Commit Graph
2546 Commits
Author SHA1 Message Date
Ovid 7440dd3ed2 D1B本地化问题 2026-03-27 16:56:39 +08:00
dingyuntian bf3120fc1c Merge branch 'develop' into bugfix/内存问题 2026-03-27 16:32:27 +08:00
Ovid e17ec6d799 Merge branch 'develop' into feature/全流程拉通 2026-03-27 16:00:14 +08:00
Ovid 28e03c409d PP2解决actor代码失效问题(暂时注释掉) 2026-03-27 16:00:05 +08:00
dingyuntian 8b42afd0a2 scene: 调整 Persistence 场景对象与层级
Made-with: Cursor
2026-03-27 15:43:05 +08:00
dingyuntian ebe8901813 scene(peipei): 调整佩佩维修场景精灵与布局
Made-with: Cursor
2026-03-27 15:43:00 +08:00
dingyuntian 4c5b166bfb feat(huoshan): 新增分析关卡配置并注册 Addressables
Made-with: Cursor
2026-03-27 15:42:56 +08:00
dingyuntian 9a9645dfec feat: 使用 ResourceSystem 异步加载精灵与关卡配置
Made-with: Cursor
2026-03-27 15:42:46 +08:00
dingyuntian 28418edd44 refactor: 零碎资源迁移 2026-03-27 15:38:27 +08:00
dingyuntian 8a105d8b8b refactor: show_obj相关资源迁移并清理失效资源 2026-03-27 15:36:08 +08:00
dingyuntian 7a5649efde refactor: 部分维修零碎图片迁移 2026-03-27 15:29:34 +08:00
dingyuntian dfcaa4f362 refactor: 记忆相关资产迁移 2026-03-27 15:25:57 +08:00
dingyuntian fa328b4730 refactor(dream): 梦境相关资产重定位 2026-03-27 15:23:47 +08:00
dingyuntian a579ff48ad refactor(VFX): 粒子效果迁移 2026-03-27 15:19:34 +08:00
dingyuntian 24d0536634 refactor: 性能分析工具,暂时无用 2026-03-27 15:18:06 +08:00
bottlefish 3a1f475713 scene(huoshan): 更新 HuoShanFixScene 场景配置
Made-with: Cursor
2026-03-27 14:28:59 +08:00
bottlefish 32c3635268 yarn(dialog): 更新 Test_Huoshan 剧本与表达指令参数
Made-with: Cursor
2026-03-27 14:28:53 +08:00
bottlefish f67641407d fix(huoshan): 修复多轮表达重叠并支持非目标粒子数配置
Made-with: Cursor
2026-03-27 14:26:42 +08:00
bottlefish 618a9fc0df Merge branch 'develop' into 3.24火山BUG修复和查漏补缺 2026-03-27 11:36:39 +08:00
bottlefish 1d88a9dadf 修复高亮指令错误 2026-03-27 11:26:10 +08:00
dingyuntian e4d0a94962 Merge branch 'bugfix/佩佩流程问题' into 'develop'
fix(peipei): 佩佩流程问题修复

See merge request aibis-dream/aibis-dream!652
2026-03-26 12:56:49 +00:00
dingyuntian bebee804d9 fix(peipei): 佩佩流程问题修复
1. 打孔带托盘不显示
2. 记忆特效消失
2026-03-26 20:55:23 +08:00
dingyuntian 5fc2ff9324 fix: 失效command(task相关)清理 2026-03-26 20:54:17 +08:00
chenziqin 353acfc4a1 Merge branch 'feature/pp.aseprite合成一个' into 'develop'
OK这是啥几把东西啊discard不掉overwrite不掉stash不了只能提交提交了会不会额外出问题啊我不知道但是除了提交我还能做什么不知道总之似乎不会...

