Commit Graph
415 Commits
Author SHA1 Message Date
dingyuntian ecf75ae6a6 art: 光标更新 2026-07-20 03:00:04 +08:00
dingyuntian f444978717 fix: 火山表情修复 2026-07-19 23:43:53 +08:00
dingyuntian c751a859ff feat(dialog): 添加梦境选项提示语支持
标记 #option_prompt 的台词不再进入普通台词流程,由 OptionView
暂存并在下一组 Dream Options 出现时显示在选项上方,同时通过
新增 LineHistoryAppend 事件加入对话历史。OnelineOptions 支持
提示语文本与独立选项根节点,并改为按实例追踪销毁按钮。
2026-07-19 00:00:17 +08:00
dingyuntian 21d51945c3 feat: GameManager相关重构 2026-07-17 14:24:02 +08:00
bottlefish cb1ddc1f93 Merge branch 'develop' into 7.11春优化 2026-07-16 18:42:23 +08:00
dingyuntian 4100232162 feat: 添加全局屏幕转场面板
- 新增 ScreenTransitionPanel,支持 fade_in/out、fade_in_white、flash_white、
  wipe_in/out、shutter_in/out 等多种转场效果
- 新增 Screen Transition Panel Prefab 并在 Persistence 场景挂载
- UIManager 启动时自动显示该面板
- BaseYarnCommand 新增对应的 Yarn 全局转场指令
2026-07-16 17:56:33 +08:00
bottlefish e0318026d7 scene(ui): 调整持久场景终端界面配置 2026-07-16 17:54:50 +08:00
bottlefish 8c37a0bd09 Merge remote-tracking branch 'origin/feature/demo脚本调整' into 7.11春优化 2026-07-15 19:55:59 +08:00
bottlefish e9e21920f1 scene: 调整持久化场景默认对象状态 2026-07-15 19:42:30 +08:00
bottlefish c38c2f75be fix(save): 修复跨章节存档恢复校验 2026-07-15 19:27:18 +08:00
dingyuntian 91ffbeb130 feat(ui): 添加录制工具面板
新增 RecordingToolPanel,按 Ctrl+R 唤出侧边栏,可独立控制光标、
版本号、Top Bar 与对话视觉的显隐。移除旧的
UIEventEnum.RecordingModeChanged 事件,改为各子系统提供显式
SetVisible API。在 Persistence 场景中配置面板层级与四个开关。
2026-07-15 16:51:55 +08:00
bottlefishandCursor dd66a52d65 scene: 将 Persistence 开场对话切到 Day2_FIRST_HS1
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-15 14:00:48 +08:00
bottlefishandCursor 6689effb87 feat(ui): 为旋钮交互添加旋转光标状态
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-13 14:22:17 +08:00
bottlefishandCursor 4104de4166 scene(persistence): 调整启动对话与单行框状态
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-11 19:41:17 +08:00
dingyuntian 84764d7b6b scene(ui): 清理 Persistence 场景废弃 Loading UI 2026-07-05 00:16:16 +08:00
dingyuntian 204b2c43fb fix(ui): 修复终端主菜单启动阶段音频通知时机 2026-07-05 00:12:20 +08:00
dingyuntian 5033bf0a3d feat(main-ui): 完善主界面场景与终端设置面板配置
- Persistence 场景绑定 TVOnSignal 并调整倒影 GameObject 参数
- 按任意键开始 Timeline 新增 Signal Track 与 TV 开关机动画关键帧
- 新增 TVOnSignal.signal 资源
- TerminalSettingPanelMini 文本添加本地化组件
2026-07-04 23:13:27 +08:00
dingyuntian aea6483849 feat(UI): 首页UI更新 2026-07-03 23:30:38 +08:00
dingyuntian 599bb44763 fix(tap): 安卓端打包 2026-07-02 21:22:48 +08:00
dingyuntian 440979264e Merge branch 'develop' into feature/UI更新&安卓适配 2026-07-02 19:32:13 +08:00
dingyuntian cb4264f26e Merge branch 'feature/mus_0702' into 'develop'
musupdate

See merge request aibis-dream/aibis-dream!724
