dingyuntian
|
e4d0a94962
|
Merge branch 'bugfix/佩佩流程问题' into 'develop'
fix(peipei): 佩佩流程问题修复
See merge request aibis-dream/aibis-dream!652
|
2026-03-26 12:56:49 +00:00 |
|
dingyuntian
|
bebee804d9
|
fix(peipei): 佩佩流程问题修复
1. 打孔带托盘不显示
2. 记忆特效消失
|
2026-03-26 20:55:23 +08:00 |
|
dingyuntian
|
5fc2ff9324
|
fix: 失效command(task相关)清理
|
2026-03-26 20:54:17 +08:00 |
|
dingyuntian
|
865351f92c
|
Merge branch 'bugfix/进入维修间蒙太奇修复' into 'develop'
fix(scene-mgmt): 修复 Timeline 播放结束后可选回到起点
See merge request aibis-dream/aibis-dream!649
|
2026-03-25 06:46:32 +00:00 |
|
dingyuntian
|
6fcafcceca
|
art: 调整进入维修蒙太奇 PSD 导入设置
Made-with: Cursor
|
2026-03-25 14:45:02 +08:00 |
|
dingyuntian
|
7994f59239
|
chore(localization): 更新佩佩 FP 本地化文案与条目
Made-with: Cursor
|
2026-03-25 14:44:55 +08:00 |
|
dingyuntian
|
b9a8966236
|
scene(fix-system): 调整 ToBodyModule 维修蒙太奇镜头
Made-with: Cursor
|
2026-03-25 14:44:47 +08:00 |
|
dingyuntian
|
6aa7413dff
|
scene(fix-system): 配置诊所进入维修 Timeline 结束行为
Made-with: Cursor
|
2026-03-25 14:44:39 +08:00 |
|
dingyuntian
|
7a40dcd165
|
fix(scene-mgmt): 修复 Timeline 播放结束后可选回到起点
Made-with: Cursor
|
2026-03-25 14:44:33 +08:00 |
|
dingyuntian
|
2ff1d9e7a7
|
Merge branch 'bugfix/onelineBox' into 'develop'
fix: OnelineBox位置问题修复
See merge request aibis-dream/aibis-dream!647
|
2026-03-24 08:05:36 +00:00 |
|
dingyuntian
|
b1bf49712f
|
fix: OnelineBox位置问题修复
|
2026-03-24 16:05:15 +08:00 |
|
dingyuntian
|
90c136d0d6
|
Merge branch 'bugfix/onelineBox' into 'develop'
fix(persistence): OnelineBox升级嵌入
See merge request aibis-dream/aibis-dream!646
|
2026-03-24 08:01:02 +00:00 |
|
dingyuntian
|
48b956319e
|
fix(persistence): OnelineBox升级嵌入
|
2026-03-24 16:00:17 +08:00 |
|
dingyuntian
|
9a3463c601
|
Merge branch 'bugfix/本地化表问题' into 'develop'
Bugfix/本地化表问题
See merge request aibis-dream/aibis-dream!644
|
2026-03-23 05:14:59 +00:00 |
|
dingyuntian
|
9c39bddeca
|
scene: 移除 Persistence 场景中的调试用 Square 对象
|
2026-03-23 13:14:06 +08:00 |
|
dingyuntian
|
198f86bd4e
|
fix(localization): 修复 FP_Day1 本地化表 GUID 并注册至 Addressables
|
2026-03-23 13:13:50 +08:00 |
|
dingyuntian
|
5b2f9b2264
|
fix(yarn): 修复 Fiction_Day2_begin 变量名错误并补全 declare 声明
|
2026-03-23 13:13:25 +08:00 |
|
dingyuntian
|
a153ccfb4f
|
Merge branch 'bugfix/屏幕空行不兼容' into 'develop'
fix(ui): 修复终端空行不显示的问题
