:52 +08:00 |
|
dingyuntian
|
2eea496c4b
|
feat(ui): 支持在指定面板上点击推进对话
新增 AllowDialogueAdvanceOnPointer 标记组件,IsPointerOverUI 命中
带该标记的 UI 时不再阻止对话推进;同时缓存 PointerEventData 与
射线结果列表,避免每次检测分配。Play Tool 与 Screen Transition
面板挂上该组件。
|
2026-07-18 23:59:33 +08:00 |
|
dingyuntian
|
d316922b3a
|
fix(fix-system): 修复维修中心销毁时的依赖清理异常
FixSystemCenter.OnSingletonDestroy 在场景销毁阶段访问的 CameraKit、
BubbleSlotKit 可能已清理,且 Director.QuitCurrentMode 协程依赖的
对象可能已拆除。改为判空访问,并新增 Director.Reset 直接清理状态。
|
2026-07-18 23:59:19 +08:00 |
|
dingyuntian
|
600fd4cebf
|
fix: 修复场景卸载句柄自动释放导致的异常
UnloadSceneAsync 默认 autoReleaseHandle 为 true,yield 完成后访问
Status 会抛异常。改为手动管理句柄生命周期,并将 FixSystemCenter
与 ResourceSystem 的清理移到卸载成功之后。
|
2026-07-18 23:58:52 +08:00 |
|
dingyuntian
|
4b595fcee9
|
fix: 对话框底色小改动
|
2026-07-18 19:24:13 +08:00 |
|
dingyuntian
|
947cfa2fb4
|
Merge remote-tracking branch 'origin/feature/日志系统翻新' into feature/GameManager相关重构
|
2026-07-18 17:33:31 +08:00 |
|
dingyuntian
|
0dc1001723
|
fix: BodyModule可能的注册失败问题
|
2026-07-18 17:28:06 +08:00 |
|
dingyuntian
|
7476263411
|
Merge branch 'develop' into feature/GameManager相关重构
|
2026-07-17 22:21:00 +08:00 |
|
dingyuntian
|
91c3f509e1
|
yarn: 佩佩2表情替换(待全量检查)
|
2026-07-17 22:20:22 +08:00 |
|
dingyuntian
|
686c32738d
|
Merge branch 'develop' into feature/demo脚本调整
|
2026-07-17 20:24:18 +08:00 |
|
dingyuntian
|
b40f17ea9f
|
Merge branch 'feature/帧动画系统' into 'develop'
Feature/帧动画系统
See merge request aibis-dream/aibis-dream!744
|
2026-07-17 12:23:38 +00:00 |
|
dingyuntian
|
4b86068bbf
|
chore: 删除残留 TerminalUI 文件夹 meta
|
2026-07-17 20:20:25 +08:00 |
|
dingyuntian
|
1077bc551c
|
docs(frame-animation): 补充共享 Sprite 与 Actor 接入文档
|
2026-07-17 20:20:16 +08:00 |
|
dingyuntian
|
a4620dacc8
|
yarn(dialog): 火山初始化改为 FrameAnimation 类型
|
2026-07-17 20:20:06 +08:00 |
|
dingyuntian
|
2c8bc17174
|
chore(addressables): 注册帧动画 Prefab 与 Graph 资源
|
2026-07-17 20:19:56 +08:00 |
|
dingyuntian
|
24f475fe2f
|
art(frame-animation): 添加帧动画角色 Prefab 与示例素材
|
2026-07-17 20:19:46 +08:00 |
|
dingyuntian
|
5236066c7b
|
test(frame-animation): 补充共享 Sprite 与 Actor 集成测试
|
2026-07-17 20:19:34 +08:00 |
|
dingyuntian
|
447d61f941
|
feat(frame-animation): 编辑器支持共享 SpriteRect 与 Graph 属性面板
|
2026-07-17 20:19:24 +08:00 |
|
dingyuntian
|
7646cb4db3
|
feat(scene-mgmt): 添加 FrameAnimation 角色类型与异步加载
|
2026-07-17 20:19:14 +08:00 |
|
dingyuntian
|
7c04f507db
|
feat(frame-animation): 支持运行时 Graph 绑定与终态恢复
|
2026-07-17 20:19:04 +08:00 |
|
dingyuntian
|
667425bd2c
|
feat: 调整日志堆栈等级
|
2026-07-17 14:25:55 +08:00 |
|
dingyuntian
|
21d51945c3
|
feat: GameManager相关重构
|
2026-07-17 14:24:02 +08:00 |
|
dingyuntian
|
2dcfeec938
|
chore: 去除部分已不再使用的UI代码
|
2026-07-17 14:22:33 +08:00 |
|
dingyuntian
|
c617e44813
|
Merge branch 'develop' into feature/帧动画系统
|
2026-07-16 23:43:54 +08:00 |
|
dingyuntian
|
b7ca9ab11f
|
Merge branch 'develop' into feature/demo脚本调整
|
2026-07-16 23:13:46 +08:00 |
