dingyuntian
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bae1d0473b
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fix: 插孔问题修复
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2026-07-27 01:04:22 +08:00 |
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dingyuntian
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ee7cfaa1c1
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Merge branch 'bugfix/问题修复' into 'develop'
fix: 任务面板重构
See merge request aibis-dream/aibis-dream!788
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2026-07-26 10:09:09 +00:00 |
|
dingyuntian
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3cdedb155c
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fix: 任务面板重构
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2026-07-26 18:07:34 +08:00 |
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bottlefish
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0e0cc66546
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feat(fix-system): 优化线缆收起动画
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2026-07-26 17:35:40 +08:00 |
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bottlefish
|
0aae59262a
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feat(huoshan): 接入表达界面序列帧与本地化文字
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2026-07-26 13:06:25 +08:00 |
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bottlefish
|
cd1fbe4e02
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fix(fix-system): 修复线盘底座旋转未生效
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2026-07-26 13:04:50 +08:00 |
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bottlefish
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3ed8999bbb
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fix(fix-system): 优化线缆收起的复位与拉回表现
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2026-07-26 13:03:39 +08:00 |
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bottlefish
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56eab46b0c
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fix(fix-system): 修复线缆未跟随环境光变色
|
2026-07-26 13:03:10 +08:00 |
|
 bottlefishandCursor
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0d40b8db14
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feat(open): 支持按记忆模块切换电击闪烁图
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 19:47:57 +08:00 |
|
dingyuntian
|
d0904efc20
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fix: 部分存档问题修复
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2026-07-24 16:40:20 +08:00 |
|
dingyuntian
|
360293941a
|
chore: 编辑器分类清理
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2026-07-23 16:25:45 +08:00 |
|
dingyuntian
|
0825204666
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Merge branch 'develop' into bugfix/美术素材填充
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2026-07-22 21:55:45 +08:00 |
|
dingyuntian
|
2ae6f712a4
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fix: 修正文字速度修改不生效的问题
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2026-07-22 21:17:16 +08:00 |
|
 bottlefishandCursor
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3debdb39e4
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merge: 合并 develop 到 7.22春优化
保留 PullUpCable 线缆收起逻辑,并接入 develop 的 BodyModule 退出清屏。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-22 16:30:10 +08:00 |
|
 bottlefishandCursor
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97ef0972fd
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art(fixsystem): 调整物理线缆色阶与高光参数
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-22 16:25:17 +08:00 |
|
 bottlefishandCursor
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2fb32c44e8
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fix(fixsystem): 修复发条归零时充能状态未重置
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-22 16:25:05 +08:00 |
|
 bottlefishandCursor
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3d65941b03
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fix(fixsystem): 修复线缆收放状态与阶段切换竞态
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-22 16:24:52 +08:00 |
|
dingyuntian
|
02d3fc04e6
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fix: 保证离开BodyModule一定清屏
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2026-07-22 04:05:46 +08:00 |
