dingyuntian
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79999f7dfa
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fix: 小问题
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2026-08-03 16:17:11 +08:00 |
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dingyuntian
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398bdf18de
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art: 检索Timeline
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2026-08-02 17:55:42 +08:00 |
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dingyuntian
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3b1a551a04
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fix: 本地化问题微调
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2026-08-02 14:07:16 +08:00 |
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dingyuntian
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64c7245d9e
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feat: 帧动画Timeline问题处理
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2026-08-02 02:22:46 +08:00 |
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dingyuntian
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20a458ec78
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feat: 字体兼容相关调整
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2026-08-02 01:22:59 +08:00 |
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bottlefish
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114b90eaca
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修复问题
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2026-07-28 04:33:07 +08:00 |
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 bottlefishandCursor
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53f0019205
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scene(fix-system): 修正维修面板 Layer 并同步维修场景
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-27 23:14:46 +08:00 |
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dingyuntian
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ee7cfaa1c1
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Merge branch 'bugfix/问题修复' into 'develop'
fix: 任务面板重构
See merge request aibis-dream/aibis-dream!788
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2026-07-26 10:09:09 +00:00 |
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dingyuntian
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3cdedb155c
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fix: 任务面板重构
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2026-07-26 18:07:34 +08:00 |
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bottlefish
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0e0cc66546
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feat(fix-system): 优化线缆收起动画
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2026-07-26 17:35:40 +08:00 |
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bottlefish
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4be8b0ece7
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scene(fix-system): 调整维修面板日志模式界面
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2026-07-26 15:46:03 +08:00 |
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 bottlefishandCursor
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3debdb39e4
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merge: 合并 develop 到 7.22春优化
保留 PullUpCable 线缆收起逻辑,并接入 develop 的 BodyModule 退出清屏。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-22 16:30:10 +08:00 |
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 bottlefishandCursor
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97ef0972fd
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art(fixsystem): 调整物理线缆色阶与高光参数
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-22 16:25:17 +08:00 |
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dingyuntian
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f4488a68d0
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feat: 检索及彩带Timeline
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2026-07-22 02:32:42 +08:00 |
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 bottlefishandCursor
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6159704116
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feat(cable): 线缆暖色配色与拉紧驱动线盘转动
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 22:16:41 +08:00 |
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dingyuntian
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a9f58fc683
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fix: 已知问题修复
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2026-07-20 23:15:34 +08:00 |
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dingyuntian
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a6d541383b
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Merge branch 'develop' into bugfix/小问题修复
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2026-07-19 23:04:53 +08:00 |
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bottlefish
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06d6127c69
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chore(merge): 合并 develop 并整合 Day2 梦境剧情与演出
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2026-07-19 21:25:30 +08:00 |
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bottlefish
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bb6b3dd599
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feat(fix-system): 区分维修终端错误提示颜色
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2026-07-19 20:30:05 +08:00 |
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dingyuntian
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2999f753f7
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fix: 进入记忆界面相关修改
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2026-07-19 19:41:13 +08:00 |
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dingyuntian
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24f475fe2f
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art(frame-animation): 添加帧动画角色 Prefab 与示例素材
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2026-07-17 20:19:46 +08:00 |
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bottlefish
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3be0bf8201
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feat(fix-system): 重构序章维修流程与面板启动表现
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2026-07-16 17:50:35 +08:00 |
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bottlefish
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89850c75f3
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feat(fix-system): 优化线缆与警报灯表现
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2026-07-15 19:35:47 +08:00 |
|
 bottlefishandCursor
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8a7b2d0ed2
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feat(cable): 优化插线手感与线缆表现
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-09 14:04:48 +08:00 |
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dingyuntian
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fcd0955ae7
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fix(fix-system): 修正线缆连接点与火花 VFX 参数
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2026-07-02 14:52:44 +08:00 |
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dingyuntian