|
dingyuntian
|
847feed926
|
Merge branch 'develop' into feature/demo脚本调整
|
2026-07-16 23:13:31 +08:00 |
|
dingyuntian
|
e20b499492
|
Merge branch 'bugfix/预览模式问题' into 'develop'
Bugfix/预览模式问题
See merge request aibis-dream/aibis-dream!743
|
2026-07-16 15:12:30 +00:00 |
|
dingyuntian
|
5d07012cb6
|
fix: 预览模式问题
|
2026-07-16 23:11:36 +08:00 |
|
dingyuntian
|
00a43fcad3
|
docs: GameManager大重构计划,需要重新审视
|
2026-07-16 23:07:24 +08:00 |
|
dingyuntian
|
e363c6e4a5
|
Merge branch 'bugfix/合并问题修复' into 'develop'
fix: 冲突合并问题,修复线缆相关
See merge request aibis-dream/aibis-dream!742
|
2026-07-16 15:06:22 +00:00 |
|
dingyuntian
|
1a113dbd25
|
fix: 冲突合并问题,修复线缆相关
|
2026-07-16 23:05:46 +08:00 |
|
dingyuntian
|
3959561686
|
Merge branch 'develop' into feature/帧动画系统
|
2026-07-16 20:56:53 +08:00 |
|
dingyuntian
|
031ac79b8d
|
Merge branch 'feature/demo脚本调整' of ssh://114.67.212.218:2222/aibis-dream/aibis-dream into feature/demo脚本调整
|
2026-07-16 20:24:20 +08:00 |
|
dingyuntian
|
f3e1e421a3
|
Merge branch 'develop' into feature/demo脚本调整
|
2026-07-16 19:18:06 +08:00 |
|
dingyuntian
|
23b6d9cf87
|
Merge branch '7.11春优化' into 'develop'
fix(heatmap): 优化温度过渡并修复热点尺寸
See merge request aibis-dream/aibis-dream!741
|
2026-07-16 11:17:04 +00:00 |
|
dingyuntian
|
c3c0398905
|
Merge branch 'bugfix/插孔打开时机问题' into 'develop'
fix: 插孔打开时机
See merge request aibis-dream/aibis-dream!740
|
2026-07-16 11:09:39 +00:00 |
|
dingyuntian
|
b4f0cebc1d
|
fix: 插孔打开时机
|
2026-07-16 18:50:00 +08:00 |
|
dingyuntian
|
46602803dc
|
feat: 动画系统第五阶段(未验收)
|
2026-07-16 18:49:12 +08:00 |
|
dingyuntian
|
9b6d008263
|
Merge branch 'develop' into feature/帧动画系统
|
2026-07-16 18:06:01 +08:00 |
|
dingyuntian
|
02d3d80f46
|
Merge branch 'feature/转场功能更新' into 'develop'
feat: 添加全局屏幕转场面板
See merge request aibis-dream/aibis-dream!739
|
2026-07-16 09:58:38 +00:00 |
|
dingyuntian
|
3eea7e9ca6
|
docs(dialog): 添加 Yarn 全局转场指令表
- 列出 fade_in/out、fade_in_white、flash_white、
wipe_in/out、shutter_in/out 等指令的用法与示例
|
2026-07-16 17:57:06 +08:00 |
|
dingyuntian
|
56045b4bcd
|
fix(fade-kit): 修复 FadeKit 空引用和零时长异常
- 增加 Image 空引用保护
- 处理 duration 小于等于 0 的边界情况
- 动画开始前调用 DOKill 避免冲突
- 使用 DOFade 替代 DOBlendableColor,行为更明确
|
2026-07-16 17:56:59 +08:00 |
|
dingyuntian
|
f51a670239
|
refactor: 将淡入淡出迁移到 ScreenTransitionPanel
- 将 BaseYarnCommand、FixSystemNew 各状态、GameManager、
SaveSystem、PlayToolPanel 中的 PlayToolPanel 遮罩调用
统一迁移到 ScreenTransitionPanel
- 从 PlayToolPanel 移除 _fadeImage 及相关 fade 方法
- 从 Play Tool Panel Prefab 移除 Fade Image 子对象
|
2026-07-16 17:56:51 +08:00 |
|
dingyuntian
|
4100232162
|
feat: 添加全局屏幕转场面板
- 新增 ScreenTransitionPanel,支持 fade_in/out、fade_in_white、flash_white、
wipe_in/out、shutter_in/out 等多种转场效果
- 新增 Screen Transition Panel Prefab 并在 Persistence 场景挂载
- UIManager 启动时自动显示该面板
- BaseYarnCommand 新增对应的 Yarn 全局转场指令
|
2026-07-16 17:56:33 +08:00 |
|
dingyuntian
|
8c795f4474
|
Merge branch 'develop' into feature/新动画系统
