Commit Graph
371 Commits
Author SHA1 Message Date
dingyuntian 140b8584bc fix(fix-system): 移除 GearFollower 调试日志 2026-04-21 14:11:14 +08:00
dingyuntian 626c789384 style(fix-system): 修正属性命名规范 2026-04-15 22:23:08 +08:00
dingyuntian fb291e899a fix: 修复切除部分没有声音的问题 2026-04-10 19:44:25 +08:00
dingyuntian f0bf5e47a9 fix(fix-system): 修复屏幕面板启动状态未置位
在启动屏幕面板流程中补充 isSystemOn 置 true,避免系统状态与 UI 激活状态不一致。

Made-with: Cursor
2026-03-30 16:33:56 +08:00
dingyuntian 57a9f9b6cb Merge branch 'develop' into bugfix/打孔带重构 2026-03-30 16:27:38 +08:00
dingyuntian 6ee319ab4f feat(fix-system): 重构打孔带流程并接入新收藏与插槽系统
Made-with: Cursor
2026-03-30 15:56:55 +08:00
bottlefish e15c7c5c19 Merge branch 'develop' into 3.28全流程拉通 2026-03-30 14:28:45 +08:00
dingyuntian fbfda00150 fix: 维修面板初始灯光状态可配置 2026-03-28 21:45:00 +08:00
bottlefish e1562b749f 修复错误 2026-03-28 21:33:11 +08:00
bottlefish fc03cfdd4a feat: 梦境门、热力图、身体模块与终端 UI 全流程逻辑
Made-with: Cursor
2026-03-28 19:37:52 +08:00
bottlefish 188397cd40 拉通 2026-03-28 15:57:34 +08:00
dingyuntian 1d15f5daff fix: 合并后编译错误 2026-03-27 22:43:38 +08:00
dingyuntian bf3120fc1c Merge branch 'develop' into bugfix/内存问题 2026-03-27 16:32:27 +08:00
dingyuntian 0ebbc9c341 fix(resource-kit): 修复场景资源加载器生命周期与初始化时序
Made-with: Cursor
2026-03-26 16:08:41 +08:00
dingyuntian f9803d2d1a refactor(fix-system): 重构身体模块材质加载为Addressables异步流程
Made-with: Cursor
2026-03-26 14:11:33 +08:00
dingyuntian a561909134 feat(fix-system): 添加EyeModule并重构视觉模块控制 2026-03-24 15:34:08 +08:00
bottlefish 8264014ba4 scene(huoshan): 场景与火山表达 Timeline 配置
Made-with: Cursor
2026-03-13 22:08:25 +08:00
bottlefish 421fc9944c Merge branch 'develop' into 火山美术合入2.11 2026-03-13 18:33:30 +08:00
dingyuntian 3afe9c074f chore: 删除废弃的 Screen System、FixLightSystem 和相关代码 2026-03-12 17:50:00 +08:00
dingyuntian 1b43eeb6a7 fix(fix-system): 适配 ClinicSystem 到新资源系统 2026-03-12 17:47:35 +08:00
bottlefish faa14386f5 fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。

Made-with: Cursor
2026-03-12 15:22:39 +08:00
bottlefish 1f8f3be86e feat(fix): 表达流程中插入火山表达深入 Timeline
Made-with: Cursor
2026-03-11 20:12:05 +08:00
dingyuntian 80f51677eb fix(fix-system): 移除对废弃 TimelineManager 的引用 2026-03-09 20:55:15 +08:00
dingyuntian efb2ed69e3 fix(blockpuzzle): 修复方块拼图回收逻辑和面板显示 2026-03-09 16:00:11 +08:00
dingyuntian 4b9657126d feat(fix-system): 重构维修系统适配管理器架构 2026-03-08 22:12:05 +08:00
dingyuntian 3a9320e6f3 feat(fix-system): 添加维修系统管理器 2026-03-08 22:11:52 +08:00
dingyuntian b59bb651ea fix(fix-system): 修复CablePanelLight枚举引用和命名空间问题 2026-03-06 18:31:54 +08:00
dingyuntian b05e59f564 feat(fix-system): 重构BlockPuzzle系统,完善石头维修流程 2026-03-06 18:31:41 +08:00
dingyuntian f7c29ed260 feat(fix-system): 添加维修面板系统启动协调与灯光同步
Made-with: Cursor
2026-03-06 15:30:32 +08:00
dingyuntian c6e9053da5 refactor(fix-system): 将 Cable 线缆系统迁移至 FixSystemNew
Made-with: Cursor
2026-03-06 15:27:03 +08:00
dingyuntian bc369bd86e feat(fix-system): 整合维修面板灯光系统并重构面板结构
Made-with: Cursor
2026-03-05 19:11:12 +08:00
dingyuntian e20beb8207 fix: 修复 FixStateMachine、ShockSystem 和 PhysicCable
Made-with: Cursor
2026-03-03 21:45:54 +08:00
dingyuntian d89bba279b feat: 完善 Screen System 屏幕面板系统功能
Made-with: Cursor
2026-03-03 21:45:21 +08:00
dingyuntian fa0672445b refactor: 优化 BodyModule 身体模块系统
Made-with: Cursor
2026-03-03 21:45:09 +08:00
dingyuntian 9d5fccf39d feat: 新增 CablePanel 电缆面板组件
Made-with: Cursor
2026-03-03 21:44:57 +08:00
dingyuntian 5794c49a39 refactor(fix-system): 重构维修侧边栏面板架构并整合方块拼图
Made-with: Cursor
2026-03-02 20:00:18 +08:00
bottlefish b4eccaa26b 修改步进模式进入动画,新增透镜动画 2026-02-28 16:51:24 +08:00
dingyuntian 19c290091e refactor: 移除SpriteGroupKit并清理诊疗旧指令
Made-with: Cursor
2026-02-28 15:55:29 +08:00
bottlefish f5a0f852d2 fix(fixsystem): BodyModule 层级适配 Scalehandler
Made-with: Cursor
2026-02-27 20:57:54 +08:00
bottlefish b29d1a7314 feat(timeline): 钳子摘/放盖子 Timeline 与 Addressable 配置
Made-with: Cursor
2026-02-27 19:05:17 +08:00
bottlefish 6af8b3f5ab Merge branch 'develop' into 火山美术合入2.11 2026-02-26 19:50:59 +08:00
bottlefish 6ccc6f1569 refactor(fix): 优化修复状态机逻辑 2026-02-26 17:18:20 +08:00
dingyuntian 5555b0c361 Merge branch '火山头部美术替换' into feature/石头完善 2026-02-25 20:49:34 +08:00
bottlefishandCursor 0011581503 fix(sales): 销售模块进入时注册对话气泡
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-13 20:13:23 +08:00
bottlefishandCursor 4c39f260b9 fix(sales): 进入 Sales 状态时切换相机与 BodyModule 模块组
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-12 22:52:30 +08:00
bottlefishandClaude Code cdeae42efb feat: 添加归档系统和销售系统基础
- 新增Archive相关资源和预制体
- 新增SalesSystem销售系统基础
- 添加火山美术资源文件夹

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-02-11 18:25:50 +08:00
dingyuntian 7fedffa764 带测试代码,可跑,问题待修改 2026-02-05 22:37:38 +08:00
dingyuntian 1d1ea4488c 初版石头功能可用 2026-02-04 23:53:16 +08:00
dingyuntian 2109610194 灯光部分修正 2026-02-03 20:49:52 +08:00
dingyuntian ec629982be 石头维修美术替换 2026-02-03 20:23:17 +08:00