dingyuntian
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37e9127260
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feat(ui): 添加终端继续游戏入口
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2026-07-02 19:15:32 +08:00 |
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dingyuntian
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a1767fc6d3
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scene(persistence): 调整持久化场景 UI 布局
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2026-07-02 14:53:00 +08:00 |
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dingyuntian
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7c15663bf2
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Merge branch 'develop' into feature/UI更新&安卓适配
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2026-07-02 10:49:12 +08:00 |
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dingyuntian
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5e64ab4c30
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scene(ui): 配置终端面板场景实例
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2026-07-02 02:44:37 +08:00 |
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Ovid
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79a4976d42
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Merge branch 'develop' into feature/全文捉虫
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2026-07-01 19:16:17 +08:00 |
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 dingyuntianandCursor
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f4ee41c522
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scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 19:03:38 +08:00 |
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Ovid
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db73e13bcc
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Merge branch 'develop' into feature/全文捉虫
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2026-07-01 18:04:58 +08:00 |
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Ovid
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8ddad4fcfc
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整体串通
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2026-07-01 18:04:48 +08:00 |
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 dingyuntianandCursor
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a05d5d476c
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feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 12:06:11 +08:00 |
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dingyuntian
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39cf031761
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Merge branch '佩佩记忆部分优化' into 'develop'
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质
See merge request aibis-dream/aibis-dream!718
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2026-06-30 13:23:23 +00:00 |
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bottlefish
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ca3d4cb3cb
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scene(peipei): 更新佩佩记忆场景配置
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2026-06-29 22:23:26 +08:00 |
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dingyuntian
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2389c9ef3e
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fix(ui): show_obj改进
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2026-06-29 20:20:04 +08:00 |
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dingyuntian
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7e21d33cdd
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fix(anima): 动画片段及生成器修正
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2026-06-29 20:09:39 +08:00 |
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dingyuntian
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2c9f609616
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feat(main-ui): 添加开始界面背景与启动流程调整
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2026-06-29 17:45:32 +08:00 |
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dingyuntian
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b30010a459
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scene(save): 配置 Persistence 场景存档系统组件
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2026-06-17 12:50:12 +08:00 |
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dingyuntian
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2c89feec9d
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feat(save): 移除旧 StorageSystem 并适配 Game Loop
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2026-06-03 19:57:29 +08:00 |
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dingyuntian
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db5fbb0cb8
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feat(dialog): 重构选项已选状态视觉表现
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2026-05-25 18:43:23 +08:00 |
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dingyuntian
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35e61146b6
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scene: 更新场景配置与 SceneSO YarnProject 引用
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2026-05-01 18:43:44 +08:00 |
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dingyuntian
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4ef236274d
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Merge branch 'feature/升级Yarn3.2' into feature/Yarn3.0升级合入
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2026-04-30 16:15:49 +08:00 |
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dingyuntian
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9faff272cf
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feat(localization): 新增日语本地化支持
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2026-04-30 14:40:35 +08:00 |
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dingyuntian
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2a83fc5afe
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fix: 屏幕适应重构,现在宽屏窄屏均可正常处理
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2026-04-29 15:30:44 +08:00 |
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dingyuntian
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c6caae6078
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fix(ui): 修复面板暂停时机和背景淡入效果
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2026-04-27 21:22:23 +08:00 |
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dingyuntian
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b447d4784c
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feat(dialog): 升级Dialog系统到YarnSpinner 3.2
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2026-04-23 11:55:43 +08:00 |
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bottlefish
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922186cf42
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修改相机后处理设置
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2026-04-21 19:59:49 +08:00 |
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bottlefish
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4f76d956b4
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fix(scene): Persistence 相机剔除与酒吧场景坐标
Made-with: Cursor
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2026-04-16 16:26:43 +08:00 |
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dingyuntian
