Commit Graph
58 Commits
Author SHA1 Message Date
bottlefishandCursor 06be1d6eef fix(peipei): UF_spriteIn 从 Yarn 变量解析 EyeTarget
切换 UF 模式后 CurrentTarget 可能为空,回退读取 $currentEyeTarget。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 16:14:33 +08:00
bottlefishandCursor 6dbd6917f9 refactor(peipei): UF 效果改由后处理 Volume 驱动
将 UF 想象/记忆/Ascii 状态从 unified shader weight 迁移至 Volume weight  tween。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 16:14:22 +08:00
bottlefishandCursor 57e20d0dce fix(peipei): UF overlay fade 前激活 Sprite
fade in 时启用 overlay GameObject,fade out 完成后隐藏。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 16:14:16 +08:00
bottlefishandCursor 29a1c7d7cb feat(peipei): 错色 Error overlay 淡入淡出驱动
自动绑定 sibling Error Sprite,并在 WrongColor 状态切换时同步 overlay alpha。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 16:14:10 +08:00
bottlefishandCursor 04b441d977 feat(peipei-eye): 新增视口椭圆遮罩与眨眼效果
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 13:55:57 +08:00
bottlefishandCursor 488149e8d4 fix(peipei-eye): 编辑模式下改用 sharedMaterial 避免材质泄漏
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 13:55:51 +08:00
bottlefishandCursor 140e05b4d1 feat(peipei-eye): UF 效果迁移到 unified sprite 权重
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 12:54:29 +08:00
bottlefishandCursor 07d330f6db refactor(peipei-eye): 重构 Eye 上色为 unified 驱动并集中调参
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 12:54:23 +08:00
dingyuntian 1e60b0005e Merge branch 'develop' into 记忆检查shader优化 2026-06-29 17:52:47 +08:00
bottlefish a36dc7c003 Fix mobile render texture black screens 2026-06-29 16:34:26 +08:00
bottlefish 5efb2ff157 fix: guard eye module input initialization 2026-06-27 00:34:25 +08:00
dingyuntian e4ec8fce57 refactor(save-system): EyeSystem 与 PunchTape 迁移为显式 DTO 快照 2026-06-24 22:43:49 +08:00
dingyuntian 07850fcf1c feat: 添加 BubbleSlotKit 与 VirtualCamRegistry 集中管理气泡槽位和虚拟相机 2026-06-22 19:02:52 +08:00
dingyuntian fc4b1c8805 fix(peipei): 切割线完成后跳转到新事件节点 2026-06-17 12:51:02 +08:00
dingyuntian 4bb0215f3d feat(fix-system): 为读档添加状态机即时切换与快照支持 2026-06-11 21:49:18 +08:00
dingyuntian 8e5346da46 feat(fix-system): 修复系统迁移到 DeepRepairDataRegistry 2026-06-03 19:57:46 +08:00
dingyuntian 70e820195e style(peipei): 移除UFSystem未使用引用 2026-04-23 11:56:22 +08:00
bottlefish 438a4f4ea9 fix(peipei): 眼睛特效依赖材质的校验与错误提示
Made-with: Cursor
2026-04-11 18:17:31 +08:00
dingyuntian 9a9645dfec feat: 使用 ResourceSystem 异步加载精灵与关卡配置
Made-with: Cursor
2026-03-27 15:42:46 +08:00
dingyuntian 5879aee7a3 scene(peipei): 调整修复场景布局与切割线交互配置
Made-with: Cursor
2026-03-26 14:12:21 +08:00
dingyuntian e026f0e510 chore(eye): 删除废弃的EyeTransitionManager和相关旧资源引用 2026-03-24 15:33:50 +08:00
bottlefish 6a32cc3f24 提交 2025-09-01 21:25:54 +08:00
bottlefish 34fe52fc2f 提交 2025-07-21 15:55:16 +08:00
bottlefish aede60a0a3 提交 2025-06-11 22:57:31 +08:00
dingyuntian fe3b907d12 问题修改 2025-06-11 19:15:15 +08:00
bottlefish 123e60e176 添加音效 2025-06-05 20:26:52 +08:00
dingyuntian 9f20ef52d8 UI工具翻新
1. 增加UI工具
2. 增加设置页面
3. GameLoop更新
4. 导入ActionKit工具
2025-04-21 18:53:30 +08:00
dingyuntian bcb1544611 存储功能测试 2025-03-26 14:39:10 +08:00
dingyuntian 7f5c17dff8 存储功能更新 2025-03-25 23:14:01 +08:00
dingyuntian d75c019b97 资源清理 2025-03-24 15:24:11 +08:00
dingyuntian 98391fc753 资源位置转移 2025-03-21 21:52:38 +08:00
dingyuntian d820084a2e 资源清理 2025-03-21 17:41:58 +08:00
dingyuntian a6d5c91907 旧资源清理 2025-03-21 15:31:50 +08:00
bottlefish cca5b5a163 修复 2025-03-12 00:24:33 +08:00
bottlefish e9eac8829a 修复 2025-03-11 23:46:58 +08:00
bottlefish ebbec8383a 外出动画以及动画系统 2025-03-11 17:08:25 +08:00
bottlefish 942881423e UI切换为worldcanvas,确保全分辨率可以用 2025-03-09 17:44:01 +08:00
dingyuntian 0dc74815ce FMOD调通 2025-03-08 12:07:35 +08:00
dingyuntian dad6c087fd FMOD功能迁移 2025-03-07 22:28:12 +08:00
dingyuntian de883c006c FMod 2025-03-07 15:11:58 +08:00
bottlefish e91e8072f4 bug修复 2025-03-01 21:31:24 +08:00
bottlefish 1af4418ac0 提交 2025-02-21 15:32:00 +08:00
bottlefish 38be876a74 剪线蒙太奇替换完成 2025-02-13 16:31:09 +08:00
bottlefish ddb368c1bc 完成一版本UF想象和UF检查 2025-02-08 17:25:05 +08:00
bottlefish 68eb043ecb UF检查部分改动 2025-02-07 12:12:13 +08:00
bottlefish 19b0debe92 UF检查和停止想象接入完成 2025-01-19 19:24:32 +08:00
bottlefish 6b8de5100d Day1和Day2重构基本完成,差Day2的UF视觉部分需要处理一下,Yarn部分开始没问题了 2025-01-16 21:56:58 +08:00
dingyuntian be558878ce 相机状态和维修状态解绑 2025-01-16 11:45:37 +08:00
dingyuntian b1167c81b1 Merge branch '重构佩佩的脚本来配合存档' into bugfix/merge 2025-01-15 14:01:07 +08:00
bottlefish a55300df21 脚本重构 2025-01-14 20:40:54 +08:00