See merge request aibis-dream/aibis-dream!651
2026-03-26 10:19:53 +00:00
Ovid 76ef3e14f1 Merge branch 'develop' into feature/pp.aseprite合成一个 2026-03-26 18:17:58 +08:00
Ovid 2189033369 OK这是啥几把东西啊discard不掉overwrite不掉stash不了只能提交提交了会不会额外出问题啊我不知道但是除了提交我还能做什么不知道总之似乎不会造成实质的变更而且反正总有办法撤销的对吧那我就先这么提交了 2026-03-26 18:17:25 +08:00
dingyuntian 8c0d53c2a1 scene: 调整持久化场景相机与初始对话配置
Made-with: Cursor
2026-03-26 16:09:08 +08:00
dingyuntian 6a7f420ea1 scene(peipei): 调整佩佩修复场景界面锚点与对象参数
Made-with: Cursor
2026-03-26 16:08:53 +08:00
dingyuntian 0ebbc9c341 fix(resource-kit): 修复场景资源加载器生命周期与初始化时序
Made-with: Cursor
2026-03-26 16:08:41 +08:00
dingyuntian 7291dfb031 docs: 更新资源加载与提交规范文档说明
Made-with: Cursor
2026-03-26 14:12:41 +08:00
dingyuntian 45c36a514d chore: 调整DOTween配置资源位置并同步编辑器资源
Made-with: Cursor
2026-03-26 14:12:35 +08:00
dingyuntian 29fed0d3c4 art: 更新诊所外相关原始美术资源
Made-with: Cursor
2026-03-26 14:12:27 +08:00
dingyuntian 5879aee7a3 scene(peipei): 调整修复场景布局与切割线交互配置
Made-with: Cursor
2026-03-26 14:12:21 +08:00
dingyuntian d9cf179604 scene: 调整ClinicOut场景配置与对象布局
Made-with: Cursor
2026-03-26 14:11:53 +08:00
dingyuntian 39d28c1a29 refactor(scene-mgmt): 移除外景专用时间轴命令并统一调用
Made-with: Cursor
2026-03-26 14:11:47 +08:00
dingyuntian f9803d2d1a refactor(fix-system): 重构身体模块材质加载为Addressables异步流程
Made-with: Cursor
2026-03-26 14:11:33 +08:00
dingyuntian 577be5f0c0 refactor: Timeline资源迁移 2026-03-25 22:57:25 +08:00
dingyuntian 3f8e6beddb art: 删除SpriteGroup相关资源 2026-03-25 22:56:30 +08:00
dingyuntian 491709dc19 art: 删除未使用的对话框测试图 2026-03-25 22:55:34 +08:00
dingyuntian fcb2cef1d8 art(clini-out):诊室外美术资源更新
1. 删除旧的大尺寸资源,改为像素资源
2. 树叶动画更新
2026-03-25 22:47:04 +08:00
dingyuntian f4aa93fb6f refactor: 预制体整体从Resources下迁出
删除部分弃用预制体,其他迁出
2026-03-25 22:44:11 +08:00
dingyuntian 8751d63837 refactor: 资源从Resources整体迁出
1. Resources下的Materials和Shaders整体迁出到Assets/Materials下
2. 删除部分已经停止使用的Materials和Shaders
2026-03-25 22:41:33 +08:00
dingyuntian df46071bbb fix: "笺"字缺失后更新 2026-03-25 22:35:46 +08:00
chenziqin 74ba32a38c Merge branch 'feature/全流程拉通' into 'develop'
拉通,现在能到PP2(PP2表情指令有问题),跳过PP2的话能到fic_day2_s(似乎还有工作残余需要解决)

See merge request aibis-dream/aibis-dream!650
2026-03-25 09:13:27 +00:00
Ovid e73a07fcc0 拉通,现在能到PP2(PP2表情指令有问题),跳过PP2的话能到fic_day2_s(似乎还有工作残余需要解决) 2026-03-25 17:12:56 +08:00
dingyuntian 865351f92c Merge branch 'bugfix/进入维修间蒙太奇修复' into 'develop'
fix(scene-mgmt): 修复 Timeline 播放结束后可选回到起点

See merge request aibis-dream/aibis-dream!649
2026-03-25 06:46:32 +00:00
dingyuntian 6fcafcceca art: 调整进入维修蒙太奇 PSD 导入设置
Made-with: Cursor
2026-03-25 14:45:02 +08:00
dingyuntian 7994f59239 chore(localization): 更新佩佩 FP 本地化文案与条目
Made-with: Cursor
2026-03-25 14:44:55 +08:00
dingyuntian b9a8966236 scene(fix-system): 调整 ToBodyModule 维修蒙太奇镜头
Made-with: Cursor
2026-03-25 14:44:47 +08:00
dingyuntian 6aa7413dff scene(fix-system): 配置诊所进入维修 Timeline 结束行为
Made-with: Cursor
2026-03-25 14:44:39 +08:00