See merge request aibis-dream/aibis-dream!640
|
2026-03-13 14:05:22 +00:00 |
|
dingyuntian
|
e218eeb3f6
|
fix(ui): 修复终端空行不显示的问题
|
2026-03-13 22:04:20 +08:00 |
|
dingyuntian
|
ad5bd9582e
|
Merge branch 'bugfix/梦境对话加黑底' into 'develop'
Bugfix/梦境对话加黑底
See merge request aibis-dream/aibis-dream!639
|
2026-03-13 13:05:26 +00:00 |
|
dingyuntian
|
785baa3876
|
scene: 更新 Persistence 场景对话 UI 配置
|
2026-03-13 21:04:35 +08:00 |
|
dingyuntian
|
b2e298d2bc
|
scene(ui): 新增 OnelineBox 对话框 Prefab
|
2026-03-13 21:04:27 +08:00 |
|
dingyuntian
|
f0e34657e6
|
scene(ui): 调整梦境选项按钮布局并添加黑底
|
2026-03-13 21:04:20 +08:00 |
|
dingyuntian
|
e639d83c2d
|
refactor(ui): 重构文字宽度计算和对话框布局逻辑
|
2026-03-13 21:04:13 +08:00 |
|
dingyuntian
|
49c71fa39d
|
Merge branch 'bugfix/石头流程完善' into 'develop'
Bugfix/石头流程完善
See merge request aibis-dream/aibis-dream!637
|
2026-03-09 13:00:09 +00:00 |
|
dingyuntian
|
51e121f399
|
scene: 更新维修场景和系统 Prefab 配置
|
2026-03-09 20:57:19 +08:00 |
|
dingyuntian
|
dcea7a5243
|
chore(localization): 更新对话本地化数据
|
2026-03-09 20:56:53 +08:00 |
|
dingyuntian
|
a18c172f1c
|
refactor: 将 ToBodyModule Timeline 移动到动画目录
|
2026-03-09 20:56:28 +08:00 |
|
dingyuntian
|
8f0be91a31
|
yarn(dialog): 将 play_clinic_cut 替换为 play_timeline 命令
|
2026-03-09 20:56:08 +08:00 |
|
dingyuntian
|
8cf9a72b57
|
feat(scene-mgmt): 添加 Timeline 播放时自动绑定 CinemachineBrain
|
2026-03-09 20:55:33 +08:00 |
|
dingyuntian
|
80f51677eb
|
fix(fix-system): 移除对废弃 TimelineManager 的引用
|
2026-03-09 20:55:15 +08:00 |
|
dingyuntian
|
d164e4db00
|
refactor: 移除废弃的 TimelineManager 和 MonoCenter
|
2026-03-09 20:54:59 +08:00 |
|
dingyuntian
|
f932390dc8
|
chore: 添加 MemoryProfiler 性能分析工具
|
2026-03-09 20:54:47 +08:00 |
|
dingyuntian
|
26118265d9
|
chore: 更新 Addressable 资源配置和场景
|
2026-03-09 16:03:18 +08:00 |
|
dingyuntian
|
1881f82e0e
|
style: 清理未使用的 using 语句
|
2026-03-09 16:02:52 +08:00 |
|
dingyuntian
|
86fbaf775f
|
yarn(dialog): 更新石头剧情对话节点和过渡效果
|
2026-03-09 16:02:32 +08:00 |
|
dingyuntian
|
19138f624a
|
feat(dialog): 对话系统集成 SingleCastEventSystem
|
2026-03-09 16:01:53 +08:00 |
|
dingyuntian
|
efb2ed69e3
|
fix(blockpuzzle): 修复方块拼图回收逻辑和面板显示
|
2026-03-09 16:00:11 +08:00 |
|
dingyuntian
|
eaaf458de3
|
feat(event-kit): 添加 SingleCastEventSystem 单播事件系统
|
2026-03-09 15:59:23 +08:00 |
|
dingyuntian
|
30732b8f3f
|
