dingyuntian
|
607ccf3049
|
localization(dialog): 同步 Day2 sleep 对话多语言数据
Made-with: Cursor
|
2026-04-16 20:03:34 +08:00 |
|
dingyuntian
|
2f1d023860
|
yarn(dialog): 更新 Day1 和 Day2 对话脚本
Made-with: Cursor
|
2026-04-16 20:03:27 +08:00 |
|
dingyuntian
|
078b61c1a3
|
fix(ui): 修复 DreamTerminalUI 编辑器编译错误
Made-with: Cursor
|
2026-04-16 20:03:21 +08:00 |
|
dingyuntian
|
19b854e0d2
|
feat(fix-system): 更新维修面板预制体配置
Made-with: Cursor
|
2026-04-16 20:03:14 +08:00 |
|
dingyuntian
|
a00ca40a0c
|
art(fix-system): 添加维修系统美术资源到 GameContent
Made-with: Cursor
|
2026-04-16 20:03:06 +08:00 |
|
dingyuntian
|
a0b675c087
|
art(fix-system): 移除旧路径维修系统美术资源
Made-with: Cursor
|
2026-04-16 20:02:53 +08:00 |
|
dingyuntian
|
aa06c1bcaf
|
Merge branch 'bugfix/UI相机切换' into 'develop'
feat: UI相机变化
See merge request aibis-dream/aibis-dream!685
|
2026-04-16 07:36:20 +00:00 |
|
dingyuntian
|
f9b8764941
|
Merge branch 'develop' of ssh://114.67.212.218:2222/aibis-dream/aibis-dream into develop
|
2026-04-16 15:33:27 +08:00 |
|
dingyuntian
|
8e2ad4c163
|
feat: UI相机变化
UI相机从OverlayCamera变为独立Camera,方便应用不同的后处理
|
2026-04-16 15:33:10 +08:00 |
|
dingyuntian
|
824551822f
|
Merge branch 'feature/地铁新闻切换' into 'develop'
chore: 删除旧地铁资源目录
See merge request aibis-dream/aibis-dream!683
|
2026-04-16 06:24:39 +00:00 |
|
dingyuntian
|
135d0dd8bf
|
chore: 资源重新归位
|
2026-04-16 14:22:03 +08:00 |
|
dingyuntian
|
68eb30cf6d
|
fix: 地铁索引丢失
|
2026-04-16 14:19:54 +08:00 |
|
dingyuntian
|
ec057d72e2
|
chore(config): 更新地铁场景 Addressable 配置和场景引用
Made-with: Cursor
|
2026-04-16 14:15:06 +08:00 |
|
dingyuntian
|
f9b38aaba8
|
feat(scene-mgmt): 添加地铁场景新闻图片切换功能
Made-with: Cursor
|
2026-04-16 14:14:49 +08:00 |
|
dingyuntian
|
ba6e327cd1
|
art(scene-subway): 迁移地铁场景资源到 GameContent
Made-with: Cursor
|
2026-04-16 14:14:25 +08:00 |
|
dingyuntian
|
04d26210e3
|
chore: 删除旧地铁资源目录
Made-with: Cursor
|
2026-04-16 14:14:05 +08:00 |
|
dingyuntian
|
0009bd1eba
|
Merge branch 'feature/地铁电视' into 'develop'
feat: 电视新闻图片替换
See merge request aibis-dream/aibis-dream!680
|
2026-04-15 16:33:23 +00:00 |
|
dingyuntian
|
54cdee2f69
|
feat: 电视新闻图片替换
|
2026-04-16 00:32:54 +08:00 |
|
dingyuntian
|
6bda90ff9f
|
Merge branch 'feature/存档重构' into 'develop'
art(peipei): 迁移佩佩动画资源到新目录结构
See merge request aibis-dream/aibis-dream!678
|
2026-04-15 16:19:25 +00:00 |
|
dingyuntian
|
7bafeb6278
|
Merge branch 'develop' into feature/存档重构
|
2026-04-16 00:19:06 +08:00 |
|
dingyuntian
|
fc0d7c7f35
|
yarn(dialog): 调整树叶场景佩佩状态切换流程
Made-with: Cursor
|
2026-04-16 00:15:37 +08:00 |
|
dingyuntian
|
ae0dbc037a
|
art(peipei): 重构诊室外佩佩接树叶动画资源
Made-with: Cursor
|
2026-04-16 00:15:30 +08:00 |
|
dingyuntian
|
603a36f575
|
fix(editor): 修复 AnimationClip 复用时 StopTime 未更新
Made-with: Cursor
|
2026-04-16 00:14:53 +08:00 |
|
dingyuntian
|
6ef9edc220
|