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a5aa37ffcc
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refactor(prefab): 移除 ActorAnimaEx 废弃 actorData 字段
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2026-06-24 22:45:42 +08:00 |
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dingyuntian
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67968b0102
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scene: 同步场景与 Prefab 的导演、气泡和相机配置
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2026-06-22 19:03:12 +08:00 |
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dingyuntian
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a5fc9d8ba4
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fix: 维修任务面板文字重叠
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2026-04-28 20:47:13 +08:00 |
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dingyuntian
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442e419f80
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fix(fix-system): 修复记忆修复滑条交互与 Timeline 状态冲突
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2026-04-19 14:59:16 +08:00 |
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dingyuntian
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19b854e0d2
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feat(fix-system): 更新维修面板预制体配置
Made-with: Cursor
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2026-04-16 20:03:14 +08:00 |
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dingyuntian
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2f1ee81f6c
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chore: 迁移记忆系统资源到 Feature_Memory 目录
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2026-04-15 22:22:21 +08:00 |
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dingyuntian
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57a9f9b6cb
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Merge branch 'develop' into bugfix/打孔带重构
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2026-03-30 16:27:38 +08:00 |
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dingyuntian
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f3f9ecb57f
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scene(fix-system): 同步维修场景与预制体的打孔带系统配置
Made-with: Cursor
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2026-03-30 15:57:38 +08:00 |
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bottlefish
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9535894eac
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修复一些初始化勾选
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2026-03-30 15:53:26 +08:00 |
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bottlefish
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e15c7c5c19
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Merge branch 'develop' into 3.28全流程拉通
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2026-03-30 14:28:45 +08:00 |
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dingyuntian
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fbfda00150
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fix: 维修面板初始灯光状态可配置
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2026-03-28 21:45:00 +08:00 |
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bottlefish
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188397cd40
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拉通
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2026-03-28 15:57:34 +08:00 |
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dingyuntian
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0ebbc9c341
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fix(resource-kit): 修复场景资源加载器生命周期与初始化时序
Made-with: Cursor
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2026-03-26 16:08:41 +08:00 |
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dingyuntian
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f4aa93fb6f
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refactor: 预制体整体从Resources下迁出
删除部分弃用预制体,其他迁出
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2026-03-25 22:44:11 +08:00 |
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dingyuntian
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09108c1c19
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scene(fix-system): 更新配配体和场景配置
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2026-03-24 15:35:56 +08:00 |
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dingyuntian
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3afe9c074f
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chore: 删除废弃的 Screen System、FixLightSystem 和相关代码
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2026-03-12 17:50:00 +08:00 |
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dingyuntian
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9d7929f5f5
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chore: 迁移维修系统资源到新目录结构
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2026-03-12 17:49:18 +08:00 |
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dingyuntian
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7e3b087790
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scene: 更新 Persistence 场景和维修面板 Prefab
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2026-03-12 17:48:40 +08:00 |
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dingyuntian
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efb2ed69e3
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fix(blockpuzzle): 修复方块拼图回收逻辑和面板显示
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2026-03-09 16:00:11 +08:00 |
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dingyuntian
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e07aca9545
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scene(fix-system): 更新维修面板 Prefab 配置
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2026-03-08 22:14:00 +08:00 |
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dingyuntian
|
43a1d1a303
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scene(fix-system): 更新石头维修场景和面板Prefab配置
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2026-03-06 18:32:15 +08:00 |
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dingyuntian
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36fc4bf577
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scene: 更新维修场景与预制体以支持石头流程
Made-with: Cursor
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2026-03-06 15:30:24 +08:00 |
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dingyuntian
|
40ad8739ee
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art(fix-system): 更新维修面板预制体与界面美术资源
Made-with: Cursor
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2026-03-05 19:11:40 +08:00 |
|
dingyuntian
|
5794c49a39
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refactor(fix-system): 重构维修侧边栏面板架构并整合方块拼图
Made-with: Cursor
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2026-03-02 20:00:18 +08:00 |
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dingyuntian
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b5a5e853a7
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scene(blockpuzzle): 调整拼图测试场景与预制体交互参数
Made-with: Cursor
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2026-02-28 15:54:50 +08:00 |
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