Merge branch 'bugfix/音量调整' into 'develop'
Bugfix/音量调整
See merge request aibis-dream/aibis-dream!636
|
2026-03-09 05:07:43 +00:00 |
|
dingyuntian
|
18772bda93
|
style: 移除 OutsideCenter 中的调试日志
|
2026-03-09 13:06:05 +08:00 |
|
dingyuntian
|
3d02781487
|
scene: 配置 Persistence 场景音量参数
|
2026-03-09 13:05:58 +08:00 |
|
dingyuntian
|
8c48af685b
|
fix(audio-kit): 修复音量滑块使用对数曲线匹配人耳听觉
|
2026-03-09 13:05:50 +08:00 |
|
dingyuntian
|
a3dc4a8ba0
|
Merge branch 'feature/石头流程跑通' into 'develop'
refactor(fix-system): 移除 Gear 齿轮小游戏系统
See merge request aibis-dream/aibis-dream!635
|
2026-03-08 14:15:47 +00:00 |
|
dingyuntian
|
76cb0fd02b
|
docs: 更新 CLAUDE.md 移除 QFramework 引用
|
2026-03-08 22:14:42 +08:00 |
|
dingyuntian
|
589628456b
|
chore: 更新 Addressable 资源组配置
|
2026-03-08 22:14:34 +08:00 |
|
dingyuntian
|
4b879484cc
|
config: 添加石头测试场景 ScriptableObject
|
2026-03-08 22:14:19 +08:00 |
|
dingyuntian
|
bd517e2c6c
|
scene: 更新石头维修场景配置
|
2026-03-08 22:14:09 +08:00 |
|
dingyuntian
|
e07aca9545
|
scene(fix-system): 更新维修面板 Prefab 配置
|
2026-03-08 22:14:00 +08:00 |
|
dingyuntian
|
e27888457f
|
art: 更新维修面板开关动画
|
2026-03-08 22:13:50 +08:00 |
|
dingyuntian
|
2f358d2eaf
|
art: 添加插线模块动画资源
|
2026-03-08 22:13:41 +08:00 |
|
dingyuntian
|
0ccb3ff8dd
|
localization: 添加石头对话本地化资源
|
2026-03-08 22:13:34 +08:00 |
|
dingyuntian
|
674b5cb7bb
|
yarn(dialog): 调整佩佩开场对话
|
2026-03-08 22:13:24 +08:00 |
|
dingyuntian
|
aa4e27419c
|
yarn(dialog): 更新石头入场和对话节点配置
|
2026-03-08 22:13:11 +08:00 |
|
dingyuntian
|
51c8d7abc9
|
yarn(dialog): 添加石头维修各阶段对话剧本
|
2026-03-08 22:13:00 +08:00 |
|
dingyuntian
|
f3b30fbc28
|
fix(framework): 修复 ActionKit 和 TimelineKit 相关问题
|
2026-03-08 22:12:48 +08:00 |
|
dingyuntian
|
c8c2cdcf5d
|
feat(blockpuzzle): 重构方块拼图系统支持完整流程
|
2026-03-08 22:12:15 +08:00 |
|
dingyuntian
|
4b9657126d
|
feat(fix-system): 重构维修系统适配管理器架构
|
2026-03-08 22:12:05 +08:00 |
|
dingyuntian
|
3a9320e6f3
|
feat(fix-system): 添加维修系统管理器
|
2026-03-08 22:11:52 +08:00 |
|
dingyuntian
|
590023ce5d
|
chore: 添加 Claude 配置并忽略本地文件
|
2026-03-06 18:45:24 +08:00 |
|
dingyuntian
|
43a1d1a303
|
scene(fix-system): 更新石头维修场景和面板Prefab配置
|
2026-03-06 18:32:15 +08:00 |
|
dingyuntian
|
a1b2426033
|
fix(dialog): 修复auto_next标记未正确自动推进对话的问题
|
2026-03-06 18:32:02 +08:00 |
|
dingyuntian
|
b59bb651ea
|
fix(fix-system): 修复CablePanelLight枚举引用和命名空间问题
