dingyuntian
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08d09bf31d
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art(common): 添加通用 LOGO 资源
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2026-07-02 14:52:56 +08:00 |
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dingyuntian
|
4e6c6dac6e
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art(ui): 替换功能 UI 资源并调整终端章节卡
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2026-07-02 14:52:54 +08:00 |
|
dingyuntian
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7c15663bf2
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Merge branch 'develop' into feature/UI更新&安卓适配
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2026-07-02 10:49:12 +08:00 |
|
dingyuntian
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c912ac89c5
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chore(ui): 删除终端旧版构建工具与Timeline
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2026-07-02 02:45:10 +08:00 |
|
dingyuntian
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cb557c14cf
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art(ui): 更新终端界面美术资源与预制体
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2026-07-02 02:44:28 +08:00 |
|
dingyuntian
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2ef0cff2f1
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Merge branch '7.1春细节优化' into 'develop'
fix(eye): 修复视口遮罩不可见并避免遮挡系统 UI
See merge request aibis-dream/aibis-dream!720
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2026-07-01 14:04:29 +00:00 |
|
 bottlefishandCursor
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58068d1a28
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art(peipei): 更新佩佩视角屋子导出资源
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 21:13:53 +08:00 |
|
dingyuntian
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41e02d48d8
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fix(chapter): 章节调整
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2026-07-01 19:14:15 +08:00 |
|
dingyuntian
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3b96003c03
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Merge branch 'develop' into feature/UI更新
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2026-07-01 19:09:45 +08:00 |
|
 dingyuntianandCursor
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f4ee41c522
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scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 19:03:38 +08:00 |
|
 dingyuntianandCursor
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4deb565882
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refactor(ui): 重构 SelectItem 与 SliderItem 适配 Terminal 设置页
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 19:02:49 +08:00 |
|
 dingyuntianandCursor
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a05d5d476c
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feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 12:06:11 +08:00 |
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dingyuntian
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e50e2f1cd5
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art(UI): 初始界面素材
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2026-07-01 12:00:48 +08:00 |
|
dingyuntian
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cf016ecc93
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fix(font): 字体集缺字
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2026-07-01 11:56:23 +08:00 |
|
 bottlefishandCursor
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e4d7b03a89
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scene(peipei): 同步 GameContent 资源迁入后的 PeipeiFixScene 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 21:04:20 +08:00 |
|
 bottlefishandCursor
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e5306f2b82
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art(peipei): 佩佩维修关美术迁入 Scene_PeipeiFix/Art
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:55:35 +08:00 |
|
 bottlefishandCursor
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46cdbd3dd2
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art(peipei): UFSearchMemory 材质迁入 Scene_PeipeiFix
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:55:26 +08:00 |
|
 bottlefishandCursor
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58488547ce
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refactor(peipei): Eye 材质迁入 Scene_PeipeiFix/Material/Eye
