bottlefish
|
17994d4b56
|
feat(emotionwave): empty 待机态、预设切换过渡、noiseOnlyBlend、渲染优化
empty 改为极弱噪波待机态;增加预设切换 crossfade 与 flash 效果;
noiseOnlyBlend 支持纯噪波渲染;两段式归一化使 fillAmount=1 正确填满;switch_emotion_wave_config 支持 progress 参数。
Made-with: Cursor
|
2026-03-12 15:26:08 +08:00 |
|
bottlefish
|
0bcdcba8a1
|
fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。
Made-with: Cursor
|
2026-03-12 15:24:46 +08:00 |
|
bottlefish
|
faa14386f5
|
fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。
Made-with: Cursor
|
2026-03-12 15:22:39 +08:00 |
|
bottlefish
|
1f8f3be86e
|
feat(fix): 表达流程中插入火山表达深入 Timeline
Made-with: Cursor
|
2026-03-11 20:12:05 +08:00 |
|
bottlefish
|
725c841895
|
feat(expression): 表达系统目标/非目标解绑与干扰短句逻辑
Made-with: Cursor
|
2026-03-11 20:11:52 +08:00 |
|
bottlefish
|
8c9d360434
|
调整Dream终端typewriter速度
|
2026-03-09 16:37:14 +08:00 |
|
bottlefish
|
508eddee47
|
梦境表现跑通
|
2026-03-06 22:38:17 +08:00 |
|
bottlefish
|
3fdca23cd3
|
跑通一个版本
|
2026-03-06 18:09:15 +08:00 |
|
bottlefish
|
c22162ce8b
|
修改波形动画,新增波形这里的空状态
|
2026-03-02 17:22:57 +08:00 |
|
bottlefish
|
d4bc913b97
|
增加表达表达模块完成时的火山形象,透镜动画修复错误
|
2026-03-02 11:59:55 +08:00 |
|
bottlefish
|
138ecc7f40
|
波形屏幕相关表现完善,表达深入修改过程中
|
2026-02-28 18:54:00 +08:00 |
|
bottlefish
|
b4eccaa26b
|
修改步进模式进入动画,新增透镜动画
|
2026-02-28 16:51:24 +08:00 |
|
bottlefish
|
f5a0f852d2
|
fix(fixsystem): BodyModule 层级适配 Scalehandler
Made-with: Cursor
|
2026-02-27 20:57:54 +08:00 |
|
bottlefish
|
b29d1a7314
|
feat(timeline): 钳子摘/放盖子 Timeline 与 Addressable 配置
Made-with: Cursor
|
2026-02-27 19:05:17 +08:00 |
|
bottlefish
|
d2303e4498
|
fix(timeline): DirectorHandler 等待 Timeline 播放完成
Made-with: Cursor
|
2026-02-27 19:05:05 +08:00 |
|
bottlefish
|
becc907e51
|
chore: 添加 README_TimelineKit.meta
Made-with: Cursor
|
2026-02-27 15:05:10 +08:00 |
|
bottlefish
|
03b77ef1bf
|
refactor(huoshan): SliderController 移除波形联动、修正顺时针逻辑、添加 Gizmo
Made-with: Cursor
|
2026-02-27 15:04:50 +08:00 |
|
bottlefish
|
ad06b005b9
|
feat(huoshan): 步进模式动画流程与释放 Animator 控制权
Made-with: Cursor
|
2026-02-27 15:03:31 +08:00 |
|
bottlefish
|
6af8b3f5ab
|
Merge branch 'develop' into 火山美术合入2.11
|
2026-02-26 19:50:59 +08:00 |
|
dingyuntian
|
2e83515f6d
|
Merge branch 'feature/石头完善' into 'develop'
Feature/石头完善
See merge request aibis-dream/aibis-dream!629
|
2026-02-26 11:04:49 +00:00 |
|
dingyuntian
|
8f24bfce61
|
Update README_TimelineKit.md
|
2026-02-26 19:04:09 +08:00 |
|
dingyuntian
|
1b072f875f
|
timeline工具
|
2026-02-26 19:01:28 +08:00 |
|
bottlefish
|
3241fe62ed
|
Merge branch 'develop' into 火山美术合入2.11
|
2026-02-26 17:22:58 +08:00 |
|
bottlefish
|
144cea1efa
|
feat(framework): 增强事件触发器支持交互锁定
|
2026-02-26 17:18:27 +08:00 |
|
bottlefish
|
6ccc6f1569
|
refactor(fix): 优化修复状态机逻辑
|
2026-02-26 17:18:20 +08:00 |
|
bottlefish
|
4041f5d639
|
feat(huoshan): 扩展销售管理器功能和 Yarn 命令
|
2026-02-26 17:17:48 +08:00 |
|
bottlefish
|
8f396419f3
|
refactor(huoshan): 重构旋钮和摇柄控制器交互系统
|
2026-02-26 17:17:42 +08:00 |
|
bottlefish
|
370f79a25a
|
feat(huoshan): 添加销售视图进场动画控制器
|
2026-02-26 17:17:36 +08:00 |
|
bottlefish
|
8d57abfd8c
|
feat(huoshan): 添加销售系统辉光管渲染和特效组件
|
2026-02-26 17:16:05 +08:00 |