2026-07-02 11:24:21 +00:00
dingyuntian b98681acab fix(audio-kit): 修复 OpenFixScene 环境音状态 2026-07-02 19:15:52 +08:00
dingyuntian 37e9127260 feat(ui): 添加终端继续游戏入口 2026-07-02 19:15:32 +08:00
bottlefishandCursor a5352ed250 chore(ui): 持久化场景启用并复位快进按钮布局
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-02 19:03:50 +08:00
Ovid dfed55acbb 主界面audiomanager改到main menu 2026-07-02 18:46:02 +08:00
dingyuntian a1767fc6d3 scene(persistence): 调整持久化场景 UI 布局 2026-07-02 14:53:00 +08:00
dingyuntian 7c15663bf2 Merge branch 'develop' into feature/UI更新&安卓适配 2026-07-02 10:49:12 +08:00
dingyuntian 5e64ab4c30 scene(ui): 配置终端面板场景实例 2026-07-02 02:44:37 +08:00
Ovid 79a4976d42 Merge branch 'develop' into feature/全文捉虫 2026-07-01 19:16:17 +08:00
dingyuntianandCursor f4ee41c522 scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:03:38 +08:00
Ovid db73e13bcc Merge branch 'develop' into feature/全文捉虫 2026-07-01 18:04:58 +08:00
Ovid 8ddad4fcfc 整体串通 2026-07-01 18:04:48 +08:00
dingyuntianandCursor a05d5d476c feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 12:06:11 +08:00
dingyuntian 39cf031761 Merge branch '佩佩记忆部分优化' into 'develop'
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质

See merge request aibis-dream/aibis-dream!718
2026-06-30 13:23:23 +00:00
bottlefish ca3d4cb3cb scene(peipei): 更新佩佩记忆场景配置 2026-06-29 22:23:26 +08:00
dingyuntian 2389c9ef3e fix(ui): show_obj改进 2026-06-29 20:20:04 +08:00
dingyuntian 7e21d33cdd fix(anima): 动画片段及生成器修正 2026-06-29 20:09:39 +08:00
dingyuntian 2c9f609616 feat(main-ui): 添加开始界面背景与启动流程调整 2026-06-29 17:45:32 +08:00
dingyuntian b30010a459 scene(save): 配置 Persistence 场景存档系统组件 2026-06-17 12:50:12 +08:00
dingyuntian 2c89feec9d feat(save): 移除旧 StorageSystem 并适配 Game Loop 2026-06-03 19:57:29 +08:00
dingyuntian db5fbb0cb8 feat(dialog): 重构选项已选状态视觉表现 2026-05-25 18:43:23 +08:00
dingyuntian 35e61146b6 scene: 更新场景配置与 SceneSO YarnProject 引用 2026-05-01 18:43:44 +08:00
dingyuntian 4ef236274d Merge branch 'feature/升级Yarn3.2' into feature/Yarn3.0升级合入 2026-04-30 16:15:49 +08:00
dingyuntian 9faff272cf feat(localization): 新增日语本地化支持 2026-04-30 14:40:35 +08:00
dingyuntian 2a83fc5afe fix: 屏幕适应重构,现在宽屏窄屏均可正常处理 2026-04-29 15:30:44 +08:00
dingyuntian c6caae6078 fix(ui): 修复面板暂停时机和背景淡入效果 2026-04-27 21:22:23 +08:00
dingyuntian b447d4784c feat(dialog): 升级Dialog系统到YarnSpinner 3.2 2026-04-23 11:55:43 +08:00
bottlefish 922186cf42 修改相机后处理设置 2026-04-21 19:59:49 +08:00
bottlefish 4f76d956b4 fix(scene): Persistence 相机剔除与酒吧场景坐标
Made-with: Cursor
2026-04-16 16:26:43 +08:00
dingyuntian 8e2ad4c163 feat: UI相机变化
UI相机从OverlayCamera变为独立Camera,方便应用不同的后处理
2026-04-16 15:33:10 +08:00