|
dingyuntian
|
b7fdcf97fe
|
fix: 插头不拔出屏幕不刷新
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2026-07-22 04:01:52 +08:00 |
|
dingyuntian
|
3919ea9a75
|
fix: 气泡时序问题
|
2026-07-22 00:07:54 +08:00 |
|
 bottlefishandCursor
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6159704116
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feat(cable): 线缆暖色配色与拉紧驱动线盘转动
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-21 22:16:41 +08:00 |
|
 bottlefishandCursor
|
c4ef30b151
|
style(screen): 调整维修面板标题与日志文本配色
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-21 18:50:48 +08:00 |
|
 bottlefishandCursor
|
597e97c5d7
|
fix(bodymodule): 切割入场同步全部模块CutText
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-21 17:42:58 +08:00 |
|
 bottlefishandCursor
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7a8f7dbbd7
|
fix(cable): 强制收线改用运动学收拢避免甩鞭
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-21 17:42:50 +08:00 |
|
 bottlefishandCursor
|
2ac0b4695d
|
feat(fix-panel): Warning回落增加闪烁淡出并对齐等待
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-21 01:18:03 +08:00 |
|
 bottlefishandCursor
|
ecfefa5b87
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fix(bodymodule): 切割时按舱外状态同步CutText
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-21 01:17:52 +08:00 |
|
 bottlefishandCursor
|
3164fd7d8c
|
feat(shock): 拉杆接入EventTriggerEx并统一光标
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 01:17:41 +08:00 |
|
bottlefish
|
bd30cdabd0
|
Merge branch 'develop' into 7.19春优化
|
2026-07-20 03:50:37 +08:00 |
|
 bottlefishandCursor
|
f8821b1b3e
|
fix(fix-system): 切割进入时支持 Cut Text 闪烁
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-20 01:20:25 +08:00 |
|
dingyuntian
|
a6d541383b
|
Merge branch 'develop' into bugfix/小问题修复
|
2026-07-19 23:04:53 +08:00 |
|
bottlefish
|
06d6127c69
|
chore(merge): 合并 develop 并整合 Day2 梦境剧情与演出
|
2026-07-19 21:25:30 +08:00 |
|
bottlefish
|
bb6b3dd599
|
feat(fix-system): 区分维修终端错误提示颜色
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2026-07-19 20:30:05 +08:00 |
|
dingyuntian
|
2999f753f7
|
fix: 进入记忆界面相关修改
|
2026-07-19 19:41:13 +08:00 |
|
dingyuntian
|
d316922b3a
|
fix(fix-system): 修复维修中心销毁时的依赖清理异常
FixSystemCenter.OnSingletonDestroy 在场景销毁阶段访问的 CameraKit、
BubbleSlotKit 可能已清理,且 Director.QuitCurrentMode 协程依赖的
对象可能已拆除。改为判空访问,并新增 Director.Reset 直接清理状态。
|
2026-07-18 23:59:19 +08:00 |
|
dingyuntian
|
0dc1001723
|
fix: BodyModule可能的注册失败问题
|
2026-07-18 17:28:06 +08:00 |
|
dingyuntian
|
1a113dbd25
|
fix: 冲突合并问题,修复线缆相关
|
2026-07-16 23:05:46 +08:00 |
|
bottlefish
|
509e0ae169
|
Merge branch 'develop' into '7.11春优化'
# Conflicts:
# Assets/Scripts/FixSystemNew/Screen System/FixPanel/CablePanel.cs
|
2026-07-16 11:11:07 +00:00 |
|
bottlefish
|
fd79ff9d93
|
feat(fix-system): 优化线缆松手下坠与插头朝向
|
2026-07-16 19:09:25 +08:00 |
|
bottlefish
|
8b1fe28edb
|
fix(fix-system): 移除线缆拖拽的插孔自动吸附
|
2026-07-16 19:08:31 +08:00 |
|
dingyuntian
|
b4f0cebc1d
|
fix: 插孔打开时机
|
2026-07-16 18:50:00 +08:00 |
|
bottlefish
|
cb1ddc1f93
|
Merge branch 'develop' into 7.11春优化
|
2026-07-16 18:42:23 +08:00 |
|
dingyuntian
|
f51a670239
|
refactor: 将淡入淡出迁移到 ScreenTransitionPanel
- 将 BaseYarnCommand、FixSystemNew 各状态、GameManager、
SaveSystem、PlayToolPanel 中的 PlayToolPanel 遮罩调用
统一迁移到 ScreenTransitionPanel
- 从 PlayToolPanel 移除 _fadeImage 及相关 fade 方法
- 从 Play Tool Panel Prefab 移除 Fade Image 子对象
|
2026-07-16 17:56:51 +08:00 |
|
bottlefish
|
754d03b47d
|
feat(fix-system): 优化损坏模块火花表现
|
2026-07-16 17:50:48 +08:00 |
|
bottlefish
|
3be0bf8201
|
feat(fix-system): 重构序章维修流程与面板启动表现
|
2026-07-16 17:50:35 +08:00 |
|
bottlefish
|
89850c75f3
|
feat(fix-system): 优化线缆与警报灯表现
|
2026-07-15 19:35:47 +08:00 |
|
bottlefish
|
d075d1e0f8
|
feat(fix-system): 添加维修模块运行状态表现
|
2026-07-15 19:34:50 +08:00 |
|
 bottlefishandCursor
|
cd00a524bb
|
fix(heatmap): 优化温度过渡并修复热点尺寸
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-11 19:40:10 +08:00 |
|
bottlefish
|
233cedd528
|
Merge branch 'develop' into 7.3春优化
|
2026-07-09 14:19:28 +08:00 |
|
 bottlefishandCursor
|
8a7b2d0ed2
|
feat(cable): 优化插线手感与线缆表现
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-09 14:04:48 +08:00 |
|
 bottlefishandCursor
|
4a66ba766e
|
fix(cable): 固定插头与线缆排序并移除拖拽切层
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-09 12:54:45 +08:00 |
|