|
2026-07-15 20:21:37 +08:00 |
|
dingyuntian
|
8a26091590
|
Merge branch 'feature/录制模式相关改动' into 'develop'
fix(dialog): 修复点击 UI 时对话被误推进
See merge request aibis-dream/aibis-dream!738
|
2026-07-15 08:53:25 +00:00 |
|
dingyuntian
|
06d85d6460
|
refactor(ui): 移除 InfoPanel 的 I 键变量栏切换
删除 Update 中通过 I 键切换 variableBar 显隐的调试代码,
避免与现有输入冲突并保持面板职责单一。
|
2026-07-15 16:52:08 +08:00 |
|
dingyuntian
|
91ffbeb130
|
feat(ui): 添加录制工具面板
新增 RecordingToolPanel,按 Ctrl+R 唤出侧边栏,可独立控制光标、
版本号、Top Bar 与对话视觉的显隐。移除旧的
UIEventEnum.RecordingModeChanged 事件,改为各子系统提供显式
SetVisible API。在 Persistence 场景中配置面板层级与四个开关。
|
2026-07-15 16:51:55 +08:00 |
|
dingyuntian
|
b14599d18c
|
fix(dialog): 修复点击 UI 时对话被误推进
在 LineAdvanceInput 中通过 UIManager.IsPointerOverUI 判断
鼠标是否位于主 UI Canvas 的射线接收元素上,避免点击录制工具
等 UI 时推进对话。
|
2026-07-15 16:51:11 +08:00 |
|
dingyuntian
|
53a4fc86c4
|
feat: 设置修改,方便跑单元测试
|
2026-07-15 15:14:55 +08:00 |
|
dingyuntian
|
079d57e295
|
chore: 动画系统原型
|
2026-07-15 15:14:32 +08:00 |
|
dingyuntian
|
5f8ffb7f78
|
docs: 动画系统文档
|
2026-07-15 15:14:18 +08:00 |
|
dingyuntian
|
85a3fc9e14
|
feat(frameAnima): 动画系统前四个阶段
|
2026-07-15 15:13:56 +08:00 |
|
dingyuntian
|
19b6b9c4e2
|
fix: 章节编辑器问题修复
|
2026-07-13 22:24:39 +08:00 |
|
dingyuntian
|
92e8cd2f13
|
docs: 动画文档
|
2026-07-13 22:24:16 +08:00 |
|
dingyuntian
|
6d12bceb36
|
yarn: Yarn冲突处理
|
2026-07-11 16:25:58 +08:00 |
|
dingyuntian
|
52d7656c30
|
docs: 动画文档未完成版
|
2026-07-11 16:17:09 +08:00 |
|
dingyuntian
|
bd3988424f
|
Merge branch 'feature/录制模式' into 'develop'
feat(record): 增加录制模式,按ctrl+R
See merge request aibis-dream/aibis-dream!737
|
2026-07-11 07:29:43 +00:00 |
|
dingyuntian
|
49df75279d
|
Merge branch '风筝交互优化' into 'develop'
art: 添加风筝分层底图与风筝层素材
See merge request aibis-dream/aibis-dream!736
|
2026-07-11 05:18:01 +00:00 |
|
dingyuntian
|
2a43d0af81
|
Merge branch '7.3春优化' into 'develop'
fix(camera): 场景卸载后重置机位枚举避免读档跳过切换
See merge request aibis-dream/aibis-dream!735
|
2026-07-11 05:17:39 +00:00 |
|
dingyuntian
|
ea6b75d73d
|
feat(record): 增加录制模式,按ctrl+R
|
2026-07-10 18:58:47 +08:00 |
|
dingyuntian
|
892912e707
|
Merge branch 'bugfix/火山修复' into 'develop'
fix: 火山修复
See merge request aibis-dream/aibis-dream!734
|
2026-07-09 07:16:55 +00:00 |
|
dingyuntian
|
3fefa18c65
|
fix: 火山修复
|
2026-07-09 15:16:17 +08:00 |
|
dingyuntian
|
2a8d82fd2e
|
art(ui): 更新字体 SDF 资源
- 更新 ChillBitmap 16px 与 WenQuanYi Bitmap Song 14px 的 SDF 图集
|
2026-07-08 15:21:33 +08:00 |
|
dingyuntian
|
558706ee08
|
scene(render): 清理 Renderer2Dtest 中 VolFx 特性
- 移除 VolFx Renderer Feature 及相关引用
|
2026-07-08 15:21:27 +08:00 |
|
dingyuntian
|
65d895798f
|
scene(camera): 添加 Dream Camera 镜头混合规则
- 新增从任意相机切换到 Dream Camera 的混合配置
|
2026-07-08 15:21:23 +08:00 |
|
dingyuntian
|
a305e5ef42
|
scene(open-fix): 调整 OpenFixScene 相机与对象位置
- 降低虚拟相机优先级
- 微调 Prefab 本地坐标与路径点位置
|
2026-07-08 15:21:18 +08:00 |
|
dingyuntian
|
0babb520de
|
