bottlefish
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233cedd528
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Merge branch 'develop' into 7.3春优化
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2026-07-09 14:19:28 +08:00 |
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 bottlefishandCursor
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d9c8e85f2b
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fix(save): 读档前恢复 timeScale 并用 unscaledTime 淡入
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-06 20:21:52 +08:00 |
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dingyuntian
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aea6483849
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feat(UI): 首页UI更新
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2026-07-03 23:30:38 +08:00 |
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dingyuntian
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517a03bbc3
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perf(save): 优化存档写入性能并支持关闭缩略图
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2026-07-02 19:15:11 +08:00 |
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dingyuntian
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3e2d1e931a
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feat(ui): 重构终端面板,拆分主菜单与局内终端
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2026-07-02 02:44:02 +08:00 |
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 dingyuntianandCursor
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024202b19e
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feat(ui): 添加 TerminalPanel 统一终端 UI 导航并移除旧面板
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 19:03:14 +08:00 |
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 dingyuntianandCursor
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a05d5d476c
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feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 12:06:11 +08:00 |
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dingyuntian
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3775aed368
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feat(save): 支持无节点 anchor 恢复与延迟屏幕遮罩应用
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2026-06-29 15:59:21 +08:00 |
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dingyuntian
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5a0b7a047b
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feat(save-system): 新增 Yarn <<save>> 显式存档与测试归档模式
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2026-06-24 22:45:00 +08:00 |
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dingyuntian
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e90da7bab7
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fix(save-system): 修复读档时 UI 与游戏状态未对齐
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2026-06-24 22:44:43 +08:00 |
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dingyuntian
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67668f18e0
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feat(SaveSystem): 读档编排 Phase+Barrier 与自动存档抑制
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2026-06-22 14:48:30 +08:00 |
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 dingyuntianandCursor
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0a6e892504
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feat(save): 实现 Yarn tag 自动存档判定与异步写盘
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-18 14:34:19 +08:00 |
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dingyuntian
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e01c8af449
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feat(save): 添加可存点判定器与节点事件触发机制
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2026-06-12 19:58:20 +08:00 |
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dingyuntian
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d6912fb1a6
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feat(save): 迁移存读档入口到槽位系统
将游戏流程接入 P2 槽位层:
- SaveRestoreOrchestrator:SaveToAutoSlot / CreateManualSlot / RestoreFromSlot
- GameManager:<<auto_save>> 调用新入口,新增 StartWithSlot 读档入口
保留 RestoreFromFile 旧档兼容路径。
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2026-06-12 17:41:10 +08:00 |
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dingyuntian
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33a028f071
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feat(save): 添加快照存档系统核心框架
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2026-06-03 19:56:45 +08:00 |
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