chore: 更新编辑器界面和渲染器配置
Made-with: Cursor
|
2026-04-15 23:41:10 +08:00 |
|
dingyuntian
|
989ee1c623
|
art(clinc-out): 添加诊室附近佩佩接落叶动画资源
Made-with: Cursor
|
2026-04-15 23:40:56 +08:00 |
|
dingyuntian
|
b27dc52db1
|
art(clinc-out): 更新外出佩佩动画控制器配置
Made-with: Cursor
|
2026-04-15 23:40:35 +08:00 |
|
dingyuntian
|
4e7725a584
|
art(clinc-out): 添加外出佩佩动画切片和资源
Made-with: Cursor
|
2026-04-15 23:40:22 +08:00 |
|
dingyuntian
|
f55e0a9942
|
art(peipei): 迁移佩佩动画资源到新目录结构
Made-with: Cursor
|
2026-04-15 23:39:56 +08:00 |
|
dingyuntian
|
36aca136ec
|
Merge branch 'develop' into feature/存档重构
|
2026-04-15 22:25:00 +08:00 |
|
dingyuntian
|
3918fbce98
|
docs: 更新 CLAUDE.md 项目指南
|
2026-04-15 22:23:40 +08:00 |
|
dingyuntian
|
0c7d4952a6
|
chore: 删除废弃的测试脚本
|
2026-04-15 22:23:36 +08:00 |
|
dingyuntian
|
8fc05c376a
|
scene(peipei): 调整佩佩修复场景和UI预制体参数
|
2026-04-15 22:23:25 +08:00 |
|
dingyuntian
|
905cf7d680
|
chore(config): 统一存档路径为发布版本格式
|
2026-04-15 22:23:16 +08:00 |
|
dingyuntian
|
626c789384
|
style(fix-system): 修正属性命名规范
|
2026-04-15 22:23:08 +08:00 |
|
dingyuntian
|
5ce289a687
|
fix(game-loop): 修复分辨率切换后视口未正确更新问题
|
2026-04-15 22:23:01 +08:00 |
|
dingyuntian
|
ed3a394049
|
refactor(camera-kit): 清理废弃透视相机代码并增强健壮性
|
2026-04-15 22:22:53 +08:00 |
|
dingyuntian
|
778529e745
|
refactor(fix-system): 重构 MemoryProcess 并提取 MemorySlider 组件
|
2026-04-15 22:22:39 +08:00 |
|
dingyuntian
|
7290bbab1e
|
feat(fix-system): 打孔带收藏夹改为固定3槽位布局
|
2026-04-15 22:22:30 +08:00 |
|
dingyuntian
|
2f1ee81f6c
|
chore: 迁移记忆系统资源到 Feature_Memory 目录
|
2026-04-15 22:22:21 +08:00 |
|
dingyuntian
|
af8ca0ae6b
|
chore: 重命名 Dream/Peipei 资源目录为 Scene_ 前缀
|
2026-04-15 22:22:11 +08:00 |
|
dingyuntian
|
0fdf9faad4
|
Merge branch 'develop' into feature/存档重构
|
2026-04-14 20:17:57 +08:00 |
|
dingyuntian
|
fb291e899a
|
fix: 修复切除部分没有声音的问题
|
2026-04-10 19:44:25 +08:00 |
|
dingyuntian
|
2992f886d5
|
Merge branch 'feature/Animator管理器' into 'develop'
Feature/animator管理器
See merge request aibis-dream/aibis-dream!667
|
2026-04-10 05:25:45 +00:00 |
|
dingyuntian
|
a0720e72b5
|
test: 添加AnimatorKit测试资源
|
2026-04-10 13:24:16 +08:00 |
|
dingyuntian
|
75c71b394d
|
feat(scene-mgmt): 添加AnimatorKit动画管理器
|
2026-04-10 13:24:04 +08:00 |
|
dingyuntian
|
bc8bf2c183
|
feat(editor): 添加HandlerNameCollector工具
|
2026-04-10 13:22:43 +08:00 |
|
dingyuntian
|
bcb5e90938
|
chore: 删除TimelineNameCollector旧工具
|
2026-04-10 13:22:01 +08:00 |
|
dingyuntian
|
65f6b03ff6
|
chore: 更新HandlerNameCollector缓存路径配置
|
2026-04-10 13:21:35 +08:00 |
|
dingyuntian
|
3515c73cba
|
Merge branch 'bugfix/降温图片找回' into 'develop'
fix: 找回删除的图片
See merge request aibis-dream/aibis-dream!666
|
2026-04-09 04:01:49 +00:00 |
|
dingyuntian
|
6317ebd167
|
fix: 找回删除的图片
|
2026-04-09 12:00:54 +08:00 |
|
dingyuntian
|
179b785bf9
|
Merge branch 'feature/环境问题' into 'develop'