yarn(dialog): 修正火山 Stage2 语言标签与运算符格式
- 将 baseLanguage 从 zh-CHS 修正为 zh-Hans
- 补全 $TaskToDo 减法运算符两侧空格
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2026-07-08 15:21:13 +08:00 |
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dingyuntian
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0265de117a
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docs(log-kit): 添加日志系统改进留档
- 记录背景、已完成内容、文件格式、平台默认配置
- 说明 GameLog 用法与后续待补足项
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2026-07-08 15:21:05 +08:00 |
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dingyuntian
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11d88c146c
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feat(log-kit): 重构文件日志系统支持异步结构化日志
- 使用 ConcurrentQueue + 后台线程批量写入
- 新增 LogLevel、LogCategory、LogEntry、LogFormatter
- 新增 GameLog 业务日志入口
- 新增 LogSettingsProfiles 平台化配置
- 支持按 session 分文件、大小轮转与队列满时低优先级丢弃
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2026-07-08 15:20:53 +08:00 |
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dingyuntian
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1fbac2c182
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Merge branch 'feature/主界面UI完善' into 'develop'
feat(editor): 添加 Yarn 本地化校验工具
See merge request aibis-dream/aibis-dream!733
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2026-07-04 17:28:30 +00:00 |
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dingyuntian
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ff29142761
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chore: 版本号更新
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2026-07-05 01:27:40 +08:00 |
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dingyuntian
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88dd2c95e8
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fix(ui): 修复记录界面滚动问题
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2026-07-05 01:27:08 +08:00 |
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dingyuntian
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f87dcc687f
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feat(ui): 添加终端章节面板标题本地化
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2026-07-05 00:16:34 +08:00 |
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dingyuntian
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84764d7b6b
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scene(ui): 清理 Persistence 场景废弃 Loading UI
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2026-07-05 00:16:16 +08:00 |
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dingyuntian
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204b2c43fb
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fix(ui): 修复终端主菜单启动阶段音频通知时机
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2026-07-05 00:12:20 +08:00 |
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