Commit Graph
86 Commits
Author SHA1 Message Date
bottlefishandCursor 3debdb39e4 merge: 合并 develop 到 7.22春优化
保留 PullUpCable 线缆收起逻辑,并接入 develop 的 BodyModule 退出清屏。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-22 16:30:10 +08:00
bottlefishandCursor 97ef0972fd art(fixsystem): 调整物理线缆色阶与高光参数
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-22 16:25:17 +08:00
dingyuntian f4488a68d0 feat: 检索及彩带Timeline 2026-07-22 02:32:42 +08:00
bottlefishandCursor 6159704116 feat(cable): 线缆暖色配色与拉紧驱动线盘转动
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-21 22:16:41 +08:00
dingyuntian a9f58fc683 fix: 已知问题修复 2026-07-20 23:15:34 +08:00
dingyuntian a6d541383b Merge branch 'develop' into bugfix/小问题修复 2026-07-19 23:04:53 +08:00
bottlefish 06d6127c69 chore(merge): 合并 develop 并整合 Day2 梦境剧情与演出 2026-07-19 21:25:30 +08:00
bottlefish bb6b3dd599 feat(fix-system): 区分维修终端错误提示颜色 2026-07-19 20:30:05 +08:00
dingyuntian 2999f753f7 fix: 进入记忆界面相关修改 2026-07-19 19:41:13 +08:00
dingyuntian 24f475fe2f art(frame-animation): 添加帧动画角色 Prefab 与示例素材 2026-07-17 20:19:46 +08:00
bottlefish 3be0bf8201 feat(fix-system): 重构序章维修流程与面板启动表现 2026-07-16 17:50:35 +08:00
bottlefish 89850c75f3 feat(fix-system): 优化线缆与警报灯表现 2026-07-15 19:35:47 +08:00
bottlefishandCursor 8a7b2d0ed2 feat(cable): 优化插线手感与线缆表现
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-09 14:04:48 +08:00
dingyuntian fcd0955ae7 fix(fix-system): 修正线缆连接点与火花 VFX 参数 2026-07-02 14:52:44 +08:00
dingyuntian a5aa37ffcc refactor(prefab): 移除 ActorAnimaEx 废弃 actorData 字段 2026-06-24 22:45:42 +08:00
dingyuntian 67968b0102 scene: 同步场景与 Prefab 的导演、气泡和相机配置 2026-06-22 19:03:12 +08:00
dingyuntian a5fc9d8ba4 fix: 维修任务面板文字重叠 2026-04-28 20:47:13 +08:00
dingyuntian 442e419f80 fix(fix-system): 修复记忆修复滑条交互与 Timeline 状态冲突 2026-04-19 14:59:16 +08:00
dingyuntian 19b854e0d2 feat(fix-system): 更新维修面板预制体配置
Made-with: Cursor
2026-04-16 20:03:14 +08:00
dingyuntian 2f1ee81f6c chore: 迁移记忆系统资源到 Feature_Memory 目录 2026-04-15 22:22:21 +08:00
dingyuntian 57a9f9b6cb Merge branch 'develop' into bugfix/打孔带重构 2026-03-30 16:27:38 +08:00
dingyuntian f3f9ecb57f scene(fix-system): 同步维修场景与预制体的打孔带系统配置
Made-with: Cursor
2026-03-30 15:57:38 +08:00
bottlefish 9535894eac 修复一些初始化勾选 2026-03-30 15:53:26 +08:00
bottlefish e15c7c5c19 Merge branch 'develop' into 3.28全流程拉通 2026-03-30 14:28:45 +08:00
dingyuntian fbfda00150 fix: 维修面板初始灯光状态可配置 2026-03-28 21:45:00 +08:00
bottlefish 188397cd40 拉通 2026-03-28 15:57:34 +08:00
dingyuntian 0ebbc9c341 fix(resource-kit): 修复场景资源加载器生命周期与初始化时序
Made-with: Cursor
2026-03-26 16:08:41 +08:00
dingyuntian f4aa93fb6f refactor: 预制体整体从Resources下迁出
删除部分弃用预制体,其他迁出
2026-03-25 22:44:11 +08:00
dingyuntian 09108c1c19 scene(fix-system): 更新配配体和场景配置 2026-03-24 15:35:56 +08:00
dingyuntian 3afe9c074f chore: 删除废弃的 Screen System、FixLightSystem 和相关代码 2026-03-12 17:50:00 +08:00
dingyuntian 9d7929f5f5 chore: 迁移维修系统资源到新目录结构 2026-03-12 17:49:18 +08:00
dingyuntian 7e3b087790 scene: 更新 Persistence 场景和维修面板 Prefab 2026-03-12 17:48:40 +08:00
dingyuntian efb2ed69e3 fix(blockpuzzle): 修复方块拼图回收逻辑和面板显示 2026-03-09 16:00:11 +08:00
dingyuntian e07aca9545 scene(fix-system): 更新维修面板 Prefab 配置 2026-03-08 22:14:00 +08:00
dingyuntian 43a1d1a303 scene(fix-system): 更新石头维修场景和面板Prefab配置 2026-03-06 18:32:15 +08:00
dingyuntian 36fc4bf577 scene: 更新维修场景与预制体以支持石头流程
Made-with: Cursor
2026-03-06 15:30:24 +08:00
dingyuntian 40ad8739ee art(fix-system): 更新维修面板预制体与界面美术资源
Made-with: Cursor
2026-03-05 19:11:40 +08:00
dingyuntian 5794c49a39 refactor(fix-system): 重构维修侧边栏面板架构并整合方块拼图
Made-with: Cursor
2026-03-02 20:00:18 +08:00
dingyuntian b5a5e853a7 scene(blockpuzzle): 调整拼图测试场景与预制体交互参数
Made-with: Cursor
2026-02-28 15:54:50 +08:00
dingyuntian 1b072f875f timeline工具 2026-02-26 19:01:28 +08:00
dingyuntian 7273a37e76 石头手感调整 2026-02-11 21:04:26 +08:00
dingyuntian 3de32fa91c 短按改长按 2026-02-11 17:28:58 +08:00
dingyuntian 1d1ea4488c 初版石头功能可用 2026-02-04 23:53:16 +08:00
dingyuntian b054e2ee86 侧边栏配置 2026-02-04 16:04:46 +08:00
dingyuntian 7464cd8b6c 更新 2026-01-22 18:16:11 +08:00
dingyuntian f2fe6fbf04 组装 2026-01-11 21:26:52 +08:00
dingyuntian 179a971629 编辑器完善 2026-01-08 14:00:08 +08:00
dingyuntian d31146a164 动画序列控制器 2026-01-05 20:49:01 +08:00
dingyuntian 0168b03234 1.4优化
1. 新建梦境专用场景
2. 增加单行对话框,梦境中全程使用该对话框
3. 增加已选择选项标记功能

TODO
1. 增加梦境选择框
2. 为选项增加已选择表现
2026-01-02 23:19:06 +08:00
dingyuntian 012ccea517 石头新系统配置 2025-12-16 20:08:11 +08:00