feat: 单独控制环境中的物体
See merge request aibis-dream/aibis-dream!665
|
2026-04-08 06:02:21 +00:00 |
|
dingyuntian
|
2f6177cd33
|
feat: 单独控制环境中的物体
|
2026-04-08 13:57:46 +08:00 |
|
dingyuntian
|
04fae6c47c
|
Merge branch 'bugfix/打孔带重构' into 'develop'
fix: 托盘和黑边显示问题
See merge request aibis-dream/aibis-dream!664
|
2026-04-08 03:54:46 +00:00 |
|
dingyuntian
|
357ee4898e
|
fix: 托盘和黑边显示问题
|
2026-04-02 16:09:47 +08:00 |
|
dingyuntian
|
f4eceb04cd
|
Merge branch 'bugfix/打孔带重构' into 'develop'
Bugfix/打孔带重构
See merge request aibis-dream/aibis-dream!661
|
2026-03-30 11:18:03 +00:00 |
|
dingyuntian
|
11c6bd5232
|
Merge branch 'develop' into bugfix/打孔带重构
|
2026-03-30 19:16:39 +08:00 |
|
dingyuntian
|
f851016a28
|
fix: 开头托盘索引丢失
|
2026-03-30 19:10:27 +08:00 |
|
dingyuntian
|
163cddd21d
|
Merge branch 'bugfix/打孔带重构' into 'develop'
feat(fix-system): 重构打孔带流程并接入新收藏与插槽系统
See merge request aibis-dream/aibis-dream!659
|
2026-03-30 08:49:10 +00:00 |
|
dingyuntian
|
a2590be82f
|
scene(fix-system): 同步打孔带重构后的维修场景配置
更新 PeipeiFixScene 与 Persistence 的对象引用与组件配置,使场景资源与新打孔带流程保持一致。
Made-with: Cursor
|
2026-03-30 16:34:02 +08:00 |
|
dingyuntian
|
f0bf5e47a9
|
fix(fix-system): 修复屏幕面板启动状态未置位
在启动屏幕面板流程中补充 isSystemOn 置 true,避免系统状态与 UI 激活状态不一致。
Made-with: Cursor
|
2026-03-30 16:33:56 +08:00 |
|
dingyuntian
|
57a9f9b6cb
|
Merge branch 'develop' into bugfix/打孔带重构
|
2026-03-30 16:27:38 +08:00 |
|
dingyuntian
|
f8e813f12a
|
chore(fix-system): 补齐打孔带元数据
Made-with: Cursor
|
2026-03-30 15:59:22 +08:00 |
|
dingyuntian
|
a442eefc3b
|
yarn(dialog): 更新打孔带命令调用并同步本地化资源映射
Made-with: Cursor
|
2026-03-30 15:59:00 +08:00 |
|
dingyuntian
|
c4d1a25b08
|
refactor(clue): 移除废弃线索板 prefab 元数据
Made-with: Cursor
|
2026-03-30 15:58:33 +08:00 |
|
dingyuntian
|
21111aa1d9
|
refactor(clue): 移除废弃线索板与旧打孔带实现
Made-with: Cursor
|
2026-03-30 15:58:09 +08:00 |
|
dingyuntian
|
f3f9ecb57f
|
scene(fix-system): 同步维修场景与预制体的打孔带系统配置
Made-with: Cursor
|
2026-03-30 15:57:38 +08:00 |
|
dingyuntian
|
6ee319ab4f
|
feat(fix-system): 重构打孔带流程并接入新收藏与插槽系统
Made-with: Cursor
|
2026-03-30 15:56:55 +08:00 |
|
dingyuntian
|
34d307c649
|
Merge branch 'bugfix/打孔带重构' into 'develop'
fix: 维修面板初始灯光状态可配置
See merge request aibis-dream/aibis-dream!657
|
2026-03-30 04:22:15 +00:00 |
|
dingyuntian
|
fbfda00150
|
fix: 维修面板初始灯光状态可配置
|
2026-03-28 21:45:00 +08:00 |
|
dingyuntian
|
1a5e3dbc59
|
Merge branch 'feature/全流程拉通合入' into 'develop'
Feature/全流程拉通合入
See merge request aibis-dream/aibis-dream!656
|
2026-03-28 02:23:43 +00:00 |
|
dingyuntian
|
3a8bba261e
|
Merge branch 'feature/全流程拉通' into feature/全流程拉通合入
|
2026-03-28 10:22:28 +08:00 |
|
dingyuntian
|
ea25756202
|
Merge branch 'bugfix/资源重新组织' into 'develop'
chore(addressable): 更新资源组配置
See merge request aibis-dream/aibis-dream!655
|
2026-03-27 14:45:35 +00:00 |
|
dingyuntian
|