|
2026-03-06 18:31:54 +08:00 |
|
dingyuntian
|
b05e59f564
|
feat(fix-system): 重构BlockPuzzle系统,完善石头维修流程
|
2026-03-06 18:31:41 +08:00 |
|
dingyuntian
|
9745c8d054
|
feat(timeline-kit): 添加Timeline资源引用常量类
|
2026-03-06 18:31:29 +08:00 |
|
dingyuntian
|
c04ddb7cad
|
chore: 删除废弃的身体维修界面PSB和BlockPuzzleValidator配置
|
2026-03-06 18:31:15 +08:00 |
|
dingyuntian
|
5d6b543f2f
|
chore: 配置通用资源Addressable组和石头维修资源映射
|
2026-03-06 18:31:05 +08:00 |
|
dingyuntian
|
22b63da69b
|
docs: 完善 split-commit 命令使用说明
|
2026-03-06 18:30:46 +08:00 |
|
dingyuntian
|
b2b959fe24
|
Merge branch 'develop' into feature/石头流程跑通
|
2026-03-06 16:56:44 +08:00 |
|
dingyuntian
|
f7e0e9ccf8
|
Merge branch 'feature/全屏梦境图片' into 'develop'
feat(scene-mgmt): 添加全屏图片展示功能
See merge request aibis-dream/aibis-dream!634
|
2026-03-06 08:54:37 +00:00 |
|
dingyuntian
|
91bb97b8c8
|
chore(editor): 清理 TimelineNameCache 未使用变量和冗余 meta 文件
- 删除未使用的 CacheFolderRelativePath 字段
- 删除 timeline_name_cache.json.meta 文件(对应 json 已不存在)
Made-with: Cursor
|
2026-03-06 16:49:58 +08:00 |
|
dingyuntian
|
23d363463c
|
feat(scene-mgmt): 添加全屏图片展示功能
新增全屏/大图展示功能,支持 Yarn 命令控制:
- ShowLargeObj: 显示大图并淡入
- HideLargeObj: 隐藏大图并淡出
- HideAll: 同时隐藏大小图
- 实现大小图互斥切换逻辑
- 重构 HideObj 方法支持可选强制隐藏参数
在梦境场景中配置了大图渲染器和游戏对象,
添加相关 Yarn 命令绑定到 Dialog System。
Made-with: Cursor
|
2026-03-06 16:49:23 +08:00 |
|
dingyuntian
|
159fa7f48a
|
yarn(dialog): 添加石头 Fiction_Shitou1 剧本
Made-with: Cursor
|
2026-03-06 15:35:06 +08:00 |
|
dingyuntian
|
57fae471db
|
yarn(dialog): 更新佩佩开场对话
Made-with: Cursor
|
2026-03-06 15:34:21 +08:00 |
|
dingyuntian
|
ef6b61c657
|
chore: 删除 Yarn 目录下的 VSCode 配置
Made-with: Cursor
|
2026-03-06 15:33:55 +08:00 |
|
dingyuntian
|
806561ff72
|
style(editor): 简化 TimelineNameCache 代码格式
Made-with: Cursor
|
2026-03-06 15:32:42 +08:00 |
|
dingyuntian
|
f7c29ed260
|
feat(fix-system): 添加维修面板系统启动协调与灯光同步
Made-with: Cursor
|
2026-03-06 15:30:32 +08:00 |
|
dingyuntian
|
36fc4bf577
|
scene: 更新维修场景与预制体以支持石头流程
Made-with: Cursor
|
2026-03-06 15:30:24 +08:00 |
|
dingyuntian
|
589e29dcc0
|
art: 替换石头部维修为插线维修美术资源
Made-with: Cursor
|
2026-03-06 15:30:03 +08:00 |
|
dingyuntian
|
a5cbbc3dc3
|
refactor(fix-system): 移除 Engine 拉绳小游戏系统
Made-with: Cursor
|
2026-03-06 15:27:35 +08:00 |
|
dingyuntian
|
c6e9053da5
|
refactor(fix-system): 将 Cable 线缆系统迁移至 FixSystemNew