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8e2ad4c163
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feat: UI相机变化
UI相机从OverlayCamera变为独立Camera,方便应用不同的后处理
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2026-04-16 15:33:10 +08:00 |
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bottlefish
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d97be8d7a2
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fix(scene): Persistence 相机位置、UI 透明度与 Rect 子节点顺序
Made-with: Cursor
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2026-04-15 23:25:27 +08:00 |
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bottlefish
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7e20edf4f4
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scene: 更新桥接、诊所外、持久化与酒吧场景
Made-with: Cursor
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2026-04-15 22:57:16 +08:00 |
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bottlefish
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aef6474361
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fix(narrative): Day1闪回等待与场景微调
- Day1_begin 地铁闪回前增加 wait 1 改善节奏
- 地铁医生控制器状态位置微调
- Persistence 场景主摄像机位置归零修正
Made-with: Cursor
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2026-04-11 21:27:18 +08:00 |
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bottlefish
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c0b0ef9b22
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scene(peipei-fix): 更新佩佩修复场景与持久化场景
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2026-04-11 14:45:01 +08:00 |
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bottlefish
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2faffcadc9
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scene(bridge): 更新天桥、诊所外与持久化场景
Made-with: Cursor
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2026-04-10 20:21:49 +08:00 |
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bottlefish
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60b0060239
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feat(scene): 场景与 SceneSO 调整
Made-with: Cursor
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2026-04-10 13:35:41 +08:00 |
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bottlefish
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4c54061e87
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演出接入
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2026-04-08 22:16:16 +08:00 |
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bottlefish
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7f2d12b5a5
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美术合入
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2026-04-08 18:28:27 +08:00 |
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bottlefish
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79997281c0
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合入美术表现
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2026-04-07 20:27:51 +08:00 |
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bottlefish
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3665f617f4
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动画接入
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2026-04-04 21:48:59 +08:00 |
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bottlefish
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6c4eacd9bb
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串通
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2026-04-03 16:36:36 +08:00 |
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bottlefish
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948b9a335b
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完善梦境脚本
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2026-04-02 11:52:27 +08:00 |
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dingyuntian
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a2590be82f
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scene(fix-system): 同步打孔带重构后的维修场景配置
更新 PeipeiFixScene 与 Persistence 的对象引用与组件配置,使场景资源与新打孔带流程保持一致。
Made-with: Cursor
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2026-03-30 16:34:02 +08:00 |
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bottlefish
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9535894eac
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修复一些初始化勾选
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2026-03-30 15:53:26 +08:00 |
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bottlefish
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e1562b749f
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修复错误
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2026-03-28 21:33:11 +08:00 |
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bottlefish
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2db9679a9e
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scene: 更新 Bridge、Persistence、梦境场景与 Day3 中段 SceneSO
Made-with: Cursor
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2026-03-28 19:38:49 +08:00 |
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bottlefish
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188397cd40
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拉通
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2026-03-28 15:57:34 +08:00 |
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dingyuntian
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efcef3dde9
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fix: 修复索引丢失的问题
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2026-03-27 22:44:43 +08:00 |
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dingyuntian
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8b42afd0a2
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scene: 调整 Persistence 场景对象与层级
Made-with: Cursor
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2026-03-27 15:43:05 +08:00 |
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dingyuntian
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8c0d53c2a1
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scene: 调整持久化场景相机与初始对话配置
Made-with: Cursor
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2026-03-26 16:09:08 +08:00 |
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dingyuntian
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7e3b087790
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scene: 更新 Persistence 场景和维修面板 Prefab
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2026-03-12 17:48:40 +08:00 |
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dingyuntian
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51e121f399
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scene: 更新维修场景和系统 Prefab 配置
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2026-03-09 20:57:19 +08:00 |
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dingyuntian
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3d02781487
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scene: 配置 Persistence 场景音量参数
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2026-03-09 13:05:58 +08:00 |
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dingyuntian
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bd517e2c6c
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scene: 更新石头维修场景配置
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2026-03-08 22:14:09 +08:00 |
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