config: 添加石头测试场景 ScriptableObject
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 157431981b8a721458e6706c374a3867, type: 3}
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m_Name: Test_Shitou
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m_EditorClassIdentifier:
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nextScene: {fileID: 0}
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yarnProject: {fileID: 7545569452688597077, guid: a2b0fa96399ebca4c9c61e346f95b037, type: 3}
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firstSceneName: Scene/ExpressFixScene
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title: "\u77F3\u5934\u7684\u5FC3"
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description:
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coverPic: {fileID: 0}
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chapter:
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guid: 251fbdc15b4079745a240232bfe64a33
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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