|
bottlefish
|
bc2e625a88
|
feat(huoshan): 增强情感波形系统支持多预设配置
|
2026-02-26 17:15:52 +08:00 |
|
dingyuntian
|
8e25d779c8
|
Update EventSystemEx.cs
|
2026-02-26 15:45:58 +08:00 |
|
dingyuntian
|
b6d19e8a8c
|
Timeline工具
|
2026-02-26 15:42:27 +08:00 |
|
dingyuntian
|
67b830b50f
|
资源分组调整
|
2026-02-26 14:14:44 +08:00 |
|
dingyuntian
|
2f6abce552
|
临时提交一下
|
2026-02-26 13:47:39 +08:00 |
|
dingyuntian
|
5555b0c361
|
Merge branch '火山头部美术替换' into feature/石头完善
|
2026-02-25 20:49:34 +08:00 |
|
 bottlefishandCursor
|
a0d47e7948
|
chore(huoshan): 添加 EmotionWave 目录 meta
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-25 16:21:14 +08:00 |
|
 bottlefishandCursor
|
a8a0084d23
|
refactor(sales): 通过 SalesManager 暴露 Crank/Slider 供 Yarn 使用
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-25 16:19:46 +08:00 |
|
 bottlefishandCursor
|
a2a34825bf
|
feat(huoshan): 情感波浪 EmotionWave 模块
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-25 16:19:28 +08:00 |
|
 bottlefishandCursor
|
33647b230a
|
feat(waveform): 添加 ScreenTopLine 脚本和 EmotionWaveManager 预制体
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-25 14:40:39 +08:00 |
|
 bottlefishandCursor
|
0011581503
|
fix(sales): 销售模块进入时注册对话气泡
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-13 20:13:23 +08:00 |
|
 bottlefishandCursor
|
79b9102243
|
feat(sales): 销售模块深入,发条-滑片协调与阶段事件
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-13 20:13:14 +08:00 |
|
 bottlefishandCursor
|
743687e757
|
feat(sales): 发条控制器增强 - 环轨道、returnDuration、Gizmo、interactionCollider
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-13 16:58:28 +08:00 |
|
 bottlefishandCursor
|
4c39f260b9
|
fix(sales): 进入 Sales 状态时切换相机与 BodyModule 模块组
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-12 22:52:30 +08:00 |
|
 bottlefishandCursor
|
794b1f8d38
|
feat(sales): SliderController 改用 ParticleSystem 实现等离子体弧线,移除拖拽交互
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-12 22:52:21 +08:00 |
|
 bottlefishandCursor
|
1b3c5ee838
|
chore(meta): SalesSystem 补全 .meta 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-12 19:57:36 +08:00 |
|
 bottlefishandCursor
|
0b62505f83
|
fix(sales): KnobController typo、ProcessorLightController 变量与可见性、SalesYarnCommand 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-02-12 19:51:56 +08:00 |
|
 bottlefishandClaude Opus 4.6
|
99f972820e
|
feat(系统): 新增销售系统交互控制器
实现销售系统核心交互组件:
- CrankController: 曲柄/旋钮控制
- KnobController: 旋钮交互逻辑
- ProcessorLightController: 处理器灯光控制
- SalesYarnCommand: Yarn 命令集成
- SliderController: 滑片控制器
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
|
2026-02-12 18:48:44 +08:00 |
|
dingyuntian
|
7273a37e76
|
石头手感调整
|
2026-02-11 21:04:26 +08:00 |
|
 bottlefishandClaude Code
|
cdeae42efb
|
feat: 添加归档系统和销售系统基础
- 新增Archive相关资源和预制体
- 新增SalesSystem销售系统基础
- 添加火山美术资源文件夹
Co-Authored-By: Claude Code <noreply@anthropic.com>
|
2026-02-11 18:25:50 +08:00 |
|
 bottlefishandClaude Code
|
8c5d5d5db6
|
refactor(火山): 删除旧的分析系统代码
- 删除AnalysisGridCell及相关组件
- 删除AnalysisMode数据类
- 删除分析模式生成器和管理器
- 清除Yarn命令和配置文件
Co-Authored-By: Claude Code <noreply@anthropic.com>
|
2026-02-11 18:25:17 +08:00 |
|