scene(ui): 调整梦境选项按钮布局并添加黑底

This commit is contained in:
2026-03-13 21:04:20 +08:00
parent e639d83c2d
commit f0e34657e6
+52 -10
View File
@@ -13,6 +13,8 @@ GameObject:
- component: {fileID: 6027689100706873528}
- component: {fileID: 3624986506224747444}
- component: {fileID: 2154443921841158417}
- component: {fileID: 9163890225660695161}
- component: {fileID: 6763940520051960772}
m_Layer: 5
m_Name: Dream Option
m_TagString: Untagged
@@ -32,14 +34,14 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8909982681958940574}
- {fileID: 6963027988603325320}
- {fileID: 8909982681958940574}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 500, y: 60}
m_SizeDelta: {x: 0, y: 60}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &6606548094777468092
CanvasRenderer:
@@ -62,7 +64,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@@ -150,6 +152,46 @@ MonoBehaviour:
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 0
m_FadeDuration: 0
--- !u!114 &9163890225660695161
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3274141711606541777}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Padding:
m_Left: 18
m_Right: 40
m_Top: 0
m_Bottom: 0
m_ChildAlignment: 3
m_Spacing: 18
m_ChildForceExpandWidth: 0
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0
m_ChildControlHeight: 0
m_ChildScaleWidth: 1
m_ChildScaleHeight: 0
m_ReverseArrangement: 0
--- !u!114 &6763940520051960772
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3274141711606541777}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalFit: 2
m_VerticalFit: 0
--- !u!1 &4507535836329041407
GameObject:
m_ObjectHideFlags: 0
@@ -242,7 +284,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &6963027988603325320
RectTransform:
m_ObjectHideFlags: 0
@@ -257,9 +299,9 @@ RectTransform:
m_Children: []
m_Father: {fileID: 1274478104802664553}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: -30, y: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 32, y: 32}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6473248262291387364
@@ -335,9 +377,9 @@ RectTransform:
m_Father: {fileID: 1274478104802664553}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 68, y: 0}
m_SizeDelta: {x: 0, y: 60}
m_Pivot: {x: 0, y: 0.5}
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CanvasRenderer: