config: 添加石头测试场景 ScriptableObject

This commit is contained in:
2026-03-08 22:14:19 +08:00
parent bd517e2c6c
commit 4b879484cc
2 changed files with 29 additions and 0 deletions
@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 157431981b8a721458e6706c374a3867, type: 3}
m_Name: Test_Shitou
m_EditorClassIdentifier:
nextScene: {fileID: 0}
yarnProject: {fileID: 7545569452688597077, guid: a2b0fa96399ebca4c9c61e346f95b037, type: 3}
firstSceneName: Scene/ExpressFixScene
title: "\u77F3\u5934\u7684\u5FC3"
description:
coverPic: {fileID: 0}
chapter:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 251fbdc15b4079745a240232bfe64a33
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
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