Files
Capture/template/tpl-worldbuilding.md
T
bottlefishandCursor 2ba7615804 Phase 0: scaffold kb structure, templates, and agent rules
- Initialize git repo
- Create kb/ directory: terms/, beats/, days/, production/, decisions/
- Create inbox/archived/ for processed files
- Update templates: beat (enhanced narrative state + production), character (aliases + arc tracking), worldbuilding (tier + aliases), day (chapter + cumulative state)
- Add new templates: eureka (replaces inbox), decision
- Update outline template with retcon/TBD tracking
- Add AGENTS.md with AI operation rules
- Add .gitignore

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-02-23 13:01:57 +08:00

1.6 KiB
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id, type, category, tier, aliases, status, created, updated, tags, related_characters, related_worldbuilding
id type category tier aliases status created updated tags related_characters related_worldbuilding
worldbuilding
active
worldbuilding

{{term_name}}

一句话定义{最简洁的描述} 叙事功能{这个设定在故事里服务于什么?}


权威设定

{自然语言,写清楚这个设定的完整真相:核心规则、边界、例外、历史背景。 不考虑玩家视角,写的是世界"实际上"怎么运作的。}


玩家认知

玩家最终知道什么: {游戏结束时玩家对这个设定的完整理解}

玩家起初以为是什么 {初次接触时的错误或不完整认知}

揭露路径: {通过哪些 beats,一点点揭开?自然语言描述即可。}


在故事中的体现

TABLE day AS "Day", beat_type AS "类型", file.link AS "Beat"
FROM "kb/beats"
WHERE contains(terms, this.file.name)
SORT day ASC

变更日志

日期 变更内容 决策理由 来源

冲突记录

冲突描述 版本A 版本B 来源 状态
待裁决

TODO

[!todo]


原始来源

来源 状态
已聚合