efcef3dde9
|
fix: 修复索引丢失的问题
|
2026-03-27 22:44:43 +08:00 |
|
dingyuntian
|
1d15f5daff
|
fix: 合并后编译错误
|
2026-03-27 22:43:38 +08:00 |
|
dingyuntian
|
0ec85e0cda
|
chore: 资源组织规范
|
2026-03-27 22:25:15 +08:00 |
|
dingyuntian
|
209a795141
|
Merge branch 'develop' into bugfix/内存问题
|
2026-03-27 18:55:12 +08:00 |
|
dingyuntian
|
bf3120fc1c
|
Merge branch 'develop' into bugfix/内存问题
|
2026-03-27 16:32:27 +08:00 |
|
dingyuntian
|
8b42afd0a2
|
scene: 调整 Persistence 场景对象与层级
Made-with: Cursor
|
2026-03-27 15:43:05 +08:00 |
|
dingyuntian
|
ebe8901813
|
scene(peipei): 调整佩佩维修场景精灵与布局
Made-with: Cursor
|
2026-03-27 15:43:00 +08:00 |
|
dingyuntian
|
4c5b166bfb
|
feat(huoshan): 新增分析关卡配置并注册 Addressables
Made-with: Cursor
|
2026-03-27 15:42:56 +08:00 |
|
dingyuntian
|
9a9645dfec
|
feat: 使用 ResourceSystem 异步加载精灵与关卡配置
Made-with: Cursor
|
2026-03-27 15:42:46 +08:00 |
|
dingyuntian
|
28418edd44
|
refactor: 零碎资源迁移
|
2026-03-27 15:38:27 +08:00 |
|
dingyuntian
|
8a105d8b8b
|
refactor: show_obj相关资源迁移并清理失效资源
|
2026-03-27 15:36:08 +08:00 |
|
dingyuntian
|
7a5649efde
|
refactor: 部分维修零碎图片迁移
|
2026-03-27 15:29:34 +08:00 |
|
dingyuntian
|
dfcaa4f362
|
refactor: 记忆相关资产迁移
|
2026-03-27 15:25:57 +08:00 |
|
dingyuntian
|
fa328b4730
|
refactor(dream): 梦境相关资产重定位
|
2026-03-27 15:23:47 +08:00 |
|
dingyuntian
|
a579ff48ad
|
refactor(VFX): 粒子效果迁移
|
2026-03-27 15:19:34 +08:00 |
|
dingyuntian
|
24d0536634
|
refactor: 性能分析工具,暂时无用
|
2026-03-27 15:18:06 +08:00 |
|
dingyuntian
|
e4d0a94962
|
Merge branch 'bugfix/佩佩流程问题' into 'develop'
fix(peipei): 佩佩流程问题修复
See merge request aibis-dream/aibis-dream!652
|
2026-03-26 12:56:49 +00:00 |
|
dingyuntian
|
bebee804d9
|
fix(peipei): 佩佩流程问题修复
1. 打孔带托盘不显示
2. 记忆特效消失
|
2026-03-26 20:55:23 +08:00 |
|
dingyuntian
|
5fc2ff9324
|
fix: 失效command(task相关)清理
|
2026-03-26 20:54:17 +08:00 |
|
dingyuntian
|
8c0d53c2a1
|
scene: 调整持久化场景相机与初始对话配置
Made-with: Cursor
|
2026-03-26 16:09:08 +08:00 |
|
dingyuntian
|
6a7f420ea1
|
scene(peipei): 调整佩佩修复场景界面锚点与对象参数
Made-with: Cursor
|
2026-03-26 16:08:53 +08:00 |
|
dingyuntian
|
0ebbc9c341
|
fix(resource-kit): 修复场景资源加载器生命周期与初始化时序
Made-with: Cursor
|
2026-03-26 16:08:41 +08:00 |
|
dingyuntian
|
7291dfb031
|
docs: 更新资源加载与提交规范文档说明
Made-with: Cursor
|
2026-03-26 14:12:41 +08:00 |
|
dingyuntian
|
45c36a514d
|
chore: 调整DOTween配置资源位置并同步编辑器资源
Made-with: Cursor
|
2026-03-26 14:12:35 +08:00 |
|
dingyuntian
|
29fed0d3c4
|
art: 更新诊所外相关原始美术资源
Made-with: Cursor
|
2026-03-26 14:12:27 +08:00 |
|
dingyuntian
|
5879aee7a3
|
scene(peipei): 调整修复场景布局与切割线交互配置
Made-with: Cursor
|
2026-03-26 14:12:21 +08:00 |
|
dingyuntian
|
d9cf179604
|
scene: 调整ClinicOut场景配置与对象布局
Made-with: Cursor
|
2026-03-26 14:11:53 +08:00 |
|
dingyuntian
|
39d28c1a29
|
refactor(scene-mgmt): 移除外景专用时间轴命令并统一调用
Made-with: Cursor
|
2026-03-26 14:11:47 +08:00 |
|