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:55:20 +08:00 |
|
 bottlefishandCursor
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6f8e306fb6
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art(memory): maskTexture 迁入 Feature_Memory/Render
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:55:12 +08:00 |
|
 bottlefishandCursor
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4fa3aac335
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art(memory): overlay 笔刷迁入 Feature_Memory/Art/Overlay
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:55:04 +08:00 |
|
 bottlefishandCursor
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568e6ff867
|
refactor(memory): 记忆材质迁入 Feature_Memory/Material
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:54:56 +08:00 |
|
dingyuntian
|
7e21d33cdd
|
fix(anima): 动画片段及生成器修正
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2026-06-29 20:09:39 +08:00 |
|
dingyuntian
|
32d44b8119
|
chore(peipei): 整理佩佩场景美术资源目录
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2026-06-29 17:45:55 +08:00 |
|
dingyuntian
|
2c9f609616
|
feat(main-ui): 添加开始界面背景与启动流程调整
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2026-06-29 17:45:32 +08:00 |
|
zhouziqian
|
03d96c8694
|
石头换碟的动画
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2026-05-14 19:00:09 +08:00 |
|
dingyuntian
|
342a854a33
|
feat: 石头唱片机演示
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2026-05-12 20:24:45 +08:00 |
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dingyuntian
|
6ea5a6cb0e
|
chore: 石头相关资产按规范迁移
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2026-05-12 20:24:15 +08:00 |
|
dingyuntian
|
ea2164acbf
|
art(Feature_Memory): 调整放映机资源和 PunchTapeCanvas 默认状态
|
2026-04-21 14:15:09 +08:00 |
|
dingyuntian
|
054f3822c6
|
art(Scene_ClinicOut): 重构诊所外落叶和佩佩动画系统
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2026-04-21 14:14:52 +08:00 |
|
dingyuntian
|
a2d9427299
|
art(Scene_Bar): 替换酒吧医生动画和美术资源
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2026-04-21 14:14:19 +08:00 |
|
dingyuntian
|
5cbc46ce73
|
art: 树叶动画默认大风
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2026-04-20 09:07:25 +08:00 |
|
dingyuntian
|
420f6152a3
|
refactor: 资源迁移
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2026-04-20 09:05:48 +08:00 |
|
dingyuntian
|
db29f8f1dd
|
fix: timeline残余片段
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2026-04-19 15:18:38 +08:00 |
|
dingyuntian
|
57c90d9d4f
|
fix(scene): 重构火山修复场景 Timeline 对象架构
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2026-04-19 15:00:58 +08:00 |
|
dingyuntian
|
7cabc6418c
|
fix(scene): 调整诊所地铁酒吧场景配置与 Timeline 对象
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2026-04-19 15:00:42 +08:00 |
|
dingyuntian
|
a00ca40a0c
|
art(fix-system): 添加维修系统美术资源到 GameContent
Made-with: Cursor
|
2026-04-16 20:03:06 +08:00 |
|
dingyuntian
|
ec057d72e2
|
chore(config): 更新地铁场景 Addressable 配置和场景引用
Made-with: Cursor
|
2026-04-16 14:15:06 +08:00 |
|
dingyuntian
|
ba6e327cd1
|
art(scene-subway): 迁移地铁场景资源到 GameContent
Made-with: Cursor
|
2026-04-16 14:14:25 +08:00 |
|
dingyuntian
|
0009bd1eba
|
Merge branch 'feature/地铁电视' into 'develop'
feat: 电视新闻图片替换
See merge request aibis-dream/aibis-dream!680
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2026-04-15 16:33:23 +00:00 |
|
dingyuntian
|
54cdee2f69
|
feat: 电视新闻图片替换
|
2026-04-16 00:32:54 +08:00 |
|
bottlefish
|
aee7143511
|
Merge branch 'develop' into 诊室外医生动画补充
|
2026-04-16 00:26:18 +08:00 |
|
bottlefish
|
828fca2ea5
|
chore(诊室外): 调整佩佩 Animator 状态机布局
Made-with: Cursor
|
2026-04-16 00:24:00 +08:00 |
|
bottlefish
|
9bbc189ef3
|
feat(诊室外): 火山角色动画与原始资源
新增背影 IDLE 动画、外出火山图集与 Animator 控制器。
Made-with: Cursor
|
2026-04-16 00:23:51 +08:00 |
|
dingyuntian
|
7bafeb6278
|
Merge branch 'develop' into feature/存档重构
|
2026-04-16 00:19:06 +08:00 |
|
dingyuntian
|
ae0dbc037a
|
art(peipei): 重构诊室外佩佩接树叶动画资源
Made-with: Cursor
|
2026-04-16 00:15:30 +08:00 |
|
dingyuntian
|
989ee1c623
|
art(clinc-out): 添加诊室附近佩佩接落叶动画资源
Made-with: Cursor
|
2026-04-15 23:40:56 +08:00 |
|
dingyuntian
|
b27dc52db1
|
art(clinc-out): 更新外出佩佩动画控制器配置
Made-with: Cursor
|
2026-04-15 23:40:35 +08:00 |
|
dingyuntian
|
4e7725a584
|
art(clinc-out): 添加外出佩佩动画切片和资源
Made-with: Cursor
|
2026-04-15 23:40:22 +08:00 |
|
dingyuntian
|
f55e0a9942
|
art(peipei): 迁移佩佩动画资源到新目录结构
Made-with: Cursor
|
2026-04-15 23:39:56 +08:00 |
|
bottlefish
|
bb7c2eb52b
|
refactor(anim): 迁移火山与酒吧医生 Animator 至 GameContent
Made-with: Cursor
|
2026-04-15 22:56:33 +08:00 |
|