dingyuntian
|
742125c112
|
Merge branch 'feature/全文捉虫' into 'develop'
Feature/全文捉虫
See merge request aibis-dream/aibis-dream!721
|
2026-07-01 18:41:32 +00:00 |
|
Ovid
|
a8fcb42f85
|
Merge branch 'develop' into feature/全文捉虫
|
2026-07-02 02:40:42 +08:00 |
|
Ovid
|
7ddada9726
|
musicdebug
|
2026-07-02 02:38:39 +08:00 |
|
Ovid
|
b89fb35559
|
music debug
|
2026-07-02 02:37:25 +08:00 |
|
Ovid
|
f726472d8a
|
text debug,接音乐
|
2026-07-02 02:09:15 +08:00 |
|
dingyuntian
|
2ef0cff2f1
|
Merge branch '7.1春细节优化' into 'develop'
fix(eye): 修复视口遮罩不可见并避免遮挡系统 UI
See merge request aibis-dream/aibis-dream!720
|
2026-07-01 14:04:29 +00:00 |
|
 bottlefishandCursor
|
58068d1a28
|
art(peipei): 更新佩佩视角屋子导出资源
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 21:13:53 +08:00 |
|
 bottlefishandCursor
|
2f1bd5707e
|
yarn(eye): 移除重复聚焦与上色命令
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 21:13:42 +08:00 |
|
 bottlefishandCursor
|
af3c39dcb3
|
fix(eye): 修正视觉聚焦上色流程与 indicator 色值
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 21:13:07 +08:00 |
|
 bottlefishandCursor
|
d6e7afe4b3
|
fix(memory): 增强记忆调谐清晰度与扭曲表现
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 21:12:51 +08:00 |
|
bottlefish
|
df70089ecc
|
替换塔罗素材
|
2026-07-01 19:40:09 +08:00 |
|
Ovid
|
79a4976d42
|
Merge branch 'develop' into feature/全文捉虫
|
2026-07-01 19:16:17 +08:00 |
|
dingyuntian
|
107a2411e3
|
Merge branch 'feature/UI更新' into 'develop'
fix(scene-mgmt): 修复场景加载后立即开对话的时序问题
See merge request aibis-dream/aibis-dream!719
|
2026-07-01 11:14:35 +00:00 |
|
dingyuntian
|
41e02d48d8
|
fix(chapter): 章节调整
|
2026-07-01 19:14:15 +08:00 |
|
dingyuntian
|
3b96003c03
|
Merge branch 'develop' into feature/UI更新
|
2026-07-01 19:09:45 +08:00 |
|
 dingyuntianandCursor
|
f4ee41c522
|
scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 19:03:38 +08:00 |
|
 dingyuntianandCursor
|
024202b19e
|
feat(ui): 添加 TerminalPanel 统一终端 UI 导航并移除旧面板
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 19:03:14 +08:00 |
|
 dingyuntianandCursor
|
4deb565882
|
refactor(ui): 重构 SelectItem 与 SliderItem 适配 Terminal 设置页
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 19:02:49 +08:00 |
|
 bottlefishandCursor
|
e6dfab3b51
|
scene(peipei): 同步视觉模块眨眼演出参数
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 18:28:42 +08:00 |
|
 bottlefishandCursor
|
9124a4bd6b
|
feat(eye): 移动结束后先眨眼再触发聚焦或想象效果
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 18:28:36 +08:00 |
|
 bottlefishandCursor
|
aaf248a0ef
|
feat(eye): 添加聚焦/想象演出眨眼调参项
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 18:28:31 +08:00 |
|
 bottlefishandCursor
|
7177039f71
|
feat(eye): 视口遮罩演出眨眼序列与自动眨眼冷却重置
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 18:28:24 +08:00 |
|
Ovid
|
db73e13bcc
|
Merge branch 'develop' into feature/全文捉虫
|
2026-07-01 18:04:58 +08:00 |
|
Ovid
|
8ddad4fcfc
|
整体串通
|
2026-07-01 18:04:48 +08:00 |
|
 bottlefishandCursor
|
8f6616920c
|
docs(agent): 添加 AgentBridge 自动化计划草案
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 17:44:37 +08:00 |
|
 bottlefishandCursor
|
660f8e24ee
|
fix(eye): 修复视口遮罩不可见并避免遮挡系统 UI
- 将 overlay Canvas 设到 UI 层以匹配 UI Camera culling mask
- sortingOrder 设为 0,位于 UI Canvas(1) 与 Dialog(3) 之下
- 修正 EnterModule 与 Start 时序,避免模块激活后被误关