Made-with: Cursor
|
2026-03-06 15:27:03 +08:00 |
|
dingyuntian
|
62d8945832
|
refactor(fix-system): 移除 Gear 齿轮小游戏系统
Made-with: Cursor
|
2026-03-06 15:24:06 +08:00 |
|
dingyuntian
|
0d929558c0
|
Merge branch 'feature/维修侧边面板整合' into 'develop'
石头维修与侧边栏重构
See merge request aibis-dream/aibis-dream!633
|
2026-03-05 11:53:22 +00:00 |
|
dingyuntian
|
83715142f8
|
Merge branch 'develop' into feature/维修侧边面板整合
|
2026-03-05 19:53:06 +08:00 |
|
dingyuntian
|
dd4095b381
|
chore: 将 TimelineNameCollector 编辑器缓存加入 gitignore 并移除跟踪
Made-with: Cursor
|
2026-03-05 19:16:51 +08:00 |
|
dingyuntian
|
84ec827f6c
|
chore: 更新 TMP Fallback 字体资源
Made-with: Cursor
|
2026-03-05 19:12:24 +08:00 |
|
dingyuntian
|
7e55c05d55
|
scene(fix-system): 更新维修相关场景配置
Made-with: Cursor
|
2026-03-05 19:11:47 +08:00 |
|
dingyuntian
|
40ad8739ee
|
art(fix-system): 更新维修面板预制体与界面美术资源
Made-with: Cursor
|
2026-03-05 19:11:40 +08:00 |
|
dingyuntian
|
5c4a766518
|
art(fix-system): 重组维修面板 Timeline 动画资源
Made-with: Cursor
|
2026-03-05 19:11:31 +08:00 |
|
dingyuntian
|
bc369bd86e
|
feat(fix-system): 整合维修面板灯光系统并重构面板结构
Made-with: Cursor
|
2026-03-05 19:11:12 +08:00 |
|
dingyuntian
|
cb49557aed
|
feat(editor): 添加 Timeline 名称收集器编辑器工具
Made-with: Cursor
|
2026-03-05 19:11:02 +08:00 |
|
dingyuntian
|
cbe1655105
|
refactor(ui): 优化 SpriteProgressBar 编辑器预览实现
Made-with: Cursor
|
2026-03-05 19:10:54 +08:00 |
|
dingyuntian
|
1e04c80549
|
fix(ui): 修复 TerminalText Clear 逻辑并移除调试代码
Made-with: Cursor
|
2026-03-05 19:10:49 +08:00 |
|
dingyuntian
|
cc30d17058
|
chore(dialog): 移除 LineRunner 调试日志
Made-with: Cursor
|
2026-03-05 19:10:36 +08:00 |
|
dingyuntian
|
617c6573b8
|
refactor: 重构 BlockPuzzle 迷你游戏系统
Made-with: Cursor
|
2026-03-03 21:46:24 +08:00 |
|
dingyuntian
|
62f39cd591
|
feat: 扩展 Framework 核心事件系统功能
Made-with: Cursor
|
2026-03-03 21:46:10 +08:00 |
|
dingyuntian
|
e20beb8207
|
fix: 修复 FixStateMachine、ShockSystem 和 PhysicCable
Made-with: Cursor
|
2026-03-03 21:45:54 +08:00 |
|
dingyuntian
|
8458810be6
|
chore: 更新场景文件,删除旧测试场景
Made-with: Cursor
|
2026-03-03 21:45:32 +08:00 |
|
dingyuntian
|
d89bba279b
|
feat: 完善 Screen System 屏幕面板系统功能
Made-with: Cursor
|
2026-03-03 21:45:21 +08:00 |
|
dingyuntian
|
fa0672445b
|
refactor: 优化 BodyModule 身体模块系统
Made-with: Cursor
|
2026-03-03 21:45:09 +08:00 |
|