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 17:39:24 +08:00 |
|
bottlefish
|
929e6f0086
|
清理佩佩场景
|
2026-07-01 17:04:24 +08:00 |
|
dingyuntian
|
603dc9dad3
|
chore(plugin): 删除没有用到的UI插件
|
2026-07-01 14:27:37 +08:00 |
|
 dingyuntianandCursor
|
a05d5d476c
|
feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 12:06:11 +08:00 |
|
 dingyuntianandCursor
|
da436479db
|
fix(scene-mgmt): 修复场景加载后立即开对话的时序问题
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-01 12:05:46 +08:00 |
|
dingyuntian
|
93a5076369
|
feat(open): 气泡和相机设置迁移
|
2026-07-01 12:01:56 +08:00 |
|
dingyuntian
|
e50e2f1cd5
|
art(UI): 初始界面素材
|
2026-07-01 12:00:48 +08:00 |
|
dingyuntian
|
cf016ecc93
|
fix(font): 字体集缺字
|
2026-07-01 11:56:23 +08:00 |
|
dingyuntian
|
39cf031761
|
Merge branch '佩佩记忆部分优化' into 'develop'
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质
See merge request aibis-dream/aibis-dream!718
|
2026-06-30 13:23:23 +00:00 |
|
 bottlefishandCursor
|
6d6184e2de
|
scene(peipei): 同步 EyeViewportOverlay sortingOrder
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 21:21:00 +08:00 |
|
 bottlefishandCursor
|
9867c84ccf
|
fix(eye): 视觉模块 overlay 不遮挡系统 UI 与对话框
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 21:20:54 +08:00 |
|
 bottlefishandCursor
|
e4d7b03a89
|
scene(peipei): 同步 GameContent 资源迁入后的 PeipeiFixScene 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 21:04:20 +08:00 |
|
 bottlefishandCursor
|
e5306f2b82
|
art(peipei): 佩佩维修关美术迁入 Scene_PeipeiFix/Art
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:55:35 +08:00 |
|
 bottlefishandCursor
|
46cdbd3dd2
|
art(peipei): UFSearchMemory 材质迁入 Scene_PeipeiFix
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:55:26 +08:00 |
|
 bottlefishandCursor
|
58488547ce
|
refactor(peipei): Eye 材质迁入 Scene_PeipeiFix/Material/Eye
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:55:20 +08:00 |
|
 bottlefishandCursor
|
6f8e306fb6
|
art(memory): maskTexture 迁入 Feature_Memory/Render
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:55:12 +08:00 |
|
 bottlefishandCursor
|
4fa3aac335
|
art(memory): overlay 笔刷迁入 Feature_Memory/Art/Overlay
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:55:04 +08:00 |
|
 bottlefishandCursor
|
568e6ff867
|
refactor(memory): 记忆材质迁入 Feature_Memory/Material
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:54:56 +08:00 |
|
 bottlefishandCursor
|
eefce92f58
|
scene(peipei): 配置记忆 overlay 与 MemoryProcess 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:39:50 +08:00 |
|
 bottlefishandCursor
|
d33d4b9dc4
|
perf(memory): 调整记忆高斯模糊卷积核
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:39:44 +08:00 |
|
 bottlefishandCursor
|
c761e9afd7
|
refactor(memory): 精简 MemoryForFade 材质属性
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:39:36 +08:00 |
|
 bottlefishandCursor
|
e884f4fb42
|
art(memory): 新增 MemoryOverlay 材质
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:39:31 +08:00 |
|
 bottlefishandCursor
|
f35edeabe8
|
feat(memory): 搜索 overlay 遮罩与调频目标采样优化
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:39:26 +08:00 |
|
 bottlefishandCursor
|
d001c824a0
|
feat(memory): 暴露滑条起始值与最大值供目标采样
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:39:08 +08:00 |
|
Ovid
|
d865244a02
|
+br和waitfor,语病检查
|
2026-06-30 19:40:51 +08:00 |
|